Another "fractured fairytale" in a favorite series! This one involves a twist on one of Hans Christian Anderson's darkest tales and one of my least favorite ones, the Little Match Girl. There are several allusions to the original story, the best of which involves a doll sitting on a park bench surrounded by burnt-out matches that will escape people who've never read the story but tug at those who have. That said, this is an all-new story with the Girl now a magic-wielding villainess of sorts. And at the very end a nod to the original resolution (enough said, no spoilers here).
Pros: interesting plot if a bit convoluted. We play as The Detective once more, obviously well-known to several of the various characters, which is pretty amusing. Excellent graphics, smooth game play, a very necessary map. HO scenes are a bit repetitive but nicely laid out. Puzzles are quite good with some original twists, a little on the easy side but with two that require considerable ingenuity to figure out the rules and, unfortunately, with no help on that in sight. Generous amount of game play with chapter markers, including the bonus game.
Cons: the Match Girl's voice is one of those awful frequency-pushed adult voices that sounds for all the world like Alvin And The Chipmunks. For heaven's sake, hire youth voice actors! They need work too. Certain of the many interactions between her and The Detective were amusing, some simply painful. Volume control was a little uneven, especially with one of the monsters.
Overall, a nice offering in the series with plenty of play. Perhaps a little dark for juvenile players. I loved it.
I love this series - the player is a detective working for a Cardinal in maybe 17th century France? - but this one suffered from fragmented writing that looked as if it were put together from multiple authors with different ideas of where the story was supposed to go.
Pros: Graphics were fine for me, although I hear some complaints from others. Nice atmosphere, familiar music and voice acting was at least adequate. I like puzzles and so these did not seem too frequent. HO scenes fine but the ones in storyboard form got a little tedious.
Cons: Way too much exposition, both in text and especially in the all too frequent cut scenes that detracted from the game's pace. There was a nice little mystery here waiting to get out but the reveals were clumsy and obvious and worse, repetitive, and the characters never really appeared all that sympathetic. And, do we really need yet another world-threatening artifact whose principal use appears to be to save a failed relationship?
Overall, a bit of a disappointment because of the unrealized potential. Fine as a practice game but not really up to the series's standard.
I was fortunate enough to beta test this one and all I had to say at the time was "See if you can keep this up." And they did! Plot, graphics, atmosphere, and voice acting are all top-notch this time through. This series now has two definite winners.
Pros: Excellent writing - several nice reveals and some surprising not-so-nice ones. Male POV for a change but the female characters definitely drive the thing. Graphics are detailed and colorful without being overwhelming. Even the title page, with the girl hiding behind the tree, has enough motion to make it creepy. Nice mix of puzzles and HO scenes. A definite treat at the end of the bonus game - is all this real, or only a spooky story? Or both?
Cons: Not much variety in the HO scenes, mostly junkpile with certain objects only partly visible. Music spooky but a little repetitive. I can't decide whether it's creepy or just funny to be stalked by a giant bunny, but it was pretty good. These are very minor flaws.
Overall, five stars for this one. No spoilers, but there is a subtle moral ambivalence that makes the plot far more than the usual linear good-versus-evil pasteboard writing. Now I hope the devs can keep this up for another entry.
The latest entry in my favorite series is the densest puzzle game I've ever played. For puzzle fans such as myself, this one is close to nirvana. For others, not so much.
Pros: The usual sly references to period literature abound. The Victorian/Steampunk atmosphere in this game is appealing and if it's a little outlandish at times, it's supposed to be. First-rate voice acting including an excellent recurring role in Rufus. Nice reveals in the identities of two of the main characters. Aside from the technical sizzle it's a pretty good mystery. Plenty of play, very useful map.
Cons: The writing was properly labyrinthine for this genre but the frequency of the puzzles made me lose track of the flow of the plot. Uneven sound control made the music blast at unexpected times, especially toward the end. But what cost this entry a star were two key puzzles at the end which simply did not work - game mechanics failed in each, and the correct moves yielded no result. This is likely a QA issue too late in the game for the Beta testers to catch.
Overall, although I love this series and eagerly await another entry, this one fell short due to packing it a little too full. I don't recall ever making that complaint on a game before, which is a tribut to the Devs. It's a nice problem to have. I love the atmosphere in this series and would have preferred a little more of that if it cost me a few puzzles. But I still loved the game!
A very pleasant game, even for those who are getting tired of the sword-and-sorcery genre. The player's beloved brother turns out to be the rightful heir to a kingdom beset by usurpers, who frame the two for the murder of the King. Proving their innocence and regaining the throne are the objects of the game, and along the way there is a quest, a magic object, and considerable intrigue and skullduggery. Quite a bit of back-and-forth, but a very useful map takes the tedium out of it.
Pros: Wonderful ambient sound effects. The rain outside the stables was good, inside them with it coming down on the roof, really excellent, so good I regretted the loss of the chance to go back and savor them. Voice acting is quite good, graphics colorful, nice balance of HO scenes and mini-puzzles. The plot is necessarily fairy-tale but has a couple of neat twists.
Cons: A lot of back and forth, some silliness: are we really going to cut the reins on our transportation to pull down a branch? Not a lot of nuance in the characters - bad guys are really bad, good guys good. These are minor flaws.
Overall, an excellent stand-alone game. Congratulations to the Devs.
Three familiar faces in a new series with a spectacular start. For those complaining about nothing new, this is your chance!
Pros: Excellent graphics, good voice acting, and the writing truly shines. This is a mystery game in which the reveals are nicely spaced out and the player has to earn them. Character shifts make each segment slightly different.
Cons: Some really excellent potential is wasted on several of the mini-games due to inadequate or misleading instructions. For me this was the principal fault of this offering and detracted from the overall score.
Overall, a very encouraging start to what I hope is another fine series. Well done, Devs!
As the reviews suggest, you'll either love this one or hate it. The first attempt at a sort of rewind was the sub-par Dire Grove, Sacred Grove that recycled the scenes from DG but neither the plot nor the game quality. This one, though, this one goes way back to the beginning.
Pros: the art recaptures some of the sly humor of Prime Suspects and Madame Fate, and nearly all of the characters, especially Charles, benefit from the cartoon-ization. The writing does a better job of allusion than recapitulation, thank heaven, and Charles is wonderfully incompetent as a villain. Take the time to read the Diary and Charles' notes too - they're a hoot. Excellent voice acting, nostalgic music.
Cons: some of these come with the territory. The scenes are all necessarily in-jokes, and if you haven't played or don't remember the games 12 years back, you miss the reference.
The Retro: this too goes back to Prime Suspects - the game is heavily weighted to HO scenes and is timed, with not much of a break between scenes, giving the game a breathless character but little variety. Not much in the way of help, no progressive help for the door puzzles - this is what it was like in the beginning, and it can be a little tough with the clock ticking. It was a fun reminder but also a reminder of why certain things have been improved upon. I don't like racing through a beautifully-drawn scene, for example, it seems like an insult to the artists.
Overall, it is what it is, and despite the five stars I'm only giving it a conditional recommendation : if you like a lot of HO scenes and door puzzles, the humor, and the allusions to past games, you'll love this one. If not, it's likely to bore you to tears.
Another five-star review, and this one earned it. Yes, the hitchhiker trope isn't new, but this one is an excellent version with a very nice mystery wrapped around it. And, a bonus game worthy of the name.
Pros: nicely rendered graphics, cut scenes to the point and not overdone. Excellent voice acting - the Hitchhiker in particular manages to convey a hint of exasperation at her fate. Player character is a male POV with the ladies getting most of the action for a change, and that voice actor conveys a hint of innocence as well as heroism. Well done! Outstanding puzzles, some probably a bit too difficult for beginners.
Cons: none.
Writing: a strength. This one turns into a murder mystery with a couple of nice twists, and the full measure of the villain's villainy is revealed slowly and logically.
Overall, a great start to a new series. Looking forward to the next installment!
I truly am sorry to be finished with this brilliant game. This is pure puzzle joy, and some of them are pretty tough. The Help this time was a little more evocative than last, but as before you have to solve a puzzle to get to it. Surreal surroundings, great ambient sounds. Not just my game of the year nominee, but one of the best I've ever played. Not for a beginner, not for the impatient, but utterly delightful for everyone else.
I nearly missed this one the first time through, but I'm so glad I stumbled across it. I'm sure I read the synopsis and thought, "this sounds really dumb." It isn't, it's brilliant.
It is very challenging. Like Tiny Bang Story, one of my all-time favorites, it has nearly no information for the player and even movement has to be discovered. The inventory isn't in the standard place and even the Help screen requires a puzzle to be solved to see. That's pretty rough until you get the hang of it.
Pros: Charming other-world scenes, a magnifying glass that you use even when you know it isn't going to do you any good because when it does show you something it's always worth the effort. Excellent ambient sounds. Terrific puzzles everywhere.
Cons: none, except that the player is really, really on his or her own. This can be frustrating for some who might have been sucked in by the simple innocence of the plot and were expecting a much easier game.
Overall, fives all the way across and completely worth the effort. This one offered me days of play, and a feeling of accomplishment at the end that was reminiscent of the early days of gaming - dare I even invoke the holy name of Myst? Yes, like that. I loved it.