---- because this is what you are aspiring to and not even coming close with your copycat trips to Europe, amazing weekends, sweet homes, beautiful planet, love finding and blah, blah, blah.
This game is superior in every way and shows just how good games of this type can be.
Great hidden object scenes? Check. Extra items? Check. Puzzles that are fun? Check. A good story to tie things together? Check. An intelligently crafted game that avoids looking like a cookie cutter assembly line wannabe? Check.
The game is beautiful, and most importantly ---- great fun!
I can't believe this developer is up to number 5 in this series of snoozers.
Again, nothing has changed, just boring scenes with boring objects pasted on, with NO story to even attempt to tie things together. It continues to feature a very unnecessarily long hint button, and the music is awful. (But I have not yet heard "O Come All Ye Faithful" as the previous game in the series featured).
The mini games are, as someone else pointed out, confusing and no fun at all.
I think these games are so redundant and so cookie cutter assembly line issued as to be obnoxious and can't begin to compare with the high class games this developer is so blatantly copying.
But as long as someone will buy them, this developer will continue with the onslaught of these knockoffs. We've 10 Trips to Europe, 4 Amazing Weekends, 4 Around the Worlds, 2 Lots of Things , etc. ---- that's CE money times at least 20! I guess if someone has that kind of money for unoriginal, never changing, poorly executed games ---- so be it.
I guess I should first point out that the strategy guide really gave me pause. It appears that it is only for helping to find "time" pieces so that a bonus adventure can be played. But what is the "bonus" adventure? Is it an entire bonus game as we have grown accustomed to? Is it a single scene as the game itself seems to suggest? What, exactly?
I hope our top reviewer weighs in along with other good reviews ---- they are far more efficient at explaining these kinds of things. Not ones that are just long winded glowhards, but the very objective and practical reviews that are so helpful. The novels should be in the small minded forums, not here at BF.
Aside from that concern, it looks like developers might have all gotten together and decided that strategy guides have got to go. Personally, I don't use them that much but they are very helpful for the puzzles sometimes.
The game itself is gorgeous and seems to be a significant departure from the cookie cutter, repetitious, do the same tasks again and again (zipper, etc.) that this developer has become known for, and that's a good thing. Whether that holds up as the game progresses ---- again, maybe other reviewers can tell us.
I will make no recommendation. 4 stars because I'm being optimistic. I want to see what others besides Domini loyalists think. It is certainly worth trying the demo, for sure. And thanks to Big Fish for the opportunity to try all these games.
Nothing new to report here ---- it's just the same game that Avi has released over and over featuring the White family as they appear in different locales. We've been offered every single destination countless times in countless other games and there is nothing new or original here.
Want boring hidden object scenes? Check. Want mini scenes within the main scene containing a single object on the list? Check. Want silhouettes so badly outlined/drawn that you can't tell what they are? Check. Want overly complex puzzles that in trying to be different are only a messy confusion? Check. Want a game featuring only hugely smiling white people in each and every scene, emphasizing a lack of understanding of the real world? Check. Want wallpapers and a music player that despite the developer declaring is unique and different but no one uses or cares about? Check. Want a very long to refill hint button? Check. Want a raccoon that this developer believes really sets the game apart but adds zero to the game? Check.
You get the idea ---- nothing has changed, it's just cookie cutter rehash of the same old thing.
But wait ---- there is one very peculiar thing that is so odd as to be unnerving. At the beginning of the game and from time to time, the White family speaks to the camera. And the movement of their mouths is so exaggerated and large that the Whites almost look like a family of vampires. Go back to just texting if this is the best that can be done ---- the voice acting is poor and unsettling.
I like these type games from time to time when done well ---- unfortunately, this game can't hold a candle to the really good games by the more astute developers of this genre.
This is really getting old ---- but worse, it is completely boring.
How many of these are already lined up? Will we be looking at number 15? 20? Nothing changes, very lazy development, imo.
But somebody is buying these clunkers. How unfortunate that some think these simplistic hidden object games are the best that can be done. And that group buys them. How unfortunate.
This game may answer that question in that of all the travel, "beautiful", "stuff", "I Love", nature, "just find" games that we are being flooded with, this is an all time low.
First, thanks to BF for clearly pointing out in the description page that this "Relax" game is, in fact, from Do games. So no longer do we wonder if Do = Relax. Same devs. But the question still lingers ---- why?
Anyway, the game itself is total junk. From the beginning where two "live" actors are horrible to the different scenes which take forever to change to the super easy hidden object scenes, it seems like a game aimed at 4 year old kids. The scenery is rough, and when an object is found a loud clanking noise announces your modest success.
The whole game is littered with mini games that may have been stolen from some of Do's worst HOPAs.
Please don't misunderstand, no one loves pets more than I do, I have a houseful, but these games are pandering to our emotional attachment to our fur babies. And aiming at that is just sort of repulsive to me. I don't look at the pets depicted and think "Aw, shucks" at all. In fact, I find their attempt to use this to sell a game rather disgusting.
This game is a total zero, and I hope no one supports these pandering sort of games that even the aforementioned 4 year old might find questionable.
This is another older game that has thrown in some jigsaw puzzles to be able to call this reissue a CE.
Absolutely is not CE worthy, and ---- unfortunately ---- it looks like this developer (Crisp App) might do the same with their many hidden object games. (Hidden Objects with Edgar Poe being the first). BF should not allow such a tactic.
As a CE, the game is a disgrace ---- I hope players stay away in droves.
Others have already said enough about the particulars of the game so I will just say that ALL Mixo games are what the also-rans and copycats wish they could be.
It is beautiful, it is fantastic, it is the prime example of what a hidden object game can be.
Congrats and thanks to Atilla, who even takes time to come to the premier gaming forum, the Woods, to be as involved with gamers as any developer out there.
One of the best games of this year ---- highest recommendation.