So, I'm probably going to go and make a more indepth review of this game at some point, but for now, you get to enjoy reading a short recap of my thoughts of the game.
The premise is simple: your girlfriend, soon to be fiance, was supposed to take a plane to meet you, but she never showed up. In your infinite wisdom, you end up taking a plane to a fictional city in Russia to try and find what happened to her. Afterwards, it's not just puzzles for the sake of puzzles, this plays like it would be a great adventure game like the old LucasArts days, because while you have to do things inconveniently, you're not expected to just click your mouse all day long, there's a rhyme and reason behind everything you do.
For example, you need to make a printing press piece at some point in the game for a guy who you just beat at in dominoes. Typically, you'd go around, clicking on things; here, you have to get a metal pan, find a mould, find a stove, put in the gas, get materials for the pan; i.e. things that are a few steps more complex than I expect from any adventure game, but are still welcome nonetheless.
The music is amazing, the art is generally pretty good. Sometimes, the game uses 3D, and it works generally well. When the game uses motion tweens, then it looks pretty cheap. The writing's clearly suffering from mistranslations, although they're not as bad as they could have been, and the voice acting is sadly, with American accents. For Russians, living in Russia. People in Russia may be bi- a lot of things, but bilingual, they are not. What is a nice touch though, is that most of the Russian text is translated to English when you hover over it, and what isn't is still accurate nonetheless. Artistically, it's colourful, but it nails the decrepit post-Soviet environments perfectly, and I enjoyed it. Same with the plot, it didn't feel needlessly contrived at any point, until...
The story has what I thought would have been a great ending, but then it hits you with the biggest cliche imaginable. I don't know why, either, this game would have been perfect if it didn't do it, and you can probably guess what the ending is just by reading the review. It's like calling a villain "The Evil One", it's that kind of bad. It wasn't even that obvious either, it just came out of left field and honestly, I thought it was going to go the way I was really hoping it would have. Use your imagination instead when you hit that point. The game overall is really short, I recorded my entire playthrough and it was only two and a half hours long.
Oh yeah, and this game is in 4:3. I don't know WHY, but it is. The game's fullscreen breaks the illusion if you're on an aspect ratio wider than 16:9, so set your resolution to 1920x1080 or something like that if you're on an ultrawide.
Okay, let's start with something simple here. This game is by no means a masterpiece, however the ratings here seem to have been made by people who don't understand how ratings work. I wouldn't change my review score even if there wasn't a universal hate of this game, but looking at this just upsets me.
Anyway, actual game review- SPACE HIDDEN OBJECT GAME. You crash on a planet, have to restore your ship to working order to find out whether the planet outside isn't extremely hostile with its atmosphere and environment, grab the necessary supplies and off you go trying to discover why is there an anomaly with the planet's gravitational pull making it be several times larger than it would be for a planet of that size. I'll be pretty quick with a simple pro/con list because I'm not extremely far into the game.
Pros: Amazing setting Good and fitting music Pretty good art You can feel that the developers pored their hearts and souls with this game
Cons: Becomes a pixel hunt at some points Your PDA/Pocket PC is not really helpful Tends to be confusing at times Translation isn't perfect, since there's a number of simple errors
And also there's a 4:3 aspect ratio, although that's just personal preference. Like for every other game, look for a gameplay video before you jump in and buy this and remember to make your own decisions.