Favorite Genre(s):Adventure, Arcade & Action, Card & Board, Hidden Object, Marble Popper, Match 3, Puzzle, Strategy, Word
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
I joined the Doctor Arcana elite and finished the game without any skips. Sound like no big deal, well it is. I'd say over half of the puzzles are standard fare that you may have some experience in. But, there are 3 or 4 that will put your mind and patience to the test. If you're not into challenging puzzles, this may not be for you. It's rather minimal in navigating around and the extra things to do are few and far apart. It's solving the puzzle(s) within each unlocked room that's the main event. There is the 'Skip' button so you're never stuck for long, but that's not the purpose of this game. The purpose is to make it through without skipping and be approved by Doctor Arcana as someone who braved through its sometimes torturous puzzle challenges. I'm serious, there's a circular maze, arrow grid and marble puzzle that to me nearly had me doing the 'Skip', but I didn't. When I finished and the game displayed my certificate, I wished others around me knew of the game so I could boast it proudly. The old-style, kind'a Castlevania looking atmosphere and music was refreshing for old-schoolers like myself.
Favorite Genre(s):Arcade & Action, Card & Board, Hidden Object, Marble Popper, Match 3, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I'm over 160 'hidden object' games and when something like this comes out, it's a refreshing delight. The visuals are crazy and wonderful, the story is superb, and the challenges are spot on. They're not difficult, it's the uniqueness of the world that requires thought in progressing through. And, it's not keys, oil for rusty objects, glue, or any of the usual lot for a change. The objects needed change from grey to color when your in a place one exists, so you'll comfortably walk through it without any frustration. Most h.o.s are multiples of various items which to me was nice for a change. Artifex Mundi have created a classic here and deserve the awards their getting.
Favorite Genre(s):Arcade & Action, Card & Board, Hidden Object, Marble Popper, Match 3, Time Management, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
3/ 5
Storyline
5/ 5
I blew through this game on the hardest mode, and ended very satisfied. The mini-challenges could have been more difficult and they did toss a couple that required me putting on my thinking cap, but generally they were very simple to accomplish. That's not a gripe however, as the game has other qualities to it. The story is intriguing, the atmosphere and art is great, and the game was fairly long. It's definitely one of the best I've played in recent memory and I was bummed when it ended. Highly recommended.
Favorite Genre(s):Arcade & Action, Brain Teaser, Card & Board, Hidden Object, Marble Popper, Match 3, Puzzle, Word
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
This game didn't have the dramatic effects like other new match-3 games. It was visually uninspiring. The game was solid with only 1 glitch in which I filled an entire column of one object and couldn't eliminate them except with a power-up. The gameplay was solid the rest of the time and well balanced difficulty on 'timed' mode. It seems one of the biggest challenges developers face is music whose repetitiveness doesn't get under your skin and they succeeded here. The songs are charming and comfortable, definitely with Japanese undertones. A solid 4-star game in my opinion.
I was on the limb whether to give this game 5 stars or 4, but after consideration, I settled on 4. Visually, the game was great. Some of the mini games and puzzles however were pretty ridiculous, not in their executions and originality but their requirements to complete. If you're into going for the 'Expert' level of playing, good luck. For example, there's a challenge where you have to find '50' skulls in a painting. That's right, '50' of them and some of them hardly looking like a skull. There were other similar challenges that I got so tired of looking and clicking, I had to opt for a lower challenge level and click the 'Hint' button and when it showed where the object is. I don't like having to do that just because I'm sick of glaring around an image for 15 minutes just to move on. 50's a bit much I feel. Some of the mini games and puzzles were equally frustrating in their own right, made way too complicated with vague instructions. I've played over 125 hos and this one gave me more trouble than most. I don't mind a challenge, as long as it's presented fairly. Some of these are way over-done, and put way too big a pause in the story line. It's like watching a show on television and suddenly having to sit through 10 commercials. It ruins the flow and mood of the story. There is the 'Skip' and 'Hint' functions, as well as a guide, so completing is guaranteed, I just hate having to use them and not due to my personal limitations. I'm a big fan of this development team and still recommend it.
For the price, you can't beat this new match-3 game. It's a lot of game for the money. The objects are big, the graphics and sounds are perfect, and the difficulty can be adjusted from invincible to challenging with a wonderful variety of moves and combinations. The game is smooth running & action-filled with very active and large visuals. It's easy on the eyes as well with the large themed graphics. I love it, big thumbs up! It has a slight retro-feel to it with the action and sound but with modern graphics.
Favorite Genre(s):Arcade & Action, Card & Board, Hidden Object, Marble Popper, Match 3, Puzzle, Strategy, Word
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
I'm new to this game and its predecessor. The number of mini games and puzzles delighted me. Many were boringly simple while others put up a good battle. The vague explanations irritated me at times as I'm one who tries to never skip, yet one was so confusing I had no choice. The music was nice, relaxing though fairly repetitive and the character voices were very muffled. I couldn't understand them enough to follow the story. All in all, I personally recommend this game if you like unique mini games / puzzles which they big-time abound in this game. Navigation was kind'of a pain also I might add.
Favorite Genre(s):Arcade & Action, Card & Board, Hidden Object, Marble Popper, Match 3, Puzzle, Word
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
This gorgeous, relaxing, and non-stress inducing game is exactly what my soul and spirit needed once completing a massive western game full of death, gunfights and tragedy. The developers of this 'Jewel Match' game series are master crafters. Relax to the ambient sights and sounds of nature, create your own paradise and play a fun, stress-free game along the way. The challenge level can be adjusted from timed, counted, to neither, the latter requiring no chance of failure. I chose the counted difficulty to give myself a little challenge but isn't rushed and so far have yet to use any of my lives. Peace and love, who can deny suck pleasures? A great game for our personal zens.
The little interactive things that change when I click it, but have no roles in the story, is a wonderful enhancement that I think other developers should implement more in their games. Even on hardest setting the puzzles were a breeze, sometimes giving clues when I didn't want them, though that's just a personal preference and doesn't demean this fun adventure that shouldn't be missed.