I bought this having enjoyed other games in the series but, sadly, it felt as though ERS Studios either rushed this out to meet a financial target and was unusually sloppy, or so complacent with past success that it was not as conscientious as previously. Most of all, there seemed to be inconsistent continuity - it was sometimes unclear how successful actions came about (I can guess, but it should be clear) and a few illogical jumps in the story as though this was a beta version - plus bad translations in some of the hidden object scenes. These included looking for "trail", for example, when "pawprint" was the relevant word - and a word for stethoscope which cannot be found in my dictionary. Time, I think, for ERS to write a story/game about the little man's background story and lay this series to rest, to generate new ideas instead of lazily relying on past winners.
Dying For Daylight must have the best conversations and sassiest, funniest heroine of all the dozens of games I have played - too many of these morph into each other in my memory but this is outstanding and unforgettable. Don't skip the conversations: they are witty and happily cynical. The game credits Charlaine Harris, creator of the Sookie Stackhouse vampire stories, in the title: it would be no surprise to learn that a bestselling novelist did indeed script these conversations. The opening song is great and the singing pigs are a joy. There were technical irritations such as interactions not working in a scene unless a separate scene is completed, including a few conversations having to be repeated before the inventory tool would interact. If it were not for these, I would have have given this 5 stars. I was disappointed that the 'ending' was a statement that we were only halfway through the adventure and had to wait for another game to be developed! But I do look forward to that second instalment... WHEN IS IT DUE????
I have to agree with Shapfell and Ndnd1: this is dreadful and yet just a few bits of consideration by the programmers could have made it brilliant. The graphics, especially inside the pyramid, are almost 3D and excellent, the characters well drawn and speech realistic. But the lack of hints or necessary explanation leaves you paralysedly frustrated. So, too, is the inability to stop the interminable talking on the mobile. And the seeming lack of a skip button when playing the first game (didn't get to others#, plus the lack of a reward when I won - what was the purpose of playing it? Arrows lead you forward in 8 rather than 4 directions so it can be easy to get lost, although I did seem to get back to where I wanted by instinct rather than memory. Also frustrating was that the cursor seemed permanently to be a magnifying glass which led to no actions when clicked - was this a glitch or not? It did turn white in some scenes and then initiated actions. There was also a hand to grab things. But the white magnifying glass and hand appeared only about 1/10th of the times #or less) than other games. Again, a glitch or not? No answers or guidance. The hint button appears on a mobile phone, but was inconvenient and useless. And the forced conversations on the mobile lost my will to live, certainly to play the game. Not worth the low price. Not worth it even though I used a free-game coupon. No wonder there was no trial version: I took that as a warning but was fooled by the high star count given by some reviewers.
This is the first game (of dozens) which has tempted me to write a review, mainly because I see lesser games have somehow undeservedly got the 5 stars which Stolen Runes deserves. The videos draw you in and dovetail beautifully with the excellent graphics - I had to stop many times just to admire settings and detail. The sound enhances the various different scenarios - and there are many. I prefer games such as this which have multiple settings/ worlds, travelled here through the portals of the missing runes. Hidden object scenes give useful tools and complement rather than distract from the storyline. This game could easily replace a film, but is far more worthwhile than hiring one as it gives far longer gameplay and engages your mind and imagination. There are three key people who could be the villain - nice twists. I was slightly disappointed with the CE Bonus Chapter ending but happy if it leads to a sequel. Also, the CE extra content does include all the games if you wish to replay them and become more expert.