The graphics were technically great. In fact, the well-executed helicopter camera affect swooping around the board in '3-d' action meant I wanted to lose my breakfast about 30 seconds into the game. If you suffer from motion sickness at all, you will likely want to give this one a pass.
Build eight majestic temples to prevent the cataclysmic end of Egypt's eighteenth dynasty as foretold in an ancient scroll in this epic Time Management game.
Favorite Genre(s):Adventure, Match 3, Strategy, Time Management, Mahjong
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I enjoyed the first Timebuilders: Pyramid Rising a great deal, but the added bonus system based on scarabs earned in version two adds another layer. I don't really care about earning temples but the gameplay is fun and funny. (Sometimes I leave the little guys dancing for a bit, because they always give me a smile). I don't like the hectic nature of many time-based games but if you toss in the need to build things it suckers me in every time. This game ranks right up there with my favorites.
Favorite Genre(s):Adventure, Strategy, Time Management, Puzzle
Fun Factor
2/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
I am not easily bored. I play soothing games to relax and prefer non-timed games rather than high-pressure goals, but after about the third segment of this game I was bored out of my skull. The only reason I kept going is I wanted to write a fair review. the good: -graphics were excellent, lots of eye candy and clear crisp HO scenes -mini game to generate more hints an unusual version of match 3, but still got boring after a while
the bad: -story line very simplistic and annoyingly illogical. final outcome was astonishingly disappointing. -play was also tedious. Constant round of playing a ho scene then a quick 7 item session of find the differences between each time period. -Mini games within the time periods mostly banal, nothing too challenging I liked the marble game but otherwise meh. -very (very, very) little to do in each time period, especially the 6th and 7th. -within one time period (the scene with the projector) I had to begin the entire game over again because it would not let me exit the fuse box scene and find the missing piece of 'cable'. Very poorly designed. When I played that bit again after being certain I had both nails and 'cable' I had no problem. It makes me wonder how many other programmed glitches I was lucky enough to miss.
When a bolt of lightning sends you back to the days of King Arthur, you trade in your farmer's hat for a suit of armor and set off on a journey to find the Fountain of Youth!
Favorite Genre(s):Adventure, Hidden Object, Match 3, Card & Board, Strategy, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
yes, it is a lot like other TM building games out there, but I love those so in my mind that's a GOOD thing. Very like My Kingdom for a Princess with a few of the same sounds and effects as used in Royal Envoy. According to dev, has 40 levels. (I didn't count).
I recommend this game!
+2points
9of16voted this as helpful.
Legends of Atlantis: Exodus
Atlantis is facing its end of days and it's up to you to save the people and their kingdom in this innovative and exciting time management game!
Favorite Genre(s):Arcade & Action, Adventure, Hidden Object, Match 3, Strategy, Time Management, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
Mission-based, construction/repair-based make up some of my favorite time management games. Add the option to work through it untimed for days I just want to relax and I am sold. Legends of Atlantis has an interesting story line, rather than restoring villages, you need to rebuild enough infrastructure (like sawmills) to rebuild roads and clear debris to allow the good citizens to evacuate. Gameplay resembles Roads of Rome and My Kingdom for the Princess, and with more than 50 levels I foresee hours of fun ahead.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Card & Board, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
Not just a standard Match 3, this game also throws in other types of game-play. Above and beyond the switching match 3, it also has 'popping' matches and a game where you catch the right shape and place it in the grid. Based on demo. Very non-demanding, and has both timed and untimed modes.
Stunning art work (except the awkward sim-like main character) But otherwise, lovely worlds behind the doors. Fun puzzles, just difficult enough. Interesting storylines and long game play make this a great value.
I had a long, enjoyable time playing this game to the end. First I was a bit disappointed that there were only 5 major sections to play, but each section was intricate and satisfying. I think this is the best value for a game credit I have ever received.