Return once more to the haunted grounds of Ravenhearst Manor to uncover new details about this poignant saga. What you find could very well be the final chapter of this riveting story-if you escape.
I mean it's good in many ways. It's long, it's original, creative, and solid (except for an eye exam comment that faded but didn't go away for the rest of the game). But it's not for those with a weak stomach. I mean having to pop pimples on a fat automaton female is too much of a queeze factor for me. I wasn't bored, but I was definitely grossed out, and I I kind of wished I had left this one for the guys. You know, the ones stuck at the age of five and fascinated by bodily functions. I also thought the game was uneven. On the easy side for the first half, and then veered into obscure and bizzare problem and puzzle solutions. If you decide to play this game, be prepared to use a walkthrough. For those who don't know this, hitting the Window button and M minimizes the game window without having to quit. That way you can use an on-line walkthrough, and don't have to pay for a strategy guide.
I'm reviewing the demo. The game relies primarily on riddles. It was refreshing in the beginning, but there wasn't enough variety of tasks to keep up my interest enough to buy the game. Strangely, I still recommend you at least try it, partly because of its original gameplay, and partly because it doesn't fall into the gothic-cutesy pit that most BF games do.
You know, if all I wanted to do was to play I Spy, I'd just buy the books. No need for a computer. I gave this one an extra star for likeable graphics and cool sound-effects during the HO scenes.
A mysterious fortune teller has foreseen her demise at midnight this very day. Can you find the soul who seeks to kill Madame Fate? You be the detective.
As many people on here pointed out, the game indeed has replay value. Since the whole game is about playing 5 or 6 HO scenes over and over again (with little relief in-between), if you like it the first time, why wouldn't you like it the 300th time? Enjoy.
This was a freebie from BF, and I thank them for their generosity. Having said that, I have to review this game fairly, as if I had paid for it. Had I paid for it, I would have been really mad. First, it's nothing more than a series of HOS and mini-games. The story is paltry. Second, the bad spelling is just unprofessional. Gramaphone? Monocule? (Yes, there is such a thing, but in this case they meant monocle.) And third, my pet peeve, is mislabeling of objects. I expected to see foreign names in the credits, but no, it was developed by Big Fish studios, right in our beloved Seattle. I hope Big Fish has hired better proofreaders since then. I do know they've come out with much better games.
First the bad: It was a FROG, with way too many HO scenes. And what's worse, like a lot of FROGs, it would take 3 good looking, elegant objects, and combine them into supper-hyper-Rococco tacky ornate objects. I know, this is a fairy tale, but who says fairy tales have to have icky props? Same was true of the castle graphics--too busy and cotton-candy sweet.
Now the good: I love fairy tales, and I really like this particular take on fairy tales where the characters of several different tales are interrelated. I also like that the developers didn't stick with tradition, but had twisted the tales almost beyond recognition. Characters here will surprise you. I'm not sure I'd call them 3-dimensional, but they aren't all black and white, either. The mini-games were good, not hard, and had a skip button.
I bought the standard edition, and the length of the game is good, and the cut scenes are excellent. Supposedly there was bonus content if I could collect 20 morphing objects, which I couldn't. Not for lack of trying. Very good voice acting. The few outdoor scenes were lovely and most were restful to the eyes, in an icy sort of way. (Save this game for the summer.)
I don't mean it's short, but it ends in a cliffhanger, and you have to buy the sequel in order to finish the story. Such as it is. A previous reviewer called it sticky and cloying, and I have to agree. I don't mind a good love story, but this was over the top sentimental. What I did like about the story was the setting (China), the lack of junk piles, and the mini-games. Too many mini-games for my taste, but they were good, and stretched my brain a bit. So I suppose I'll spend my voucher on the sequel, and play to the end. And try not to gag when the main characters stare at each other idiotically, and talk about shape-shifter kisses, which apparently are much superior to the human variety. Eeeeeuuuu.
It's all about hidden objects. And a lot of the objects are not just placed in a clever way, they are faded into oblivion. As for the hints, they show you an outline. You can get up to three or four real hints in each scene, provided you can find that many jack-o-lanterns that are hidden in the same ridiculous way. Which brings us back to... You see how circular this problem is? Admittedly I only played the demo. During that time I completed 4 hidden objects scenes. Well, minus an object or two. That's ALL I got to do. Soooooo, am I going to buy this game? Please. I'd yank out every hair I have, whilst passing away in boredom.
This game was developed by a Hong Kong team, and boy do they know how to tell a good story! In fact, the storyline was its best feature, but the graphics were a large part of my enjoyment of this game.
Where it falls short of perfection for me: 1) it's a FROG game, and 2) too many hidden fragment scenes toward the end. How was it that Prince Charles once put it about a modern addition to an old building? "It would be like a big carbuncle on the face of and elegant, well-loved friend."
Challenge to the Hong Kong team: Please, please remove the carbuncle from future games. Otherwise, you have something really good here. I love fairy tales, especially twisted ones.
Cute and fluffy. A nice, easy, sweet fairy-tale-style game to help me settle down for the night. Not for serious gaming by any means. I didn't like the FROG part of it; how exciting can it be to look for pieces of items? I hope that fad passes soon, never to be revived. The other problem was that aside from the uninteresting music, there was only one sound effect, no matter where I clicked -- stone scraping on stone. Overall, I'd say it's slightly above average for this type of game. I'm not sorry I played it, but I'm glad I bought it on sale and didn't spring for a CE version.