Based on completed game. This is great! I'm not a very good reviewer but I thoroughly enjoyed this game. It was good through the entire game and didn't seem to hit any slow spots. I enjoyed the story and the variety of scenes.
Sadly, this game seems to follow the latest trend of very little to no background music. This makes the game very boring for me. Otherwise it might've been a very good game.
Favorite Genre(s):Adventure, Hidden Object, Match 3
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
I suspect this is a game that you either love or hate. As a little flame guy you ride these wheels that continuously go in a circle. You then wait for the proper moment to "jump" to either another moving circle or to catch a flame. There are wheels and rails that you slide down quickly. Depending on the direction or location you can move back and forth across the screen. It actually made me a little motion sick.
Definitely try this for yourself. It's a difficult game to describe. The only thing that stopped me was the motion sickness otherwise I would've continued further.
I don't normally play solitaire games. In fact, the only other one I've played is Fairway Solitaire and I wasn't able to finish it. So, I can't compare it to the others. But I can say that I've played this game through 4 times now. I love it! It is so relaxing. The backgrounds and cards are beautiful. The music is soothing and varied. The gameplay has a few hidden object scenes here and there but they're super easy.
The only thing I don't like much is the dwarf helper. I don't see how he's too helpful (but that could just be me). I enjoy the other three helpers.
I thought this was a fun, relaxing game. It's a nice change from all the dark, spooky games coming out. The graphics were bright and clear. The gameplay was a mixture of hidden object and adventure leaning more towards the hidden object side. I enjoyed the creativity in the inventory items. I thought the game got better as it went along. It's sectioned off into separate chapters each chapter with it's own unique areas and goals. The first chapter was probably my least favorite.