Favorite Genre(s):Word, Match 3, Card & Board, Strategy, Time Management, Marble Popper
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
TM games are my favorite games to play. It is rare that one comes out that I don't like. This game, however, is a disaster.
You run a restaurant but all you do is clear tables and restock the buffet; you don't serve the customers other than to pick them up and plop them down at a table. It took me a minute to figure out that the door marked "Training" was the kitchen. Training? Really? What does that even mean? There are no checkmarks indicating where you want to go or where you've been so I hope you have a good memory! The music is horrible and seems to be stuck on a horribly short feedback loop.
I only lasted for the first 3 rounds before I quit. I can't imagine the creators of this game thinking, "Wow! What a fun game to play!" Perhaps if it was the first game of its kind, I would like it, but games have progressed much farther than this game.
Favorite Genre(s):Hidden Object, Match 3, Strategy, Time Management, Marble Popper, Mahjong
Fun Factor
2/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
I love the Turbo games but this one was a disappointment. It was very easy to play. In fact, it was too easy. I bought all the items available by level 16. I'm not sure how many levels there are in this game, but once you have purchased all the upgrades there doesn't seem to be any point to keep playing. The updated "2001: A Space Odyssey" theme song was fantastic to listen to, though. The music was the best part of the game.