Without any anything in it. This is the premise of this ‘god’ style game. Basically you are the creator of the world and you are (as far as the game goes) to create a good world with only good things in it, thus peace and harmony will reign overall.
In theory, the above is fine, but in the first 5 minutes I managed to create an earthquake, which I don’t think would be under the list of ‘good things’.
When I first downloaded the trial, I was intrigued by the 'blurb' and thought it might be a genuine contender as another game similar to 'Little Big Adventure', how wrong I was. For a start the game defaulted to 800*600 game resolution so you had to go to the settings and change it, I mean I think almost all computers nowadays would be able to support a resolution higher than this. The game is basically a 'God-Game' whereby the earth is to be created by you and thus the earth can be made 'good'. The game concept though had been done (and better in my opinion), by a app store game (the fruity one), called 'Doodle gods', thus as this was IMHO a blatent copy and I only played for around 10 minutes. It was even down to the fact that you had to use 'coins' (fake obviously, you collected these through the game), to purchase help and hints.
Speaking of hints these were there but didn't renew for around 2 minutes once one had been used. I must admit I didn't explore all the different options and this review was based on only around 10 minutes of play, the point was though there was nothing there to entice me to continue.
This game like the predecessor is basically a crossword game, the clues as in the first are slightly cryptic but not as difficult as to a ‘broadsheet’ newspaper. The innovations and mini-games that the programmers incorporated into the game were fun for a while, but not enough for me to even finish the hour free trial. I think the game producers should have left this alone and just left as a ‘one-off’ innovative game that was ok for its day. It has after all been several years since the release of the first game and whilst there has not really been an abundance of word related games, I don’t think that this game should have had a second outing.
The only redeeming feature for me of this game, is that you could ‘type’ in the words rather than having to find all the words in the ‘game-board’ as was the case in the first game. This though for me was not enough of a redeeming feature for me to want to purchase the game, even if BF had a BOGOF or similar offer, I think this is one game I could happily ‘pass-up’.
Whilst the mini-games were OK and did add a slight ‘excitement’ in to the game in the time I played there was no ‘cards’ mini-game as was mentioned in the ‘blurb’ about the game, maybe this was available on later levels, I gave up after level 5 as I got sufficiently bored and quit the game.
Whilst I enjoyed the first game and did purchase it at the time it is several years since that was released and despite the programmers trying to update and ‘refresh’ the game, I don’t really think there is enough there to make it a recommendation for purchase.
Favorite Genre(s):Word, Adventure, Hidden Object, Large File, Match 3, Card & Board, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
Another year and another saccharine Christmas fairy tale game, from these developers. This is 3rd in the ‘Christmas Story’ series and is a good feel-good festive game, which is in my opinion far superior to last year’s effort. I make no apologies for my slight negativity towards the Americans ‘sugar-coating’ of the proceedings but this was not done to the nth degree as I feel last year’s game was.
This is a very loose sequel to the 2012 game that these developers released based on The Nutcracker Suite. I say loose because after a brief mention about rescuing Mary from the King Rat in the original no other mention was given (certainly not in the 90 minute sample version this review is based upon). Not only is it a very loose sequel it is also a very loosely based on the ballet as well. No names are the same as the character list of the ballet, yes they both have a ‘Tin Soldier’ but the names have been changed and characters have been invented, there is no party at the beginning of the game (which was how the scene was set in the ballet), indeed the programmers have in effect made a whole new story based loosely on The Nutcracker Suite. If you can forgive this massive artistic licence and take the game for what it is – a feel good Christmas game – then there is a lot to enjoy about the game.
This game is based upon the Hans Christian Hansen (HCA) story of ‘The Tin Solider’ which is loosely based on ‘The Nutcracker Suite’ by Tchaikovsky.
The game has deviated a lot from the original story, indeed it is possibly bordering on copyright infringement with regards to the developers interpretation of the story and the actual story. There is a slight mention to the 2012 game from the developers in the fact that as the ‘Tin Solider’ (Charlie) rescued Mary from the King Rat then maybe he can help again.
The story separation from this game to the original story is so deep that even the beginning of the story has ‘inaccuracies’, for a start the HCA version festivities was a Birthday and not Christmas, the ‘Tin Solider’ did not lose his leg through war but because he was the last of the 25 to be cast from the same mould and there was no mention of ‘trolls’ which were prominent in the game.
The soldiers did go off to war, though but the solider did not lose his leg because of the war, there was no mention of names either for the ‘Tin Soldier’ or the ballerina but again names were assigned in the game, though I suppose this was plausible in order for the game to have a bit of ‘realism’ about it. The trolls were prominent in the game, indeed they ‘helped’ the ‘Tin Solider’ with his injuries and early on in the game you were tasked with having to rebuild the soldier, from a mould, thus not enough silver thus the one leg, here was a similarity but under different circumstances. The game was as a whole a series of contradictions and loose connections with the actual story. There was no ‘Jonah and the Whale’ moment in the game, indeed that fairly major bit of the story was ‘glossed over’ by an interactive story puzzle. I won’t go on as I think I have made my point with regards to the very loose tie-in with the story.
Gameplay
The gameplay is good the mouse movements are intuitive, and there is no harsh penalties for not being able to click exactly when it comes to the HO scenes, some games are I find so finicky with regards to clicking, that it is almost a ‘given’ that you are going to get penalised owing to the object being obscured and the game programing dictates that you have to be super accurate in pointing, this as I say is not the case here and even on ‘hard’ mode, there was a lot of forgiveness with regards to penalties during HO scenes. The scenes themselves were a variety in that sometimes it was a ‘regular’ HO scene where as other variations were to match pairs. This made it fun and the variety helped to not only pique interest but showed that the developers had put thought into the game.
The backdrops were interactive also, in most HO games the backgrounds are static and usually when you press things nothing happens, indeed in some you may get ‘penalised’ for ‘random clicking’ where as in this game it was almost encouraged to interact with the background, as objects would ‘light-up’ or ‘pop-open’ making the whole game more immersive and a pleasure to play.
The Voice-overs were as ever good and voice synching was as good as ever from these developers, what made me smile though was how the developers represented the English (England) accent, it never ceases to amaze me how the Americans like to ‘hear’ their version of the English accent, take it from me only about 2% of the population sound like that.
The music was of course taken from the ballet, whilst this was good and obviously representative of the theme, because it was classical music, it sometimes lulled me a bit so I sometimes ‘drifted’ and briefly lost concentration when I was trying to complete parts of the game. This was not necessarily a bad thing it is just that in other HO games the music tends to ‘react’ to the game-play and adds dramatic music when appropriate, the music in this game however was just the ‘tinkling’ of the ‘Sugar Plum Fairy’ and other scores from the ballet. Whilst I have nothing against classical music and can obviously see that this was appropriate, I thought the developers may have introduced other music at times of ‘high drama’ so that the gameplay and the music ‘married’ better. This is just my opinion and others may feel that the whole music was entirely appropriate.
Overall
If you can forgive the fact that the game was only very loosely based on both the HCA classic and the Tchaikovsky ballet, then it is actually a very enjoyable game and one I would despite the seemingly negativity in the review recommend. If you are only wanting one ‘Christmas’ themed game, then I would certainly download this and the 2012 game as both had good and bad parts, the 2012 did follow more closely the theme of the Nutcracker, whilst this was a more loose interpretation of the ‘Steadfast Solider’. I personally would bypass last years ‘Christmas story’ as IMHO the developers ‘over saccharined’ the grittiness of the Christmas Carol and changed it to an American saccharine interpretation of what was actually a gritty, grim town in ye olde London town.
I know this is a long review and may even be a bit ‘confused’ in places, but I feel that I wanted to give people a ‘heads-up’ in the fact that if they thought they were going to play game closely following the HCA story, then I felt it was only right to say that this was actually not to be the case.
I would however recommend the game or at least download the trial, because I do think that this is ‘The’ Christmas game to get of the 2014 season.
Favorite Genre(s):Adventure, Hidden Object, Large File, Card & Board, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
This review is based upon the 90 minute trial version only but saying that I feel I get a full flavour of the game overall.
Like others in the series the story is based on a myth, but also like others in the series you know that the myth is just make believe but because the quality of the story and the way the dialogue and situations are portrayed then you are left wondering is there such a thing (I know it is make-believe honest).
This was an apt game to bring out at this time of the year given the fact that we are a week before Hallowe’en and it was well executed, even one of the bonus objects to find was a pumpkin, so obviously all tied in.
The story as mentioned was excellent even in the first 90 minute you could see that the story was going to develop into something that I wanted to play (and would play) and unlike others I have played recently would get my money’s worth when I purchased the game.
The gameplay was excellent and as with others in the series even on the ‘hard’ setting the HO scenes were never too taxing and were more engaging rather than tedious, this added to the overall game-play in that it meant that you were not detracted or frustrated thus not wanting to continue with the game. Also on some of the HO games as well there were 2nd and 3rd layers to them, not just finding ‘junk’ but find 5 of something and solving riddles, I think this has improved on previous games in this series.
The other way in which I think this series has improved is by the quality of the Mini-games, if you play a lot of HO games then some would seem familiar but it is the context that they are played in and the way they are joined together that makes it unique. For the trial version the HO games were not too difficult but I imagine they may have got more difficult during the full game.
As the game was intuitive I didn’t feel I had to play the game by ‘following the map’ by this I mean look at the map find the next area to solve, solve it then move on, this may possibly have come later but as it hadn’t done in any previous in this series then I don’t see any reason why it would in this one. This to me marks it down as a good game as it means that the game is logical and intuitive thus the player knows exactly where they need to go to drive the story on.
As well as HO and Mini-games there was the ‘game-world’ to manipulate as well, this was also intuitive in the fact that you have to use your ‘vampire-hunter’ ‘weapons’ to further the game, won’t give too much to say, but needless this adds an extra dimension to an already brilliant game.
The only two slight negatives I found were that sometimes the dialogue or written text was not grammatically correct or sometimes even spelt correctly (and I’m not meaning that it was spelt US English rather than British English, have to take it as a given that normally text will be US English), I suppose this is because it is programmed by Mainland European country, normally this does not bother me but because the rest of the game is excellent, then these little things you pick up on.
The only other slight negative, though this was not really a problem for me, was that there was no ‘supplement game’ for the HO games, some games now have an alternative game to the HO game this could be a jigsaw style, Mahjong or a ‘bust a move style game, though have earlier in the review stated that the HO’s were not really that difficult for me as I say it didn’t detract from the gameplay.
I played the game on the ‘hard’ setting and whilst there were ‘hints’ available I think I only needed to use once as I get confused by a ‘lost in translation’ (US – British English) ‘next step’, on the harder setting the ‘reset’ time between each hint was around 3 minutes, the wait time was not that bad though as because the storyline and game-play is so good I felt you only needed occasional prompts to help drive the story.
As you can probably gather I didn’t like the game so would not recommend it (sarcasm there for all you who don’t understand it )
If you have never played any in the series before, then unlike other ‘series’ HO games such as the Puppetshow series, or the ‘Haunted Hall’ series where characters follow through from one episode to the next characters don’t in this series of games and it is just the fact that they are ‘Myth’ games by the same programmer that is the connection between one game and the next.
It is always going to be difficult to create a new and innovative word game. Whilst this is good and different from any other word game currently on BF, it is very similar to one I have recently purchased by a different publisher on my 'fruity tablet', having already purchased the one for my 'fruit' I didn't really feel compelled to purchase this or even use a free punch token for the game.
The game is good and if you have not played anything like this before, if for example BF is where you play most of your gaming, then I would recommended this game, as there is some good innovative features and it has elements of 'puzzle quest' in that you damage enemies not by matching 3 but by spelling words and also bookworm in that some times are used differently.
So overall the game is good and has good features, but I would defiantly state that this a 'try before you buy' especially if you may similar on tablets.
+3points
6of9voted this as helpful.
PuppetShow: Lightning Strikes Collector's Edition
The women of Paris are being turned into puppets! Can you find out who's pulling the strings?
Favorite Genre(s):Word, Arcade & Action, Adventure, Hidden Object, Large File, Card & Board, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
This review is based on the completed CE edition.
Overall the game was excellent, with nice innovative touches that made it stand out from other games in this genre. Some of the HO scenes were innovative and were a change from the normal find items from in a pile of ‘junk’, there were of course some of these but there were other variations which kept it interesting.
The story was compelling and mixed different elements, though unlike other games where you are playing a ‘detective’ it didn’t really seem to fully that aspect through as fully as it may do on other games the ‘Edgar Poe’ series for example, indeed you could just have easily been a ‘sister’, ‘brother’ etc and the detective part didn’t IMO correlate at all to the overall feeling of the game, this is neither a bad or good thing just a personal observation, it wasn’t though detriment to the game, just in this game didn’t add anything to it.
The mini-games were again innovative and well thought out and suited the style of game very well. I did however find that on a couple of the mini-games I had to use the SG and one I had to completely bypass it as the instructions were not very clear. Speaking of the text, if you can forgive some of the spelling and grammatical errors, then the story overall was good and compelling, I would go as far as to say this was the best in the series so far.
It is aimed I would have thought at a mature audience, as it could ‘scare’ younger children with regards to mannequins and puppets coming to life, not only this but it is done in a slightly spooky/gothic way which as I say may scare younger children.
The VO was good, though because of the text translation the words did not always follow the speech so if you are Hard of Hearing or have the sound turned down bear this in mind.
Another innovative with regards to the mini-games was that you could choose the skill levels, you wanted to play at, it didn’t award you with anything extra at the end (at least I don’t think it did but as I say I missed one out so not 100% sure on that), what it did mean though was that the mini-games could be more a challenge thus making the game tailored to more specifically to you.
The game was a decent length even after the 90 minutes trial, I have recently trialled then purchased a game but it was only the same length again thus for me 3 hours total, which doesn’t seem very long if you are purchasing a CE game.
One thing I did find slightly unnerving was that the lady of the manor was called ‘Adele’, at first I thought the game adapted the name to the person profile, however when I looked at a walkthrough after completion I saw that it was indeed Adele’s manor this slightly unnerved me as that is my first name and to think I was a puppet in slightly creepy game was as I say unnerving, fun in a macabre way but unnerving nonetheless
The only slight negative I would give for the game overall is that you had to be precise on clicking with regards to the HO images and generally throughout the game, also I played on the ‘hard’ setting but unusually for this setting, the map showed areas where you needed to complete something, thus you could do a ‘game by numbers’ in that you could just follow the indicators to click to that place and complete the puzzle there and carry on, I admit personally I find this cheating, but on the other-hand sometimes in the game it didn’t seem very logical as to where you needed to go next so it was useful, however it is unusual for this to be available on the ‘hard’ setting.
I would recommend this game even if you have not played any of the others in the series as I think all of the ‘puppet’ series can be played stand alone, as the only continuity features are the fact that you are a detective and that there are ‘creepy puppets’ in each game.
This is a good game, with good graphics, sound and voice animation, the only problem was for a CE edition it was very short.
I was playing on the hard setting and after the 90 minute preview there was probably only about the same again and the full main game was finished. I purchased on a BOGOF type of offer so didn't feel too cheated, but had I paid the full price or even half price I certainly would have felt so.
The game was very compelling and had a good strong storyline, that drew you in from the start. The only slight confusion was why one of the FBI agents was there and why trust was built with him but not others, maybe it was just me missing a part of the story.
I will say that others in this series have IMHO been just as good and this continues in the same vain, but like I say it is very short.
If you can get it on a special offer, then I would highly recommend the game, however I certainly would not recommend at full or even half price.
Everything about this game was good bordering on excellent just a shame that the length of the game did not really justify it CE price tag, when it comes out as a SE and then on an offer, then I would highly recommend it.
I played this many years ago on another website and I thought I would relieve the experience with a possible view to purchase, however after an hour of playing I have decided the game.is not actually for me, it is fun for a while, feeding the little piggies and building the 'farms', but it would have been nice if there had been maybe a variety of games, or you didn't have to start from the beginning every time you failed to meet the 'food quota'. No whilst it was fun to relieve the nostalgia for a while I defiantly think that for me the piggies are for the 'oven'.
I downloaded this thinking at last I had found a PC version of aforementioned game, however it disappointed at the first hurdle. The game was very professor Laytonesque in that it had a lot of story and cut-screens before the game proper, the graphics were good as was the music and sound effects. The problem I had was that I couldn’t workout the first puzzle and looking online there was no walkthrough to help me get over the first hurdle. I have played many HO games and like the Professor Layton Series on the DS but this had be beat, I tried for around half the time of the free trial but to no avail, they were not really any clues to help.
Because of the above then I can’t really recommend this game, if however someone can master the first puzzle, then the game maybe for them, as I couldn’t then I am not really able to recommend the game as I have not really got the full flavour of the game.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Card & Board, Strategy, Brain Teaser, Time Management, Marble Popper, Puzzle
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
I have got many farm sims, such as the Farm Frenzy series, Farm Craft, Farm for your life amongst others. I mention this only to illustrate that I have a fair knowledge of the variants that this sub-genre offer. This game however seems to me to be very strange. It seems to me to be aimed at a younger person, who is perhaps starting out in this genre, as the introduction mentions an 'evil sports teacher' (I agree with the reviewer there though and can categorically state that in my humble opinion all sports teacher were 'evil'), I digress, the point I am making is that because it mentions a teacher then I am thinking that this is aimed at the younger market (though how someone as young as 18 or so can afford a farm, is I suppose one of those unanswered mysteries), the story therefore is a tad unrealistic but as with most non-HO games they seems to be the norm.
Storyline line and the fact that it is semi-unrealistic for an 18 (or so) year old child to own a farm, I will now point out other anomalies as I see them with regards to this game.
There is a neighbour who is your 'tutor' for the game detailing all the different menus etc, and highlighting your goals; this was all good, clear and concise.
Part of the game includes having to 'clean' the animals, feeding (obviously) and medicating if they are ill. This adds I suppose some realism to the game. At the start of the game you have amongst other things one hen, this hen is what Charlotte (the friendly neighbour tutor), uses to explain the basic mechanics of the game, so you learn how to clean and feed the hen. You are then given tasks to complete in order to get more 'kudos' and move up levels. A hen of course produces eggs which then you sell to gain money in order to purchase other livestock, buildings, food etc. This is where major problems arise, initially when working through the tutorials then there is no problem with not being able to sell the eggs, and you can sell the first batch. A tip here is that you need to click on the egg to actually ‘acquire it for sale’, I only found this through trial and error but I feel the tutorial should have better explained this. This though was for me just the start of the frustrations with the game. Others included:-
Not been given any help with the movement controls, granted if you are seasoned ‘simmer’ you will should intuitively know the controls, however if a first time newbie then a brief screen explaining the controls would have been a bonus, also this game makes use of different sounds, in that if there is a dirty patch to clean up then there will be a sound- byte for that, thus you need the sound turned up, if however you are deaf (as am I), then it is directional sound thus I sometimes struggled to focus exactly where the dirt patch was or where the animal was that wanted feeding, this coupled with the sluggish controls didn’t exactly make this ‘game’ a pleasure to play.
The fact that the different icons/menus were not that intuitive and if it is designed for a youngster, first timer then they would get very frustrated and quit the game almost straight away, given the 'lack of making sales' situation. I persevered as as I have already mentioned I am used to this genre so thought I may be able to 'work it out. I couldn't work out the 'selling' situation even though I had eggs, I could not sell them the only thing I managed to sell were some stray feathers.
Another issue was that the controls were sluggish which didn't help with the overall feel of the game and didn't make it in my opinion very interactive. These types of 'farm sims' when done well are really fun and interactive, even the cartoonesque ones such as the Farm Frenzy series, but because the controls were sluggish then this for me marred my overall enjoyment.
Charlotte and another neighbour (whose name escapes me no but was you typical 'billy bob' kind of farmer, use to start 'shouting' at you by saying that your hens were not clean or fed and threatened that they would be taken, 'fly' away if I did not look after them better, the problem with that was because the controls were sluggish, when you advanced the time and then back again it didn't always register, thus days were 'slipping by' to quickly as it were thus you couldn't look after them as well as was needed. You therefore had to try to control the ‘time’ as well as everything else thus again no fluidity within the game, this again then was another fairly major annoyance as Charlotte and ‘billy bob’ keep popping up when the game controls were not very intuitive added another frustration level to the game.
I know this is a long review, but I felt I needed to highlight all the ‘ills’ as I saw it, with regards to this game, I personally don’t feel that this game should actually have been realised given the errors within the game.
The game as I saw it was I feel aiming to the ‘first timers’ but given all the aforementioned problems this is not going to happen, also gamers who have played these types of games before I would still not recommend this game as given the fact you can’t sell your produce as well as all the other problems then in my view there clearly isn’t a game.
If the problems do get addressed (unlikely as it would mean starting from the ‘ground up’) then I would still only recommend the game, if you are desperate for another farming sim, or you had a code to use, saying that though if they did address the problems then they might be a decent game after all.
As the ‘game’ stands at the moment I cannot not recommend this game.