I'm not sure why this game has a low rating. It's entertaining and enjoyable, there are plenty of collectibles (tokens, "personal stuff" which are morphs, and photos), the puzzles are fun, there are a good amount of HOPs...I'm not sure what else everyone wants.
The atmosphere is dark and dirty, so it fits right in with the theme of the game. We play a detective investigating a crime using the help of a long-time criminal who we put away years ago. If you love that gritty police detective feel, this game is for you.
Are there typos? Sure, as there are in every single game out there. I'm not sure why people get quite so upset about that when every game has them.
There are lots of tiny details and little things in each scene you can click on to get a reaction from the game, something I love in Domini Games. That adds to their attention to detail and interest in keeping players engaged.
Does this game reinvent the HOP game wheel? No, nor do most. It's a gritty, entertaining detective HOP. If you like that kind of thing, you'll like this game. If you don't like that kind of thing, this won't be your cup of tea.
I recommend the game as I love the feel, the number of HOPs, and a nice mystery.
Another Mystery Trackers case! I love that we get to switch to different character perspectives and work on the case from these different angles. Some puzzles are easy, some tricky, so there's a good mix. If you like games that are heavier on puzzles than HOPs, this game will appeal to you. The atmosphere is not too dark and not too light either.
What I didn't like was the voice acting, which could be irritating at times, and the lack of collectibles. There are two collectibles: puzzle pieces (one in every scene and they're in close-ups) and random things that belong to characters. There are only a few of those belongings, so they can be harder to spot. I would have liked if there was one more type of collectible in every scene.
Even though I enjoy Elf and like him, I can't say I noticed he was gone until I read other reviews. While he's great, he's not make or break for me.
While this isn't a game I'm desperate to get back to, like I always feel with Mad Head Games, it's certainly enjoyable and one to play.
Based on the reviews, I was hesitant to try this game, but I don't know what they're talking about. The first few levels teach you how to play and are short, so it's not like they take very long. They are each different, and the environment changes a lot in approximately level 6, which comes up quickly.
Even though this isn't a collector's edition, there's still a "hidden object" to find in each scene, which I really like, and you can easily tell from the map if you forgot to find it.
The levels are very attractive and the workers move quickly, which is another big plus.
This is a STUNNING game! I was wowed by the quality of the jewels and how amazing they looked. The music really goes with the game's concept and relaxing vibe. Even the special tools you get from matching 4+ jewels at a time were very pretty. I love this game all the way around!
What a novelty! A game that includes the option for mostly puzzles, mostly hidden objects, or a balance of both! Finally everyone can be satisfied. Well, I'm a big HOP lover myself, so I chose mostly HOPs, and I LOVE it!
The collectibles are fun. They start out easy and then get more tricky as you dig into the game. The include: • Two flower-covered cage morphs in each big scene • One jigsaw puzzle in random smaller scenes
The HOPs are varied and enjoyable, with some being straight HOPs, some minis, some morphing, etc. The puzzles are very doable, not impossible but not too easy either (most of the time).
Overall the game and its plot are very creative. The colors are vivid, and there's a lot going on in each scene. Well timed for Halloween but great for any time of the year.
I hate writing bad reviews, but this game shocked me with how old it seemed. If I played this game and wasn't told the date it was released, I would have said it was from a decade ago. The graphics in some areas are nice, particularly the worldbuilding, but a lot of things are so very old, and the movements are jerky. When the characters speak, their lip movements are really odd—I think they have three positions that are repeated over and over again, including the strangest, most unnatural "O" shape for the girl. Nowadays lip movements are very smooth and match the dialogue pretty well, so this was super weird. I was actually surprised at how distracting and annoying it was. There was an overabundance of puzzles that weren't very good, and lots of games of chance that didn't require any strategy or brain power. To me, games of chance are pointless. The HOPs were actually good, but far too few of them. I play these games for the HOPs, so I was not happy at all with that. What's the point of having good HOPs if there are hardly any? The storyline was okay, kind of like reading a fantasy novel. I did like having to "dig" for coins that were collectibles, but this is one of those games that has random collectibles (sometimes a manuscript, sometimes a "Giant's mark", sometimes a photo, etc.), and I'm personally not a fan of those. I don't know what to look for, so I don't find it fun. I find it irritating. If you like that though, then you'll enjoy the variety here. I have no idea what happened with this game. It's so far behind modern games that it's shocking. I wish they would update the graphics and spend more time making HOPs and less time on games of chance. I wish they would bother with the characters' lip movements to help upgrade the graphics quality. Overall, I just wish they would try harder. They have the potential to make a really nice, well-balanced game, but they haven't reached that potential yet.
This game is like being in a psychological thriller. It's clever, and you never know what's coming next. Mad Head games never disappoint, and this one didn't either. I really love the excellent graphics, exciting storyline, and creative HOPs. There are also lots of collectibles: a morphing object AND an eye in each scene, plus another morphing object in each HOP. They have indicators to let you know if there's a collectible in the scene/HOP and whether you've found it or not, which I very much appreciate. The voice actors are great as well. In a lot of games lately, the actors have been pretty poor, sometimes awkwardly so, but these are really good. I appreciate that they bothered to hire talent who really gave their all. The environments are vivid and enjoyable, loaded with little details that absorb you. This is the kind of art I truly enjoy. This is one of those games I look forward to getting back to every time I have a free moment. Awesome job, Mad Head!
I would have given this game two stars if I didn't think it was still entertaining despite all the issues. I liked this game a lot at first, but then I ran into glitches that actually disrupted gameplay, and it left me quite annoyed. I solved a puzzle, but the game had a glitch that wouldn't mark it as solved, so I had to skip. There was something where I had to use an item in a totally different area than where it was needed because the developers made a mistake about where to click. At one point, there was an issue with the map. There were a number of other things too. It was as if this game wasn't tested at all before publishing it. Some of the voice acting was pretty bad. I don't typically pick on that, but this was REALLY bad for one character in particular. It was as if the voice talent had no idea what was going on and had never done a recording in her life. Other characters weren't so great either, but that one really bothered me. After the bonus game is over, there's a secret room, but guess what? It's not really a secret room. It just gives you access to all the puzzles and HOPs you've already played, which is what all other HOP games have as a regular feature, nothing special. So that was a big letdown. The morphing objects were teeny tiny and could be challenging, so that was great. Plus there were random collectibles that didn't follow any kind of pattern. That's not my favorite thing, but that's just my own taste. Still great that they were in there. The atmosphere was nice, very dystopian and dark. All in all, I'd say just try a different Mystery Trackers game. The others are better and were actually tested.
I LOVE 100% hidden object games, and they're pretty hard to find. This game mixes a beautifully detailed fantasy world with loads of hidden objects, and I absolutely love it! Many games that are under the HOP section of this site have occasional HOPs and still get away with being called a HOP game when they're actually very puzzle-heavy. So this is very refreshing for someone like me. The fantasy world is medieval, and the bursts of color mostly come from the evil plants you're trying to get rid of. It's a very different concept—evil flowers that grow taller than buildings, and the flowers at the top of the stems are like dragon heads. The game doesn't take itself too seriously with this idea of evil flowers, which makes it all the more fun. There are collectible owls, and while I would have preferred if there were multiple collectibles, the owls look different every time, and they're in both HOP scenes and regular scenes. They're not always easy. Some are full owls, some are just owl eyes—you really have to look. I love the incorporation of puzzles in HOP scenes, which is something that has become more and more common in these games, and I'm glad to see so much of it in this one. When you do something like use a coin to unscrew something or use a pitchfork to move hay, the movement is very fluid and nicely done, and the depth of the objects is maintained. That isn't the most important thing for me in a game, but it's a wonderful detail that I really appreciate. There is clearly a lot of detail work that went into this game. The story is fun, not intense or deep, which is fine with me. All in all, I really love this game, and if you're a hidden object lover, you will too!
I've been looking forward to this game, but I have to say that if it wasn't a Christmas game, the star rating would be even lower. The ambiance and graphics are all that are saving this game. I don't put a lot weight on storyline for most games, but this game it so lacking in plot that it really bothered me. That's pretty rare! I would have preferred if we were just taken on an adventure to hear three stories instead of having this whole farce about a brother being lured by a stranger onto a train because he's been naughty, and now he's been turned into a mouse (no explanation for this), and since we're not supposed to have followed him onto the train in the first place, now we also have to pay for our naughtiness in order to save our brother. It's a bit weird. They also seem to have plucked out Hansel & Gretel for characters for no real reason. The graphics are very nice, good quality, and every scene is loaded up with Christmas, which is pretty much the only reason I'm playing this game. The HOPs are short and easy, which is really not my thing. The more HOPs and the longer they are, the better for me. In terms of collectibles, there are puzzle pieces to find in close-ups (about two per scene), 25 morphs (1 per scene) and 12 characters (random per scene). I think if you're a beginner HOP player or if you like Christmas games solely for the visual ambiance, then this is for you. I don't recommend this game for anyone else.