Guernsey_Poppy's Profile
 
 
 
Stat Summary
 
  • Average Rating:
    5
  • Helpful Votes:
    56
 
  • Reviews Submitted:
    4
  • First Review:
    January 6, 2012
  • Most Recent Review:
    December 6, 2019
  • Featured reviews
    0
 
 
Guernsey_Poppy's Review History
 
When the game worlds collapse, help can only come from one place. The real world!
 
Overall rating 
Loved it!
5 / 5
7 of 9 found this review helpful
A Brilliant Game!
PostedDecember 6, 2019
Customer avatar
Guernsey_Poppy
fromGuernsey, Channel Islands
Skill Level:Expert
Favorite Genre(s):Hidden Object, Puzzle
Fun Factor 
Excellent
5 / 5
Visual/Sound Quality 
Excellent
5 / 5
Level of Challenge 
Excellent
5 / 5
Storyline 
Excellent
5 / 5
I play loads of Hidden Object games but rarely post a review. However this one was SO brilliantly enjoyable that I just wanted to say so, and say thank you! I loved it from beginning to end. Excellent game!
I recommend this game!
+5points
7of 9voted this as helpful.
 
Boyle Wolfbane wanted to rule the world. He failed miserably, but it's okay. Things could have been worse. He could have been born a hero.
 
Overall rating 
Loved it!
5 / 5
1 of 1 found this review helpful
Brilliant!
PostedDecember 8, 2018
Customer avatar
Guernsey_Poppy
fromGuernsey, Channel Islands
Skill Level:Expert
Favorite Genre(s):Adventure, Hidden Object, Puzzle
Fun Factor 
Excellent
5 / 5
Visual/Sound Quality 
Excellent
5 / 5
Level of Challenge 
Excellent
5 / 5
Storyline 
Excellent
5 / 5
I've played all the Aveyond games, and I absolutely loved this one! It made me laugh out loud many times - this is my absolute favourite, out of all of them. I have to admit, I got stuck several times from about halfway through, and had to resort to online searches. Plenty of challenge in there. I highly recommend this game. Funny, entertaining, challenging - what more could we want?
I recommend this game!
+1point
1of 1voted this as helpful.
 
These nursery rhymes are cursed, and your sister’s been taken by the Crooked Man!
 
Overall rating 
Loved it!
5 / 5
41 of 44 found this review helpful
Beautiful game, gorgeous music!
PostedDecember 15, 2013
Customer avatar
Guernsey_Poppy
fromGuernsey, Channel Islands
Skill Level:Expert
Favorite Genre(s):Hidden Object, Puzzle
Fun Factor 
Excellent
5 / 5
Visual/Sound Quality 
Excellent
5 / 5
Level of Challenge 
Good
4 / 5
Storyline 
Excellent
5 / 5
I chose this game guided by its overall star rating, but didn't read the reviews until just now, having finished playing the SE. (I can't really afford the CEs, although I'm sure I would love the extra content.) I am surprised at the great difference in our perceptions/impressions! I didn't find the game repetitive during play, although I do agree there were lots of items to be opened with an appropriate "key" - it's a method of controlling the pace and direction of play. They were spaced out very appropriately, I felt, with the "keys" being found pretty much as they were needed, so I wasn't wandering around carrying loads of random objects I didn't know where or how to use (a situation I do find frustrating). My inventory rarely ran to a second page.
I did find a couple of glitches - I clicked on a skeleton, and was surprised to get a remark saying, "Was that a ghost?" or something similar, because I hadn't seen any ghost. Shortly afterwards a ghost appeared ... Similarly, in another spot nearby, my character remarked: "That must be the woodcutter," but I hadn't seen any previous mention of a woodcutter. I was left wondering: am I supposed to be familiar with this woodcutter, then?
However, those two glitches aside, I felt that the game was extremely polished, the pace was perfect, all the "key" objects were SOOO visually beautiful (I began to mentally compliment the artist on their glorious designs) plus each was carefully appropriate to the relevant container, thus minimising confusion as to what should go where. I really dislike games where I end up totally confused due to the large number of "can't do this yet" scenes, and "key" objects handed out too early, that when I finally find something I can actually use at that stage of the game, I can't remember where it's needed, so am stuck with checking every previous scene repeatedly, or relying on the Hint button - which I hate to do. After all, I'm not exactly playing the game myself if I am forced to keep asking what to do next, and then just following the instructions. Where's the fun in that? Not the case with this one, though.
My one tiny whinge was with the Hidden Object scenes, but only because I prefer to search for whole objects, not fragments of things. But that's just me. At least there were no "interactive" bits in the HO scenes - I loathe those!
I liked all the minigames, particularly those on the style of the "Guide the lambs home" which I felt were original, and great fun. I didn't think any of the games were especially difficult (I actually dislike too much difficulty), but generally they were great fun to play. I play for relaxation and entertainment, not frustration ...
I absolutely LOVED the music - and a good musical soundtrack is something which I find massively increases my enjoyment of these games. The voice-overs weren't too bad - one or two a little shaky or squeaky - but bearable, so I wasn't moved to turn them off (a frequent occurrence for me with this type of game). Any lack there was totally forgiven for the beautiful music!
I didn't find the storyline too dark, and it certainly wasn't gory. I would happily have let my daughter play a game like this aged 6 or 7 (and she was a sensitive child). I would have thought only the most thoroughly sheltered and unworldly of souls would have a problem with this one! However, I should imagine that this game is chiefly designed for adult players. Do many young children play these games? I'm granny to a one-year-old, and my own youngsters are long grown up, so I'm rather out of touch in that respect!
The descriptions were quite "wordy", and perhaps just a little over the top, but I did appreciate being guided as to what kind of tool was intended to complete each task. When you play a lot of these games, you find that some expect you to "be creative" in guessing how objects are to be used, and others are much more restrictive; however the bottom line is that it's a game so only the "programmed" item is going to work in every case. I prefer to know what's envisioned rather than waste time looking for something appropriate, only to discover I was supposed to "make do" with something already in my inventory. If you're in that situation, you have to keep trying everything in your inventory in every interactive spot - which just becomes boring, and is the absolute opposite of creative thinking! I have also found in some games that I'm not even sure what is it I'm expected to be trying to do to accomplish a task. Am I building a ladder? Knocking down a wall? Looking for a hidden door? It's nice to understand what it is I'm trying to do, so that I can grasp how the game designer expected me to accomplish it. Top marks to this game for the brief and pertinent explanations!
This game also happily avoided the ridiculous situation you sometimes find yourself in, when you are carrying an item which in reality could accomplish the task (a scalpel, say), but it doesn't work in the game because you are expected to find some other object specific to the purpose, such as a letter opener. That gets really irritating ... Still, there were no such scenarios here - all the tools were sensible and appropriate, and recognisable for their purpose when found due to the helpful comments.
I would also like to say that, although I have acknowledged that the scene/descriptive comments were perhaps a little wordy in their flowery descriptions, they remained pertinent and appropriate throughout, added much to the atmosphere, and refrained from the kind of silly remarks other games sometimes indulge in. I thought they were nicely phrased and well thought out. I am a fast reader, which helps; but for any that aren't: you never know, the practice might actually be useful in the long run?
I recommend this game!
+38points
41of 44voted this as helpful.
 
Strange figures have taken over a small town in Hallowed Legends: Templar! Stop the Knights of the Templar!
 
Overall rating 
Loved it!
5 / 5
7 of 9 found this review helpful
High Quality Hidden Object Game
PostedJanuary 6, 2012
Customer avatar
Guernsey_Poppy
fromGuernsey, Channel Islands
Skill Level:Expert
Favorite Genre(s):Adventure, Hidden Object, Large File, Match 3, Puzzle
 
Current Favorite:
 
Fun Factor 
Excellent
5 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
Excellent
5 / 5
I played this game on the "Hardcore" setting (no hints, no skipping), and it gave me hours of fun. The puzzles were satisfyingly challenging and very enjoyable, and the scene direction flowed without being too obvious. It had me stumped for a while a couple of times! Occasionally whimsical with the use of objects, but not too obscure. I have played a lot of games of this genre, and would highly recommend this one.
I recommend this game!
+5points
7of 9voted this as helpful.