I wanted to love this game, I really did. The added task of ordering food was an interesting change. I love the food TM games, and have played a recent release through 3 times already. This one just doesn't have any challenge to it, you don't need to do a lot of thinking through, and it's overall kinda slow. If you like to play TM games not on a timer, you would probably really enjoy this.
For those who have struggled with people not taking food that is definitely for them - is it possible they are looking for it to be to go? You can tell by the colored tab to the left of their order. If they want it to go, you have to have it boxed up before they will take it.
Additionally, there is a glitch. If you give him something to wrap up, and then ask him to make ice cream, he will do nothing, and you have to restart the level.
I love these types of TM games. I will play them over and over and over. It's great to finally have another TM game that isn't a "run and do" style game, as that seems to be all we get lately. I will play those as well, but I don't see them as challenging and fun, and rarely will buy them after I've played my 1 hour.
This game has a lot of challenge. Getting 5 stars on each level isn't going to be easy. Looking forward to trying.
Favorite Genre(s):Hidden Object, Strategy, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
My favorite of all of the MCF games was the Carnival, but this is my new second favorite. It is challenging, which is what I like. I love the multi-solve puzzles, so the ending on this one for me was so fun. Re-visiting all of the prior games was fun, too.