After only 10 minutes of the demo I knew I had to have this game. It was one of the best I have ever played from this site and it has some of the most unusual puzzles. The music was a bit somber but fit the game completely. My only criticism was the constant running back and forth. An interactive map would have been most helpful and welcomed.
The graphics were superb, the music soothing, and the game play interesting. The mini-games were easy but not run of the mill. I was disappointed when it ended. I could have played this for hours more. The story was interesting and I didn't get bored at all. My only criticism was that the map was not interactive but it did tell you where there was something to be done and the morphing objects were easy to find. If you didn't see them morph, all you had to do was run the cursor over the screen and wait until a hand appeared. The item was either a morphing item or something to go in inventory. All in all a most pleasant gaming experience.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
While it was not terribly difficult, it was an interesting game. I liked the mix of junk pile hidden object scenes and the objects for the circles - not all of one or the other. The scenes were beautifully drawn and I liked the music. There is no option for difficulty, however, and those who don't like sparkles will either have to live with them or pass on this game.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
This game had interesting and unique puzzles. Anyone not into Hidden Object games but like puzzles should really enjoy this game. I found the music pleasant and did not distract from the game at all. I wanted it to go on longer. I do wish developers would use interactive maps, or at least have a map available in the journal to show where you are in relation to where you need to go. All in all a really fun game. I am so glad I got it and that it is nothing like the first two Azada games. I did enjoy the first two games but this is completely different.
Wonderful graphics. Hidden objects were easy to find and the mini-games were not difficult. Music was very soothing. A lovely game for the entire family to play as there were no dark/supernatural themes. The dragon was cute and should appeal to children and the owl for hints was a nice touch, also geared for the younger players. It might be a little easy for experienced players.
Very similar to Dark Parables: The Exiled Prince. There are 3 modes of difficulty. The graphics are wonderfully drawn. I found the music very soothing. Fractured objects were cleverly drawn as with all Blue Tea games. There are special objects to be found and it tells you how many in each area.
Definitely looking forward to the SE and many happy hours.
This is one of the worst games I have played. The voice overs were off-putting. The hidden object scenes were worse than junk piles. Totally unrealistic. The only redeeming grace was the acting of the daughter. She was believable.
There are 10 levels with 10 steps to each level. Each level had a different take on the M3 theme. Only one level is "timed". There is no timer but with this level you have to make matches above the "devil" to knock it off the board before it climbs to the top of the column.
The music does get a bit tedious.
It would have been better to be able to replay any level after completing the game once, but you have to start all over again. Good replay value as the screens seem to be random.