An extra few levels would have brought this up to a decent sized game. Feel cheated and short changed. I liked the first hour because it reminded me a little of Bioshock, except instead of a water world, it was a sky world. There was an alternative reality feel that was coupled with that whole art nouveau/early1900's era. I thought that's how the whole game was going to be. Surprise surprise, after playing the demo and buying the game, it went a bit downhill. It didn't stay the sky world and we didn't get anymore of those British Pathe style newsreel type advertisements on the steam punky T.V's. I did think the game was quite unique and interesting with a lot of quick fun cutscenes and the voice acting was great. I don't like frag games as a rule, but this was well executed and the game play was good. Quick skip on puzzles and quite fast charging hint on all other scenes.
Loved this old school game from beginning to end. HOS are a little basic but adequate and there are many. Immediate skip on puzzles but long recharge on hints. Lots of atmosphere, gentle suspense, great pace, good gameplay and manages to be exciting and relaxing at the same time.
I think I felt pressured into buying this because there was a good deal on one weekend, as there usually is, and I didn't have any game lined up to buy. So it was a sort of impulse buy, after playing the demo ages ago. I don't like real live actors in hidden object games normally, it's like chalk down a blackboard, but some are doable. There wasn't any traditional HOS either, it was more of an adventure game with puzzles, so I was disappointed on that front. SPOILER *** I felt bad for the bus driver...all that work nursing him back to health and wham...I buy games to escape reality, not for people to have accidents and get injured, only to turn into zombies, which happens a lot in my world.
I bought the game after really liking the demo. It has so much potential but I thought the three chapters were boring, short and unimaginative. The game play itself was good. The HOS in these newer games are always disappointing, they lack ambience, scenery and objects ! They seem to be about hunting symbols most of the time. I thought the game lacked atmosphere, which it shouldn't have, in such a dramatic, creepy game genre. There was just something missing and I'm not sure what it was. What I did find interesting, intriguing and exciting was the moral decisions that you had to make. This was the basis and heart of the game and I think the developers put all their hard work into the mechanics of that, plus the graphics. I played it three times and I didn't even enjoy it the first time, but what I did enjoy, was the different choices and outcomes, and this is where its strength lies, although having to play it several times when the first time kind of bored you, was not so good.
I had to install it a few times and start again, because it kept crashing, It is quite an old school game so it pays to see through all the action scenes and cinematics, and not skip any of them! This made me appreciate the game more, overall, as I had to work so hard just to have it work. Like with a lot of older games, it's not a walk in the park, and it's more fun for the challenge. It's a little different to a lot of other games out there, really atmospheric and well executed for the scares, which were low key, but intense. It was sinister at times, rather than creepy. Love the dramatic voice actor portraying the psychopath, and how he said the same thing with different inflections, each time, to add interest. It's brimming with lovely hidden object scenes, so steer clear, if you're not a fan, otherwise, dive in.
Smooth, good paced gameplay, nice graphics and sound effects. Quick charge on hints and skips for puzzles, but no need to skip puzzles, as they are really imaginative, creative and so much fun! Not as many HOS here as its sister game, Stray Souls Dollhouse Story, but still a decent amount, and still with all the flair and action that characterizes this wonderful series of two.
Fantastic game. It ticks all the boxes, great game play, lovely graphics, good environmental sound effects, lively HOS, and lots of them! The HOS have so much going on, with moving parts and are carefully and thoughtfully put together, to create a lot of interest. Oh, if only every game were like Stray Souls Dollhouse Story, but then, I suppose, it would get a little bit boring.
A gentle, relaxing little game with nice music. Simple but fun and suitable for beginners. All levels are timed and if you don't complete a level in time, it will give you a fresh one to play, so there's no going back over old ground. There was some excitement in the form of trying to complete a level before the time runs out. You earn money to buy furniture in the restaurant and to earn power ups and that's it. Also, different foods are gradually introduced as you play, as well as eight food power ups, all with different bonuses.
There are 70 levels in this exciting and very fast paced game. A good challenge but it could get frustrating at times. It's a heady mix of a match 3 and time management game. You have to serve customers while trying to match tiles, so it's a bit of a multi tasker which can get the heart racing.
I played all three demos of Gaslamp Cases but only bought this, the second one in the series. It reminds me of Rat and Louie, which is an older match 3 game, but with the same type of graphics, gameplay and style, and with an abundance of food tiles! This was a very relaxing match 3 and highly addictive, easy on the eye with clear graphics and easy on the ear, with its relaxing music. Although, about half way in, I had to mute it. It was going round in my head too much!