OVERVIEW: Welcome to a fairy tale land full of magic, potions and purple trees! This is a beautifully illustrated game. This review is based on the quality of the game, not my personal preference. It should appeal to fairy tale game enthusiasts. It is an easy-breezy game which is also easy to navigate. With some adult assistance, this would be a great game for children. As in most games dealing with magic, you accumulate spells and potions to be used throughout the game. In the demo you receive a healing spell which is used consistently throughout the demo to heal people. It appears there will be more spells to collect throughout the game. There are morphing objects which are easy to locate. The collectibles are tokens which appear as blue wisps. This game is full of whimsy with mythical creatures and story based on treachery. As you traverse the game, enjoy a ride on a saddled chicken through a forest of purple trees.
THANKS, BOOLAT - NO HELPERS! From the demo it appears there are no helpers within this game. This game stands on its own merit without gimmicks. There are spells and potions; however, they are a logical addition to the game. I do like this game and I would have purchased it if had more activities and at least one challenging puzzle.
STORY: Apprentice wizard! Your mentor, Regis, Master Wizard and counsel to King Altus has been condemned to death for his attempt to murder the King! However, is he being framed for a crime he did not commit? Discover who is behind the assassination attempt. It is rumored that the king is under the influence of dark magic. The king is a widower with two sons. One of his sons, Valen, killed his brother and was banished by his father from the kingdom. Could Valen be behind this treachery? Locate the source of the treachery all while trying to save Rowena, the guardian of the forest – who is withering away.
HOP SCENES: It appears that there will be either more HOP scenes or an equal number of HOP scenes and puzzles. They are beautifully illustrated and creatively designed. There are quite a variety as well. The demo includes seven (7) scenes. Included is a FROG at the beginning of the game. There are storybook scenes in which you locate items listed in BOLD letters. There are couple of multiple-step ones as well. There is a rebus scene and a few mini-HOP scenes to locate a small amount of one item.
PUZZLES: The puzzles in the beginning are extremely easy. Toward the end of the demo, they were slightly harder, although I did not find any which were difficult. Included in the demo are a matching puzzle, moving tiles puzzle, a slider puzzle, a mathematical puzzle and a weights and balance puzzle. There is an amusing puzzle in which you ride a chicken through the kingdom all while avoiding obstacles in your path.
LEVELS: Casual, Normal, Expert, Custom Hints and Skips: 10 to 120 seconds
EXTRAS: Map is provided as you play the game Get glyphs to perform magical healing, 20 Achievements Collect 90 tokens There are 14 morphing flowers to collect Replay 21 Puzzles and 19 HOP scenes 9 Wallpapers, 18 Concept Art, Videos, Music
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) FROG. Collect pieces to construct an inventory item. There is a mini-puzzle in which you move books to restore an image created by the books. (B) Storybook. Locate items listed in BOLD letters. (C) Mini-HOP scene. Locate 7 sticks and twigs (D) Multiple step. (1) Matching. Match up gloves (2) List of items (E) Storybook. Locate items listed in BOLD YELLOW letters. (F) Mini-puzzle. Locate 7 pieces to open a chest. (G) Multiple step. (1) Locate 12 pearls and two obscure items in a pond scene. (2) Rebus clues.
PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult. A. Matching. Match up runes. Rating: 1 B. Moving tiles. Move colored tiles so that they end up on a space of the same color. C. Sequence puzzle. Click on runes on the outside of both sides of a shield, repositioning them so that they are in sequential order – matching the rune which is next to them. Rating: 1 D. Slider puzzle. Slide tiles up-and-down and right-and-left to restore a picture. Rating: 2 E. Weights and Balances puzzle. Distribute weights evenly by moving items of varying weights until the weight balance is equal on both sides. Rating: 2 F. Chicken race. Ride a chicken (I kid you not) and turn right or left according to arrows to arrive at a forest. G. Geometric puzzle. Switch mirrors to angle light to connect two sets of like colored crystals with each other. Rating: 2 H. Switch puzzle. Move tokens and swap them so that the two pairs of a tree match. Rating: 2
AMBUSHING THE KEEPER’S HORSE AND GALLOPING OUT OF THIS GAME
PostedNovember 15, 2017
sunnyglow
fromDing Dong Bell – AMAX fell in the well with this game. This game should have stayed in the land of the dead. I didn’t find anything to “pull” this game out and save it!
OVERVIEW: Judge for yourself! Shock! That is the best word to describe my reaction to this demo. Nothing in this game tipped the balance in favor of my purchasing it. The game could be better after the demo; however, the “snooze factor” within the demo did not entice me to purchase it. For me, this is the case of a fiasco snatched from the hands of Victory. This game had the potential to be another outstanding game this series, however, for me, it missed the mark.
There is one element I always loved about AMAX games – the graphics. In the past, no matter how poorly constructed the game, one could always enjoy the eye candy. Pretty princesses, handsome men, gorgeous scenery abound in most of this developer’s games. Not in this game! The graphics are blurry in many scenes and many are poorly illustrated! They seem dated as well. The story behind the premise of the game grabbed my interest. Despite its flaws, I would have purchased the game except for the game helper and endless amount of dialogue. It is not a bad game, it is just a poorly constructed one. This could be an outstanding game without the use of the two overused gimmicks. Sometimes, less is more! This game should appeal to those who love this series, those who love bronco-busting Wild West skeletons, high-pitched, freckled-faced damsels in distress or for the individual whose life hangs in the balance!
STORY: Arriving at your doorstep in the dead of night, your friend, Karen, a budding journalist, asking for help in story she is working on. Lights and noises are emanating from the cemetery along with a skeletal horseman, the Keeper of the Cemetery. Upon arrival, Karen is kidnapped, taken to the realm of the dead. You dive into this case by falling into a well, the portal to this world. You are greeted by Drake, a spirit trying to reconcile himself to his brother’s death. He blames himself for his brother’s death. However, what is the real story behind this brotherly duo? What is Dwayne hiding? You have a limited amount of time to solve the case, save Karen, and both of you leave the world of the dead or you both may be stuck there forever.
RIDDLE ME THIS: WHY DID AMAX ADD A RAVEN HELPER? “BE-CAWS” THEY “KAN”(SAS). Corny enough for you? I just bet AMAX picked up this “BIG old crow” from some Kansas corn field. Kansas corn fields seem to be the latest haunt for our developers nowadays. A murder of crows must have tagged along with Dorothy, Toto and all those other Kansans making their way to Emerald City (Seattle). They now have acting gigs in many BFG games. Our raven is used as the eyes and eyes for the Keeper of the Cemetery. I do believe the Keeper could have restored his sight. This helper raven is not needed, and for me, he detracts from the game
YOU WANT RICE OR NOODLES? Playing this demo made me hungry and created an intense desire for Chinese food. Pick A or B in this game – incessantly! Slowing down the pace of the game is the onslaught of choices of actions and dialogues. You must choose between two options in dialogue and actions to affect the outcome of the game. This is an excellent device which AMAX has used in other games; however, it overused in this game. The choice between options is key to the collectibles in the game. However, I found that pace slows down excessively by this device. I got tired of choosing between two dialogues and two actions repeatedly within the short demo.
HOP SCENES: There are only three (3) in the demo. Most of these involve locating a small number of one item. There is one scene which panoramic giving you a 3-dimensional view of the scene to locate dangerous beasts.
PUZZLES: There are only five (5) in the demo and they are easy. There is not a brain crusher in the bunch. However, it is difficult to assess the game with only five (5) puzzles. Three are physical puzzles involving hand/eye coordination. The other two are a very easy logic puzzle and a moving tiles puzzle which involves bells instead of tiles.
LEVELS: Casual, Advanced, Hard, Custom Hints and Skips: 10 to 90 seconds
EXTRAS: Map is given to you at the beginning of the game. 12 Achievements Replay 18 Puzzles and 17 HOP scenes Collect 50 Order Levels and 50 Chaos Levels – You are being judged on your behavior. Be good! 10 Wallpapers, 20 Concept Art, 9 Screensavers, Music, 19 Videos
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) Find 12 differences between two photos. Not listed as a puzzle but more puzzle-like than a HOP scene. (B) Locate 12 clock parts. (C) Locate 13 dangerous creatures. Panoramic view. Move the cursor to get a 360 view of the scene.
PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult A. Blind as a bat. Using a circle of light, traverse the scene clicking and picking off nasty bats you see. Rating: 1 B. A skull full of mush. Moving tiles puzzle. Pull down a series of 5 skulls onto a hole in the window within each one’s column. Moving one affects the others. Rating: 1 C. Did you get hit with an ugly stick Mr. Rabbit? Engage in a battle scene with an ugly skeletal rabbit. Follow a light on a diagram and when it turns green on a part of the rabbit’s body, click on the corresponding part of the rabbit. D. Darn lyin’ bird. Logic problem. Remedy a code to open the cage to a skeletal bird by reading two sentences and then changing the placement of tokens on the locked cage. E. Go fish. Obstacle course. Use a fishing line to get the key up the wall of the well while avoiding all obstacles in its path. Rating 1
OVERVIEW: All dressed up in his “penguin suit,” Uncle Aaron is ready to tie the knot with the future Aunt Una. You are invited to the wedding; however, your help is needed to help decorate for the wedding. Play a series of nonograms to get all those needed wedding supplies.
What a wonderful Monday surprise! A BIG THANK you to BFG for offering a game in one of my favorite genres. This is another excellent 5-star game from Match Gems. have played every game in the series and this game is designed exactly like the others.
I LOVE these games and Match Gems is one of the BEST developers for this type of game. This puzzle has many different names (AKA O’Ekaki, Griddlers, Paint-by-Numbers, Pic-a-Pix, Nonograms or whatever you call them); however, no matter the name, they are a fun puzzle game.
HOW TO PLAY: This is variety of a Sudoku puzzle. In this puzzle, create pictures by filling in squares in a grid. The grids in this game will vary in size. Each side of the grid will have numbers for each line of squares indicating the number of squares which are to be filled in for that row of squares. Squares are filled in where the squares intersect between the two sets of numbers on each side.
GAME FACTS:
• Levels: Casual and Advanced. • Colors: The game has up to six colored screens which can be switched at any time while playing the puzzle. • Autofill: There is autofill so you do not have to fill in the unused boxes. However, you can use your mouse to right click “X’s” for unused spaces. • Hints: Hints are given as you proceed and are based on the difficulty of the puzzle and how well you perform in solving the grid • Number of Levels and Puzzles: There are 100 puzzles – 20 levels with 5 puzzles per level in the game. • Aids: You have a pickax as an aid in the game • Awards: There are 3 trophies: a gold trophy for no mistakes, a silver trophy for 1 mistake, and a bronze trophy for two mistakes. If you make 3 mistakes, you must start the game over again. • Collectibles. When you complete one level of 5 puzzles, you receive decorations for the wedding.
I highly recommend this game if you like Sudoku games or any type of mathematical puzzle.
REVIEW BASED ON THE ENTIRE GAME – Time: 4 Hours 5 Chapters Plus a Bonus Chapter – Strategy Guide: 36 Pages
OVERVIEW: Can I get my money back? ¡Feliz Día de los Muertos! (Happy Day of the Dead!) - except for me! Yes, I purchased this game and then regretted it! Prepare for a game loosely based on an annual Mexican festival, held on November 2. I love Mexican culture and collect Day of the Dead artwork. I was excited to play this game! I purchased it based on the well-crafted demo. The graphics are incredibly beautiful and truly reflect the heritage of this country. However, after the demo, the mask came off and I soon found myself wondering where the wonderful game went. If I burn copal, is it possible, the spiritual essence of the game might return?
What happened to the promising start to this game? I guess it returned to the Underworld, because out popped one of the worst games I have played this year. The well-crafted puzzles left as did the beautifully constructed HOP scenes. The pace slowed down to a snail’s crawl. You collect the same signs as seen in other games. There are the usual morphing objects within the HOP scenes. You can replay puzzles and HOP scenes. Although it is a SHORT GAME, by the time the main game was finished, I was ready for it to be over.
¡CARAMBA! LOS GIMMICKOS: Did EIPIX go to a Mexican flea market in search of gimmicks? It appears EIPIX decided to throw in a new gimmick for almost every chapter. Throughout the game you use a special knife, the Xolotl knife which will be used to cut through the net cast by the Shadow Fishermen. This would be sufficient; however, EIPIX threw others into the mix. In one chapter you get a gimmicky mirror. Another chapter includes a talking skull. You also get a gimmicky hourglass to accompany you through the bonus chapter.
DIEGO THE TALKING SKULL HELPER. EIPIX has never had helpers within their games -until now. Throughout one whole chapter you get the services of Diego, a chatting skull with a horrible Spanish accent. He talks incessantly, and you will need to use him excessively throughout this chapter. By the end of the chapter I was searching for a sarape to stuff into his big bony mouth. He also makes a farewell appearance at the end of the main game.
BONUS GAME – In the bonus game, you will need to return the island of Alma back to its original state. That will be quite a job. I have not played the complete chapter, nor do I intend to do so. Upon site of a gimmicky hourglass used within this chapter, I declined Death’s offer.
STORY: What price would you pay to have your beloved returned to your life – or death? In this game you will discover love may come with a painful price, destroying everything in its path. Play Elena who has just lost her job and returned to Alma (soul in Spanish), an island off the coast of Mexico. She returns just as the festivities for Day of the Dead are beginning in her home town. However, something has gone awry as the veil between the worlds of the living and dead has been breached. Now, you, as Elena, must help La Muerta (Death) restore order. The Shadow Fishermen have been unleashed, destroying everything in their path. Be careful! Instead of a picnic in a cemetery (traditional for the holiday), you may end up as a tasty “taco pescado - grande” (big fish taco). If you do a good job Elena, you might end up in a new career as well.
HOP SCENES: There are fifteen (15) in the main game. Some are well-designed, and some are not. They are thematic using items associated with this holiday including an Aztec Calendar, calavera (skull), and Maya runes. Most are silhouette items and lists of items. There is one scene with rebus clues and, of course, what would an EIPIX game be without their signature HOP scene? Surprisingly there is only ONE Storybook scene. You can also play a Skipping Stones game in lieu of the scene.
PUZZLES: There are twenty-three (23) puzzles in the main game. The puzzles in the demo are creative. After the demo, they are poorly constructed. AGAIN, THERE IS A LACK OF ADEQUATE INSTRUCTIONS FOR SOME OF THE PUZZLES. There is also a Xolotl knife puzzle, which is used every time you must use the knife. Here is a sampling of puzzles from the game.
A. Xolotl Knife puzzle. This is a variation of a rope puzzle. You must maneuver tokens onto an underlying design so the tokens, ropes and underlying design intermesh. It increases in difficulty as you proceed in the game. B. Mexican Hat Dance! Sequence puzzle. Pick up and absorb a myriad of sombreros until only one sombrero remains. C. Ye old fence/gate puzzle. Using five lines, separate a rock into sections so that two different symbols are within each section. D. Physical puzzle. Using arrows center two dots so they center with dots of light within the scene. This puzzle was difficult to maneuver. Not well-designed. E. Physical puzzle. Move a lever up-and-down to create openings for a ball to move through freely. A waste of space! F. Snake charmer! Physical puzzle. Calm an ugly, scary snake by moving a token throughout a screen to calm it down? Poorly constructed puzzle. I had no idea what I was doing. I tried working with the token but gave up and skipped the puzzle. G. Logic Puzzle. Arrange tropical birds on perches according to given instructions. H. Is this the bridge to a better game? Tangram puzzle. Create a bridge by placing pieces of the bridge into the proper location so there are no gaps. I. Crossing the bridge to more of the same. Go across the completed bridge from the last puzzle by calculating your steps (from one to three steps) so you end up ending up at the end of the bridge with no final steps remaining.
LEVELS: Easy, Medium, Hard, Custom Hint: 10 to 120 seconds Skips: 10 to 400 seconds
EXTRAS: Map is provided as you play the game Replay 14 HOP scenes and 21 Puzzles 13 Achievements (Some with 3 parts) Collect 35 Signs. 11 Morphing objects (Within the HOP scenes) 8 Wallpapers, 4 Concept Art, Video, Music,
WELCOME TO GRAY FALLS - GO PAST THE SIGNPOST AND ENTER ONE OF THE BEST GAMES OF THE YEAR!
PostedNovember 9, 2017
sunnyglow
fromEver heard Billy Ocean’s theme song “Get Outta My Dreams, Get Into My Car?” This game’s theme song should be “Getta Outta Your Car, Get Into My Dreams”
REVIEW BASED ON THE ENTIRE GAME - Time: 4 Hours – Main Game 5 Chapters Plus a Bonus Chapter – Strategy Guide: 43 Pages
OVERVIEW: Welcome to one of the best games this year – a psychological thriller which is packed with incredible, creatively designed HOP scenes and puzzles. And although it is a puzzle-intense game, in my opinion, this game contains the BEST DESIGNED HOP SCENE THIS YEAR – a piece of creative genius! Elephant spent a great deal of effort in producing this little gem. The graphics contain surrealistic imagery of a nightmare world. However, the game is not dark as one might expect with a sci-fi/horror theme. The game presents a surrealistic creepy nightmare world with soft tones contrasted with garish colors!
This fast-paced game is frightening and thought-provoking as well. You will ask yourself, “This scenario of a futuristic world of science-gone-amuck could not possibly exist – or could it? You collect the same flowers as in all the “Surface” games. Some are well-hidden and do take some effort to locate. A secret room awaits you at the end of the game to trade in those flowers for 3 additional HOP scenes. You also collect figurines of the twelve (12) characters from the game. You also can replay some of the puzzles and HOP scenes. The game moves quickly from scene-to-scene. I LOVE this game and it was an automatic purchase for me! This is a must-have for those who love sci-fi horror.
MAIN STORY: Wake up Mom! Awaken to your own living nightmare! After experiencing a car crash near the abandoned town of Gray Falls, wake up to the horror that your precious six-year old daughter Maya is missing. Your worst fears will be realized as you enter a town which is not as abandoned as it may appear. Hidden beneath the façade of this town is the lair of a secret facility working on an experimental research project called “Project Dawn.” Unfortunately, your daughter has been lured and ensnared within its web. She has been led into the heart of the project by a lonely boy named Darren. You will need to work feverishly to locate your daughter and escape this futuristic “Village of the Damned.” As you traverse the town, be prepared to meet the ghosts within the town and enter their nightmares as well.
BONUS CHAPTER: I have not finished the bonus chapter. However, it is a prequel with a story reminiscent of the television series, “Under the Dome,” Gray Fall’s residents are also imprisoned under a dome and plot to escape the town. It is a long chapter and, to me, truly worth the additional price. From what I have played, it contains the same quality in puzzles and HOP scenes as in the main game.
HOP SCENES: There are fifteen (15) scenes in the main game. For once, I truly enjoyed playing HOP scenes. They are same ones we have in other games; however, their design puts them in a class of their own. A few of the scenes also contain mini-puzzles as well. Some of the more creative scenes include searching for runes on the many arms of a nurse in a panoramic setting. Another scene involves searching for items on two computer screens. In this scene you must flip back-and-forth between the scenes. There is also a FROG scene in which you locate pieces for a doll.
BEST HOP SCENE THIS YEAR! In a surreal scene, find yourself searching for items on a whirling diorama. The scene is a town which is slanted and 3-dimensional. First locate silhouette items whirling back-and-forth between the two scenes. Then place the items back into the scenes. Finally interact with the scene taking items from one scene and whirling back to place them within the other scene. Go back-and-forth searching for items, replacing them and interacting with the scene. There is also a mini-puzzle within this scene. Hopefully other developers will get inspiration from this creatively designed scene. PUZZLES: There are twenty-six puzzles within the main game. This is a puzzle-intense game. The puzzles vary in style and difficulty. They are thematic. Here are few of my favorites:
A. Poof! Where did my snacks go? Match-3 puzzle (variation). Remove all food tokens from a grid by connecting 2 or more like tokens next to each other. By clicking on one, all the others will be removed as well. 3X Increases in difficulty. I truly wanted to keep that popcorn! B. Me and My Shadow. Choose the animals associated with shadows on a wall. The shadows are formed by the shadows created by the positioning of mechanical hands. C. What a web we weave! Maze puzzle. Spiders beware. Create a maze for a spider to exit its web by connecting green dots upon the web. The clincher is that you must switch four segments of the web to create the path. D. Memories of my nightmare! Jigsaw puzzle. A tricky little puzzle which uses three syringes to manipulate pieces of a picture until they forge together. E. BEST PUZZLE OF THE GAME: Where is an a-maze-ing doctor when you need one? Maze puzzle. Guide a doctor through a maze picking up inventory items for use within the maze, all while trying to get to the exit. Your doctor will also meander back-and-forth within the long maze to interact with objects along its path. Find the doctor engaged in some death-defying activities such as flying on a hang glider or pushing clouds away to help her get through that maze. It Is a LONG puzzle and truly well-crafted.
LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips: 15 to 90 seconds
EXTRAS: Map is provided as you play the game 20 Achievements Collect the usual Surface flowers in 70 locations and 12 Morphing Character figurines Replay 15 HOP scenes and 11 Puzzles 10 Wallpapers, 10 Concept Art, Screensaver, Music, Secret Room
OVERVIEW: A BIG THANK YOU TO BFG! What a wonderful Monday surprise! Travel the world with a rich diversity of mosaic puzzles differing in colors and shapes. This developer is now the one to beat in the creation of these games. I LOVE this type of game and this one is well-crafted – truly exquisite! As you play each puzzle, you will add to your wisdom about the world. Every puzzle contains a small blurb about some aspect of the country you are visiting. Each level contains fifteen (15) puzzles which can be modified for your enjoyment.
Customize this game to your preference! This game provides some special features not available from other developers in this game genre. There are up to six colors used within the puzzle. There are also puzzles featuring different shapes and some allow you to switch the tiles as well. There are three levels of play with the ability to customize the game. The colors are vivid and the completed pictures are recognizable and well-defined. There is an ample supply of puzzles in all levels of difficulty. The grids vary as well.
This is a quality game which is a must have for all lovers of this type of puzzle. It is a steal at the listed price!
HOW TO PLAY: This is variety of a Sudoku puzzle. In this puzzle, create pictures by filling in squares in a grid. The grids in this game will vary in size. Each side of the grid will have numbers for each line of squares indicating the number of squares which are to be filled in for that row of squares. Squares are filled in where the squares intersect between the two sets of numbers on each side.
GAME FACTS:
• Levels: Casual, Normal, Expert, and Custom. • In the customized version you can choose between 30 to 120 seconds for the hint bar to refill and you can choose between 1 to 5 errors before you must restart the puzzles. • Choice between whether you cross off the numbers listed at the top and on the sides - either one-by-one or when a row is complete. • Colors: The game has up to six colored screens which can be switched at any time while playing the puzzle. • Puzzles vary by colors and shapes. There are puzzles which allow you to swap tiles. • Autofill: The computer will automatically fill in unused squares with X’s. • You get up to three stars per puzzle if you meet the requirements by finishing it without errors and within a specific time.
I highly recommend this game if you like Sudoku games or any type of mathematical puzzle.
OVERVIEW: Congratulations Ms. Douglas. Your “Dead Reckoning” novels have been recognized for literary excellence by Discipulus University. You are off to attend the award ceremony and get the coveted Lifetime Achievement Award for Literature. However, like Jessica Fletcher, the fictional TV detective, you cannot go anywhere without murder following you. This time, the former Head Master, Miles Goldstein, has been found murdered. There is a list of candidates who may have murdered him, including a few faculty members who covet getting this deceased Head Master’s job. Get ready for more sleuthing and more material for yet another novel. By the way, take some time to pick up that award as well!
This game is another cookie cutter game indicative of every other murder mystery game from this developer. The graphics are decent. The story is reminiscent of the “Murder She Wrote” television series. I would have purchased this game except for the time-consuming task of verifying evidence. You spend most of your time in a snail-paced search for evidence on suspects. After you are given statements concerning the suspects, you must search the scene for evidence to substantiate it. I grew weary of searching for this evidence. You collect signs and there are morphing objects within the HOP scenes. You can play a bubbleshooter game in lieu of the HOP scenes. This game may appeal to “Murder She Wrote” fans or those who love murder mystery novels or television shows. Playing both the beta and the demo was painful. Looks my weekend will be spend sleuthing for a decent game to play.
GET OUT THE CHISTMAS SLEIGH - MCF IS COMING TO TOWN. Making a list and checking it twice – ‘tis the season for the annual (let’s make that semi-annual now) BFG flagship game, “Mystery Case Files.” This upcoming flagship game for BFG should appear right before Thanksgiving and right before the Christmas rush. EIPIX announces this upcoming event within this game through a pinball machine puzzle. The voice of Alistair Dalimar from the Ravenhearst series of MCF games jeers at you as you play the puzzle. Of course, the Ravenhearst series with Alistair Dalimar was excellent, so it was amusing for me to listen to his voice echoing through that pinball machine. It also reminds me of a time when EIPIX produced outstanding games! Although it is blatant advertising, this is A GREAT PUZZLE and my favorite part of this rather boring game!
HOP SCENES: The scenes are reminiscent of those from all other EIPIX games. They are conventional lists of items, silhouette, and storybook scenes. You also view statements about each suspect in which you must find items within the scene which validate the statement. As stated, you can play a bubbleshooter game in lieu of the scenes.
PUZZLES: The puzzles are all easy in the demo except the pinball game. Other puzzles include a physical puzzle in which you use a hang glider to plot a path to arrive at the university. Again, there are INCOMPLETE PUZZLE DIRECTIONS FOR THIS PUZZLE! Another puzzle finds the player locating differences between two scenes within a newspaper. Whirl around the world in another cleverly produced sequence puzzle! Rotate a globe back-and-forth, clicking on attached world flags in the proper sequence. There is also a switch puzzle putting trophies in place and a tangram puzzle placing pieces into the proper location to create letters of the alphabet.
LEVELS: Freshman, Sophomore, Senior, Professor Hints: 10 to 120 seconds Skips: 10 to 400 seconds
EXTRAS: Map is provided as you play the game – it is uploaded to your phone 23 Achievements Replay 10 HOP scenes and 19 Puzzles Collect 37 Hidden Signs 9 Morphing objects within the HOP scenes 8 Wallpapers, 4 Concept Art, Screensavers, Music, Souvenir Room
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: There is a bubbleshooter game to play in lieu of the scenes. (A) Silhouette. (B) Storybook. Locate items listed in BOLD letters. (C) List of items. – Match two items related in some way to the item mentioned. (D) Find physical signs for 3 observations given to you (E) Locate 3 clues on a table (F) Locate 3 pieces of evidence on a corpse, then, locate 3 pieces of evidence in the crime scene. (G) Locate 3 pieces of evidence on a corpse
PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult A. Map puzzle. Using your phone, map a route for a hang glider to reach the university. Rotate tiles to create the path, avoiding wind currents. Rating 1. B. Find the differences. Locate differences between two pictures in a newspaper. Rating: 1 C. Maze puzzle. Guide a key through a grid so that it opens all locks within it and does not retrace its steps. 2X Rating: 1 D. Sequence puzzle. Click on flags of the world in the correct sequence until all are green. You must whirl a globe around the locate the flags. Rating: 1 E. The Dalimar Pinball machine of family strife! Mathematical puzzle. Angle bumpers in a pinball machine so that the ball ends up in at a specific hole within the machine. Guide balls in a pinball while listening to voices from the Alistair Dalimar from MCF fame taunt you. Ravens appear when you win. Rating: 3 F. Switch puzzle. Switch trophies so that they are in the proper location Rating: 1 G. Tangram puzzle. Place pieces into a letter grid so that all pieces are used, and each letter is filled with tangrams. Rating: 2
fromThis bride and groom are perfect for the reality show “Shedding for the Wedding.” Instead of losing a few pounds, our groom Leo needs to tidy up the castle and shed the “hair” from the “hairy beast.”
OVERVIEW: Is your favorite Disney delight “Beauty and the Beast?” Then, you will love this game! All decked out in hearts, roses, and love eternal, this game is ready to march down the aisle of romantic fantasy gaming! Play Kate Petite, off to see your cousin Leo as he weds doting Beatrix. High within their castle sprinkled with love and pixie dust, you soon discover that all is not well for Prince Charming and his dear doe-eyed bride. A beast has entered the castle and imprisoned all the guests within it. You are the last guest to arrive! With everyone within the castle now enchanted by the beast, you are the only one who can save the castle and cousin Leo. Hurry! Everyone is waiting to get a piece of the wedding cake! Oh! I almost forgot - Get prepared for a surprise ending at the end of the demo!
This is a fantasy-delight which should appeal to those who love fairy tales and believe in love eternal. This is one which children would enjoy playing as well. It is an easy-breezy game with easy puzzles and standard HOP scenes. The graphics are beautiful. The story is somewhat creative in its presentation. I did not purchase this game, so I have no idea if it is long, short or if the game is better after the demo. I don’t usually purchase fairy tale games unless they are exceptional. I found the demo somewhat boring to play; however, if you prefer this genre of game, I do believe you will love it!
NO MAGIC SPARKLE! As stated, there was no fairy dust to enchant me to purchase this game. I try to adjudicate a game by its quality, if possible. This game is NOT as good as fairy tale games from other developers. However, although it does have its faults, it is decent. However, to me, this game does NOT merit 5 stars. The HOP scenes lack creative design. In the demo, most are noninteractive boring lists of items. The puzzles are rehashed ones seen many times before in other games.
MIRROR, MIRROR ON MY INVENTORY BAR. You get a gimmicky mirror who speaks to you after it has been recharged by a magic crystal. It will give you some information you need to know to proceed in the game.
HOP SCENES. I found them very disappointing. They lack creativity, and most are standard lists of items. There is some interactivity in one of them. In the demo there is a storybook scene in which the items to be located surround the page of a storybook.
PUZZLES: The puzzles are all easy. There is not one puzzle to stump the newlyweds’ guests. Ooh and Ah! - There is a logic problem with “cutesy” BIG EYED baby animals which must be placed within the grid so that only one of each animal appears in a row or column. This is an old chestnut which has been around for some time; however, our developer made it cute and adorable. There is a switch puzzle to restore the pictures of the bride and groom. There is also another switch puzzle to restore the animal faces of seven (7) tokens. Finally, it is hearts and flowers for you as you match up some frozen roses with each other.
FAVORITE PUZZLE: There is a Match-3 game with three parts in which the player must connect like tokens and remove them from the grid so that none remain. This is the only puzzle which I enjoyed in the game.
LEVELS: Casual, Advanced, Expert, Custom Hints: 10 to 180 seconds Skips: 10 to 320 seconds
EXTRAS: Map is given to you as you play the game. Replay 11 puzzles and unknown amount of HOP scenes 24 Achievements Collect 68 owls and morphing objects (unknown number) 10 Wallpapers, 10 Concept Art, 4 Screensavers
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) List of items (B) Storybook scene. Choose among items surrounding the book which fit the description indicated in the book. (C) Locate 13 living things (D) List of items. (E) Multiple step. (1) List of items (2) Search only for numbers within a wall with many other items.
PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult A. You look beastly! Switch puzzle. Switch pieces of 7 tokens to restore them to the animal face on the token. The picture of the animal Is next to the token it represents. Rating: 2 B. Hearts and flowers! Matching puzzle. Find the matching roses and remove them. Rating: 1 C. Nothing will break us apart! Switch puzzle. Restore two pictures of ye bride and groom by switching pieces back-and-forth between the two pictures. D. Remove them all! Match-3 Puzzle. Remove all tokens from the grid by connecting 3 or more like tokens to remove them. 3X Rating: 2 E. You are just so adorable, cutie pie! Logic problem. In a 5 x 5 grid, place 25 animals in the grid so that no two are in the same row or column. Rating: 1 or 2 depending if you have played this game before. For me, years!
OVERVIEW: H.E.L.P.! After an earthquake in Turkey, two fellow archaeologists have discovered the palace of King Mithridates. However, they have disappeared! You and your cohort are off to locate these two fellow operatives. However, upon arrival, you discover both have been poisoned and it will be a race for you to discover the antidote. King Mithridates was an expert in poisons, so the recipe for this antidote is somewhere within this palace. Race against time because not only must you save your fellow members, the poison from this palace has found its way into the water supply of the surrounding community. You have only five (5) days to stop the poison from destroying the water supply!
H.E.L.P.! Get me out of this game! Do I care if half of Turkey has contaminated water? Not after playing the demo for this game! This game is one of the most boring games I have played this year. It may not be after the demo, but I don’t want to purchase it to find out. This game may appeal to history buffs or those who like Indiana Jones type fiction. However, for me, the gameplay drags at a snail’s pace. My question is – how can any developer take a riveting story such as this one and create a game which puts the player to sleep?
I must admit, however, half way through the demo, the pace does pick up a little. Like all those intrepid investigators from H.E.L.P., should I venture further into this game and break down and purchase it? Not me! I am not that brave because, if this game is like other games from this developer, the game is not as good after the demo. EIPIX is known to put all their goodies in the demo.
Still interested in playing? Here are more facts to add to those “fact cards.” The graphics display high-tech graphics as usual for this game series. You collect fact cards giving factual historical tidbits about this king and his kingdom. There are also morphing objects within the HOP scenes and you collect signs as well.
I’VE GROWN ACCUSTOMED TO YOUR FACE! Is it déjà vu? Do you have the sneaky feeling you have seen the faces of those characters before? Well, glory be – you have! The same actors are in every one of their games. Please, EIPIX, find some new actors or even better - use your imagination to draw new characters for your games.
FINAL CUT: It may be that this game is coming out at the wrong time of the year. After playing so many fantastic games lately dealing with Halloween, I have no desire to play this one, even with the more difficult puzzles.
HOP SCENES: I am not impressed with the HOP scenes. In the demo they are primarily lists of items. There is one multiple-step on which does include a scene utilizing rebus clues. There is not even a game to play in lieu of the scenes. These nondescript scenes just add to the slow pace of the game.
PUZZLES: There are some difficult puzzles within this game. Again, some of the directions are missing satisfactory explanation of what to do within the puzzle. However, as a puzzle fan, I was happy to play the two brain crushers in the demo. Most of the puzzles are easy, however. There is a physical puzzle in which you cross a mountain pass via rope. When your vision becomes blurry, you must align tokens to sharpen the image within the scene. There are also a simplistic rotating rings puzzle and an easy maze puzzle leading a marble to the center of the maze. There are two difficult logic problems. In one you must maneuver bear claws through a series of paths which change direction. Figuring out how to maneuver those paths is tricky. In the other you must move a sun by swinging it from one location to another turning off blue lights as you proceed. You will need to spend some time on the two logic problems.
INCOMPLETE DIRECTIONS FOR PUZZLES: Am I a voice crying in the desert? Hello EIPIX! Again, EIPIX does not provide adequate directions for the challenging puzzles within their games. Challenging puzzles require more direction than easier ones. I figured them out; however, it would it would have been nice to have been given a little more direction.
IS THERE AN ANTIDOTE TO BORING GAMES? EIPIX needs to develop an antidote for the recent production of mediocre games. What once was a pillar of a gaming empire, this developer is declining in the quality. They need to up the pace within their games.
LEVELS: Explorer, Adventurer, H.E.L.P. Operative, Custom Hints: 10 to 120 seconds Skips: 10 to 400 seconds
EXTRAS: Map is provided as you play the game 13 Achievements – Some with 3 sections Collect Fact cards giving history about this site and 37 signs Replay 15 HOP scenes and 17 puzzles 15 Morphing objects (Within HOP scenes) 8 Wallpapers, 4 Concept Art, Music, Souvenir Room
HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE
HOP SCENES: (A) List of items (B) List of items (C) Multiple step. (1) Locate 12 of one item – lions (2) Rebus items. (D) List of items.
PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult A. Physical puzzle. Glide along a rope to make you way across a chasm. You will experience double vision. Maneuver one to two tokens to restore your vision back to normal. 2X Rating: 1 B. Switch puzzle. Switch four mosaics into proper sequence to tell a story. Rating: 1 C. Rotating rings puzzle. Rotate rings on a column until they spell the Greek word for lion. Rating: 1 D. Maze/strategy puzzle. Maneuver two bear paws in a maze so they reach a space at the bottom which has them interconnected with each other. You can only maneuver one of the paws which moves the other as well. You must go back and forth and up and down on the paths provided. Rating: 3 E. Maze puzzle. Lead an amphora to the middle of a maze. You must pick up two other items before reaching the center. Rating: 1 F. Logic problem. Move a sun through a maze of traps and devices to its destination - out of a door. Rating: 3
ANOTHER “SPOOKTACULAR” GAME FOR THE HALLOWEEN SEASON
PostedOctober 25, 2017
sunnyglow
fromIs this family related to the Dalimar family? Are Alistair and Charles and those crazy twins, Charlotte and Gwendolyn, hiding somewhere in this "family tree?"
REVIEW BASED ON THE ENTIRE GAME: Game Play Time: 5 Hours 6 Chapters Plus a Bonus Chapter: Strategy Guide: 44 Pages
OVERVIEW: Seems like old times, doesn’t it Rick? It is a cold “blast from the past” as you return to memories and old haunts from the 1980’s. Return to an abandoned house you and your sister Dana visited as a child. Now your sister Dana is suffering from an illness, the same illness that affected your mother. Lying in her bed, your sister murmurs something about this house. She is seemingly being affected by events which happened at that house. You are off to the city of Portland to investigate what elements of this house could be affecting your sister. This house is chuck full of ghosts from the Wantley family who were murdered within this home. Learn about the ghosts, Alleta, her twin sons, and her philandering husband, Garth. What happened in that “home, less-than-sweet home,” to cause it to become haunted by its former inhabitants? Get prepared for more twist and turns and a surprise ending in this game! The ending may haunt you for years – well maybe not – but it is still a little unsettling!
Boo! to you from Daily Magic. What a great game! This game is LONG with many activities. The game is BETTER AFTER THE DEMO! The HOP scenes are rather blasé; however, the FORTY-FIVE (45) puzzles become more difficult within the game. There are also instances of puzzle-like activities which are not identified as such. Many of these are creatively designed. This is a wonderful creepy frightfest for the Halloween season. The story is well-written. Whoever writes the gaming scripts for this developer is excellent! The graphics are perfectly created to put a chill down your spine. You collect coins to purchase arcade games. Search for morphing objects – jigsaw pieces for puzzles to be played after the game. Is this the last chance to stock up on those Halloween gaming goodies? It may be. I purchased this game knowing this is probably the last one for the Halloween season.
CASUAL VERSUS HARD PUZZLES: Toward the end of the main game, you get a few puzzles with the choice between playing them in a casual or hard mode. I hope this developer will continue down this path. This makes the game more enjoyable for those of us who want some challenging puzzles.
THE GHOSTS OF INVISIBLE OBJECTS: We have yet another game in which we must search for items invisible to the naked eye. (I guess all the developers got the memo that “invisible items” are now the new WOW factor in HOP games along with runes!) We have another gimmicky device to locate objects not visible to the naked eye. This time you use the camera on your cell phone to see those items. This is another great developer who should throw out all the gimmicks in their games. You will use your phone excessively in this game - in BOTH the HOP scenes and puzzles as well.
BONUS GAME – HALLOWEEN EYE CANDY: Find yourself in Vermont with a group from the reality show, “Paranormal Hunters.” Investigate another haunted abode to flesh out the history of the main game's haunted house. I am not finished with this bonus section; however, it is a long chapter filled with more great puzzles and HOP scenes! Zane, your guide in this chapter, is very handsome – so you won’t want to miss this Halloween eye candy!
HOP SCENES: The main game has twenty (20) scenes. The HOP scenes are somewhat of a disappointment to me. They are the same generic ones we experience in other games. Most of the scenes are lists of items. There are storybook scenes in which you either look for items listed in highlighted letters or silhouette scenes, both relating to the rather long story about the family in question. There is one unique scene which features a bookcase with emblems along the sides. These items are to be located within the books. Pull out books and interact with the scenes within the books to get those items. Nicely done! However, this is the ONLY scene which I felt was creative.
PUZZLES: “MAN – THAT’S A LOTTA PUZZLES! There are forty-five (45) puzzles in the main game! The puzzles are easy in the demo; however, they become more difficult afterward. There are so many I will only list those which give some indication of the types of puzzles within the game. You will have puzzles which are more like HOP scenes than puzzles.
A. Matching puzzle. Match up pairs of tokens on a rotating circle. After matching two pairs, the circle will rotate to mix up the tokens. B. Sock it to the ghost! Bullseye. Face some target practice as you try to hit crates being thrown by a ghost before they hit you. Try to hit that ghost to stop his onslaught. C. Switch puzzle. Switch tiles to restore a picture. Only one-half of the puzzle will be lit at a time. D. Con-‘fuse’-d! Connection puzzle. Move four sets of fuses to connect with wires using arrows at the bottom of the screen. E. My brain is out of focus. Tricky puzzle. Use an updated camera with four dials to change the size of the objects but also their positioning in a photograph. Adjust the dials until the items fit perfectly into the photo. F. Ye old book switch puzzle. Switch books to restore an image created by placing them in the proper place and click on disks under the books to match up with highlighted images on the books. G. Maze puzzle. On a wheel, rotate 7 tokens, choosing the correct winding path to lead it to its silhouette. H. Phone puzzle. Using you phone search for 5 hidden ghosts within the scene. (You will use your phone for many of this type of puzzle throughout the game. I. I wish I could “switch” my crazy family! Switch puzzle. Switch pieces within two separate grids to restore two family pictures J. You bug me! Physical puzzle. Using your cursor, direct nasty bugs into a container. K. Stop bugging me! Logic problem. Multiple step. (1) On a “bug” poster, move bugs so they match up with the descriptions given. (2) Perform the mathematical problems to get the code to open a lock. L. Follow directions puzzle. Antidote puzzle. Create an antidote to a poison by following directions given. M. My Crazy Family Tree. Switch puzzle. Switch members in a family tree so they are in the correct location. N. Checkers puzzle. Jump over thistles until only one remains. O. Simon Says puzzle. Casual vs. hard. Follow the sequence. Click on flasks according to a given sequence until only one remains. 3X
LEVELS: Casual, Advanced, Hard, Custom Hints and Skips: 5 to 300 seconds
EXTRAS: Map is provided as you play the game 17 Achievements Your mobile phone which provides a means to locate those hidden objects not visible to the naked eye. Collect coins to purchase arcade games 72 Morphing objects (jigsaw puzzle pieces for 6 puzzles) 14 Wallpaper, 24 Concept Art, Music