Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
1/ 5
Storyline
3/ 5
I played 5 levels and then quit. So very slow. Pick a task, wait forever for the task to finish, go to the next task. I love TM games and there definitely aren't enough of them out there. This one, though, isn't worth the purchase.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
I was actually enjoying this game until I got to level 21. At that point, one item that customers ask for a lot becomes impossible to make. Impossible! The game is hard enough to get gold on before this level. Now it is impossible. At some point, it will be impossible to even reach a high enough score to move ahead. This is a major glitch! Until I hit this level, I would have recommended this game. Not any more! I'm annoyed that I purchased this game.
Favorite Genre(s):Mahjong, Marble Popper, Match 3, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
I never listen to the music in any game. That means that if I turn off the sounds the game is silent and no fun. This game has sirens for every single movement. It is annoying. My only option is to turn off the sound. That is no fun. No thanks. I played three rounds and then deleted. Unless they get rid of the sirens, I'll never purchase any of this series.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
I love TM games and try every one that comes out. Most I enjoy, but this one I've seen WAY too many times. I've seen this game play over and over again from this developer. So much so that I'm no longer interested in playing it. Especially not with annoying laser sounds that go off every time you task a robot to do something. Yes, you can turn this sound off, but since I always turn off the music, turning off the sound effects means I'm playing the game in silence. Who wants to do that? The graphics are so flat and uninteresting that it doesn't give you anything to entertain your eyes. I also do see anything in this version of the game that makes it worth the CE moniker.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management, Word
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
I've never cared much for the Angela side of the Emily world of games. She's fairly shallow and it's hard to care what happens to her. This game has annoying sound effects that seem to get louder as the game goes on. The door opening gets louder and louder as do other noises that just don't really contribute to the game. During the story bits, you get annoying laughs and grunts and other noises that just aren't necessary. They became so annoying I started skipping the story to avoid them altogether. The game itself is just okay with lame mini games (seriously, belting a customer?!?) and entire rounds that are just a couple of way too easy mini games. If you like Angela, you might like this one, otherwise, don't bother.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
2/ 5
Storyline
1/ 5
I don't mind dragging people around in games, but the mini-games need to be more interesting. Hovering over three items to find which one the raccoon wants, boring. Offering an apple slice to a fox after it pops its head out, boring. I quit when it came time to pick two items of clothing for a rabbit. Deadly dull. There are also no level choices. There is only one level of game play. Sometimes I want a challenge and sometimes I don't.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
2/ 5
Storyline
1/ 5
After the first "story" started to be told in French or at least with a very thick French accent, I didn't bother to try following it. The background was dark and the "hints" were too light against it making it difficult to read. The play itself went from match 3 by moving tiles for several rounds to suddenly clicking on groups of 3 or more with no notice of a change. Or if there was a notice, it was hard to tell since the directions were so hard to read. I didn't bother to finish the demo.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
The tutorial is practically non-existent. I played for 20 minutes and couldn't get anything built or get the characters assigned to do anything. Finally, I quit out of frustration.
There is basically no tutorial for this game. Each round starts with the same voice over while the characters' banners say completely different things. What little tutorial is in the character exchange in the beginning of the first round and is VERY easy to miss because it is hard to tell what is storyline and what is tutorial. It is also hard to tell who is competing for whose hand. According to the tag, the princes are competing for the princess' hand. From what I could tell, the princess is battling a wizard by herself with some guys standing around doing nothing.
Favorite Genre(s):Marble Popper, Match 3, Strategy, Time Management
Fun Factor
3/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
I really don't care about the story and don't appreciate having to keep clicking "Next" to get through it in order to play. The match 3 part is ok, but I don't need someone telling me how well I'm doing after each and every move. Once the round is over, it takes forever to finalize the score and move on. Boring.