I couldn't finish this game. I've grown to increasingly dislike ERS games, for a lot of reasons. I can't believe they snatched up the Azada franchise. I gave it a go anyway, because I really liked the previous games, but ERS just completely ruined a good thing.
The bad: HO scenes were cluttered and the words written in red on blue background practically impossible to read. Storyline dragged on and on. Puzzles were either too easy or ridiculously hard. Didn't see the point of the cat/panda/dragon/eagle/whatever mascot we had to find tokens to dress up. What is this? Kindergarten? Hated the repetitive gameplay. Too many non-skipable, boring cut-scenes.
This game has definitely turned me off ERS for good. There is no way I'll ever buy one of their games again.
The residents of Bitterford, Maine have fallen prey to a terrible curse. It’s up to you to unravel the series of mysterious events that led to the town’s downfall and uncover the evil that was responsible.
I don't get the negative reviews for this one. Every MCF game is different and that's what makes them so great. I love them all , each for different reasons.
This game was more like being in a movie. I don't generally like live actors in these sorts of games because they generally suck or are obviously foreign, badly dubbed. MCF, however, gets it right where all the other developers get it wrong.
In this installment, you help a psychic (Lea Thompson) figure out how to rid the town of an old evil. Her visions guide your progress, so you're pretty much dependent on what she tells you to do or where she tells you to go next. Some people might not like the "handholding" feeling. I didn't mind, I still had plenty of stuff to figure out on my own.
Puzzles are fun, although a little repetitive; hidden object scenes span whole rooms or floors; there are spooky moments that made my heart jump to my throat a couple of times; music, acting and atmosphere are all good; the strategy guide is very helpful. I didn't use the hint button so I'm not sure what it does.
The bonus area includes a couple of puzzles and then opens up the search for 50 morphing objects. You basically revisit the whole game in search of them. Fun times! Fun game. Not my favorite MCF, but definitely worth playing if you're a fan of the series.
Return once more to the haunted grounds of Ravenhearst Manor to uncover new details about this poignant saga. What you find could very well be the final chapter of this riveting story-if you escape.
Favorite Genre(s):Adventure, Hidden Object, Marble Popper, Match 3, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
This game kept me entertained for many hours in the span of two days. I loved the morphing object scenes, a nice, challenging change from boring old hidden object scenes. The puzzles were interesting and fun and there's a skip button if you get stuck. The story was engrossing. The graphics and music were superb quality.
There's a hint button which I never used, so I'm not sure how or where it works, nor how long it takes to recharge. The strategy guide was really barebones (just pictures, no words), but helpful whenever I needed it.
I loved the extra morphing objects to find within the Case File journal with the little secret bonus at the end if you find them all.
My only complaint is that the Journal often doesn't record some important information and forces you to jot down your own notes on a piece of paper. Seems old school and unnecessary, but I guess it added to the challenge.