Really enjoying the new 8floor time management game, but!--suddenly it times out on me, as if it were a demo. It's not, I've just bought it! I know a new system is going to have bugs, but not being able to play a game you've just bought because the system won't acknowledge that you've bought it--that's a bug big enough to eat Manhattan in a B-movie. (By the way, does anyone from Big Fish ever read these comments? I've never know any sort of action to result from them.)
It's nice to see a TM game among this month's offering of never-ending HO sagas, cheap 'art' games and cookie-cutter solitaires, but this isn't on a par with the more inventive Hercules games by the same devs. Almost every level has the same goal--'repair the bridge'. That should tell you something! (I also object to the careless rendering of Egyptian mythology; if you're going to make a game featuring the Egyptian gods, get them right! (Or any other mythology, for that matter.) If they wanted a divine villain, Set was right there to be employed. Come on guys, kids know this sort of thing nowadays, thanks to Rick Riordan and others).
The dialogues are quite funny, although they do obstruct you when you're trying to start the level, as other reviewers have commented. I just wish there was more to do than clearing the path and mending the bridge.
Still like it better than the Megara games, though.
Like other people who've posted negative reviews, I was expecting to love the new League of Light game. Stupid me, I bought it in spite of having played the demo, expecting that it couldn't possibly keep up the boring premise of nothing but HOPs all the way through. It did, though. They aren't even good HOPs, being dark and indistinct, so that one item can't be told from another. The usually interesting LoL story is missing, so that after the eleventh HOP, straining your eyes to find irrelevant objects for no particular reason, you have to pause and ask yourself, 'Why am I still doing this?' I couldn't find a good reason, so stopped in the middle and won't be bothering to finish it. I hope the developers don't use this format again. I don't find it 'different' or 'innovative'. It reminds me of very old HO games I used to try occasionally that didn't seem to have a lot of effort put into their creation...(Oh, and I want my little scarecrow back! This is not negotiable.)
Favorite Genre(s):Adventure, Hidden Object, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I'm fully in agreement with all the other great reviews; this is an addictive game and I'll probably buy Season Two as soon as I see it featured. Just one tiny moan--please, devs, stop the constant pointless on-screen messages about how you can demolish things and so on. They aren't necessary, and they drive me crazy!
I like these 'clear the trail' TM games, but some are better than others. One thing that makes a worthwhile game to me is a sense of humour in the story-telling. So I have to say: how can you resist a game that references not only fairy-tales, but Casablanca and Back to the Future (as well as making fun of a certain POTUSA)? The graphics are also really well done, and the gameplay is fast, without any of that boring waiting for resources to accumulate that can slow down a TM game.
I have to say I used to love the Dark Tales games--wonderful puzzles and interesting storylines. Now, though, I can't play them anymore...because what have they done to Dupin? He looks like he hasn't slept in weeks, and the stubble is more alarming than sexy. I used to love to look at my debonair friend as we adventured together, but now I'm afraid I can't stand the change in him. Other people seem to like the new look, though, so... is it just me?
If you're hoping for a worthy successor to previous Dark Parables games like "The Red Riding-Hood Sisters' or 'The Final Cinderella'--well, think again. This is not nearly as good as previous games. The artwork is definitely less attractive--characters look badly drawn, and there are fewer gorgeous artifacts to assemble. The storyline, which I usually find an entertaining dark twist on conventional fairy tales, is just confused and unidentifiable. From the hints of the last game, I expected a take on 'The Wild Swans', but this appears to be some version of Swan Lake, without any actual resemblance to that story. Minigames are repetitive and unimaginative, and, as I've said, the HO scenes are far and few between--very unfortunately, as I usually love assembling the lovely fragmented objects. Even the translation is starting to suffer and sound strange. This is definitely not a worthy addition to the series. PS Oh, and you probably won't be able to complete the Parables in this game, because they've been hidden as utterly insignificant background, just as in the previous instalment. Please, Blue Tea, go back to making the Parable pieces easier to find! I like to read the background stories, but how can I if they're impossible to complete?
I loved this game, like the Royal Detective games before it. The HO scenes are varied and fun; such a difference from just working through endless lists, and the minigames are imaginative, and not too difficult for this logic-challenged muddler! My only complaint: The bonus chapter. Specifically, the ending. I won't spoil your enjoyment, but I have to say WHY? WHY? (Oh, the humanity....golemity. Whatever...)
I recommend this game!
+4points
11of18voted this as helpful.
Alexander the Great: Secrets of Power
It’s up to you, a descendant of the ancient emperor, to collect powerful artifacts and save the world. Dive into the whirlpool of thrilling mysteries to unlock the secrets of ancient power!
Overall rating
4/ 5
20 of 20 found this review helpful
Down with Cliffhangers!
PostedNovember 25, 2012
Auraneas
fromAdelaide, South Australia
Skill Level:Intermediate
Favorite Genre(s):Word, Hidden Object, Match 3, Time Management
Current Favorite:
Plants vs Zombies
(329)
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
I thought the story of this game was interesting enough to buy it and find out how it ended--and then there was a 'to be continued!' As far as it went it was very good--the hidden object play was not the dreary 'find the crowbar to open the door to find the screwdriver to open the other door etc etc' that you get in some games. HO scenes made me squint a bit sometimes! Minigames...well, people who are good at minigames won't be stumped by them. People like me will be glad the skip button fills quickly.
I liked the use of the phone camera for journal entries and contacting other characters.
#Just in answer to some other reviewers: Alexander the Great was not from the Middle East, but from Macedonia, and he has traditionally always been shown with flowing golden locks. As for the complaint that Hercules was a myth, and not historical--Alexander himself believed he had been fathered by Zeus. You may not believe in Hercules, but the Greeks did! In any case, this IS a fantasy game...:# )