One, you have a playing field of fluttering butterflies. Second, there are colored tiles, butterflies with various flowers on them and spider-web covered butterflies. Drag a colored butterfly to make a GROUP match of the same colors. Easy, done. That's the game.
But, here's the thing to remember while you're making all those pretty butterflies fly away by swapping or dragging to make your group. It's NOT about how many fly away because you used the "marked" butterfly. Even though it's not really mentioned, IT IS all about getting those blue tiles changed.
If you notice while you're playing, that's when you get the most manna. Oh yeah, manna. Forgot about that. On the right side of the game board is a giant (well, size is relevant) pillar that has to get filled with blue manna. On the left side of the game board is a white energy filled pillar. That white one is the fairy's energy level. Fill the blue pillar up before the white pillar empties. Because while you're grouping butterflies, every time you group some, the white level goes down as the blue goes up. Make sense? Didn't think so.
Also, we got the fairy's sob story (told in terrible English) at the beginning of the game about how we need to, have to, must, help her rebuild her home which was destroyed in a storm. Well, nothing looked destroyed to me. Just a plain green area. After the first level is complete (about 6 sub-levels) you see "clouds" - yay. Next, comes a rainbow, but the next level is about 10 sub-levels long. Each level has more and more sub-levels added on to it so that you have to wait an incredible length of time to see that new addition. I played for an hour and got clouds and a rainbow. I really wanted to see where that gazebo was going to go.
In any case, make your pretty butterfly groups but, please, remember, it's all about the tiles.
Not a purchase for me but, have at it. Can't hurt to try the demo. I was glad it was over. Stupid gazebo.
First of all, I rarely, and I mean RARELY give any game 5 stars. If I do, it's a purchase for me. In fact, all my reviews will tell you whether I am purchasing the game or not and, if not, why it's not a purchase for me. Keeps my reviews honest IMO.
This game had me at all the colors! The first 5 levels in the first chapter are basically tutorials. You may be an expert at these types of games but this is a new and fun twist so yes, even you experts may need a bit of hand-holding to begin with. LOL.
You start with your first color and use your skills as you normally would. But then ..... the board changes and there are MORE numbers! Where did they come from and why? THAT is your second group of colors - so go ahead, mark away. If you're lucky and haven't died out by now, guess what? That's it, more numbers because there's a 3rd group of colors. And, what do all those colors represent besides a dizzy head? A beautiful picture done in stunning graphics - completed by your little bitty hands. Sigh. Isn't it marvelous what a sense of accomplishment can do for a person?
That's it. The game in a nutshell. After the first 5 levels, the game gets substantially more difficult. If I had to do that level over with the 20 blocks filled in across the bottom one more time .... ARGH! But, demo over, I freaked (WHAT THE HECK?), game purchase for me.
From what I could gather - yeah, yeah, 2 game modes, blah, blah, you can check all that out when you play the demo. Because you will play the demo. You're intrigued and, dare I say, interested in now. What is this crazy lady talking about? Colors? Pictures? Graphics? My little bitty hands? A definite hmmm moment. Anyway, it appears that there are 20 chapters (?) with 5 levels per chapter. Apparently, we are trying to get the penguin home.
Nice for the holidays, as Santa and snow abound in every level so far. Well, as far as I made it anyway.
This is NOT a game for beginners of this game. Try the first in this series and work your way up in the demos before choosing if you can handle this. I had a weekend marathon of mosaic/griddler games and found 2 series' that I cared for. This one, obviously, being one of them. I am not a "newbie" but not good enough for "intermediate" either. However, going into this game as a first-timer - I would be totally out of my element. Just sayin'.
So, you others' with experience, get going ..... the penguin is waiting for you. GO!
Mr. Turner was surrounded by people who could all benefit from his death, but who actually murdered him? Play the detective in this classic whodunit mystery!
Classic whodunnit mystery case. Except. for all it's seeming of being an older game because it doesn't have all the handholding and bells and whistles of today's games, it's actually a very good, intriguing game that, if you give it a bit of time, will grab you and nab you and leave you wanting more when that demo flashes "sorry, kid, all over".
Someone was murdered. He was investigating the mafia, apparently of which his young and beautiful maid had some interest in. His sister was fighting him over the property - didn't want the "trophy" wife to get any part of it. But, is trophy wife and his best friend having an affair? Are the pictures showing them together real or faked? Crime victim also had a torn lottery ticket in his hand. Did it have anything to do with the winning numbers found in the newspaper by the murder scene? And, the paperboy. Seen fleeing the crime house after gunshots were heard. So, so many suspects. Time to investigate. The old-fashioned way.
There's a case journal that holds repetitious notes and clues and codes you find. The hint takes forever and a day to recharge. Occasionally, an investigative tool will show up when you need to find "x" number of fingerprints. No map, no pets (although you do feed a cat - weird looking cat - but a cat nonetheless). No hand-holding. Just a case journal that gives you a brief synopsis of the suspects, a summary of the case (stuff you already know) and you're objectives/tasks - in case you can't remember. The hint button will give you the opportunity to "jump to that location" when called for IF you happen to use the hint button at the right time.
The graphics are "old-fashioned", yet clear and crisp IMO. It's funny how you get moving facial features on the characters but no lip-syncing. All the better to keep us motivated on the reading. Music was turned down. It's late and my puppy's asleep on the bed by me.
I was surprised that I started bored with the game. But, gradually, as I got into it, by the time the demo was up, I got my personal "wow" factor. "EEK! NO! NOT YET! I WAS JUST .....!" Yep, that's it for me. So, I think I may get this game. It's got a lot of what I like ... no handholding. No maps. You really do have to investigate. Just wish we'd get that dang suitcase in the car open already - you'll see what I mean.
I definitely recommend this for those who like the older games that have a story (although female detective has a stick up her ... attitude) and you get to do all the legwork, so to speak. If you prefer cutesy pets (I do), fairytales, pinks, purples, golds or oranges, unicorns, flowers and rainbows, this game IS NOT for you. I'm on the fence, but I really want to finish what I was doing and find out WHODUNNIT!
We must remember, while playing this game, that the ultimate goal is to COMPLETE THE HAIKU which is silently passing time way off the to left side of the screen. Just sayin'.
There is a board game consisting of a variety of letters. Stringing letters together to form words you earn points in which you may level up. That's how to do it - level up - by earning points. Obviously, the bigger the word, the more points. Five letters or more in a word and you will get a bonus in the form of a letter that will a variety of things, depending of what magic the game decides to bestow upon you.
If at any time you think you can solve the haiku, go ahead and try it, I dare you. I wrote extensively in high school (ok, so it was when dinosaurs roamed the Earth but I was GOOD) and even with the haiku over 70% completed, I still missed it by one letter. So, not as easy as you think.
And, you get a lesson in haiku. It's not the summation of the words that make it a haiku, but the significance of an event, a happening in the writer's life in a sheer moment of time that has the meaning. It's stunning in its simplicity.
Anyway, the game itself was boring to me. No "mmph" to grab me in any way, shape or form so it's definitely not a purchase for me. I'd definitely recommend it for intermediates and experts and wordies.
I took the adventure mode rather than the other offered because there is usually a story. One started. "The pyramids hold a story for all its tourists" or something to that affect but it ended there - for the entire hour demo. A definite hmmm moment.
There is a pyramid shaped game board. On the left side is a rectangular block consisting of the 26 letters of the alphabet and an Ankh sign. Will get to the Ankh in a bit. This game is a LOT like hangman or that really great t.v. game show we all love to watch. Come on....you know the one I mean. LOL
Pick a letter or vowel from the alphabet list. Get it right or wrong and it will be crossed off the list. Easy for keeping track of what you used - right or wrong. Sometimes you get a clue that tells you the category the words will be in. But, I didn't always see this. Another "hmmmm" moment. You start off at the bottom of the pyramid with a 9 letter word. You will lose a "letter/block/space" as you move up the pyramid until you have to guess a 3-letter word.
You can bonuses (which would be helpful if instruction were given in how to use them rather than just what they were called) by getting "fast solving" of a word. These are displayed at the bottom of the game board/pyramid.
The Ankh is for this purpose: If you can solve the word at any time without using further letters/vowels, press the Ankh, solve the word and save blue energy (I'll get to that shortly too. See? I DID get to the Ankh explanation, didn't I?).
There is also, to the left of the game board between it and the alphabet letters, a tall pillar of blue "energy". Each time you guess a letter/vowel, whether correct or incorrect, you lose a bit of energy. At the end of the word you ultimately solve, you will regain a little energy back for each unused letter/vowel used. This is also a timed game. You have 8 minutes to complete the pyramid. I had no problems whatsoever and I am no genius at word games.
Other stuff. When you start the game, it opens with an artifact that is circular in shape and is "cut" into 4 pieces - for wont of a better explanation. Each "piece" has 12 levels, I am assuming for each "day" of that particular "piece. Oh, yeah, each level that you play, once you have completed the top of the pyramid (the 3 letter word), is considered a "day". Every 2 days you get to play a bonus game - also based upon word play. Goody! It is a 3 minute timed game. After each completed bonus level you get a jigsaw puzzle piece. Ultimately, you will complete a picture. i have no idea what bearing all this has to the game play - not explained in the game. No real tutorial or instructions or help.
I'm very disappointed that the supposed "story"/"Adventure" didn't take off. I think that would have given the game something exciting about it. Otherwise, it was just kind of boring. 3 stars is generous.
The background was charming and the music relaxing. There were too many "hmmm" moments for this to be a purchase for me but I think it's fun and unique and "wordies" will probably enjoy it.
The theory of the game is that through completing each level in which you earn travel miles you get to each destination. You do this by playing 4 different types of card games, all of which have a short (very short but exact) tutorial. I gather there is additional help if needed. The card deck is actually your "letter" deck.
One of the card games if called "Shuffle" - in which the cards/letters are laid out in a kind of snake pattern - face down. You are "dealt" "x" number of letters. I want to say 7 or 8 (as in scrabble perhaps). Click on the letters to make a word, click on submit and more cards from the snaky pattern are put into your "hand". You continue until no more words are available.
Another of the card games is called "Golf" in which the cards/letters are face up in several rows. A beginning letter is given to you. You then make up a word using that given letter as the first letter to your word. If you cannot make a word, click on the deck beside the "first" letter and a new letter will be given until there are no more.
Another of the card games if called "Tri-Peaks". I did not play this so cannot give any explanation of it, sorry.
The last of the card games is called Solitaire. I did play this game but apparently it didn't leave much of an impression because, for the life of me, I can't recall how to play it. Jeez Louise! That's helpful as all get out isn't it?
All the games have "shuffle", "undo" and "hints" available. Theoretically, you should be able to change your background color (I tried, but nothing happened), the style of the card/letter back from quite a variety (I did this and it worked out well. My fav was the fishies).
There is a souvenir shop where you can purchase souvenirs from your trip for $3 each (a LOT of souvenirs) shown as gift boxes so you don't know what you get until it's purchased and opened. For the first time to the shop, you're told it's time to go there. After that, there is no clue as to when you can go nor is there ever any hint as to how you earn those dollars to spend.
My biggest dislike of the game was, although you were supposedly traveling the country (world?) the background stayed New York Harbor overlooking the Statue of Liberty. In fact, my first souvenir was a boomerang from NYC. I thought that was odd for NYC. I went to D.C, Colorado and New Mexico but always the NYC background. I feel that needs to change. Show a background of the State you're in. I'm assuming you eventually leave the country since pictures are in your "passport".
I wasn't crazy about this game but gave it an upgraded 3 stars - feeling generous tonight. Not a purchase for me but I will recommend that all word game enthusiasts give it a try.
That's about all there is to this game. String letters to gain points. Don't know what to do with points but you rack them up. Your bonuses are earned as well in the form of extras on the game board.
I was bored. Not really into the game. Bored? Tired? Sleepy? Stressed? Who knows? It just bored me. String words on a honeycomb game board, blah, blah.
Love, love, love and love some more ..... this game ..... and was totally taken by surprise that I did. Definitely got my personal "wow" factor when the demo ended. "EEEK! NO! I'm not ready for it to end yet! WHAT!" - That's MY personal wow factor - lol.
Obviously set in the old west, there are various modes of play. I chose "career". It's hangman had a baby with that t.v. word game. Come on, you know the one I mean ..... pretty lady .... dresses fancy ..... COME ON! LOL. In any case, you "shoot" bottles down with letters of the alphabet creating a sentence or name or what have you.
There are only so many "bullets" you can use before you lose the level. But, that's ok, because you just start that level over and not the whole game. I hate games like that.
You can choose categories or, get this, create YOUR OWN!!! How cool is that???? Even doing it that way, which I did, as you level up it does get a bit challenging.
There are oodles of bonuses you earn. All western-oriented of course, in the shapes of guns, rifles and dynamite. I tried not to use them, when I needed to, until my last "bullet" was available and I still hadn't a clue in my little old brain.
If you like hangman you will LOVE, LOVE, LOVE this game. Still taken in surprise by my love of it but I am definitely purchasing this gem.
Please give it a try. The demo is a very fast (for me) free hour. And, if you like word games, you'll love this.
The graphics were okay. The storyline was lame and was not cohesive to the game play. Music was annoying.
Hint recharged fairly quickly - great - because you click on hint - go here, do that. Boring game. I've played her other games. Owned one and enjoyed. This was beyond pale. Much worse than previous games. I believe the series needs to end as not much though was given. I finally had enough after 45 minutes.
You have a game board. You match items of 3 or more to destroy silver tiles on the board. You also destroy crates by making matches next to them. Hidden beneath those crates are pieces of artifacts. Besides destroying the tiles, you must get the pieces of the artifacts off the bottom of the board. You can have anywhere from 1 to 4 pieces of artifacts.
Get the artifacts off the board and complete the level, get a gold star. IMPOSSIBLE NOT to get a gold star. See below for explanation.
There are 216 levels I believe. 72 artifacts or pieces of artifacts. Unclear. I got 18 artifacts in the hour of demo play WHILE having technical problems. This game is way too easy.
What I liked: The music was authentic and relaxing.
What I disliked: It is a timed game and, while I dislike timed games, the amount of time you get to complete the levels is so ridiculously massive you might as well not be playing a timed game. I actually stopped and had a conversation, went back to the game and STILL had oodles of time left.
There is no story line. Nothing to make this game interesting. No challenge. It is incredibly boring. However, perfect for someone who has never played this type of game before.