Favorite Genre(s):Card & Board, Hidden Object, Mahjong, Match 3
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
This game follows in the tradition of all the other games in the Fantasy Mosaics series. The graphics are beautiful and the game play is challenging and relaxing at the same time. I have purchased every game in the series and will continue to purchase each one as it is released. I highly recommend this game and series.
Favorite Genre(s):Hidden Object, Mahjong, Match 3, Puzzle
Fun Factor
5/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
With multiple types of match 3 games (swap. groups, etc.), different modes of screens (earn varied types of powerups, collect items to overcome obstacles, etc.) and hidden object scenes and find the differences puzzles thrown in, there is no way you will be bored with this game. Add in the beautiful graphics and choices of difficulty levels and this is the best game yet in this series. Keep 'em coming.
Favorite Genre(s):Brain Teaser, Card & Board, Hidden Object, Match 3
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
I purchase all the World's Greatest mosaic games as soon as they are released. In addition to being great puzzles with lots of fun in solving, the graphics just blow me away. The beautiful colors, enchanting items, including flowers, fruits, sand and water, make me smile. The sand seems to shift, the waters to run and ripple, the fish to swim, etc. etc. The mix of colors is also great and fun to reveal as you solve the puzzle. Bright green apples paired with vibrant oranges, vivid pink and purple flowers, deep maroons, dark blues, the colors just go on and on. The developers of these games are to be commended. The graphics seem to get better with each game. I know there have been complaints about how slow the popup leaves the screen before play, but you have taken it a little too far on the other side. New players to these games will not have time to read it. You could slow it down a little, or make it a "how to play game" direction and remove the popup completely. For those of us like me, the popup is unnecessary as we have played so many of them. And even for new players, they don't need to be repeated with every scene. Keep up the good work.
Favorite Genre(s):Card & Board, Hidden Object, Mahjong, Match 3
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
This is a long game with lots of HOS. That is on the plus side. Another big plus is the beautiful reproductions of real paintings that are used for the HOS. The big minus side is the very dark HOS with items in the dark background that cannot possibly be found without a hint. Other items are so small that hints are also needed for those. The first hint is free, but additional hints for each scene have to be purchased, with each one after the first costing $250 and going up from there. There is no penalty for using hints, other than reducing the amount of money available for decorating the rooms. As the protagonist moves from town to town, her apartments can be decorated by using the coins earned from the HOS to purchase furnishings. The storyline is interesting and fairly easy to follow. There is also a romance included. I played the whole game but grimaced every time one of the scenes (which all are reproductions of actual paintings), came up really dark with a dark background. At a few places during the game, the cutscenes appear as cartoonish replications of the characters. This was disappointing because the characters during the rest of the game are very realistic. These cartoons lower the quality of the game. I don't know whether the game is more challenging or more frustrating. Play the trial and decide for yourself.
Favorite Genre(s):Card & Board, Hidden Object, Mahjong, Match 3
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I played the hour demo and immediately purchased it. This game combines almost all types, not just match 3. There are hidden object scenes, find the difference, collect items to rebuild buildings, just in the first hour. You will definitely not be bored. The beautiful tropical island setting is so bright and adds to the pleasure of playing this game. What a great relief from dark games. I highly recommend this game.
I really liked the two previous games in this series and was glad when a third one came out. But this one is very disappointing because there is no way to finish it that I can see. You must complete every one of the minigames, of which there is a great variety. And for each minigame type, there are many games that get harder and harder. As with most people, I am good at some kinds of games and not so much others. So I cannot finish the game and that is very frustrating. I like challenges, but I can't be perfect.
Favorite Genre(s):Card & Board, Hidden Object, Mahjong, Match 3
Fun Factor
1/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
2/ 5
Storyline
3/ 5
Great game except for all the time wasted using the arrow to go up and down 3 or 4 or more levels at a time. This is one of my pet peeves with games until the developers got smart and provided maps that can be used to jump from one location to the next that needs some action taken.
This game is a no-buy for me because of the lack of this kind of map.
Favorite Genre(s):Card & Board, Mahjong, Match 3, Puzzle, Word
Fun Factor
3/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
As the title states, this game is about decorating one room, the living room. There are about 6 items (what about rugs, curtains, paintings, fireplace utensils?) that are available to add to the room, with multiple selections withing these items. Within a very short time, I had collected enough money to decorate the room the way I wanted it. After that, what is the point of purchasing additional items that can only be used to replace the ones you've already used? Unless you are really into decorating and like to see how different things go together, it is just boring. So, to take this further, what is the point of playing the games to earn more money if there is really nothing that you want to purchase?
There are very few locations for the hidden object scenes; bedroom, reading room, etc., so you play them over and over again, which gets boring quickly.
I do have to give this game praise for the variety of game types to play, even if the locations stay the same; spot the difference, two or three types of match 3, at least two types of jigsaw, several types of hidden objects (words, scrambled words, missing letters, pictures, silhouettes), mahjong, etc. For most, you can win a bonus if you finish before the timer runs out, but if you don't make it, you don't have to play it over. But again, why try to earn the time bonus, or find the logo, or the loose coins, when there is no reason to buy the same type of furniture over and over again?
Just not my cup of tea, but play the demo and you might think differently.
In order to achieve 3 stars for a board, you cannot make a mistake or use any of the 4 bonuses for help. So why are bonuses even available and, secondly, why would you want to use any of the "money" you earn to upgrade the bonuses when their use removes a star? I can't imagine very many people who play a game intending to make mistakes or use bonuses when both of these actions result in losing a star. It makes absolutely no sense. Thankfully, the mosaics aren't that hard to do using the Easy setting. I am at the fifth location out of 20, so this may change as I continue farther into the game. If the boards get to the point where they can't be solved without help, then I will quit the game and delete it. Why play if you have little or no possibility of obtaining perfection?
To add another design flaw, most of the achievements are based on earning 3 stars, yet the game is designed to make this almost impossible.
In addition to stars, there are also "lives" that "die" when you make a mistake. Each board starts with two lives available and more are added arbitrarily during game play. Lose too many lives and you have to start the board over. I have no clue how this adds to the enjoyment or challenge of the game; making mistakes eliminates stars, so how do lives mean anything?
Three other things also detracted from the game. 1.The pulsing paint brushes for the colors give me a headache. 2.The numbers for the columns and rows were extremely hard to see. The background used for the numbers was the same color as the numbers, providing absolutely no contrast. For example, red numbers against a red background, blue numbers against a blue background, etc. 3.There is no skip option for the bonus puzzle, one for each of the 20 locations. If you can't finish the bonus puzzle, you can't advance to the next location.
This is a poorly constructed, illogical game that sets you up for failure.
I always buy these games without playing the demo because I've always enjoyed them. However, the last two games I'm playing have dropped the Labyrinth and Mystery Lands boards. With only two types of game play, multi-color and shapes, the games have become boring. I particularly like the Labyrinth boards but both this one and the Mystery Lands had some wonderful, colorful graphics and animation. From now on, I'll play the trial for any future releases in these series and if this pattern continues, I will not waste my money, In fact, I'm not sure I'm going to finish the ones I've already purchased. What a disappointment and what a step backwards for what started out as 5 star games.