Favorite Genre(s):Hidden Object, Match 3, Marble Popper
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
3/ 5
Too many recent games have been long on puzzle and dialog and short on hidden object. If only there were an option to switch from puzzles to mahjong, I'd love it. IN any case, lovely graphics here, with an internal logic that keeps me intrigued despite the played out story line.
I recommend this game!
+23points
36of49voted this as helpful.
Sable Maze: Forbidden Garden Collector's Edition
Your parents always told you to stay away from the mysterious maze behind their house…. and you’re about to find out why.
Favorite Genre(s):Hidden Object, Match 3, Marble Popper
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
The things that annoyed me in the first two in this series were enough to turn me off in this game. It's not just that the help graphics are microminuscule when you click them, it's the lag when you click to return them to small so you can leave. It's that HOG's are few and far between, and you have to find each item and use it in a specific order. This is not an HOG, this is real life. Bah. Games are for escape, not for reminding me that I must clean the entire kitchen before making supper.
Favorite Genre(s):Hidden Object, Match 3, Marble Popper
Fun Factor
1/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
1/ 5
I don't like the characters, which makes me not want to save them.Ooh, evil dark thing from beyond the mirror grabs a daughter. Minigames barely tolerable, although they are not the same old thing of twisty bits that twist when they feel like it. On occasion, the interface seems not to works, such as when placing a rope to get Pierre from a chasm. When a minigame occurred, I abandoned Pierre. I am not the right market for this game.
I don't recommend this game.
+7points
12of17voted this as helpful.
Ominous Objects: Family Portrait Collector's Edition
A father returns home to find his children missing - all but one, who refuses to say a word...
Favorite Genre(s):Hidden Object, Match 3, Marble Popper
Ho hum, missing chidren. Eek, dark cloud and morphing portraits. Only the cat is lifelike. HO's are minigames. Ugh. Double Ugh. Minigames can usually be skipped, but not these. As HO's they are not challenging. What IS challenging is figuring out what the developer wants me to do with the objects. I don't like it.
Real estate agent Angie Dee must get her first home ready for sale. Explore, solve puzzles and clean cobwebs to unravel the house’s mystery in this amusing adventure.
Favorite Genre(s):Hidden Object, Marble Popper, Match 3
Fun Factor
1/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
AS usual, you have to find a way into a house .As usual, the first hidden objects are tossed around the exterior, but this is not a mansion. It is a pokey little house. YOu acquire keys, a bobby pin and a hammer.
Once inside the house, you are almost beaned by a falling ceiling. This is where the game lost me. Instead of doing anything, the character calls her boss and looks in the mirror. The asides with the boss are done on a cell phone. Bah.
Early reviews were so positive that I downloaded this, only to find that it is one of those where you need the hands of a safecracker in positioning your cursor, I've played enough games that worked well that I will no longer put up with cranky cursor games. I was in and out in 4 minutes.
I like elephants. I do not like dill-brained females who dress up in cocktail dresses and 4-inch heels to take their daughters walking through parks. The dialogue is superfluous, distracting and annoying. I resent having to construct a fishing rod, play a stupid fishing game a la Goldminer, just to find a key. If the kid is in the castle, why are we standing below the stairs whining? Too much dim female, too little elephant. I lasted 11 minutes.
If this is fun, I'll take a root canal. Normally I love match-3 games. I get entranced by the colors and shapes and like watching the tiles drop. Not this time.
What would adventure be, without the element of uncertainty? Play as Jennifer as she explores the ruins of the Maya civilization in search of her father.
I don't mind static, but I hate lists of HOG objects that are doled out a few at a time.The interface is not intuitive and at times it is just plain insane. I found the intro objects. It wanted me to go to Mexico City...but i had to guess where Mexico City was. Then it wanted me to start eliminating sites. We disagreed on where East is, and what a coast is, and what a jungle is. I had to use all of my hints to eliminate things, and ultimately, I just turned off the game and deleted it.
No, it is NOT a relaxing hidden object game if you must perform tasks in precisely the pattern the game wants you to. That is being led around by the nose. Frankly, I'm very disappointed, because the artwork made me want to stay in the game . I like searching for objects, I'm willing to wander all over the place and back and forth to find things that will satisfy one condition or other. But combining object outlines and a specific sequence that then allows you to find other stuff. Sorry, no sale. I like the dolphins and turtles and would have hung around except for the sense that I was being dragged round. Ugh.