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fromStatues are the oldest form of art, carvings dated before paintings or housing, statues are life-sized or larger, statuettes are smaller, enormous statues a colossus, inscription detail is called epigraph, bases are called a plinth
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Completed Game Time less than 4 Hours (including completion of all puzzles & CE Bonus Chapter) *18 Scene Locations +8 repeated scenes CE Bonus Chapter* Difficulty Range: Beginner
Prince and Princess's little Princess, Princesses Princess Aurora (just wanted to make an abundant amount of random princess runs to show how absurd the generic princess names are) is all grown up now and doing what every HOPA princess does best, getting kidnapped. Gather the Stone Troops, send in the Stone Bassett Hounds (can they still sniff stuff?) and grab your shovels, we're going underground to pluck Princesses Princess from the powerful plundering sorceresses grasps, Prince can be filled in later I'm sure he won't mind...oh btw, don't forget to bring a box of tissues, you're gonna need them! (preferrably the softer, non-stone brand)
Collectibles/Morphing Objects: There are 26 Morphing Flowers and 12 Collectible Character Statues that quite small, but they are fairly easily spotted. The 48 Zoom-Zone Puzzle Pieces, however, are fantastically blended into the scenery so well that I had to concentrate to find some of them, so Bravo my peanut-loving friend! The puzzle pieces are used to assemble four 12-piece jigsaw screensavers.
Hidden Object Scenes: There are 8 Hidden Object Scenes + 7 in the CE Bonus Chapter and 5 smaller Zoom-Zone HOP's. Some of the objects are nicely blended into the scenery which is a rare feature from this developer! They vary with Interactive Listed Item Finds, Silhouetted Shape Finds, Keywords in Sentence Finds, Swatches Finds, Multiples of the Same Object Finds, FROG's, and Matching Pair Finds. There are no alternate puzzles available.
Mini-Games: There are 17 Mini-Games +6 in the CE Bonus Chapter, some of which are multi-layered. These are all rehashed puzzles that appear in all of the games by this developer, not a single puzzle was original! Here's a list of a few of the games I enjoyed the most:
❀Move plates between panels to restore each character's image. ❀Place flowers with partial stems onto highlighted slots correctly. ❀Swap horizontal tiles to complete the image on 2 cabinet doors. ❀Rearrange plates to create 3 different keyholes.
Bonus Chapter (CE version) Aurora calls in a Detective to help locate a special Reedpipe after her mother's mental health declines. Explaining further will ruin the plot of the main game, but I will say that this is one bonus chapter you need for closure after such a sad main chapter-ending :( This is a slightly above average length chapter that takes place over 8 scene locations from the main game, with 7 Hidden Object Scenes and 6 Mini-Games (one of which is a 3-part game) You will pick up the remaining 8 Morphing Objects, 3 Character Statues, and 12 Jigsaw Puzzle Pieces which allows you to complete the fourth and final Screensaver Jigsaw Puzzle.
Collector's Edition Extras: 14 Wallpapers (6 of them w/o characters, yay!) 12 Concept Art Pictures, A Winking Cat, 5 Music Soundtracks, 12 Replayable Hidden Object Scenes, 13 Replayable Mini-Games, 21 Achievements, 26 Morphing Objects, 12 Character Statues, 48 Zoom-Zone Jigsaw Puzzle Pieces, 4 Jigsaw Puzzle Screensavers (12 pieces each) 5 Main Chapters +Bonus Chapter and a Built-In Strategy Guide.
ROYAL DETECTIVE SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-The Lord of Statues (June 14-2012) 4.7 2-Queen of Shadows (May 1-2014) 3.8 3-Legend of The Golem (February 4-2016) 4.2 4-Borrowed Life (February 11-2017) 3.7 5-The Princess Returns (February 24-2018) 3.1 6-The Last Charm (November 14-2019) n/a
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Unlike all the rave reviewers from the CE version, I had a hard time getting into this game. Sure, it has an enticing premise of traveling to Wonderland as Alice but Wonderland was a bit of a letdown for me because there were so many missed opportunities. The chosen colors are dull hues of yellow, gold and brown with just a dash of reddish-brown and an occasional blue, just like all the other TM games out there and not at all what I'd expect from a fantasy wonderland. I'd expect a very colorful world with bright contrasting colors, at the very least a warm array of pastels.
The Candy currency could have been something far more creative than a hard round peppermint, a candy nobody really loves, the Halloween candy that disappoints every kid when the cheap neighbor throws a handful in their bucket, the kind of candy you'd expect to see sitting in a dish on the secretary's desk or at the principles office...yea, that kind of candy...wouldn't a Truffle or Skittles be more colorful and appealing???
In the end, it's the same ole, same ole, Sawmills to produce wood, that's not very creative and is certainly a missed opportunity, again, this is Wonderland, a world created from a child's daydream imagination (and apparently from a color-blind child at that!) Gravel and Potholes to fix, bridges to fix...all the normal TM stuff, none of it theme-related. One of my favorite TM series is Vampire-based and everything about that game is theme-related and very amusing, I love how creative the developers for that game are, and they keep coming up with new ideas!
You can play in a Chill-Out, Normal or Hard Mode of difficulty and earn up to 3-Stars per level (40 levels, +12 Bonus Levels in the CE version) There is an option to disable all dialog in the settings menu which is a rather cool idea. Both versions have Achievements to earn but the CE version has 7 Additional achievements. In the CE version, most levels have a Puzzle piece that allows you to complete a Jigsaw Puzzle as well.
The Bonuses are given to you as Magic Spells that are either instantaneous or temporary :
-Collect More Resources-Run Faster -Bargain Trade (resources traded at a better rate of 3-4) -Get Candy Pile (generated on altars) -Get Gold (generated on altars) -Fill Altars-Speed Up Workers -Freeze Time -Speed Up Production -Endless Candy (obstacles are temporarily disabled-max 3 objects) -Endless Gold (obstacles are temporarily disabled-max 3 objects)
The Collector's Edition version Extra's include: 12 Additional Levels, Bonus Quests, Puzzle Pieces, 7 Additional Achievements, Wallpapers, Concept Art, Downloadable Soundtracks. There is NO Strategy Guide!
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
Unlike all the rave reviewers, I actually had a hard time getting into this game. Sure, it has an enticing premise of traveling to Wonderland as Alice but Wonderland was a bit of a letdown for me because there were so many missed opportunities. The colors are dull hues of yellow, gold and brown with just a dash of reddish-brown and an occasional blue, not at all what I'd expect from a fantasy wonderland. I'd expect a very colorful world with bright contrasting colors, at the very least a warm array of pastels.
The Candy currency could have been something far more creative than a round peppermint, a candy nobody really loves, the Halloween candy that disappoints every kid when the cheap neighbor throws a handful in their bucket, the kind of candy you'd expect to see sitting in a dish on the secretary's desk or at the principles office...yea, that kind of candy...wouldn't a Truffle or Skittles be more colorful and appealing???
In the end, it's the same ole, same ole, Sawmills to produce wood, that's not very creative and is certainly a missed opportunity, again, this is Wonderland, a world created from a child's daydream imagination (and apparently from a color-blind child at that!) Gravel and Potholes to fix, bridges to fix...all the normal TM stuff, none of it theme-related. One of my favorite TM series is Vampire-based and everything about that game is theme-related and very amusing!
You can play in a Chill-Out, Normal or Hard Mode of difficulty and earn up to 3-Stars per level (40 levels +12 CE Bonus Levels) There is an option to disable all dialog in the settings menu which is a rather cool idea. There are 31 Achievements and most levels in the CE version have a Puzzle piece that allows you to complete a Jigsaw Puzzle.
The Bonuses are given to you as Magic Spells that are either instantaneous or temporary :
-Collect More Resources -Run Faster -Bargain Trade (resources traded at a better rate of 3-4) -Get Candy Pile (generated on altars) -Get Gold (generated on altars) -Fill Altars -Speed Up Workers -Freeze Time -Speed Up Production -Endless Candy (obstacles are temporarily disabled-max 3 objects) -Endless Gold (obstacles are temporarily disabled-max 3 objects)
Collector's Edition Extra's 12 Additional Levels, Bonus Quests, Puzzle Pieces, 7 Additional Achievements, Wallpapers, Concept Art, Downloadable Soundtracks. There is NO Strategy Guide!
+12points
13of14voted this as helpful.
The Seven Chambers
Piece together past lives through an intriguing narrative while solving challenging and cleverly crafted puzzles!
Overall rating
5/ 5
90 of 112 found this review helpful
THE FALLEN ANGEL HAS DELIVERED YOU TO THE FIRST OF SEVEN CHAMBERS-AN HONOR YOU MUST PREVAIL
PostedNovember 12, 2019
pennmom36
fromThis is exactly why we need games of different genres and from different Devs!
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Review based on approximately 2.5 Hours (just the tip of the iceberg as my chamber journey continues) Difficulty Range: Intermediate-Expert (beginners may have difficulty with the game mechanics but not with the puzzles)
I wasn't impressed with the demo portion of The Seven Chambers because it just seemed like an ordinary game with ordinary graphics, ordinary tasks, ordinary mini-games, and a plot that seemed to take place in an ordinary typical timeframe. Suddenly, I was whisked away by a Fallen Angel and told that my apprenticeship begins at the first of Seven Chambers, and that's when I realized that there was a good reason BF began their synopsis with "2019 Tiga Games Award Finalist - Best Casual Game"
Your Journey is a subconsciousness adventure that weaves between the Past and Present as you follow the course of the Seven Stars, from the firmament of Earth to Saturn, Jupiter, Mercury, Mars, Venus, and the Great Moon. You must gather the powers of the Seasons to open the Portals to the otherworldly Realms, the Coin of Chance, the Chalice of Merit, the Rod of Power and the Sword of Light to enable mastery of the realm, The World of the Seven Chambers. (Earth is Autumn, Fire is Summer, Air is Spring and Water is Winter) Each Champer has a guardian, Jupiter is the guardian of the Rod of Life, for example, then you'll move on to the Chamber of Mars. It's not an easy plot to understand by just the dialog itself, but there is an excellent Journal that clarifies the story even further with each journal entry.
The Seven Chambers isn't really a Hidden Object Game as categorized, however, it's more of an Adventure Puzzle Game because I've yet to come across any Hidden Object Scenes, which is totally fine by me! There are 9 Achievements to earn but there's no map. I kinda liked that I was on my own to navigate the Chambers, I liked that it forced me to use my wits without the usual "crutches" and there's always the Hint feature standby if need be. The game mechanics can be a little tricky as far as figuring out where the areas of interest actually are, and what items are required because they usually aren't the obvious standard tasks. Most games of late include those standard cliche requirements so frequently that you know exactly where an object will be needed the second you pick it up...before you even come across the zoom zone area of interest!
The Mini-Games aren't really new, but they have a nice variety and in the two and a half hours I've played so far, they are all doable and I've enjoyed most of them. Each time you encounter a Portal, there is a repetitive "Untangle" variation puzzle where you have to drag zodiac symbols, planets, etc. until none of the lines connecting them overlap, but this happens to be one of my personal favorite puzzles, and they progress in difficulty. Here's a list of a few of the games you'll encounter during the adventure:
☪-Enter the correct sequences by trial and error. ☪-Rotate 4 discs and exchange color-coded symbols to match the colors of all 4 corners. ☪-Move blocks with symbols to match the correct rows. ☪-Several "Untangle" game variations. ☪-Rotate rings logically (moving 1 ring affects others) ☪-Swap & rotate tokens to complete the image. ☪-Move planets into their correct orbit (moving 1 planet affects others)
I realize most people won't make it past the demo because it will seem like an ordinary game, but if you like a great adventure story involving portals and chambers this game is well-worth the 6.99 price tag...not to mention that it's Bonus Punch today so what do ya have to lose?
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At least the Standard Edition version is cheaper right? Simply put, Argonauts Agency is just another filler game BF uses when they don't have a decent game to fill the "Tomorrow's Game Today" slot. This developer is well-known for slapping together games at break-neck speeds by simply copying & pasting scenes and features from one game to the next. They continue to produce games with no creativity, no challenge, and no imagination.
As with the other four games in the Argonauts Agency series, this one is chock full of annoying, repetitive, back-and-forth, to-and-fro tasks, one of which consists of rowing a tiny boat to a tiny port, just to pick up a tiny loaf of bread and fill a tiny pot-hole because the creators either don't care whether we like or buy the game, or they have a tiny imagination and assume that if it was fun once, they may as well overuse and abuse the task to the point of driving the player insane with boredom.
Constantly having to restore ports and row my boat back and forth to gather a simple loaf of bread left randomly on a path on several tiny islands just isn't fun, it's boring. If it was the main scenario in one of the series games it wouldn't be that bad, but nothing changes, it's hard to spot any differences within the last five Argonauts games! (look at the images posted above and then scroll back to the other 4 games, do they look the same?) Honestly, there actually is a new task this time, they threw in a simultaneous button-pushing task where you have to send two workers to two different buttons to push them both at the same time. (it's not even an original idea, they just borrowed it from a more interesting TM game)
You can play in an Untimed, Normal or Hard difficulty mode and it allows you to switch back and forth easily before the start of each level with an icon located above the levels. This is actually not a horrible feature because it allows you to play the first go-round in an untimed mode to figure out what the requirements are, such as what materials are needed for each task (bridges, boulders, etc) and then you can switch to a harder mode once you perfect the level. After earning 5-Stars, you're given the opportunity to choose 1 of 3 Treasure Chests to earn extra resources, faster workers, etc.which are given in percentage increments for a specified amount of time.
Bonuses can be won by spinning a Casino Slot Machine with Crystals as the currency because you know how the Greek demi-gods love their casinos?? You will earn 10 Crystals every 5 minutes you play (why not leave the game running overnight?) The bonuses are % based and become more worthy the higher the percentage:
⛏️Sandals~speeds up the characters. ⛏️Axe~cut down trees faster. ⛏️Shovel~fill holes faster. ⛏️Sword~monster battle time reduced. ⛏️Hammer~speeds up construction. ⛏️Pick~speeds stone breaking time.
There's really nothing different here than any other TM game. Build Farms for food, Sawmills for wood, Gold Mines, Quarries for stone and Markets for trading food for specific materials such as Stone or Gold. There are the usual Berry Bushes for a renewable food source (shouldn't it be an olive tree?) as well as the usual path blockers of thorny vines, a zillion potholes, piles and piles of conveniently cut & perfectly stacked wood, giant boulders that are no where near a rocky source (perhaps Hercules dropped them off as a prank) puddles (also without a source) and those famous loaves of bread left behind most assuredly by someone's granny? Let's not forget about those random caches of gold coins, the gods sure do favor this Agency!
The only differences between the Collector's Edition version and this Standard Edition version, are 10 Concept Art pictures, 31 Achievements, 5 Music Soundtracks, and a few extra levels in the Additional Campaign section. (This SE version still has 50 Levels)
ARGONAUTS AGENCY SERIES LIST Title Standard Edition Release Date***Average Rating
1-Golden Fleece (November 21-2018) 3.4 2-Pandora's Box (February 1-2019) 3.6 3-Chair of Hephaestus (June 16-2019) 3.0 4-Glove of Midas (August 30-2019) 2.8 5-Captive of Circe (November 11-2019) n/a
I HAVE SWEET REMEMBRANCES OF THE MIRROR LORD wink wink
PostedNovember 10, 2019
pennmom36
fromThere's a lot of Evidence that shows the Top 3 games in the series were way better, hmm, I wonder why...no I don't wonder why, I definitely know why!
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Completed Game approximately 5.5 hours (Including all puzzles and Bonus Chapter) *34 Scene Locations* Difficulty Range: Beginner-Intermediate
Joanne lost nearly everything that fateful day, her favorite toys, her home, even her parents. Today, Joanne and her best friend Danielle have returned to the charred remains of her childhood home, the home that singed her innocent childhood memories. Today Joanne is searching for a way to unlock the past, searching for a way to unlock the secrets held within its walls for all these years. Today Joanne will finally unlock the truth about that fateful day because she's finally discovered that she's had the key right beside her all this time!
Hidden Object Scenes: There are 11 Hidden Object Scenes and 6 smaller Zoom Zone Scenes +3 in the CE Bonus Chapter. Most of the scenes are basic Interactive Listed Item Finds that are located in uninteresting locations. There are also Silhouetted Shape Finds or Combination Finds (_+_=?) Matching Pairs and Keywords in Sentence Finds. There was only one HO scene that I loved, requiring you to align animals onto 2 pages of Star Constellations. That was one of the most enjoyable HO experiences I've had in a long time, it wasn't a new concept, but it was more challenging than usual because there were a ton of planets and stars of various sizes and 2 different pages to scroll between. In the CE version, most of the HO scenes have a Morphing Object, which can also be picked up in the CE extra's replayable HOP's section if you forget to look.
Mini-Games: There are only 19 Mini-Games +5 in the CE Bonus Chapter. Most of the puzzles are easily solved on the first attempt and to me, seemed as if they were leftover puzzles that didn't make the cut because very little thought or creativity was bestowed upon them. Below are brief descriptions of some of the games from Remembrance that were somewhat enjoyable:
☠-Slide unblocked tiles away one by one. ☠-Drag and drop stained glass fragments to assemble the puzzle. ☠-Arrange the batteries to light up all cells. ☠-Replicate the line patterns on each cell by rotating flower sections. ☠-Interact with various mechanics to guide the ball to the hole on the opposite side.
Bonus Chapter: (Collector's Edition only) Sonya, Joanne's momma, discovered a file while researching the house and believes it may pertain to Danielle. This is a somewhat short adventure that takes place over 5 Locations, most of which are repeated scenes from the main chapters. There are only 5 Mini-Games and 3 Hidden Object Scenes, but you will discover the final 7 Stained Glass Fragments and pick up the remaining 3 HO-Morphs as well. After completing the Bonus Chapter the Souvenir Room will become available to return to the scenes to search for 20 souvenirs.
IT'S AN OCTOPUS...MOVE INLAND! (did you try throwing salt at it?)
PostedNovember 9, 2019
pennmom36
fromOctopuses are boneless w/ 8 arms 3 hearts & can squirt ink to deter predators, 2/3 of neurons are in their arms, their suckers have receptors that enable them to taste what it touches After mating males soon die & females suffer a slow cellular suicide
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Completed Game approximately 6.5 Hours (including completion of all puzzles & CE Bonus Chapter) *26 Scene Locations +6 CE Bonus Chapter* Difficulty Range: Beginner
Holy giant tentacles this is one cursed family that should consider moving inland. Problem solved, the end? Nope, instead, they live as close to the water's edge as possible even though family members have been getting pecked-off one by one for the past 40-years supposedly at the tentacles of a giant mythical Octopus, half-human sea creature, heck-bent on destroying every single Royal Livingstone that ever was, is, or will be, makes perfect sense to me! (but then again, it took Philip 24 hours to realize he had been sleeping with a corkscrew in his pocket)
Gadget/Helper: Unfortunately, there is a Magic Seashell Gadget (used 6x's w/ 6 associated puzzles) that can accept any physical object, transform that object into a purple ooze, regurgitate the ooze, to spew out conclusive evidence in the form of crisp picture fragments that once placed correctly will shed light upon the who's, what's, and where's, it can't however, answers the WHY's. Why did they feel the need to include such a worthless and far-fetched gadget for this particular murder-mystery genre, and why they expected me to enjoy said gadget after it just heaved all over my picture? Is the puked evidence admissible in court?
Collectibles/Morphs: (CE version only) Finally, they abolished the famous Spirals! I have to admit that I miss them lol, it was a MHG brand trademark!?! They have been replaced with 32 teeny-tiny Fish (26 in the main game & 6 in the bonus chapter) some of which are quite challenging to spot. There are 32 Morphing Objects throughout the main game and bonus chapters (26 in the main game & 6 in the bonus chapter) and there are 18 HOP Morphing Objects within the Hidden Object Scenes as well.
Hidden Object Scenes: There are 18 Hidden Object Scenes +6 within the CE Bonus Chapter, and 7 smaller Zoom Zone HOP's. They are some of the least creative HOP's I've ever seen offered by MHG to date which is one of the reasons they fell from my Top 5 personal favorite developers over the last couple of years. The scenes are located in boring, uninteresting locations, the graphics are blurry with objects that are undefined in an attempt to hide items while some items are just sticking out like a sore thumb with no attempt to hide them. There are no interactions available and most of the scenes are straight up Listed Items. The first HOP was a 3-part scene and the second scene was the same image from their Donna series (corner house with a crank car sitting on top of a drainage grate) which leads me to believe the HOP scenes are all copy/pasted replicas from past games. There are a few Silhouetted Shape Finds, Keywords in Sentence Finds, Replace or Find & Place Items, or Multiples of the Same Object Finds. The only variations that presented any challenge were the Swatches Finds (find objects that have the pattern shown on a fabric sample) and the repetitive Find & Place items from the storybook pages (which are listed as mini-games by MHG) In this CE version, each Hidden Object Scene has a Morphing Object and you can replay them in the Extra's menu to earn up to 3-stars, track your completion time, improve accuracy and search for any HOP Morph you may have missed. There are no alternate games available.
Mini-Games: There are 32 Mini-Games available, +8 within the CE Bonus Chapter. MHG has drawn a lot of criticism on their last few game releases for offering such short games and I believe they crammed this game full of simplistic puzzles rehashed from previous games in an attempt to stretch out the game length. The instructions are vague and I found myself just diving in to try to figure out what I was supposed to be doing to solve some of the less obvious ones. There is a repetitious jigsaw puzzle associated with the Magical Seashell Gadget (used 6x's) that couldn't have been any easier to solve because the fragments just needed to be shifted slightly into place. Here are a few puzzles I found to be the least boring:
➽Swap puzzle tiles to align the same colored segments without touching other colors. ➽Place directional arrows on the cells to guide the ship and avoid obstacles. ➽Find & Place 3 items per page of a picture book (quite challenging to spot some items) ➽Drag colored dolls a specified number of cells to fill the entire board. ➽Select a tile and then choose a tile to transform the image until all but the central tile is identical. ➽Slide square tiles to connect all gears.
Bonus Chapter: (CE version only) Your dream job ship has just set sail and sank on its maiden voyage as you play the role of Lily, a darn boat tour guide who's struggling to make sense of a disastrous catastrophe as the Livingstone Curse takes possession of her newest client Liam. There are 8 Mini-Games and 6 Hidden Object Scenes that span over 6 additional scene locations in this slightly longer than average bonus chapter. You will pick up the remaining 6 Collectible Fish Signs, 6 Morphing Objects and 6 Hidden Object Scene Morphs as well. After completing this bonus chapter you can access the Characters bios, the Ultimate HOP and assemble the Jigsaw Puzzle.
Collector's Edition Extra's: 12 Wallpapers (12>4) 9 Concept Art Pictures (with before/after slider bar) 10 Music Soundtracks, Character Bios, 24 Replayable Hidden Object Scenes (earn bronze, silver, gold trophies, 1-3 stars, & pickup missed morphs) Ultimate HOP, Jigsaw (after completing the Bonus Chapter) 0 Replayable Mini-Games??, 11 Achievements (six achievements have 3 categories of gold, silver, bronze) 5 Main Chapters +Bonus Chapter, and a Built-in Strategy Guide.
RITE OF PASSAGE SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-The Perfect Show (June 7-2012) 4.5 2-Child of the Forest (May 16-2013) 4.6 3-Hide and Seek (June 12-2014) 4.6 4-The Lost Tides (May 2-2015) 3.7 5-Heart of the Storm (January 16-2016) 4.0 6-Deck of Fates (October 27-2016) 4.0 7-The Sword and the Fury (September 16-2017) 3.9 8-Hackamore Bluff (May 12-2018) 3.3 9-Bloodlines (November 9-2019) n/a
AN EXTREMELY SHORT GAME WHEN YOU TAKE AWAY THE CE BLING!
PostedNovember 8, 2019
pennmom36
fromI'm hoping that this developer will continue with the not-so-cliche tasks they surprised me with in their HH series cuz this game is crammed full of them!
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Completed Collector's Edition approximately 3.5 hours (including completion of all mini-games & CE Bonus Chapter) 18 Scene Locations +9 Bonus Chapter
Clearly, I played a different version of this game because my version was one of the most boring games I've played this year (btw: the 2nd most boring game award goes to this devs' newest female detective series) I must've played a different version of this game because my version was about 3 different B-class movies that weren't scary, suspenseful, or even remotely creepy, the "Hollywood JumpScare" moments that this developer was clearly proud of, judging by their black bar comments, were predictable and not in the least bit jumpy or scary.
My version had all the famous cliche tasks this developer is known for, placing a million emblems, using a million hairpins, using a million versions of rust removers that instantly restores 25 years of decayed metal (yet every bolt I remove is bright & shiny and pops out will merely a single twist of my wrench?) In my version, I shooed away a million bird thieves, cutout a million items that were sewn into fabrics, I needed a million batteries for a million flashlights to see a million dark areas, I dug up a million items that looked as good as the day they were bought (and don't even require lemon juice to spruce it up!) My version dragged at a snails-pace and was slow and glitchy, the music would get stuck constantly like a broken record that just can't get past that groove. My version froze 7 times, requiring me to ctrl/alt/del each time, tempting me to break out in song...Let it Go, let it go...
In my version, I had to hunt down a million keys, old keys, new keys, broken keys, wrong side of the door keys, skeleton keys, keys with skeletons, skeletons withholding keys, red keys, blue keys, gold keys, bronze keys, fake keys, real keys, long keys short keys, winding keys, buried keys, sewn-up keys, keys hidden in the dark, keys up high, keys down low, keys outside the window, keys inside locked drawers? Should we talk about all the emblems my version required next?
Hidden Object Scenes: There are 15 HOS +6 in the CE Bonus Chapter. They vary with every scene to include Listed Items, Interactive Listed Items, Multiples of Identical Objects, Silhouetted Shape Items, Keywords in Sentences, Matching Pairs, Vertical & Horizontal Slider Bars, Ring Rotations (rotate disk rings to align listed objects) Pick up & Place a fly into 2 venus flytrap pods to find Matching-colored Firefly Pairs (awesome concept but should have had way more pods & colors) There were only 1 HOS that was actually challenging, finding silhouetted shapes on a wall of graffiti, the rest was so easy that I earned most of the HOP-related achievements during the first 3-4 scenes!
Mini-Games: There are 19 Mini-Games +6 in the CE Bonus Chapter. My favorite part of HOPA's (hidden-object-puzzle-adventure) are the puzzles and for the first time, I'm struggling to include any of my favorite's because these were the lamest puzzles I've ever seen offered in a single game, 90% of them can be completed in seconds...blindfolded! Thus, I will simply list a few games that were less dreadful with just a hint of skill required to solve:
☠~Place all plank shapes into the square grid while avoiding the red squares. ☠~Watch the janitors' sign-language gestures and select them from the book in the correct order. ☠~Swap tiles to guide the current in numerical order. ☠~Swap metal plates to form the correct 3 keyhole shapes in the center. ☠~Swap pie-shaped puzzle sections to recreate several animal profiles.
Bonus Chapter: Ooooowoooo! Werewolves need an education toooooo. The Bonus Chapter takes place over 9 scene locations and is better than the main game, or perhaps it's just less cheesy or has more of a bite? When the Halloween Party at Ravenstorm High gets an uninvited guest of beastly proportions, two fellow students take it upon themselves to investigate a crime and unveil the person inside the costume but find themselves in the middle of a monster epidemic. There are 6 Hidden Object Scenes and 6 Mini-Games in this medium-length chapter, and you will search for the final 9 Morphing Objects, 3 Figurines, and 7 Poster Pieces which will complete the third and final Poster.
Collector's Edition Extras: 8 Wallpapers (every single one focuses on a character...boo) 8 Concept Art Pictures, 4 Music Soundtracks (that keeps "sticking" like a broken record) 27 Achievements, 13 Replayable Hidden Object Scenes, 12 Replayable Mini-Games, 3 Posters (one from each Movie theme) 12 Marionette Figurines, 27 Morphing Objects, 25 Poster Fragments (creates 3 Posters) 3 Cupcakes, 2 Black Cats, 3 Main Chapters +Bonus Chapter and a Built-In Strategy Guide.
HALLOWEEN STORIES SERIES LIST Title***Standard Edition Release Date***Average Rating
1-Invitation (October 31-2017) 3.7 2-Black Book (November 9-2018) 4.3 3-Horror Movie (November 8-2019) n/a
WOW GRANNY! A GAME WITH CHOICES THAT ACTUALLY AFFECT THE OUTCOME, GREAT REPLAY VALUE!
PostedNovember 7, 2019
pennmom36
fromWillowbrook State School asylum in Staten Island housed a murderer named Cropsey who buried bodies on the Willowbrook grounds. The institute was operated under truly terrible conditions & was the inspiration for American Horror Story: Asylum
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Completed Game approximately 5.5 Hours (including completion of all puzzles, Bonus & Hidden Chapter) *20 Scene Locations +6 CE Bonus Chapter +6 HC* Difficulty Range: Beginner-Intermediate
Okay, the storyline is a bit cheesy, okay, a lot cheesy...monsters that are just arms and cheap Halloween chattering teeth, easily banished with a grain of salt? That's not going to fly with most of us true horror fans, but hey, it's better than most plots nowadays. The story isn't what's important here folks, what's important is that this game is developed by an Indie developer with amazing insight and a heart the size of the Acorn Institution where the game takes place! While the big guys are throwing us breadcrumbs, GrandMa is throwing us whole loaves of bread. I have been rather harsh on my reviews for this developer in the past, but Dreadful Beauty has shown me that they care about their games and obviously have their claws sharpened to dig in for the long haul. There's still room for improvement (especially with the mini-games) but I say "let's support these guys, they obviously care!"
What am I talking about? You know how some games give you Conversation Choices or Action Options but they are so vague that it doesn't really matter which one you choose because the result is going to be the same either way? In this game, the choices and actions you make actually DO change the outcome which makes this game an excellent value because you can replay it several times with slightly different outcomes (bwahaha...I fell in a hole!) Throw in the fact that you get to fill in the blanks of the story during the Bonus Chapter AND then brush up on your sleuthing skills in a Hidden Chapter, well that's solid entertainment folks. Morphing Objects that are somewhat challenging, Collectible Figurines and extremely well-hidden Herbs in every scene is just added butter on your GrandMa's homemade loaf of bread!
Hidden Object Scenes: There are 15 Hidden Object Scenes +4 in the CE Bonus Chapter, and several smaller Zoom Zone HOPs as well. Granny did a fantastic job as far as creativity goes, adding multi-scenes and panning features. My only complaint is that towards the end of the game, they got a bit lazy and began repeating the same scenes. There are Interactive List Finds, Silhouetted Shape Finds, Multiples of the Same Item Finds, Find & Replace, and several scenes that simply require interactions to open, find, and place items, well done GMa!
Mini-Games: There are 16 Mini-Games +5 in the CE Bonus Chapter. Most of the games can be played in an Easy or Hard Mode, however, the only real challenge any of the games presented was the fact that they included so many "clicking one affects others" puzzles. I must admit that I became rather bored with the puzzles because they were far too easily solved. Below are a few of the game you'll encounter during the game:
☠-Separate colored tiles by dragging a wire from beginning to end x3. ☠-Play a game of checkers with Mr. Bones. ☠-Place all stoppers to direct the gas to the far-right container. ☠-Click on various icons of limited amounts from beginning to end, all icons must be used.
Bonus Chapter: Brace yourself for an action-packed prequel playing as Dr. Harry Jules on that Dreadful day when Annabelle met her horrible fate during WWII when the hospital was bombed. This is an average-length chapter that takes place over 6 scene locations with 5 additional Mini-Games and 4 Hidden Object Scenes. You will pick up the remaining 6 Morphing Objects, 4 Character Figurines, and 6 Herbs (actually 12, each scene has an herb & a copy) You must locate all Herbs to unlock the Hidden Chapter, but you can click on the missed Herbs & Figurines in the CE extra's section by clicking on the ones you missed)
Hidden Chapter: After completing the Bonus Chapter and locating all copies of Herbs you can access the Hidden Chapter titled Redemption. You will search 6 scenes to locate evidence, speak with witnesses and gather statements to identify Dr, Lewis Horton's killer. Did I mention this game has an excellent replay value lol?
Collector's Edition Extra's: 10 Wallpapers (all with Characters ὃ) 10 Concept Art Pictures, 17 Movie Cutscene Videos, 8 Music Soundtracks ♪, 12 Replayable Mini-Games♙, 17 Replayable Hidden Object Scenes, 15 Achievements, 20 Character Figurines, 20 Morphing Objects, 40 Herbs (2 copies of the same herb in each scene) 6 Main Chapters (Affliction) +Bonus Chapter (Reminiscence) +Hidden Chapter (Redemption-you must find all Herbs to unlock) and a Built-In Strategy Guide.
WHISPERED SECRETS SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-The Story of Tideville (October 7-2012) 3.9 2-Into The Beyond (November 14-2013) 4.1 3-Into The Wind (October 4-2014) 4.2 4-Golden Silence (August 6-2015) 4.2 5-Everburning Candle (March 31-2016) 4.4 6-Song of Sorrow (November 12-2016) 3.7 7-Forgotten Sins (September 2-2017) 3.7 8-Enfant Terrible (July 5-2018) 4.1 9-Cursed Wealth (March 14-2019) 4.2 10-Dreadful Beauty (November 7-2019) n/a
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Review based on the Demo only *Was the image in the seaweed supposed to be the goddess Te Fiti who turned into Te Kā after her heart was stolen?*
Clearly this is a neverending Match 3 mobile version converted to desktop because the introductory story hasn't waivered nor has it continued the saga with additional footage. You begin in chapter 5 in this third installment of Trito's Adventure, and basically, everything is the same as it was in Adventures l & ll.
Limited Moves Match 3 games that have multiple opportunities for Large matches (which consequentially gives you a ton of Bonuses on the board resulting in a game that practically plays itself) is my least favorite, in fact, it's at the bottom of my list. Sure, it's an adorable game with adorable characters, super-animated fish, and all the bouncy, bubbly 3D FX you'd expect in a mobile game app, sure, the mobile version is a four-point six-star hit, sure, this game will be a treasure chest, pearl in a clam winner for many Match 3 fans, but for me, I want to play a desktop version Match 3 game when I'm playing on my desktop, a desktop version wouldn't be very fun on a smartphone, so why would it be different the other way around?
Tito's Adventure is a Limited Moves game with a "builder" aspect, you play levels to earn enough Lightning power to recharge Tito's Trident so that he can restore everyone's houses (apparently the tornado wiped out the entire Pacific Ocean floor) destroyed by a tornado conveniently created by Trito's evil stepmother as a means to rid herself of Poseidon's precious little tadpole. Most level goals require making matches over all Sand tiles, but some levels may require you to remove a specified number of specified tiles, drop items to the bottom of the board, collect starfish, or clear a path to allow Octi to reach the treasure chest via water currents and portals.
There are the usual Obstacles of Wooden Crates, Frozen Tiles, Stone Tiles, etc. that block the Sand Tiles. Large Matches will earn you Bonuses on the board such as Twin Seahorses that take out an entire row or column (depending on which way you activate them up and down or left and right) Explosive Crabs that explode to take out a small group of tiles, Pufferfish that blows up an even bigger area when he huffs and puffs, and Anglerfish that take out several horizontal and vertical rows.
Trito's Trident will remove all of the same tiles as matched with once the Trident icon has been filled by creating and combining Bonuses on the board. There are bonuses that can be used at your discretion such as a Hammer to take out a specific tile or Fishy Twins that swap any 2 tiles. Eventually, you will unlock Bonuses that can be used at the start of each level. Once you complete the Match 3 level, you get to choose a Clam Shell for each Star you earned on the previous level. There are 9 Clams to choose from and each one contains various powerups, coins, lightning or gems. You can use the Lightning Bolts to complete the side quests and help restore the houses destroyed by the Sorceress's tornado.
My biggest gripe with this game is that after completing the level you have to wait forever for the computer to play through any unused moves remaining and then activating the Bonuses that those moves created. If I had the option to just click the board to end all that and quickly move on, it would be a nice touch. I also didn't like that you had to pay 75 precious gems to add +5 moves to the board. This # increases if you need to add 5 additional moves, a great feature for a mobile app that entices you to make in-app purchases to continue on, so I suppose eventually, you will just lose your lives and lose the game?
TRITO'S ADVENTURE SERIES LIST Title***Release Date***Average Rating