This is based on completion of the demo through Ch 2. FF states they are trying a new type of game, but it doesn't play like a new game. You visit the same sites a number of times and look for pretty much the same items at each site, although some items change location each time. After the third time in the same site looking for the same items, it got old. The storyline is somewhat interesting but the repetitiveness that accompanies it is not.
I appreciate trying something new, but the quality was lost in translation of idea to game. Would love to see the storyline portrayed in more challenging scenes (no more than twice per scene).
The game is visually attractive and challenging, and I normally love Unity games. However, there was no way to redeal the cards when it is obvious the hand cannot be won. Had that option been available, the game would have been a winner.
The story line is interesting, although the first encounter with the wood cutter belies the real relationship. The game flows well and the mini games are interesting, fun, and mostly challenging.
BTW - the game has us pick lavender, not sage (although sage was in the picture).
I just played the first hour of the old and new games back-to-back and I don't see much difference. The colors are more vibrant in the newer version but not enough difference to warrant paying for it again.
If you didn't purchase the original game it is worth purchasing this version.
While the game is good and plays well, I am REALLY tired of the pop-outs and stars that interrupt game play. There is no challenge in the stars and they are super irritating. Why not have an option to "opt out" in the settings, similar to that for tasks.
I won't buy these games until I can play without interruptions!
This is based on the demo. After being so annoyed at the popouts in the last games, I decided not to buy any more like them. The popouts are irritating, slow down game play, especially when the popout indicates which action to select!, and make game playing less enjoyable.
I will say that the premise - children as detectives - is interesting.
A seek and find game from Avi that lacks in the details. Although the scenes and games are easy to see, there is not a lot of challenge. This is for a day when you don't want to think much. And, as previous games, it is plagued with misspellings, such as "sledge" for sled. Some make it difficult to know what you are looking for. This has been such a persistent issue that I wonder why Avi has not dealt with it. It is certainly not worth the collector edition price.
I like these games and have purchased the prior games, but not this time. The constant pop-ups (stars, etc) that interrupt game play or prevent you from seeing things are too irritating to continue playing. For example, when you pick up cards, a pop-up from the left emerges. When you click on it to make it go away, you ALWAYS go to another screen. Please make these things optional so we can enjoy future games.
I like this game and the puzzles so far (base on the trial) are interesting.
However, the names of items are often incorrect. Example (there were a number): in the first location, the item was listed as shutters. There are no shutters on the house. I finally tried the horizontal blinds, and that was what they were referring to. Blinds are very different than shutters! Please make sure the names are consistent with those used in the US if selling to US audiences.