Yes, this game is different to the regular Rescue Team Series. I own all of them and thoroughly enjoyed every new edition. I enjoyed this new format also. It took some getting used to, but I got to learn a new game format and was challenged while it was kept very achievable. I thought the new format was refreshing and gives you a new way to enjoy the Rescue Team characters. I also thought the with how the game was titled if very clearly showed this was something new. Pros - Exciting new format and gameplay with already beloved characters, plenty of challenges and tasks to complete, new buildings and roles, Cons - Scrolling the game board takes a little getting used to.
This game is okay on most points. Nothing is outstanding but the real major flaw is that it is only 15 levels long. I estimate that it only has a quarter of the game-play you would expect from a standard edition. Very disappointing and I admit I felt ripped off when I realised that was it. I also fails to increase the challenge adequately as the levels progress. There was only 1 level I did not get three stars on at the first attempt. Story is uninspired and misogynistic. Basically boring.
Help Henri, a high-spirited baker with a penchant for pastries, arrange scrumptious ingredients into groups of three or more to make colorful confections.
I had a feeling of deja vu (appropriately french) when I saw this game on bigfish. I have played this before and it is 7 years old but it is a good M3 game. It doesn't look dated and far more importantly the game mechanics make for a great playing experience. With 60 levels and extra arcade levels I also think it is good value.
Please don't be put off by the age factor and miss a great game. We all know that even if a game is brand new it can be a stinker.
While it gets progressively harder it does not pose the level of challenge I am prefer but that is more related to it being a M3. M3 is not a complex game format and there is a random component so there is only so far you can push it.
I agree this is a M3 and not a TM hybrid. Trying to turn the component of dispatching finished items into a TM element is pushing the envelope but that is down to Bigfish not the game developers. Note to big fish: You are not going to satisfy the constant demand for more TM games by mislabelling games of other genres.
Finally a quality farm based TM. While there have been a few "running style" TM/strategy games that past muster recently, overall the TM/strategy pickings have been slim. TV Farm 2 offers a solid gaming experience for TM fans. The controls are particularly refined with a nice drag innovation for harvesting. Tutorial and in game help tells you all you need to know without being obtrusive or clunky. The picture quality and overall look fine but nothing spectacular.
One criticism is that the levels are not very challenging. In the one hour demo I got a third of the way through the second of five sections (approximately 10 levels per section from memory) getting gold of everyone one on the first attempt. The game promises to get harder with each section but I did not see much evidence of such scaling so far.
Note: I always play games muted so never offer an opinion on sound/music.
Social media type farm game not worth the purchase price
PostedSeptember 11, 2012
bechaupt
Skill Level:Expert
Favorite Genre(s):Time Management, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
1/ 5
Storyline
3/ 5
Country Harvest basically replicates the farm/business games you find on social media sites. When you take the social media time scales out of the equation (the games are designed to encourage you to visit the sites multiple times a day) swapping hours for seconds, the game play soon becomes very repetitive. Additionally, without any "challenges" to meet (the objectives have no time limits) it feels meandering and fairly pointless. Levelling up to unlock new buildings, crops etc is the only driver to the game. The game was also a bit buggy with visual pop-ups freezing and refusing to go away. Final verdict: I you like this type of relaxed game play and are not put off by endless repetition I think you would find a better, more interesting experience elsewhere.
Build eight majestic temples to prevent the cataclysmic end of Egypt's eighteenth dynasty as foretold in an ancient scroll in this epic Time Management game.
This is another great game in the TimeBuilders franchise. The tutorial clearly explains the gameplay, great if you are a newbie to the genre, but also moves along quickly enough that those who are adept shouldn't find it too tedious. The game progresses nicely with enough upgrades, new buildings etc to keep it fresh, the storyline tying it together. The levelling is perfect - each level requires more skill than the last to get that gold pyramid. Some levels required multiple attempts and I love the challenge. This game also has what too many time management games lack (and what I think is a must to be 5 star) - it requires real strategy and skill and flexibility in your approach. You can't just repeat the same actions level after level and expert to excel. A nice additional element to your strategy is the option to use the "scarab currency" to choose between different helpers for each level. [Note: to try the level without a helper click the cross in the top right hand corner - took me a few levels to notice this]. Note: I always play with all sounds muted so offer no opinion on music/sfx.
I found this game very easy - too easy. The game play is very straight forward, not in itself a negative if the objectives are challenging enough. Unfortunately this game provides no challenge. All the levels I played could be passed without any real effort required - let alone skill. Each level requires nothing more than repetition of basic actions - no strategy required. The 3D graphics are a point of difference from similar games but are very poor in quality and are not engaging. The 2D visuals on the game titles are much more appealing.
Note: I always mute the sound so offer no opinion.