Favorite Genre(s):Adventure, Card & Board, Hidden Object, Large File, Match 3, Puzzle, Strategy, Time Management, Word
Fun Factor
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
I have played the trial version of this game and it is a bit quirky, at least to me. I play a lot of TM games. I plan to buy this one, but not as a CE. It will have to come out at an SE for me to purchase. There is a lot of dialogue, but I always read the story line of a game. The TM features in this game (at least in the trial version) are not difficult. I like games that give the player a chance to make decisions as to what the characters do or questions that they ask. Big Fish has offered a good variety of games over the past week - TM, Solitaire, HO and a word game. It is usually very HO heavy, so it's been wonderful to have such a good variety lately.
I agree with all the positive things have been said about this game. But, I'm going to pass on the CE for 2 reasons. 1) there is no strategy guide and 2) the hidden objects are ridiculously difficult and time-consuming to find. I play the untimed option which also allows for multi-clicking of tasks. But, still - I don't want to spend way more time trying to find the rainbows/hidden objects than I do on completing everything else in each scene. Scanning and re-scanning and re-scanning a scene with my cursor to find the hidden objects just isn't my idea of fun at all. Other than those 2 "downers" for me, it's a fun game. I'll give a serious look at the SE version when it comes out.
I was so excited about this game. I played the first puzzle and loved it. But, it is timed only and that is an immediate deal breaker for me. I refuse to spend my money on a game that I am forced to rush through. There needs to be an option for untimed play. If there had been an untimed option, I would have bought this game in a heartbeat. The pictures are lovely and it was a lot of fun - until the time ran out.
I did a jump for joy when I saw another Laruaville appear as the new game of the day. Buying it was a total no-brainer. This is another fantastic installment in the saga. Even at #9, it's still top notch in every way. Some of the old and familiar along with some new, so it's a perfect combination. This is the most excited I've been about a new game in a long time. I own every Laruaville game and immediately added this one. The humor is fun and cute - and don't forget to click on each ghost to give them a tickle.
It's been a while since BF has had a new game that I've been excited about. Yesterday's new solitaire game won't play on my computer, so I was really disappointed when I saw the dev's name come on screen - none of that developer's games play on my computer. I bought this one after playing about 6 levels and then kept on playing for quite a bit longer. It's really fun and I love the whimsical graphics. I play my games on a 23" external monitor since my laptop monitor is too small for a lot of games. Therefore, I had no problem with the size of anything in the game. There is a lot of "stuff" on screen and sometimes you just have to click on things to see what's what. While some of the actions are typical for a TM game, there are also fun things that are particular to this game. I found the tutorial to be very thorough and helpful. If you like TM games, I would most definitely encourage you to give the trial version a try. I am thoroughly enjoying it.
+21points
23of25voted this as helpful.
Adera
Jane Sinclaire faces her greatest challenge in the mysterious city of Adera. Solve puzzles, collect artifacts and unlock its secrets!
Favorite Genre(s):Adventure, Card & Board, Hidden Object, Large File, Match 3, Puzzle, Strategy, Time Management, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
This is a short and sweet bare bones review. I agree with all of the other 5 star reviews. There isn't much for me to add, but this game is a lot of fun and not the run-of-the-mill game. It's a bit outside the box, which I love. It's so enjoyable that I just wanted to add my 5 star rating. When I started playing it and saw what it was, the one thing I knew would kill my interest was the hint button - would it help or would it just say something like "time to move on" or "nothing more to do here." Both of those types of hints are totally worthless. The hint button with this game is really helpful. Overall, like the other 5 star ratings say - this is a definite buy for me.
Favorite Genre(s):Adventure, Card & Board, Hidden Object, Large File, Match 3, Puzzle, Strategy, Time Management, Word
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
I agree with what some other reviewers have said 1) nothing new except different pictures 2) it would be wonderful to see the finished puzzle without all the lines 3) in timed mode, the time allotted is ridiculous - there is no way to complete a puzzle in the time given unless you play it over and over again until you've memorized where every piece is located. I play the un-timed mode because I don't spend my money to race through a game and have it over and done with in the blink of an eye. I want some bang for my buck, so to speak. I have purchased a lot of the games like this one because I really love jigsaws and the irregular pieces are a fun change. But, I wouldn't pay full price for them. So, I would recommend this game with some of the caveats I mentioned. I did purchase it today because of the sale price.
I have enough clutter style games to last me until the end of time. They are one of my favorite types of games. The main reason I added this one to my collection is that I really like being able to move objects around the playing space while I'm looking for the desired items (flowers, drinks, etc). That's my favorite feature in this particular game. Finding objects cut into 4 pieces took some patience, but I don't play games in a timed manner. I'm all about relaxation and fun, so I go for the un-timed option whenever it's available.
Favorite Genre(s):Adventure, Card & Board, Hidden Object, Large File, Match 3, Puzzle, Time Management, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I have Cursed House 3,4,5,6 & 7. I keep coming back because the developers keep coming up with new twists and turns with each new game. I was immediately blown away by the new features in this 7th installment. Somebody was thinking in overdrive when they started to put #7 together. Other reviewers have gone into great detail about the game, so I won't repeat any of what has already been covered so completely. Suffice to say, this is a terrific game and very challenging. I had to read the instructions concerning the new features, even though I've been playing Cursed House games for a while now. Last week I sat at my computer and thought "Wouldn't it be wonderful to have a new Cursed House game?" but I had no hope of that happening until later in the year. I'm so glad someone somewhere read my mind and up popped a new Cursed House game a few days later.
I have many (or all?) of the previous Hiddenverse games and really like them. When a new one comes out, of course you always wonder what will be new. This one is quite different, IMHO. I will let others go into the huge amount of detail about the game play, as they are better at that than I am. They will have a lot to write about. This one involves reconstructing buildings after an earthquake by using stars that you have earned, the regular type of object matching games, a version of pipes, matching tiles, match 3, and maybe others. But, this is what's on my mind about this newest version of Hiddenverse. Way too much dialogue to read for the story line - it goes on and on and you have to read it, as there are no VOs. I don't normally skip the story line; but was tempted to with this game. As with recent previous versions of this game, the lack of instructions is noticeable. Instructions for matching items in the "piles" of stuff are given in picture form rather than written text or in a standard tutorial. As before, some of us who have played Hiddenverse (or Clutter) from the time when there were actually good written instructions, are concerned that the lack of clear detailed instructions will put off new players. There is a notebook with stars you have collected that you use for rebuilding - the notebook has about 3 different tabs and I found it to be a little confusing. There are typos, too - at least in the trial version. How does something like that get through to the final version of a game? I've never understood that; but it happens in other games, too. I have a coupon so I will get this game, but I don't look forward to reading copious amounts of dialogue for the story line.