Granny_Gruff's Profile
 
 
 
Stat Summary
 
  • Average Rating:
    2.6
  • Helpful Votes:
    22,850
 
  • Reviews Submitted:
    883
  • First Review:
    December 23, 2011
  • Most Recent Review:
    November 23, 2022
  • Featured reviews
    0
 
 
Status:
 
 
Granny_Gruff's Review History
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Just beyond human sight lies an ancient city of magicians, giants, and dwarves. Now you must solve a murder mystery that threatens to destroy it.
 
Overall rating 
Disliked it.
2 / 5
33 of 47 found this review helpful
Or What
PostedApril 28, 2018
Customer avatar
Granny_Gruff
fromStuck in Derby City without a horse or a party hat.
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
Poor
2 / 5
Level of Challenge 
OK
3 / 5
Storyline 
Poor
2 / 5
In a color saturated world where rain does not put out a fire or dilute ink, three other races live side by side with the humans in London. Someone is trying to use forbidden magic for unknown, but surely nefarious purposes and is killing members of the various magic races. Naturally the powers that be call in a human to get to the bottom of things and you are that lucky/cursed human.
There will be a variety of puzzles and HOPs, as well as three types of collectibles - artifacts, crystals, and Secret City stories - along with the CE bling.
Your eyes will sue for time off for good behavior as the artwork is unrelenting in its saturated colors. You will repeatedly catch up to the bad guy as he murders residents, including the Lakrian who brought you on to the case. He never thinks to harvest your soul to go with the ones he's collected so far. I can't decide if that is a kindness.
You will run around in between confrontations with him, performing a variety of tasks, including collecting gypsum and silicone to help you make a special shape to use on YOUR briefcase in YOUR car.
I got to the end of the demo and received two surprises.
#1: The game froze with me in the clock tower and the map blank. I'm guessing since the three headed dog had disappeared with the villain, that it was a glitch in the Demo ending. As there was no way to move forward or backward, I took a hint!
#2: While I was distracted by the logic flaws and my eyes wanted respite from the bold colors, I still saw some potential in the basic story. If they try for a second chapter, I'll hope for a better game.
Please try the Demo before you buy.
I don't recommend this game.
+19points
33of 47voted this as helpful.
 
Overall rating 
Disliked it.
2 / 5
19 of 33 found this review helpful
World's Most Incredible Owl Helper!
PostedApril 27, 2018
Customer avatar
Granny_Gruff
fromStuck in Derby City without a Horse
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Poor
2 / 5
By this time, you have gotten an idea of the story - another time and place, portal to other worlds, bad other-world leader, strange illness, Michael, Nova, Kurt, and you working on a cure against all odds.
Somewhere in there, you will repair a mechanical owl and acquire it as your helper. This little sucker will not only fly up to get things, he has talent! So he can use a honey dipper to dip some roof tar, which should be hard as a rock as it was just left sitting up there; fly up to a wall and placing the pieces of a date plaque in position correctly; replacing a switch for a ladder; setting incense sticks in a fire alarm and then setting them on fire with a lighter.
All of these actions call for opposable thumbs and this little sucker does them with talons. Now that's talent!
Other than the owl, everything is fairly average and easy.
The game elements you expect are all here, along with a Match 3 alternative to the HOPs. You will be looking for hidden love letters in the scenes, usually three per scene. Most of them are see-through, an odd effect at best.
There is CE bling and an extra chapter when you complete the main game.
The story had potential, but it was lost in the inattention to detail and lack of logic.
Please try the Demo and make your own decision.
I don't recommend this game.
+5points
19of 33voted this as helpful.
 
Challenge an evil presence in this chilling hidden object adventure and save your loved ones before it's too late!
 
Overall rating 
Disliked it.
2 / 5
18 of 27 found this review helpful
Does Anybody See What I See?
PostedApril 25, 2018
Customer avatar
Granny_Gruff
fromDid I play the same Demo as the other reviewers?
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Awful
1 / 5
The villagers are gathered in the square as the local leader shouts at them. The Harpies fly in and start to carry some of them off, including the parents of our protagonist. She - I know we are playing as a woman because we are addressed as such by several characters - manages to hit a Harpy with a rock and is tied by the ankles and carried off. She cuts herself loose and, after landing head first, is thrown into prison for trying to stop the Harpies! Her sister stops by to berate her in jail. Our heroine breaks out and heads for home. There, sister throws an amulet out of the upstairs window. We go off to repair a wagon, and build a ladder to enter our home through the second story window. Once inside we retrieve a combination to open a secret compartment in a spinning wheel. Inside, we find a second amulet to go with the first one and we open the wardrobe a few feet from our sister, still asleep at a desk. Then we proceed to repair shoes, dresses, hats, and statues inside the wardrobe so that a compartment in the top pops open to reveal a harness for the horse that we are going to steal along with a peddler's wagon to leave town at night. As we finally leave, the guards shoot arrows after us - that way we will have ammo for the bow we repaired and are carrying around. Now we can save the Druid.
Things will get crazier and not in a good way.
Good news: You save a Druid from a werewolf. He will help you along the way - so long as you run around getting things together that he needs and watches you find.
Bad news: We only temporarily cure his wounds after we save him from the werewolf. Unfortunately the wounds reappear when we reach the river bank near the evil mage's mountain.
Good news: We don't have to smoke the bees to get their honey.
Bad news: We have to find a beekeeper's hat as these bees will let us take the jar of honey standing outside the hives as long as we have the hat.
Good news: We get to carry around pieces of a totem that is as tall as the mage to help us summon his forest tree friend.
Bad news: None of those developing this game is conversant with a dictionary. So mage - a learned person or magician - is used interchangeably with demon - a devil or evil spirit. And demons are popularly believed to live forever, but this one wants souls to keep him alive. And he looks like someone’s grandfather while the village leader looks way scarier!
Good news: There are more scattered bits of silliness in this demo than in any other this week, and you can bail at the end.
Bad news: When you try to recount the story to any rational person, they may accuse you of deceit or delusion as the story is a confusion of superstition, magic, mythology, and mislabeled characters.
I recommend only that you try the demo. If you can frame the story in a way that sounds sane, then this is a game you might want. If you back away from your monitor and look for a good book, I sympathize!
+9points
18of 27voted this as helpful.
 
Overall rating 
Disliked it.
2 / 5
28 of 32 found this review helpful
Elephant Sits on M.T. and crushes It!
PostedApril 22, 2018
Customer avatar
Granny_Gruff
fromElf used to be a respected member of the team.
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Marble Popper, Match 3, Puzzle
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Awful
1 / 5
Black fog monsters appearing in town. Folks locked in their homes. They suspect it all has something to do with Prof. Xaio and his child prodigy niece in the mansion on the hill. All usual Elephant game elements and expected features present.
Please read all the reviews.
I suggest this because even the reviews with more stars complain of repetitious elements in the short game.
Once you've done that, play the Demo.
Yes, it is short on story, details, and originality.
Yes, it is long on familiar elements from other Elephant games.
Yes, the monsters are black fog with glowing red eyes.... again.
Yes, the HOPs are sometimes ridiculously easy - one had most of the list objects lined up across the screen from left to right.
Yes, the puzzles/mini-games alternate between gobbledy-gook instructions and incredible simplicity.
Yes, the Devs went overboard when they finally figured out that most of us will tolerate Elf even if we are not animal helper fans, because, hey, it's Elf. (So now we can embarrass Elf with cutesy outfits.)
What are we left with? A game wannabe dressed in the traditional Elephant garb and players waiting to see something that harkens back to the early days of Elephant Games.
It is not here, folks.
How I wish it was - The Mystery Trackers is a favorite series for many of us.
I confess I am confused by any review that finds fault and then awards four or five stars. How can something be really great and so bad too? Not to mention the people who encourage the Devs by buying a questionable game and then are surprised when the next "new" game is a cookie cutter twin!
So try the Demo.
Make a choice.
How you vote with your gaming dollars will help determine the content of the next game.
I don't recommend this game.
+24points
28of 32voted this as helpful.
 
Overall rating 
It was OK.
3 / 5
23 of 39 found this review helpful
Talk About A Memory!
PostedApril 20, 2018
Customer avatar
Granny_Gruff
fromDid anyone think this through? Yes and just couldn't resist temptation!
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
OK
3 / 5
Storyline 
OK
3 / 5
As a tiny baby, you are left on the doorstep of an orphanage, by a small Corgi. Twenty five years later, as an adult, you follow the clues of the burnt playing card, casino chip, and torn photo left with your basket so long ago right back to the Azara Casino which has just been reopened for business. You wander in and soon find yourself part of a Grand Tournament for gamblers, open only to a select six players. Apparently your coming was not only expected, but planned, as you soon find dossiers on all six tournament participants, including yourself. You enter into the tournament to find answers to all the questions you've had growing up without a family. Before you even complete the first stage of the tournament, you find a small Corgi inside a wall/cage. You free it and remark that you remember the dog from the front steps of the orphanage. You've just recovered the puppy you remember from when you were too small to walk! With a coincidence like this to help you along, you should be unbeatable!
Good news: I'll refrain from any further sarcasm.
The artwork is well done, the music and VOs are good, the HOPs are better crafted than some we've seen lately, and the mini-games/puzzles are OK. The story would have been better as a deviation from all the demons and world saving we've had recently if someone hadn't decided to be so "far-fetched" about the dog.
Bad news: There is nothing like a game that wants to set the rules, break them, and then wants to enforce them again.
Our player, Jane, is told, on her way into the tournament, that she must not break the rules as there are consequences. Moments later, a player tries to sabotage her after leaving another player locked behind doors. Jane rescues the guy locked up, and then helps again later, only to have a nearby loudspeaker caution them that players are not allowed to join forces, as it is against the rules.
So presumably everyone is under constant surveillance and it is acceptable to attack fellow players, just not to help them!
Bottom line: I think the story has potential and the game is well crafted as far as game play goes. I just wish someone had not reached so very far to insert the dog in the plot.
The use of special powers attached to a talisman seems to be an ongoing theme in the Edge of Reality series. I give them kudos for not making us do too much to use those powers in this game.
Please take a look at the Demo. The story may grab you as a refreshing counterpoint to all the world saving we've had to do. At least this time it is just a girl and her dog.
Check it out.
+7points
23of 39voted this as helpful.
 
Step into the shoes of Emily Patterson, follow the trail of the captor and thwart his evil plans.
 
Overall rating 
Disliked it.
2 / 5
39 of 53 found this review helpful
Let's Play Fast and Loose With Gamers!
PostedApril 18, 2018
Customer avatar
Granny_Gruff
fromDid anyone think this through? NO.
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Poor
2 / 5
Emily Patterson is helping her father at a science expo in 1900 Paris, France. She has just arrived on her bike at the Pavilion with the prism her dad needs for his invention that will send electricity through the air. She helps set up the equipment with an assortment of locks, parts, and puzzles. When the device is turned on, a burst of energy blows through the glass dome roof. Ben Patterson sends his daughter outside to check if anyone noticed the glass roof shattering. Emily looks up to see a glowing ball plummet into the Pavilion and she faints. When she comes to, a policeman tells her that all the people in the Pavilion have disappeared, including her father.
Good stuff: Artwork is clear and well-drawn with good color. Normal game elements are present: HOPs, mini-games, and puzzles. There are atoms to collect in each scene, thirty in all.
Bad stuff: Once again I find myself wondering what the Devs were thinking. After the disaster in the pavilion, one of the lightening amulets from the front of her father’s equipment is in another room of the Pavilion. Another one of the three lightening amulets is locked in Emily's cobweb covered apartment. The last one is inside a car at the Eiffel Tower.
Are they kidding?
To get inside her apartment after the disaster, Emily has to recover a magnetic key used on her Dad's device. Why would her Dad use her door key for his charger? And why is it stuck in place till Emily restores some of the machine?
Not laughing.
Once she gets the key and enters the apartment, she needs to look in the safe for her father's notes. To do that, she has to go back to the Pavilion, unscrew the infinity symbol off a pressure canister she found in another scientist's ruined work, and then insert it in the wall next to the safe, which is behind a dirty chalkboard that she must clean before it will slide from in front of the safe opening!
At this point I figure that someone confused put this story/game together. Or perhaps they were trying to confuse us!
There is a box containing a voice recorder that was used to spy on her father near his equipment in the Pavilion. Emily finds the stained glass piece to open it by calling police headquarters form the nearby police call box, getting them to send a signal to open a magnetic lock in the lamp post where she parked her bike across from the Pavilion, retrieving the section of the box lock inside the post and then using the piece in the lock to find that the box has Count d Aubenac's crest inside with the recorder.
Somewhere in this mess of bits and pieces is a story and, possibly, an adventure, but after thirty minutes, when the Demo ended, I only knew that I was missing not only logic and cohesion, but also any desire to play this game.
Please try the demo. Notice that there is not even a listing of the CE Extras - you have to finish the game first to unlock them. Make a value decision based on your own experience. That's what Demo's are for.
I don't recommend this game.
+25points
39of 53voted this as helpful.
 
These free TVs may be too good to be true...
 
Overall rating 
Hated it.
1 / 5
26 of 28 found this review helpful
Puppy Shovels and Hamster Chargers!
PostedApril 16, 2018
Customer avatar
Granny_Gruff
fromDid anyone think this through? NO.
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Poor
2 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Awful
1 / 5
Free evil TVs, people dying, demons want to come back to life, and you get to investigate. That's pretty much the plot in a nutshell.
Good stuff: The artwork on the car interior in the driving scenes was good. You do get to choose between easy and hard on mini-games.
Bad stuff: Domini Games has killed logic, buried it, and put up an engraved monument. I figured this out in the police station, right after I got the hamster food out of the frosted minifrig and the hamster charged my batteries for me!
Don't ask what it took to open the first aid kit.
We would both be sad then.
Just in case I wasn't sure that logic was dead, I entered Professor Landon's lab, where I had to freeze the refrigerator lock with Nitrogen, hunt up a hammer to break the frozen lock, mix ingredients into rust remover, use the rust remover on a locked box in a locked cabinet in another room, take the hint for the sprinkler system out, use the hint on the sprinkler puzzle, to finally put out a fire started by a demon!
I'd already fed the professor's hungry puppy with a single bare bone, taken him outside to bury it, and had the puppy dig the bone's hole right where I thought something was buried. (As a player, I was right, but illogically unhappy in reality.)
Add the fact that the artwork is still over-colored and tends to fuzz out in psychic scenes and between locations; that you will have to perform a whole list of trite actions seen in most other games; that the majority of puzzles were more exercises in placement than intellectual challenges; and Domini has at least one unhappy player - me.
Bottom line: Even the usual cheerleaders aren't happy with this game. It's not the story so similar to other recent games - it's the horrible execution of the details.
Please check out the demo. What you buy determines what you see in the future. Do not encourage bad gaming!
I don't recommend this game.
+24points
26of 28voted this as helpful.
 
Unlock the secrets of the moor to save your niece from the banshee!
 
Overall rating 
Hated it.
1 / 5
34 of 56 found this review helpful
You Have to See the Demo to Know How Bad This Is!
PostedApril 15, 2018
Customer avatar
Granny_Gruff
fromI started a list of the flaws in this game. Two reams of paper later, I gave it up as an ENDLESS task.
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Poor
2 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Awful
1 / 5
What do you get when mixing bad history, banshees, silly games, badly drawn characters, and the now ancient device of an opening crash?
This game.
When the usual cheerleaders pan a game, players need to take note.
This game is indescribable. Almost every action is questionable, the story details are scrambled, and the fear factor is nonexistent.
I beg of you: Try the Demo. Quit in disgust. Try any other game - even a bad one will look good in comparison!
I don't recommend this game.
+12points
34of 56voted this as helpful.
 
Delve into the Morante family’s past to stop a murderer!
 
Overall rating 
It was OK.
3 / 5
34 of 78 found this review helpful
Does Anyone at AMAX Read Reviews?
PostedApril 13, 2018
Customer avatar
Granny_Gruff
fromWhy would you get in a little rowboat in a howling gale to go back and forth to an island? And back and forth? And back and forth?
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
OK
3 / 5
(I always wonder about that. Does anyone at any of the development companies read what players have to say about their games?)
This entry in the Grim Facade series is such a mixed bag, that I am stuck swinging on the fence.
Raimondo Morante either fell down the stairs in the dark, or was pushed, possibly by his long dead first wife. His current wife, Dora, claims she is next to go and that it is all due to an old contract. Naturally a detective from Scotland Yard will travel out to a coastal Italian estate to investigate the murder of an Italian citizen, right?
Good news: The story is better than previous games in GF.
Bad news: There are a lot of "filler" moments as you run around looking for items that should have been there - How does someone lock their own bag and then have to hunt up a combination?
Good news: The characters are interesting and seem better conceived than usual.
Bad news: If only the story rose to their level. There is more mystery involved than usual - as in nothing is explained.
Good news: The Demo is twice as long to play through as any other game this week, even if you disregard the "fillers."
Bad news: The morphing letters, G and F, as well as the large blue coins to collect can't be missed! And you will go around stealing any money you find even if it is clearly not yours.
You really need to try the Demo and see if you want to add this GF game to your collection.
Don't depend on me as I am a dishonest detective playing hooky from my job for a free Italian vacation in opulent surroundings on a private island!
-10points
34of 78voted this as helpful.
 
Experience a steampunk hidden object adventure full of gothic horror and fascinating puzzles!
 
Overall rating 
Disliked it.
2 / 5
25 of 35 found this review helpful
Please Read What BFG Has To Say About This Game....
PostedApril 12, 2018
Customer avatar
Granny_Gruff
fromScarlett held her long skirt up so daintily while getting off the train, it's hard to believe she is a burglar!
Skill Level:Intermediate
Favorite Genre(s):Adventure, Hidden Object, Mahjong, Marble Popper, Match 3, Puzzle
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
Awful
1 / 5
Because it is so much more than you will get from the game itself.
Opening animation has a small girl of 4 to 5 years old being left with nuns at an orphanage? School? Daddy says: "Forgive me. I cannot protect you any longer, my daughter." He throws back a promise they will eventually be together and then he's gone in the rain and mist.
The game itself begins with a young woman musing to herself as her train rumbles through the countryside. She has received a cryptic telegram addressed to her father and is on her way to the station it was sent from. Moments later, the train sets her down in an aging and seemingly abandoned station near a train factory and the mansion of Baronette Steameyer. It is raining, nighttime, and there is no one to be seen.
She pulls out of her suitcase an empty lighter and a signet ring that belonged to her father. The ring will help her focus her psychic powers.
She proceeds to reconnect power to the station and a nearby trolley in hopes of getting to the Baronette's house. When she gets there, he summarily orders her to leave. Naturally she then breaks into the house. The Demo ends when he finds her in the foyer, fixing an old steam-driven elevator.
Good stuff: There are the usual game elements.
Bad stuff: I'll bet someone wanted to tell a story here. They failed.
Another reviewer said there were collectibles in the SE. No.
As for the little we see of the story, we'll have a young woman, at a time of long dresses, strict social mores, and limited opportunities for women running around the countryside on a rainy night, breaking into a stranger's house, and making herself at home. Her "visions" are in the form of simple puzzles in saturated shades of rose, purple, and aquamarine.
There is nothing in the crumbs of story to make me want to play more than the demo, which went by mercifully quickly in less than 30 minutes.
Please read the BFG blurb - it will tell more story than the game. Then try the demo. There may be something you find compelling in the short demo.
I don't recommend this game.
+15points
25of 35voted this as helpful.
 
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