The icons were so tiny that when I finally stumbled on the third room I fell out and couldn't find where to go again. I carefully assembled my blank piece of paper. I spoke to the only inanimate 'person' who was not a black shape and wandered around looking for the miniscule microscope or the faint tiny footprints and really tried developers. I don't expect you to make things simple, but at least make it possible to navigate! Shame on you. Did you beta this at all and let people tell you how unplayable it was unless you have amazing visual acuity? Hats off to those who struggled through the thing. I am impressed with your patience. I imagine the storyline might have been interesting or the fun factor present in some way but how am I to know? The graphics are completely flat and immobile. Being colorful is nice but that is all they are.
It is colorful, clever and creative. That would seem to indicate a grade of C but this is an A+ game. I had such high expectations that I expected to be disappointed but it is a winner with not a speck of gloom, doom or decaying buildings.