Okay, let me start this off by saying this review is based on the one hour trial. Secondly, let me state that I am not a huge time management game fan. For the most part, if you've played one, you've pretty much played them all from a gameplay standpoint.
Having said that, this game was not bad at all! The gameplay was typical of a time management game, with you having to gather resources and use them in typical fashion (fix bridges, fight monsters, build farms, etc). The graphics were nice with the exception of the story clips, where the mouse would leave streak trails all over the scene if moved. Not sure if that's on my computer's end or a glitch they didn't catch, but I thought it was worth mentioning. The sound was not annoying by any means, but it did not really stand out either.
It does have a relaxed mode and an expert mode, so you can choose what pace you want to play at. Once nice feature that I don't see in some time management games are various individual achievements you can earn. These include such things as "100 clicks on screen", "Use 3 servants at a single time", "Gather a resource after completing the objectives", and so forth. These achievements are then visibly noted on the game map with little characters and other icons. Also, for every step you complete with the gold level, you get a piece of some Greek Mythology Iconic structure, and each level has its own thing to build so that was kind of neat. Also, at the end of each level, there will apparently be a boss battle mini game. The first level faces you off against the Hydra.
Wrapping things up, I rather enjoyed this game and will think about using a freebie on it. The combination of Greek Mythology, earning achievements, and mini games makes this a very unique and fun time management. I would very highly recommend this to any fan of the genre, and would also recommend it to any fan of Greek Mythology like myself.
First off, I want to take a moment to say that I am NOT generally a fan of time management games. I tend to get very bored with them very quickly. Having said that, this game kept my interest through the entire demo and it has me strongly considering purchasing it.
First, let me address all the negative reviews saying they didn't understand what they were supposed to be doing or didn't know how to check what supplies they have; and I especially address the ones that complain that it takes too much food to gain mushrooms, nuts and berries. Okay, every time you receive a new quest, if you click on the quest it will tell you exactly what you have to do to complete it. Secondly, the second quest or so has you building a storage place... Well if you click on the storage place, it will tell you exactly how many of every item that you have collected including stone, wood, nuts, etc. I'm not sure why that's eluding a lot of the one star reviewers since its something you build right off the bat. As far as collecting food units costing too much food.... Ok, there are specific mentions of the mushroom taking 5 food units to collect. That is true, but you turn the mushroom into 10 units when you click to use it from inside your storage building! Hello... you spend 5 food units to get it but it gives you 10 when you use it, so there is nothing to complain about there. Basically, most of the complaints I've seen so far are just from people not taking the time to play the game.
Okay, onto the game itself... It has some nice graphics and actually has a pretty good little story going for it. You are searching for a hero who's gone missing when your plane is (apparently deliberately) knocked out of the sky and crashes. So you are basically finding supplies to heal your workers, finding parts to fix a jeep to go into town, and reclaim a machine that will help locate the super hero somehow. You build tents, kitchens, wells, and the usual build a village kind of items, but the kitchen is used to make tea and bread and new medical supplies which all apparently give some sort of power up to your workers or heal them. The only ones I've made so far is the tea (which speeds up workers) and the medical supplies which heal them. Having mentioned the tea, I will take a moment to say that the speed at which your workers build things is fairly slow. However, by clicking on them while they are working, you will have the option of spending an additional food unit to speed them up. Food can be replenished in the storage building by using mushrooms, berries, and nuts so you may not have great abundances of food, but you don't really have to worry about running out either (at least not during the first hour of play). You can also fight snakes which have life bars that decrease as your workers fight them which is kinda neat.
As a whole, this game is a little different than your average time management game which is a big plus for me. If you are willing to spend time to click on various things and items rather than just let some tutorial lead you by the hand, then this game seems like it will be a lot of fun. I am definitely planning on buying this one come double punch Monday. Don't let the negative reviews keep you from trying this game because you might find that, like myself, its not nearly as difficult to figure out, nor is it unfair in the amount of resources it requires to do or make things!
When I first came across Twilight City: Love as a Cure, I thought it would be a neat little game as I have enjoyed similar games such as Life Quest and its sequel. So, I decided to give the trial a chance and I'm really glad I did. It plays very similarly to the Life Quest games so there's no learning curve for those who have played the others.
The graphics are great overall with a nice gothic feel to them. The story behind the game is nice as well, with you playing a vampire who is desperately trying to become human again to be with the woman he loves. Like in Life Quest, you have to learn skills and build up attributes to get better jobs and more money so you can meet certain goals along the way such as updating your room's furnishings and your wardrobe, not to mention the really interesting vehicles and pets! However, there is no need to go to sleep at the end of every day, so there's no load time and goal update screens to wait on.
The game is fairly simple but still a lot of fun to play and took longer to finish than either Life Quest game did for me. There are spells to learn and mana & blood potions to drink to solve goals and regain vitality and spell energy. Each spell has a rune that needs to be drawn for casting and you can either do it automatically or draw it yourself from memory to save a lot of energy. Drawing it yourself gets a little tricky as you near the end of the game and sometimes you have to try several times as the game seems to want perfection by then.
All in all, this is a great little game that I spent a freebie on and I'm really glad I did! A fun strategy game for anyone to at least try.
I have played all of the Mystery Case Files and this is probably my favorite. The graphics are superb as is the audio choices for the game. The puzzles are challenging without being so aggravating that you want to give up. The storyline is one of the very best out there today. As far as supernatural ghost HOGs go, Ravenhearst may be the champ, but for all around creepy and disturbing, Dire Grove is the best game out there. This is a must have for any HOG or adventure game fan and i cannot recommend it highly enough. Do yourself a favor and at least check the demo out!