pennmom36's Profile
 
 
 
Stat Summary
 
  • Average Rating:
    3.7
  • Helpful Votes:
    358,445
 
  • Reviews Submitted:
    4724
  • First Review:
    December 10, 2012
  • Most Recent Review:
    July 6, 2025
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    0
 
 
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pennmom36's Review History
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Join Morgan and Jack to solve unusual cases around London that lead them to a dark conspiracy in this match-3 mystery!
 
Overall rating 
Hated it.
1 / 5
13 of 17 found this review helpful
AND THE GASLIGHTING CONTINUES
PostedAugust 18, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Awful
1 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Awful
1 / 5
Same game with a different name and once again there is no Timed or Limited Moves mode for those of us who want a Match 3 game to have somewhat of a challenge. When there's no timer it seems pointless because you are just tasked with mindlessly clicking tiles and you can literally take an hour to finish a level and get the same score you would for finishing the level in less than a minute, what's the point.
I'm sure there are those who would say just don't play these games if you don't like them, but when Big Fish only offers a handful of series by the same handful of developers, members don't have much of a choice, do they? Choices matter, if you are only going to offer Match 3 games by the same developer over and over, at least make them give us a choice on how to play, having 2 modes of gameplay isn't asking a whole lot!?!

They have made the tiles bigger and less similar to each other so thankfully they can easily be differentiated from one another more easily, They have finally changed the level layouts slightly as well. By slightly, I mean they changed the order the levels are presented but they are still basically the same levels in every single game they offer.
There are some new obstacles lately, wooden crates that require an adjacent match that may or may not expose a golden tile, Gears, Chains, and Ropes (and eventually double chains and ropes) that require making matches of whatever tile is blocked within them, but most of them are just filler features, and unblocking the tiles is never a necessity to progress...again, a pointless feature! They also got rid of the spiders that everyone seemed to hate but I actually liked them because at least it was a challenging feature. (and they were fake spiders, it's just make-believe folks lol)
Once again, you can only play in a Relaxed Untimed Mode in this Swap type Match 3 game, where you swap tiles to make matches of at least 3 identical elements. You must make matches over all of the Gold Cells (and eventually Red cells that turn Gold) and make the required number of matches of each specified element tile, such as loaves of bread, mushrooms, or pineapples which totally makes sense?
When you make large matches you are rewarded with Elements inside of Bubbles. These bubbled tiles Morph, allowing you to choose which elemental tile you want by clicking on the bubble to pop it when it morphs to the desired tile. Making large matches also fills the Energy Mana Meter, when full, you'll be able to use any powerup you want. The powerups, however, must be purchased in the shop prior to starting the level.
You must purchase all 4 World Upgrades to progress to the next Chapter, with the single Star you earn simply because you swapped a few random tiles, no matter how long it takes you to accomplish this. Each upgrade basically exposes a random building in the village by lifting the dark fog. There are no options such as which building to construct, nor does it allow you to place the building where you want. Each upgrade tells you a portion of a continuing storyline, but because it's impossible to lose a level this scenario is basically an auto-pilot feature. It also takes forever to get through this upgrade process, once you click to purchase an upgrade, you have to wait for what seems like an eternity for the building to appear and it has to sparkle for several seconds until the cartoon characters finally arrive, then you have to wait several seconds more until the "skip" button finally appears to put you out of your misery...shouldn't you get the "skip" option right off the bat, what's the point of having a skip button that doesn't appear until you're halfway through?
Power-ups are purchased in the shop with the Elements or tiles you've uncovered, and/or the Artifact Tiles that are collected by dropping them off of the board. Once purchased, any of your purchased powerups can be used at any time, but you'll have to fill the Energy Meter after each powerup use. All matches help to fill the Energy Meter but the larger the match, the more quickly the Meter fills.
Here's a list of the available Power-ups (they are the same power-ups that do the same things in ALL of the Match 3 games by this developer, they just rename them to fit the storyline:
*Silver Hammer: destroys a single tile and/or chain.
*Small Bomb: destroys a 2 x 2 range of tiles cells/chains.
*Coiled Wire: destroys 5 horizontal tiles.
*Metal Fastener: destroys 5 vertical tiles (apparently they don't know this metal fastener is called a NUT as in bolts & nuts)
*Experimental Machine: destroys an entire horizontal row, cells/chains.
*Experimental Staff: destroys an entire vertical line, cells/chains.
*Strange Gear: destroys entire vertical & horizontal lines.
*Absorption Device: destroys all of the same tiles.
*Wheel: Shuffles the entire board.
*Prototype Rockets: destroys 20 random tiles.
*Big Explosive (TNT): destroys a 9 x 9 cluster of tiles, cells/chains.
*Zeppelin Core: destroys a massive 12 x 12 range of tiles.
Most Match 3 fans want to play in a Limited Time or Moves mode. It's perfectly fine if a player enjoys a Relaxed mode but most games come standard with a relaxed mode & a Limited Moves or Time mode. Because there are never any difficulty modes offered AND because BF doesn't bother to offer games from a better variety of developers lately, I have to give these "same ole-same ole" games a low star rating! Come take a stroll through The Woods at my new forum thewoodsforum.boards.net
I don't recommend this game.
+9points
13of 17voted this as helpful.
 
Help the Walker design the school theater in this colorful, brain-jogging puzzle game for players of all ages.
 
Overall rating 
Hated it.
1 / 5
6 of 8 found this review helpful
BUBBLES ARE FUN BUT NOT IN THIS GAME!
PostedAugust 18, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Awful
1 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Awful
1 / 5
The original Clutter games are super fun but Shopping Clutter is just boring. They have huge repetitive objects, giant suns, and now they include annoying bubbles that were supposed to make the levels more challenging but turned out to be a giant Clutter fail. Shopping Clutter pales in comparison to the original Clutter games which are constantly adding really cool features. The look and feel of those games make Shopping Clutter appear as if it were a High School class project, the differences are astounding.
Most of the levels involve finding Matching pairs or occasionally Triplets of objects, and some of the levels have semi-transparent objects, but for the most part, there's no variety, unless you like finding a bunch of random objects like movie tickets and costume jewelry that looks exactly like my 4-year-old granddaughter's dress-up kit jewelry. The same objects are repeated over and over in every scene and it quickly becomes monotonous and boring not to mention the fact that many of the objects are completely unidentifiable and will leave you clueless as to what you are actually matching over and over.
There are two modes of difficulty, Easy Mode which has no time restraints, and a Difficult, Limited-time Mode that gives you extra points for not using Hints. There are 140 Clutter-type levels that can be replayed if you want to earn a better score, the developer always seems to have the top score which seems rather conceited when you think about it, right?
After playing 7 Clutter levels, you can play a Jigsaw Puzzle variation such as Square Tile Swaps (adjacent, diagonal, etc.) Sliders, or Memory Match games where you flip over two cards at a time to try to make matches of identical objects (20 Total Puzzles)
Each scene has a ton of GIANT Sun Emblems scattered among the junkpiles to recharge the Hint Meter, seriously, what's the ratio of the number of objects required to find versus how many Sun Hints there actually are? The only reason I click on them is that their presence annoys me and they are always in the way, they need to be smaller, much smaller!
I really don't see that anything has changed or that any new varieties were added. When this series first came out, it seemed that the objects to find were more interesting, but as of late, they don't seem to be putting a lot of effort into these games to make things more interesting, at least pick categories that are interesting! (FOOD or PAPER OBJECTS is the best you can come up with?) Take a stroll through The Woods at my new forum at thewoodsforum.boards.net
I don't recommend this game.
+4points
6of 8voted this as helpful.
 
A desperate alliance between worlds hides a secret betrayal!
 
Overall rating 
Disliked it.
2 / 5
8 of 10 found this review helpful
THE GAME OF MINDS DOESN'T REQUIRE A MIND TO PLAY?
PostedAugust 18, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
Poor
2 / 5
Storyline 
OK
3 / 5
Completed Game approximately 5.0 hours
(including completion of all mini-games & CE Bonus Chapter)
25 Main Game Scene Locations +11 Bonus Chapter
Difficulty Range: Beginner
Once again, the Seekers have accidentally stumbled into an otherworldly portal, and once again, the bad guy spends most of the game giving them strong warnings to stop meddling as if he were simply flicking a bug off his shoulders...meanwhile he's constantly trying to kill everyone else. Naturally, I escape with the help of a mini-game, after completing a Hidden Object Scene that appears after I've planted colorful flowers and fixed every broken object I could find in a one-mile radius with the items I looted from places no one in their right mind would think to look in the first place!
It was bad enough that I had to endure the mindless, repetitive tasks that appear game after game, but now they are doing the same storyline over and over...really? This game is no different than any other Domini game in any of their series. Fatal Evidence has the same tasks and same plots as Fairy Godmother Stories and Fairy Godmother is the same as Dark Romance which is exactly the same as their new series Twin Mind! They all have the same HO's, the same puzzles, and the same ridiculous, repetitive tasks, in the same exact order, every single time! Wouldn't it be nice if Domini cared enough about their [sinking] reputation to implement changes?
Audio/Visuals:
Domini has always had crisp, detailed graphics even though they sometimes struggle with the color palette which tends to have an overabundance of one dominant color for each game. They did seem to tone it down with this game which I find a little bit odd that they chose this fantasy-themed game to buffer colors. They can't seem to find that sweet spot because I thought the color choices were way too bland in a game that is centered around otherworldly planets with advanced technology capabilities?? The audio always seems spot on and you'll; probably never notice looped soundtracks, but that's exactly how background music should work, it should go unnoticed while subconsciously stimulating the brain to recognize the ebbs, floes, and climaxes of the storyline. Domini is famous for adding items that can be interacted with, spheres that spin with an eerie sound, feathers that get whisked away and gently float back down to the ground, lizards that scurry about, and my personal favorite, a rat that skedaddles across a rope and finds himself dangling at the end clinging on for dear life until you give him another turbo boost lol My only complaint is that Domini tricks you into believing that there will be a ton of interactions throughout the game when in reality, most of the interactions are only available in the demo portion!
Gadgets/Helper:
Although you will use a few of the native's technology like summoning a Storm to make it rain, there are no gadgets or helpers.
Collectibles & Morphing Objects (CE Version Only):
It's hard to enjoy a repetitive Collectible offered game after game. Domini seems to be the only kid left on the block so I guess we'll be stuck with the same routines? Once again, there are 15 Morphing Perfume Flasks and 15 Naomi's Things to click on. I say click on versus collect because they are never challenging to find nowadays! There are 70 Zoom Zone Feathers that are used to purchase 15 Garden Decorations, which is far more interesting than the usual Boudoir or Laboratory items offered! There is an optional Collection Icon Tab that can be enabled or disabled in the settings menu as well and will light up when there is a collectible in the current scene. You can also choose to show/hide the availability of collectibles on the Map.
Hidden Object Scenes:
There are 15 Hidden Object Scenes +3 in the CE Bonus Chapter, with a few Zoom Zone HOP's thrown in for good measure. There is an alternate Match 3 Game available, which still doesn't allow you to make consecutive matches quickly because you have to wait for all tiles to stop falling before you can make the next match which makes the game super boring. The M3 boards are always square and they never add obstacles or new features to make it progress in difficulty. FYI: one of the achievements requires you to play the alternate Match 3 game in place of the HOS. (just once) The Hidden Object Scenes vary with Listed Item Finds, Keywords in Sentence Finds, Finding & Replacing items into the Scene, Matching Pairs, Silhouetted Shape Finds, Spot the Difference, and Multiples of the Same Object.
Mini-Games:
There are 18 Mini-Games +8 in the CE Bonus Chapter. You can choose to play them in an Easy or Hard difficulty mode and you can choose which mode to have them start out in the Custom Setting (you can still switch between modes for each individual game) I don't even list my personal favorites anymore because Domini has really stopped putting much effort with their puzzles now that they seem to be the only HOPA devs on the block. You've played them all, hundreds of times, such as Placing Spheres to allow the rays to cover all honeycomb cells, Rotating a circular maze to drop the ball into the slot at the bottom, Moving a crystal into the slot using tokens as bumpers, plotting the course of a ship while avoiding obstacles, planting flowers so that identical colors aren't adjacent, or recreating a pattern shown on an example...all sounds familiar doesn't it?
Bonus Chapter (CE Version Only)
Wind back the hand of time to the 1900s and travel to the magical world of Source to stop Serena from overthrowing her brother Dorm. Serena has summoned the dark arts and will stop at nothing to reclaim what she believes is rightfully hers. Once again, Domini has taken a somewhat interesting story and ruined it by stretching out the Bonus Chapter with a ton of meaningless, repetitive, cliche tasks over 11 scene locations! There are 8 additional Mini-Games and 3 Hidden Object Scenes, and you will continue your search for the final 4 Morphing Perfume Flasks, 5 Naomi's Things, and 11 Zoom Zone Feathers which allows you to purchase the final Garden Items Decorations which I admit is far more interesting than the Laboratory items they usually offer!
Collector's Edition Extra's: (CE version only)
21 Wallpapers, 21 Concept Art Pictures, 5 Music Soundtracks, 28 Movie Video Cutscenes, 38 Achievements, 18 Replayable Mini-Games, 18 Replayable Hidden Object Scenes, 15 Morphing Perfume Flasks, 15 Naomi's Things, a gazillion Missing Notes, 70 Zoom-Zone Feathers, 15 Garden Items (purchase with feathers) 7 Main Chapters, +Bonus Chapter, and a Built-In Strategy Guide. Reconnect with long-lost forum friends and become an official Woosdey when you join us on my new forum at thewoodsforum.boards.net
I don't recommend this game.
+6points
8of 10voted this as helpful.
 
1001 Jigsaw: Legends of Mystery returns with an entrancing new collection of jigsaw puzzles!
 
Overall rating 
Hated it.
1 / 5
41 of 50 found this review helpful
LEGENDS OF MYSTERY?
PostedAugust 18, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Awful
1 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Awful
1 / 5
Okay, I realize that this is just a Jigsaw Puzzle game, therefore I wasn't expecting a story or plot to unfold, but I WAS expecting the puzzle theme to coincide with the title "Legends of Mystery" The images are identical to all of the Jigsaw Puzzle games by this developer, with the same usual themes per box, such as Food, Nature, and People. I looked through every single page on every box and didn't find a single picture that was even remotely associated with a Legend or a Mystery much less a Legends of Mystery theme.
I did find one picture of a quaint castle that appeared to be located in the countryside of Scotland but there was nothing about that picture that was legendary or mysterious so once again, this developer simply recycled a previously released puzzle game where all they did was change the title to something that sounded cool but actually had nothing to do with the games' content! This is an intentionally deceitful practice!
There have been NO changes OR improvements made because this is identical feature-wise and game mechanics-wise to nearly all other puzzles created by this developer. It has the same music, the same amount of puzzles, heck, it even has the same images that they swap around from game to game!

There are Achievement Trophies to earn and a Top Scores leaderboard. There are no options to access any of those features to find out what achievements you are striving to achieve. You can save your puzzle's progress but you can't save the completed puzzle image nor can you download the image as a screensaver or wallpaper, you can't even admire the completed image because they disappear quickly.
There is a box to store extra pieces, but there are no options to categorize, label, or sort these stored pieces, nor is there an option to fetch or retrieve certain pieces because you can't sort and label these stored pieces. The current sort option simply scrambles the pieces supposedly to the correct area, such as the top, bottom, right, or left side. Most of the time there seems to be no rhyme or reason for how or why the pieces are sorted the way they are, it's like a roll of the dice??
Wouldn't it be nice to have the ability to sort puzzle pieces by the correct rotation, color variations (zebra stripes, blue sky, green grass), or the shape of the puzzle piece? At least it gives you the option to choose the Border pieces separately, but there is no available option to sort the border pieces by shape or color.
There is an option to post a Pictured Image of the puzzle you are working on which also allows you to choose three different sizes of x1, x2, or x3. You can also opt to Ghost the Image on the Background (the puzzle is assembled on top of the ghosted image) It doesn't, however, give you the option to choose the Opaqueness of the Ghosted Image to make the image more or less visible, depending on how difficult you want the puzzle assembly to be. The "ghosted image isn't "ghosted" it's simply a large, stationary picture.
There is an available Magnifying Glass to enlarge sections, as well as a Hint feature in case you get stumped. You can easily become "stumped" because the puzzle connection tabs connecting two pieces together, never appear as an actual match (the tab on puzzle piece A looks nothing like the opening in puzzle piece B) most of the time the colors don't even appear to match up because they are using cheap software. You can also choose the Resolution, opt for a single Custom Cursor (a tiny cursor at that!) or change the color of the background to a pastel shade of Pink, Green, Blue, or Gray. Even though they are pastels, these basic color options tend to be too dark with most of the puzzles, so being able to adjust the intensity of the background colors at the very least, makes sense, doesn't it?
Here's a fun fact: Even the oldest monitors can EASILY display 16,777,216,256 different colors, today's current monitors can display billions of colors, yet we are only given an option of Four of those 16,777,216,256 colors to choose from as the background color!?
Any Puzzle can be modified with Size options, the Shape of the puzzle pieces, and whether or not you want the pieces to Rotate, but even then, it's not optimized to allow you to assemble a puzzle much bigger than 300 pieces. A 300 Piece physical Puzzle purchased off the shelf would be labeled for ages +5 five years old and up! There's an old jigsaw meme that says "I just completed a puzzle in one week and the box says 2-5 years"...great motto for Jigsaws by this developer, eh?
Once you complete a Jigsaw Puzzle, you're done, the party's over, you get about 2 seconds to admire your work before the image disappears and the stats pop up...probably for the best!
Just put this "Legend of the Mysteriously Missing Mystery Puzzles in the rearview mirror and drive on over to The Woods Forum where I guarantee you will have more fun at thewoodsforum.boards.net
I don't recommend this game.
+32points
41of 50voted this as helpful.
 
With this series, painting has never been easier! Avoid purchasing expensive painting supplies and making a mess. Just relax and enjoy!
 
Overall rating 
Hated it.
1 / 5
59 of 71 found this review helpful
UGLY COLORS & IMAGES THAT USE THICK BLACK LINES & SHAPES INSTEAD OF COLOR?
PostedAugust 17, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Awful
1 / 5
Level of Challenge 
Awful
1 / 5
This developer really needs to invest in a graphics artist if they want to sell more games because once again these are just single images slapped in the center of a grey square. The images couldn't be more unappealing, even if they included the background in the image (the ability to paint the entire image) they still wouldn't be pretty because the color choices of olive greens, browns, blacks, and shades of ugly oranges just don't pop like other painting games. To make matters worse, the images include unpaintable huge black lines and various shapes to complete the picture, making the completed image look like a child's drawing...why???
There are 64 images available but you are forced to finish the first level before moving on to the next. Why do I have to finish one level before proceeding? I did complete the first 10 levels and it appears that the rest of the images are basically round or oval shapes that I believe were intentionally designed to represent stained glass pictures. Honestly, they probably just designed it this way because it would take minimal effort to code these basic graphic images into the program!?
They did make the cursor tip slightly smaller and less bulky and you can now drag the cursor to fill in the colors on the entire board as long as you don't let go of the mouse button. In other words, as long as you left-click & hold before dragging a color, only the current number will be filled in, all other numbers will be ignored until you release the mouse button. This is a painting game...so it would be nice to have some actual paintbrush tip options ("options" is the keyword here as in more than one) There is also a Hint button that will point to any missed areas of the current color, without penalty if you don't feel like swiping over the whole board to catch missed areas. Speaking of swiping, you will probably have to swipe over the smaller sections numerous times before the color is added, some of the tiny areas seem to require clicking on a very specific area versus simply swiping across them!
There's not a whole lot to have to figure out, it's about as uncomplicated and basic as it gets. Paint By Numbers is a computer version of Oil or Colored Pencil Paint by Numbers. The only difference is that in real paint by numbers artwork, the colors are vivid and each adjacent color has a sharply contrasting color resulting in a very beautiful and colorful finished painting. Each area has a number and you simply chose the corresponding color bubble from the palette (also numbered) on the right side, left-click to fill in all the numbers with the correct color.
Unlike most other paint by numbers games, this series has minimal options. There is a Slider Bar that allows you to zoom in & out as well as a "fit" tab. You can move the entire page around by right-clicking and dragging, and there is a slider bar that allows you to change the color of the background as well.
It's abundantly clear now that this developer is only interested in making a quick buck rather than improving each game moving forward to give customers what they are asking for. At first, the games were unique but now other developers are jumping on the Paint by Numbers bandwagon and they have built a better mousetrap so to speak. Even the series' that are brand new have tweaked different features every time which shows they care and to me, it shows that they have heart and would rather create fewer games with better quality versus mass producing games with crappy quality!
Become a Woodsey and join the fun at my new forum! thewoodsforum.boards.net ☯
I don't recommend this game.
+47points
59of 71voted this as helpful.
 
Take an amazing tour of Venice and solve challenging nonogram puzzles with the Walker family!
 
Overall rating 
Hated it.
1 / 5
49 of 65 found this review helpful
NOT SO MAGICAL AFTER ALL
PostedAugust 16, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Awful
1 / 5
Visual/Sound Quality 
Awful
1 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Awful
1 / 5
No matter which of the 12 tiles or X's I choose, or whether I choose the dark mode or not, this is the only Mosaic game that I have a hard time seeing which tiles are available, mainly because I have a habit of using the cursor to count cells (OCD habit) and the bright, neon, color-coded shades just mess with my mind.
After a few puzzles, I find that I'm just aggravated and annoyed and by the time the demo ends I'm relieved and never feel the need to purchase them which is not a feeling I get with 99% of the other Mosaic games.
Most of these puzzles were so simplistic that I was literally finishing them in under two minutes, a few of them I finished in just over one minute! Now one could argue that they get harder after the demo but why would you not take advantage of the demo to showcase more of a variety of what's in store IF you were to purchase the game? You only get one chance to make a first impression...and pretending to be a normal everyday reviewer to deceive potential buyers isn't very impressive! It's easy to spot the fake ones when they appear to be super Jet Dogs fans who only seem to love & review games by this developer???
There are 12 Tile fill-in and 12 Crossed-off options to choose from as well as a Dark Mode option and a Custom Cursor which btw seems to have a delayed response. You can play in an Easy mode which crosses off cells for you and applies the appropriate colors, a Normal mode, a Difficult mode which only crosses off squares when the entire row and column have been completed, and now an Intuitive Mode which is a Zen Mode.
There are 14 Chapters with 10 Mosaic Levels each and 4 Bonus Levels. You must earn at least one Yellow Star to unlock the next level and you must earn at least 2 stars on all 10 levels to unlock the 4 Bonus Levels. They have this weird feature where the lowest star rating on ANY given mosaic puzzle counts as the chapter whole. In other words, if you receive a single star on just one of the 10 puzzles in a chapter, you will earn 1-Star for the entire chapter which means that the 4 bonus puzzles won't become available because the bonus puzzles require at least 2 stars. In my opinion, they need to ditch this feature!

Mistakes are counted as lives or "hearts" and you can earn extra lives as well as power-ups by correctly filling in cells. The Hammer fills in a 5-cell radius and the Sun fills in a single random square when charged.
Take a stroll through The Woods and become a fellow Woodsey at my new forum thewoodsforum.boards.net
I don't recommend this game.
+33points
49of 65voted this as helpful.
 
Pixel Art delivers even more colorful paint by number puzzles! This series makes it easier than ever to paint beautiful pictures!
 
Overall rating 
Disliked it.
2 / 5
23 of 37 found this review helpful
SOME OF THE IMAGES ARE MORE INTERESTING THAN LAST TIME...but....
PostedAugust 15, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
Poor
2 / 5
Level of Challenge 
Poor
2 / 5
It's hard to go back to ordinary after playing extraordinary. Pixel Art is now a "dated" old-fashioned game with none of the features that the new kids on the block have to offer. Those other games have so many useful features that make an art game fun to play like maps that show the current color locations, features that tell you how many cells each color has available, and one of my favorites was choosing the desired colors shown as crayons versus just square color boxes which btw I have had issues where it's hard to click on new boxes in Pixel Art games, I've had to click 3-4 times before the color is accepted and don't get me started on how difficult it is to click the arrow to scroll to the next set of numbers (and what a pain in the rear it is to have to scroll back & forth between colored number sets!)

Although some of these images in Pixel Art 16 are more appealing than the last few games in the series, for the most part, these images are rather boring and lack "curb appeal". The chosen colors are bland, unappealing, and rarely pop with shades and hues that complement one another versus shades that muddle together like you just added a glob of red, yellow, and blue paint together to make a huge brown mess. You only get to see a handful of images from the first level in the demo, you can't even access the other levels to see the upcoming images!
Pixel Art is a computer version of Paint by Numbers, in a pixelated version. Each pixel has a number that is filled in with its corresponding color/number from the palette on the right side. You simply left-click to fill in all the numbers with the correct color, you can also hold the mouse button and swipe through large groupings of numbers. The auto-fill feature will fill in large groups of pixels when you double-click on a cluster of numbers, but that feature has to recharge after each use. (a sound alerts you when the auto-fill feature is available each time)
Other than the auto-fill, there are only a couple of other features or options offered...the same original features, nothing new has been updated since the first Pixel Art game! There is a Slider Bar that allows you to zoom in & out (there's a "fit" tab as well) you can also move the entire page around by right-clicking and dragging.
You can also change the color of the Highlighted cells to various shades of grey. This is the area that Pixel Art games fails miserably. With most games, the current chosen number/color is highlighted with a shade that sticks out in a crowd so you can easily identify where the available cells are located, even without a map location feature.
In Pixel Art games, for some odd reason, several numbers/colors are shaded at the same time in the same area making it impossible to easily spot the numbered cells you are working on. This has never made sense to me, for example, if you click on the number 10 from the color palette, all cells with the number 10 will highlight in grey but so will other numbers like number 21, and number 18 so you'll have to search for number 10 cells jumbled in with several other grey-highlighted cells. It's a frustrating feature that defeats the purpose of a Zen painting game! Come join us for tons of fun in The Woods and reconnect with long-lost forum members at my new forum thewoodsforum.boards.net
I don't recommend this game.
+9points
23of 37voted this as helpful.
 
Can you stop the frost curse from destroying your home in time?
 
Overall rating 
Disliked it.
2 / 5
81 of 105 found this review helpful
ANYONE ELSE SEEN THIS ICY PLOT A ZILLION TIMES BEFORE?
PostedAugust 12, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
Poor
2 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
Awful
1 / 5
Storyline 
Poor
2 / 5
Completed Game approximately 5.5 hours
(including completion of all mini-games & CE Bonus Chapter)
20 Main Game Scene Locations +7 Bonus Chapter
Difficulty Range: Beginner
It's Coronation Day!...The window is open, so's that door, I didn't know they did that anymore, who knew we owned 8 thousand salad plates...oops, wrong story. Doesn't matter anyway, you've heard this "King dies, Prince must save the Kingdom from a scorned should've been me relative no one knew existed" plot... A shining new era, Is tiptoeing nearer...I know it sounds sordid, But you'll be rewarded...Be prepared, oops another wrong story.
Audio/Visuals:
I can never really find fault with the audio or graphics in a Domini game. Lately, this is the only aspect of their games that really shines with superior quality, the stories are unimaginative and the tasks are so repetitive that surely even a beginner would take notice? Domini is also known for adding items that can be interacted with but as you'll soon discover, these interactions become a rarety after the demo portion!
Gadgets/Helper:
Didn't this series involve a mechanical owl back in the day? Although I'm not a fan of most gadgets or helpers, I really think the game has gone downhill because it's impossible to make a connection with characters that change from game to game. When a series has a main character to relate to every time, the player looks forward to experiencing a new adventure with that relatable hero/heroine, but when that person is different every time, you don't get emotionally attached...especially when the heroine was the same person at the beginning of the series and now they are just random people???
Collectibles/Morphing Objects (CE version only)
Once again, there are a gazillion Missing Notes to discover, and the same collectibles and morphs, only the names have been changed to deceive the innocent! there are 15 Morphing Statuettes, and 15 Herbs to click on. I say "click on" versus collect because they are NEVER hidden or challenging to find! There are the same infamous 70 Zoom Zone Gems that are used to purchase 15 Aquarium Decorations. Because they are always the same items, Domini simply copy/pastes them from one game to the next which is abundantly clear when they forgot to reword the Aquarium Items which still says Boudior Items on the Extra's menu! There is an optional Collection Icon Tab that can be enabled or disabled in the settings menu as well and will light up when there is a collectible in the current scene. You can also choose to show/hide the availability of collectibles on the Map.
Hidden Object Scenes:
There are 13 Hidden Object Scenes +5 in the CE Bonus Chapter. There is an alternate Match 3 Game available, which still doesn't allow you to make consecutive matches quickly because you have to wait for all tiles to stop falling before you can make the next match which makes the game super boring. The M3 boards are always square and they never add obstacles or new features to make it progress in difficulty. FYI: one of the achievements requires you to play the alternate Match 3 game in place of the HOS. (just once) The Hidden Object Scenes vary with boring scenes with Listed Item Finds, Keywords in Sentence Finds, Silhouetted Shape Finds, Matching Objects, and Find & Replace Finds as well.
Mini-Games:
There are 17 Mini-Games +6 in the CE Bonus Chapter. You can choose to play them in an Easy or Hard difficulty mode and you can choose which mode to have them start out in the Custom Setting (you can still switch between modes for each individual game) There were a couple of puzzles I enjoyed such as sliding tiles in a "Pipes" version to allow the ball to travel through the pipes from one dragon to the other, but for the most part, all of the mini-games were just revamped puzzles from the last Domini Game. I used to enjoy the puzzle where you had to place figurines on a chessboard so that they didn't share the same horizontal, diagonal, or vertical line but they highlighted all the spaces in green and the spaces that it would share space with in red so all you have to do is move the figurine from space to space until all squares are green so you don't have to use your brain to actually solve the puzzle!
Bonus Chapter (CE Version Only)
You will play as Captain Martin who is trying to thwart a vengeful Knight who is on a mission to destroy Arcadia. There are 6 additional Mini-Games and 5 Hidden Object Scenes, and you will continue your search for the final 1/2 gazillion notes, 2 statuettes, 2 herbs (the wacky kind?) and 7 gems of varying amounts to finish decorating the aquarium/boudior lol.
Collector's Edition Extra's: (CE version only)
10 Wallpapers, 10 Concept Art Pictures, 5 Music Soundtracks, 24 Movie Video Cutscenes, 39 Achievements, 18 Replayable Mini-Games, 10 Replayable Hidden Object Scenes, 15 Morphing Statuettes, 15 Herbs, a gazillion Missing Notes, 70 Zoom-Zone Gem Dollars, 15 Aquarium Decorations (purchase with gems) 8 stretched out Main Chapters, +Bonus Chapter, and a Built-In Strategy Guide. Reconnect with long-lost forum friends and become an official Woosdey when you join us on my new forum at thewoodsforum.boards.net
I don't recommend this game.
+57points
81of 105voted this as helpful.
 
ClearIt delivers its next batch of colorful matching puzzles! See if you can complete these marble-blasting challenges and become a ClearIt master!
 
Overall rating 
It was OK.
3 / 5
16 of 30 found this review helpful
CUTE ANIMALS AND A FEW NEW FEATURES TO ENJOY BUT...
PostedAugust 11, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
Good
4 / 5
Level of Challenge 
OK
3 / 5
I loved the cute animals and fruit tiles too, but the majority of the game is played within the 2 or 3 Orb levels so all you get variety-wise are lemons, melons and tomatoes. There are 80 levels in the 2 and 3 Orb Modes which is incredibly easy, the 4 Orb mode drops down to 40 levels, the 5 Orb Mode has 15 levels, 6 Orbs has 10, and by the time you get to the 7 Orb Mode there are only 5 levels. I played most of the demo on the 7 Orb mode thinking there would be more challenge because the rest of the modes are so easy they become boring. The 7 Orb mode isn't really challenging either, you just have to waste a lot of time shooting orbs that don't match in order to get rewarded with an orb that matches the orbs on the board. My point is, the game is fun for a little while but then it just becomes monotonous, repetitive, and boring after a few levels.

The gameplay is simple, there is an unlimited number of colored Orbs of various fruits (lemons, watermelon, tomatoes) or animal orbs (cardinals, frogs, cats, pigs, bears, butterflies, fish) located on all four sides of the board and the goal is to launch an Orb at a matching Orb(s) on the field until all Orbs have been removed. The Orb will travel in a straight column or row until it hits another Orb, Power-up, or Obstacle. If the selected Orb hits one or more Orbs of the same color, they are removed, and you may need to use a little bit of strategy to set up your moves, keep in mind that there is no timer.
Each level has Power-ups that appear briefly on the field or within the Orbs themselves, before disappearing and reappearing as a different Power-up in a completely different area. The Power-ups are activated when hit by an Orb or included in a Match. They have added a few new features such as shooting lemons at watermelons that turn into lemons, or moving obstacles to that require perfect timing.

Each level progresses in difficulty, as more orb types are added and fewer orbs in the desired color along the edges are offered. Sometimes you just have to sacrifice and add a few orbs to the equation, to be able to get to the desired colored orb, but because there's no time or moves limit it doesn't count against you.
I appreciate the new features and cutsie orb variety, but for me personally, the flare and bling wasn't enough to hold my attention for very long. Come join the fun at my new forum... thewoodsforum.boards.net
+2points
16of 30voted this as helpful.
 
Modern Art amazes us with a new set of colorful image puzzles!
 
Overall rating 
It was OK.
3 / 5
6 of 6 found this review helpful
MAYBE THEY NEED TO WORK WITH AN ACTUAL ARTIST?
PostedAugust 10, 2021
Customer avatar
pennmom36
fromForever in my heart, Loki ❣
  • Top Reviewer
Skill Level:Expert
Fun Factor 
OK
3 / 5
Visual/Sound Quality 
OK
3 / 5
Level of Challenge 
OK
3 / 5
When it comes to a "painting" game, images are everything and if the images aren't appealing, nothing else matters at that point. There are a ton of pictures where there is just a single image slapped in the middle that doesn't allow you to paint the background. It's a painting game, why on Earth would you not take advantage of the entire scene?
There are 64 images available but you are forced to finish the first level before moving on to the next. I still don't understand this concept, why do I have to finish one level before proceeding? I'm sure everyone would like the ability to pick and choose from any level, at the very least, allow us to see all of the available images even if we can't paint them because they are still locked! This scenario only makes me suspicious that the rest of the images are worse.
Each area has a number and you simply chose the corresponding color bubble from the palette (also numbered) on the right side. There is a Slider Bar that allows you to zoom in & out (as well as a "fit" tab) you can also move the entire page around by right-clicking and dragging.
I love the textures available in the Modern Art series and this would be a 5-star game if they would simply add some must-have features and better image selections. This developer is truly struggling with pictures and interesting color choices so it would be wise to seek out an artist or two for some better insight. Come join the fun and become a fellow Woodsy at my new forum, thewoodsforum.boards.net ☯
+6points
6of 6voted this as helpful.
 
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