This, as well as others of this series, would be a terrific game, if only there were a moves option Why? For me, and perhaps others, a moves option allows for a bit of thinking to beat the level. Without it, "relaxed mode" offers no challenge and timed mode means rushing ( hardly a way to pleasantly pass time). As always, no moves means no purchase! PS: my overall rating is specific to the lack of a moves option. Those who prefer timed or relaxed modes will find it worth their time
Finally, a new Jewel Match! This time we're in Camelot with some of the same great elements of the previous two origin games (especially a moves option) and interesting additional facets consistent with the theme. Moving the knight around the board to the sword in the stone gives the game an additional boost. Also, as always, the developers are quite generous with the length of game play. I now buy this developer's Match 3 games without the free trial and am never disappointed. For me, this is a game that is challenging (I play at the extreme difficulty level) and relaxing (the music is really pleasant). It's always a happy day when I open Big Fish and see a new Jewel Match!
I liked this game. It's enjoyable BUT no moves option, no sale. The problem for me is that the relaxed option has no competitive point and its timed alternative simply adds stress to what should be a pleasant experience. The moves option, however, is relaxing while providing the possibility for applying strategies. Developers, please...a moves option! I will, however, recommend this game, as it has many merits and others may not mind the lack of an alternative to timed and relaxed modes
I really wanted to buy this game. But I'll add my voice to what seems an ignored request: No moves option, no sale for me. Not just this game, any game.
I have all the Jewel Match 3 games and play them over and over, but none equal this one for a challenging yet fun experience. First, I play at the insane level in moves mode, which requires more than just swiping pieces around and ups the satisfaction quotient. I really have to assess the board and think through next moves. However, the developers are generous with power-aides, so while challenging, I don't find the game overly difficult, especially as the help function is clear with regard to what aides are available and how to use them. Also, I very much appreciate the soothing music, which matches the theme perfectly. In addition, given the large board and pieces, the game is easy on the eyes. For fun and a bit of a test, this game checks all the boxes.
Something seems a tad off. I have and play often all the Jewel Match games and always in the advanced difficulty mode. This one, however, is really very easy even in the insane mode. Extra wild clusters keep popping up, making matches super easy. Also too many column clearing and four/five star bursts I usually finish with 15-30 moves left. I'm only on the tenth level so hopefully it will become more challenging. later in the game. Still, it is fun and Jewel match remains my favorite series of match 3 games.
This is a good, relaxing game. Other reviews have gone over the highlights---and there are many! But I really would have liked a magnifier. Aging eyes need help, especially when scenes get "fuzzed-up". Aside from that, I am thoroughly enjoying this game.