Your librarian friend wants your help as a journalist – he’s found an ancient book that is still unfinished. Can you save the world in the book before their story ends?
The gist of the storyline is that you must go into a magic book and save the magic world from Eldor, the evil King wannabe. Flitting around is a Rabbit much like the "I'm Late, I'm Late" Rabbit in Alice in Wonderland. You see him from time to time but I'm not sure he's much help to you. He just seems to pop up now and again. What really drives me nuts is during the opening scenes you not only get fire and brimstone and crashing and, well, you get it, but you also get lip syncing to the words but in the game - NOT - what is up with that? Pure laziness on the parts of the devs?
The graphics are extremely well done. The colors bright and very attractive to the scenes. Music? Sorry, I'm a grandma - I learned to tune out a long time ago - lol. There are 4 difficulties, the last being "custom" so you can change things as you please. The hint button recharges very quickly and is fairly helpful. You get a diary to keep all your notes and clues and a jumpable map to take you from one area to the next and shows you not only where objectives are still needed to be done but when that particular area is completed.
In order to help the lands, you must find the royal crown (I think). You are directed by the king's mother to repair the broken shield and save the town of Torelion. The shield disappears when you face-off with Eldor - seriously, you just show him the shield to move on. Eldor and the shield both disappear. Can it be that easy to move on to the next area? You grow peas, heal a tree and get feathers for a bird - there has to be more, huh?
There are 5 areas in total that you have to "help save" - Lilliput, Caramel, Slavic, Jungle Book and Torelion.
CE BLING: Lots and lots: Bonus Game Strategy Guide (which I did not need to use) Wallpapers Concept Art Screensavers 14 movies 4 tracks of music 16 hidden object games 15 mini games 28 workshop photos (of the devs)
There are also achievements you collect along the way; and 18 jars of paint (once collected you will use them to paint a picture). I also don't know if there is a jar in every scene (like most collectibles in games) because I only found 2 during the demo and I was pretty much led to those 2.
So, lots of stuff BUT my concern was that I seemed to have finished the demo (saving Torelion?) with 15 minutes to spare - and that was after spending a good 5+ minutes checking out the extras and more games, etc. If indeed showing the shield to Eldor and the shield and Eldor disappearing from Torelion was the end of that particular area. So, how long is this game anyway? If each of the 5 areas takes less than 40 minutes to save - this is going to be a very short game indeed. Not sure I want to spend my money on a CE that is that short Or even an SE for that matter.
I'm going to hold out until I read the review of someone who has played the entire game - which I have NEVER done before - and even then maybe wait for the SE, even with the CE bling. I don't really replay the HOGs and mini games, nor am I interested in wallpapers, etc. So, basically, it's the game, collectibles and bonus game that attracts me.
BF what is going on this week? Lots of new games that are way below par.
This Glam-ma says give it a whirl - I'd like to read what you think. All you lose is an hour. But for me - maybe not so much. Happy Gaming and Happy Mother's Day.
The gist of the storyline is that you go to visit your father and it appears that he's not home but his home has been ransacked. Find his journal and start a worldwide adventure..............but
How do I possibly explain the mechanics of this complicated game. It is NOT for beginners or those with no patience whatsoever.
Let me give a "for example" and hope that helps. You are in Japan. The journal opens and you can enter the Temple where you have no clues, except in the bottom left corner you see that you must collect 6 weights. As you click around, you pointer finds objects but where do they go? Wave it around the screen and eventually a circle of objects you need to collect will open. Once you collect all the objects in that particular circle, you may receive a weight, in this case, or an object needed to finish another circle. At the bottom of the page are question (?) marks. The number of question marks coincides with the number of circle of objects you need to find. But don't despair, the journal then refers you to another area where you can find more weights and, of course, more objects to find. Once all is found you are directed to the Secret Room/Place to continue your search - finding other objects than the weights - keep watching that bottom left corner for what you need to locate as well as the bottom of the screen for how many circle of objects you need to find. Sound confusing enough yet? It will make sense once you're in the game - I hope.
I bought this game for my Nook about 2 years ago and loved it and after playing the free trial I am inclined to go back, unarchive it and play it again.
Again, I don't believe this is a good fit for a beginner. And it is definitely NOT for those with little or no patience. The hint button does not always help.
Glam-ma says give this game a try, all you have to lose is an hour, but I think you will enjoy it. Have fun!
I did the free trial on this game on a whim. It is unlike a Match 3 game as one reviewer described it, in that you have to be more strategic where you place your bees. You have to have a clear straightaway to send your colored bee (say red) to that colored flower (again red), then add 3 more (red) bees to tally up to 4 and they disappear. Not necessarily in a row, or group, but however you can arrange 4 without blocking another bee group or access to a flower. Same for all colors - I came across blue, green, red, yellow and aqua. The more bees, the harder it gets.
The Queen Bee has hired you on to take control of her many colored bees and make sure they pollinate the matching colored flowers. Sounds easy? At first it is, but you only have a limited number of "crew" (bees) to work with. But don't fret, because I noticed on the harder levels those numbers changed frequently - more often than not in your favor. You also have a large bee (sorry, bad at remembering names) who is there for your continued help, if needed. Not a hint, but a help. I think - I never used him. During the entire hour I only ran out of crew once and was able to replay that level. It is also not a timed game - yay!
I found this to be a delightful game to play with pleasant music and detailed instructions.
This Glam-ma says give it a try, you might be as surprised as I was.
The gist of the storyline is that as a young child your parents were struck down by a strange lightning bolt after you found a glowing humunculus - how would you even know what that is at the age of 4? I'm, well never mind how old I am, I didn't even know what it is and I'm pretty well-read. Anyway, you are now an adult and have a nightmare (of course you do) and wake up to find said humunculus clenched in your hand glowing. Somehow you know to place it on a map and, voila, it leads you "here".
The graphics are stunning, the colors majestically bright and colorful. The voiceovers (yay - lips that move) are spot on although the adult "you" doesn't sound quite believable. You are directed by a young man who has given you instructions regarding where you need to go. I think I'd be better versed if I had played the previous games (Phenomenon: Cyan) because right off the bat there is a discussion between you and the young man regarding the Cyan Plasma, etc. and I was lost. There wasn't enough of a background when the game started to put me in the know. So, I guess I need to get the other games before I play this one through - DRATS!
There are 4 difficulties (I think - sorry just don't pay too much attention to that detail), a scroll that glows when a new note is input, a task list, a transportable map that shows where you are, where there is an available action to be done and where you need to come back later. What I absolutely LOVE about this map is that it doesn't hold your hand as so many games today do - you are required to use your brain. For instance, you will amass quite the collection of inventory and when you look at your map there may be 3/4 areas you can go to that have available actions - you have to remember where you were, look at what you have in your inventory, and find where you need to be - pick a place and you will be transported there. Wrong place? Try again. You will NOT be immediately transported to the next area that needs something done - YAY THANK YOU DEVELOPERS. I believe this makes the game more interesting than a map that just takes you everywhere you need to go and then the hint button shows you what you need to do - that type of game just plays itself - HATE it. There is also a strategy guide which I did not use and a host of achievements for you to earn.
Throughout the game you will need to collect 35 canisters of blue Cyan matter. I found 5 during the hour demo so I think this will be a fairly lengthy game. They aren't too difficult to spot. I would just forget to look because I was so involved in the game play. You also have to recharge your humunculus after each use.
The HOGs were wonderful! Not too difficult to find things but you do have to look closely for some items and there is a new twist that I have never seen before - suffice it to say you will revisit each HOG area twice in a most intriguing and new way. The 2 mini games I played were also different than the norm, fun to play and not too terribly difficult. I usually skip the mini games so I can get more game play but just couldn't resist playing them - so much fun.
I am disappointed that I didn't have a good grasp on the storyline and probably won't quite get it until I play at least Phenomenon Cyan. So, I don't think it's quite a standalone game.
While I didn't quite get the full "wow" factor when my free trial ended (again, I think because I need the full background of a previous game) I was intrigued and had such a good experience during the free trial that this is a definite buy for me.
This Glam-ma says please do try it - I think you will truly enjoy this new and innovative game. The developers really came through with new ideas to keep us entertained.
Free the frog princes from the clutches of an evil witch! Return them to their princess brides, and find out if the kiss of love can break the witch’s curse!
After playing some of the more recent demos that were a lot of hand holding and not using the brain waves, this game was a delightful change. The Evil Witch has turned Prince Charming into a frog and is keeping him prisoner until he agrees to kiss her and make her his bride. Prince Charming/frog - uh, no. So, he's placed in a glass container, held in the hands of a petrified ogre and locked in a cell. (Poor Prince Charming/frog is not having a good day - lol). In the course of rescuing our dear Prince/frog and getting him to his true love, well, let's just say the rescuing never stops because he's constantly getting into sticky wickets along the way and you have to use your wits to help him, over and over. But that's the sheer pleasure of this game - the use of your gray matter. You really have to think of what to do next.
Everything is kept into a certain area until you finish that particular challenge and then you move on to your next one. I like that - not a lot of running around. You have a diary for notes and clues, a map and a hint button that recharges very quickly.
This is one of the most whimsical and enjoyable games I've played in quite some time. The graphics are great - bright and very colorful. The characters hysterically funny at times. Before the demo was even over I knew I was adding this game to my cache of BigFish games - in a hurry.
If you are interested in a delightful fairy tale of fun, please try this demo. This Glam-ma thinks you will truly enjoy yourself.
1. Yes, I am probably in the minority about my opinion of this game but I wouldn't be doing my 'job' as a reviewer if I didn't give an honest reporting of this game. 2. There are no spoilers - everything I mention took place during the hour demo. So, please don't shoot the messenger.
I understand this is a sequel to "Royal Detective" which I did not play and maybe that's where my confusion lies. The gist of the story is that you are a detective summoned by "Princess" who states she finally found her mother and when she hugged her, the mother was ripped away from her. Please help.
I would recommend this game for beginners - really. Someone who has never played a game in their lives. WAY too much handholding. You have a map that can transport you from one site to the next and indicates where you need to do something - but why? If you click the hint button you also get transported to the next site - no brain waves involved. Redundancy in the extreme. And what is the point of your being there really? Obviously the Princess or ":Princess" (is she a Princess or is that just her name?) has loads of magic, so why can't she find dear mom herself. She's everywhere - magicing up the whole game. Confusing - why am I here again?
And what's the point of the willow-the-wisps that you collect with a soul catcher but all you do is collect them in this magic bottle and put it on a shelf, the statues are brought to life but that ended rather quickly as they got dashed apart by tree creatures within seconds.
There are also 18 dragons you have to find which, again, are easy to spot because they morph. Just look for the BIG morphing object and when it turns into a dragon, there you have it!
I wonder at the length of the game because I collected half of the dragons during the demo - so I'm thinking this is a short game. Definitely not a length worthy of a CE price.
The game lacked cohesion. Everything happened so quickly in that short little hour - half the dragons found, willow the wisps collected - statues brought to life - and on and on and on. As I mentioned above, there is too much hand holding and redundancy. It just wasn't fun at all and I was glad when the demo was over because I'm not sure I could take any more confusion - and the rapidity of the game play was enough to make a person dizzy.
Maybe I needed to play the first game (which came out a whopping 2 years ago) to better understand this sequel. But based on all the above I can't in all honesty say I like anything about this game.
This Glam-ma says you actually might regret the hour you lose playing the demo but it's free, you should try it. However, I don't recommend it at all.
The gist of the story is that you are trying to help a boy who has been sentenced to hang for the murder of a well-known and well-liked elderly couple. You receive this cryptic note that suddenly floats into your hand that says "save my brother". The boy to be hanged also tosses you his ring (although how when he is all tied up is beyond me but such is the world of gaming),
There is so much walking back and forth and forth and back again that I don't understand why there isn't a transportable map. The graphics appear old.
You have to collect 24 cats (well, you don't "have" to) and they are very difficult to find. These are not to be confused with the actual cat figurines you have to find and put on the cat statue altar (?) in the town center where you play a mini game for every cat figurine you put down and thus receive a useful item. The HOGs are plentiful - too plentiful and sometimes the items are difficult to find. The hint button recharges are a not to swift pace. You have a journal with notes - no map, notes - period.
You also end up with a cat helpmate although other than meowing whenever you click on something or click on the hint button, I can't tell why it's there - well, it is a cat heavy game. There are cats EVERYWHERE. And that meowing sound is enough to drive me up the wall. Sorry, not a cat person - even so, if not for certain aspects of the game I would have purchased it.
A good game for beginners. Just didn't give me the "wow" factor when the free trial ended. Not to say others won't have it. This Glam-ma says give the free demo a whirl - you have nothing to lose but an hour and the possibility of gaming with a plethora of cats.
If you haven't played the previous Order game, you get enough info at the beginning of this one that it can be a standalone game in and of itself. The game picks up where the last one ended, you are sent back in time by your father, who apparently was caught in some kind of energy blast (not explained very well). You find your way out to the pair where an old ship awaits and whisks you to 19th century London. Along the way, you meet many characters who will help you, but you have to provide them with something first. (Nothing in life is free).
The hint button takes a bit to recharge. There is a map, strategy guide and, oh, you have to find the "flower" before your hint button will work. Takes a little bit of time but overly much. You also get a journal that keeps your notes as well as objectivesc handy.
There are numerous achievements to acquire and in addition to a helpful pet griffin, you need to collect along the way 36 griffins - 12 in each of the following colors: amethyst, gold and I believe teal. Not sure if one is in every scene or not - I found a few during the demo but not in every scene I visited.
The HOs varied and the mini games went from easy to a bit hard (for me). I did tend to hit "skip" a lot to get more into the gameplay.
All in all not a bad game. I did not play the previous game - again, not my cup of tea. If I don't get the "wow" factor at the end of the demo I just won't purchase it. The temptations were there - love those collectible griffins and the little cutie who's your pet/helpmate. But, at the end of this demo I just went, oh ok, instead of the "OH NO!" that I like to feel when the free trial is over.
I would recommend this game from beginners to experts. This Glam-ma says you can't lose by trying the demo - IT'S FREE! Just not for me. Have fun.
This is probably one of the worst games I've ever played. No introduction - the storyline was incohesive. The tutorial was useless. I don't even know what else to say, other reviewers probably got the awful gist of it for you.
This Glam-ma says don't waste an hour of ur time - run and find a better game.
I really enjoyed this game. Considering it's a 2012 issue (?) the graphics not being more clean-cut, etc. isn't surprising nor a problem. LOTS of HOs and everything was very easy to find. A few mini games sprinkled in that weren't very difficult either. The hint button recharged like - WOW - did it even need recharging? It was that fast.
Is there a vampire in town? Why is everyone being murdered in the same way? Serial killer? WHAT is going on? A dead magistrate, his kidnapped daughter and a priest who creeps me out - yep, good stuff.
The only thing that concerned me is that this might be a short game. I say this because it seemed that I got very far into the game before the Demo stopped - and I had 8 minutes to spare.
I will definitely get this game with a free code - only because it seems like it will be short, otherwise I wouldn't wait.
Glam-ma says definitely try the Free Trial - the suspense will keep you coming back for more.