I have several clutter games. I like this one for the variety of challenges. The one problem I have with all of them is the poor design in selecting the games and confusion in starting new stories. I like that the difficulty increases in each set of 10 matches. I don't like the black and white disc searches. I hate the moving and hiding pieces. Some of the objects are new, so it's not exactly like previous versions.
There is no story line. The tiles have a murky look to them, so not good for someone with poor vision. The levels don't really increase in difficulty. Played the one hour trial and was not disappointed when my time expired.
This is more of a match 3 game with a small hidden object search every 5 or so games. The match 3 is pretty basic early on but by level 9 it is overly difficult, about 10 minutes into the game. The story really doesn't match the games.
I really enjoyed this till the final challenge. I have older Zuma versions that had enough difficulty throughout but could finish. The levels have enough challenge that it seems poorly thought out to make the final level so long. There is nothing on the final level to slow down the speed, blast sections or reverse so it is just a long endless piece. If the gamers fixed the finish I would give it 5 stars.