I bought this for my husband primarily, who likes Match 3 and I thought it seemed fun and cute, but for some reason we both lost interest in it. It lacked that addictive quality and there were few rewards and upgrades or incentives that keep people playing. I was foolishly pulled in by the cute factor and the first hour was fun. The demo hour can be fun and interesting and then you buy the game and it occasionally goes downhill from there. This one gets challenging fast. The main downside is, you have to go back to the beginning of levels. Foe example, if you've played 15 levels of one section/chapter, and you fail level 15, you go right back down to Level 1 again. Good first impressions are not always sustainable. Disappointing.
Help Henri, a high-spirited baker with a penchant for pastries, arrange scrumptious ingredients into groups of three or more to make colorful confections.
It kept crashing on me, midgame, and therefore crashing the computer, so I decided to uninstall it, very disappointing, but I still liked the game. I think I got over half way through and I loved the graphics. The cream cakes, pastries and chocolate are mouthwateringly rendered and the characters are fun too. Game play is also good but there are no power ups as such, just time, quality or speed bonuses that you can start the level with. Obviously, if I'd have known it was going to crash all the time, I would never have bought it. It got progressively more difficult as it went on and some levels had to be played a few times, either because I lost the level or the game crashed. However, I always felt like I could progress in the game, so it had the right amount of challenge.
I bought it because I enjoy all the Fishdom games and the later Aquascapes hidden object game. In my opinion, it's certainly more suitable for intermediate to advanced players. It started off good and the graphics are fun and nice and clear. I like buying all the toys and decorations for the fish, in between levels, but the match 3 gets difficult really quickly. I would never have seen Level 158 without help from other family members. There are levels with oils spills and they take over the tiles. It's visually interesting but too challenging for me without power ups or any other help to get out of the level unscathed. I could change it to relaxed, but I'd still get stuck, and then I'd be stuck in that level forever. Oh well...
I got to over 1,000 levels on the HOS and about 110 on the actual game level. I got all the achievements but it came at a price, my sanity. Seriously, I thought it would drive me crazy. No-one was holding a gun to my head but I couldn't stop playing to see how far I could get. It seems to go on for infinity. When I finally quit, the relief was palpable. I like a clear finish to a game. I was looking for a clear finish and there isn't one. That said, I really enjoyed it and thought it was a great game. The hidden object scenes are so much fun, beautiful graphics and atmosphere. The fish in the aquarium are funny and cute too and I enjoyed buying all the toys and decorations for them, but I won't be playing it again, for a very long time. Perhaps never.
All quirky, unique, fun, hidden object scenes. 3 Chapters, about 30 scenes in all, with interesting easy puzzles and generally a smaller hidden HOS within each scene. Good atmosphere, ambience and environmental scenes. Quirky, creative, original scenes.
Lots of old school puzzly HOS in this HOPA. Good environmental sounds with a good atmosphere. Quick charge hints on HOS. Very linear. No getting lost or going back to old rooms. I thought the jellyfish room was weird and memorable. I enjoyed the room where you can play Gymnopedie No.1 on a gramophone, another memorable and quirky moment. A medium time wait for skip recharge on puzzles. I found the game a bit short.
They put a lot of work and effort into this game. I thought I was getting a HOG with lots of HOS but instead got something that plays like a movie and feels like an adventure game. Good voice overs. You can have some control over proceedings and dictate the pace to some extent. For instance, you can move on from a scene or stay in a scene, to totally immerse yourself in the game and click on characters to get mountain loads of dialogue. There is still a fair amount of dialogue and cut scenes to get through but unlike a lot of games nowadays, these cut scenes were interesting, riveting and atmospheric and not something innocuous that slaps you in the face occasionally, just for dramatic effect. Players either tend to feel like they're wading through dialogue or drinking it thirstily. This game is probably not suited for the former type of player. I usually don't like loads of dialogue and cut scenes but I will make an exception for this, as it kept my interest and was executed so well.
Intriguing, well paced storyline but disturbing subject matter. The gameplay was good and the HOS were nice and relaxing. Not that keen on the graphics and got stuck once early on and had to go to a walkthrough. I prefer games that show you where to go, as opposed to tell you where to go, as I have a bad sense of direction but otherwise a unique memorable game with lots of chapters.
I thought the pace and story were good but I got lost at times and got stuck at times and really got stuck once towards the end and had to use a walkthrough. There is a scene very close to the end which tells you there's nothing to do in the room, but there most definitely is! The trick is to sweep that cursor over every little area of the room until a magnifying glass appears and then you're home dry but it's such a silly little thing and I know it's quite an old game but it spoils the pace and breaks the mood having to come out and go to a walkthrough. The scenes were very simple and sparse and the graphics weren't that good. There is no direct hint system. It started off really promising but I sort of regretted buying it. On the plus side though, the pace of the story and the story itself was well executed. A good suspense was created. It was also relaxing, when not getting stuck or lost. There were a lot of nice HOS, which was what tempted me to buy. I also like the awards/trophies you can get in the game.
I played it three times because it is so much fun and not very taxing. Every scene was refreshingly different from the last and it's just hidden object scenes with very simple mini games in between, which can be skipped quickly if so desired. Fast charging hints on all HOS. I love the quirkiness of the game, all the strange objects in strange places!. The environmental sound effects and atmosphere is spot on in all scenes and it's mixed up so well, one minute you're watching a lively baseball game, the next minute it's white water rafting in the peaceful countryside.