To start with the positive remarks: - this game will keep you playing for quite some time, new wings of this haunted house keep opening, which keeps it interesting. - The idea of a house growing on human fears is interesting too, though not quite new - The HOPs are well done, with some differences between them and nice twists - I would love a house like this! Without the evil thingie, of course.
What I don't like: - The acting is mostly abonimable. The dialogues are cut in pieces and continue if you say continue, but it's really quite lame. So the live acting is diminishing my enthusiasm instead of helping it. - The story goes on and on forever, beyond the point where I expect it to round up and finish. It is as if the developers were forcing longer gameplay, but the last part of playing is a bit hasty (for instance: rooms you only visit once to pick up a last item you need). In the middle: too much running to and fro. - Some scenes / places were slow because too much seemed to be happening (i.e. moving)
So - do I recommend it? Yes, it's fun enough, just as long as you don't take the story and the actors too seriously.
First, for those who haven't played much games yet, this game is all right, I think. But having seen better games, one must be disappointed.
The story itself is not so bad really, and I liked some of the gimmicks in the beginning (futuristic devices to help dissolve energy fields and stuff like that). The game is also long enough to enjoy your investment in it. But after a while, it all gets very predictable.... first, you need to go to the icy world and save all kinds of problems. Then... guess what? The world of fire... With flat, uninteresting characters yelling at you. Puzzles are sometimes insultingly easy and have been featured many, many times before.
And then the lack of logic. A sack needs to be ripped open, I have something sharp in my inventory, but nooooo, it really needs this specific item which I haven't found yet. OMG, here is this big monster / frightening warrior wanting to stop you - but both keep waiting patiently while you finish searching for the items you need, even if these items are hidden really NEXT to them. Sorry, but this is where this review really comes from... Please, ladies and gents developers, do not think we are stupid, just write something that makes sense.
Dreampath: Curse of the Swamps Collector's Edition
(54)
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
I started playing the demo and quit before the end of it. Here at Big Fish we have been, and still are spoiled with great, excitiing, complex games which I really enjoy.... so this one just was not good enough. The graphics are okay, but the pointer is not very interactive (it doesn´t react as precisely as I am used to in other games), the story comes in without any elegance or intelligence and then just races off, the logic of where to go next is so-so, the music is tedious. So no, I am not satisfied and I have deleted the game already.
I don't recommend this game.
+1point
1of1voted this as helpful.
Dreampath: Curse of the Swamps Collector's Edition
A mystical rain is turning everyone into frogs! It's up to you to find the cause of this wicked weather and save your loved ones.
Yes, this game receives 4 stars in spite of the title of my review. That is because I was very pleased with the graphics, the beautiful and numerous scenes and all the wonderful animals in this world. I loved wandering around in it, and the game was also long enough. There were morphing objects to be found, which was great fun. But the story, well, it was another heroine-with-a-heart-of-gold saving her world from a bad spirit/witch, and a stupid bad witch that was.... a toad walking on her hind legs. Then there was this whole bridge that I found and carried with me (??). These are just two examples.
Apart from these unlogical things that spoiled my fun, I absolutely loved this world. But last and not least: the bonus chapter was ridiculous. They seem to have been pushed to write a bonus chapter and this is the result. It happens more often and I would like to beg game developers to pay more attention to a bonus chapter, or just forget about it. It did not add any value to this CE.
Yet, I will recommend this game, because of its beauty.
Professor Ashmore, the same man who so kindly took you in and raised you as his own has been murdered. It’s up to you to find out why, but are you prepared for what truths may be uncovered?
The game itself is quite long, there is a lot to discover and do, and there are a lot of different scenes in this story. However, I kept thinking: where is the elegance here...? Gameplay is very straightforward, sometimes things that happen or items you find come out of just nowhere. The evil spirit is a bit of a disappointment, hanging there and barking hah-hah-hah but not really doing anything while you are able to just wander about until you have found something to defeat it.... So all in all, not bad really, but it could have been much better with quite some finetuning.
I played this game, finished it and was glad I did - I did not even bother to play the bonus game anymore. Why? Because it's tedious really. The story is not original, there are plenty(!) of places to discover and visit several (!!) times, so there is a lot of to and fro.
My major complaint is the lack of logic. 1. There are so may places with only one last thing to do there, that if you do find the key to this problem, you just can't remember which place it was again. 2. Some minigames were very vague to me - it was unclear what I had to do and especially: why I had to do that, and after several shots at it which didn't seem to be right but I could not figure out why it was wrong, I started skipping them. 3. AND: I hate it when a game tells me I cannot cut a tight rope with a sharp object that I do have in my inventory - for example, a spur - because it wants me to cut it with a knife or a pair of scissors that I haven't found yet. And that the next scene offers me something else to cut but hey, I used the scissors / knife already, and I seem to need to find another one...
Now if the characters were really intriguing, or the graphics were breathtaking, then it might be worth it all. Alas, it really isn't badly done, but just not very new or special.
For players who do like this kind of game: it is quite long. But not for me.
At last, a game with a romantic/personal story AND with some live people in it that is GOOD. I was actually a bit moved by the ending, and this story is written well, with the plot twist just coming at the right moment. The game itself is challenging and original, even though I can't really put my finger on why I feel like this. Switching between memory scenes and dreams, it kept suprising me, and there was nothing in it that I found really unbelievable or illogical.
So yes, beautiful game, kept me interested from start to finish!
The really original feature in this game is the double game play - switching from one character to another. The gameplay was just interesting enough to make me want to finish the game.
But the characters are very onedimensional, the graphics are a bit too blurry to my taste, and the story itself, well, oh, if you are very much into simple fairy tales you will enjoy this. The ending was really too sweet... yuck.
OMG. This is a SLOW game. There are endless conversations, all very 'sophisticated' but VERY boring, and the story unfolds so slowly that I tend to fall asleep. The story itself seems promising enough and the graphics are fine. So in spite of the negative reviews I decided to try it first before buying, and iI am happy I did. Did not finish the demo - this is not a good game. Like others already commented, it is also very onlogic. Finding your own things back at other places you have neber been to before? Just strolling in on a lady's card party and nobody even looking up while you investigate the very room they are sitting in? PLEASE.
Yes, it is quite a long game, which is a positive thing. The storyline was OK, although the two other characters were really not attributing much... they showed up sometimes to tell you they were so happy of all you had accomplished so far, but that was it. Both boy and girl behaved like silly damsels in distress and I would not have missed them if they had not been there. The old witch was also a bit overdone to my taste.
HOS's were nice, original here and there, with different search clues in one HOS, which I liked. The Lantern game, however, in which you have to connect some figures and which gets more complicated and sometimes annoying during the game disappointed me a little bit.
So yes, it's a nice game. But no, it's really not the strongest I have played. Do try it for yourselves.