GrandMa studios really upped their game with this installment. HOPs are varied and well done, puzzles aren't anything new but well executed and I enjoyed the story too. There is a "gimmick" but it didn't bother me as it wasn't used that often.
For some reason you stop to pick up a creepy floating girl who is hitchhiking. Then you're surprised when you're led to a scary old mansion with a lot full of abandoned cars all with the same doomed message.
So, for whatever reason, Elephant has chosen to abandon all of the game play that I always praised them for, most notably the ability to NOT know you have a combinable item, and an auto "grabby hand" on a collectible. Tossed those completely out the window for this game and left us with the usual slog to find this key, that key, another key, an amulet, and some clock hands. Didn't bother playing the demo far enough to encounter the magic rust remover or the missing zipper pull.
A mysterious plague casts a dark shadow on the people of Persia. The young apothecary Tara must discover the cause of the illness before it's too late!
This was just a joy of a game, especially if you're a beginner or even a seasoned old salt like myself who wants to relax with an enjoyable game that isn't too taxing on the gray cells. Even though the overall story is trite (evil guy who wants to run the world) I loved the team play aspect and the potion-making. A definite buy for me!
They run out of things to purchase. Seriously. This was a problem with their previous games and the developer response was something like "yeah, we ran out of ideas". Wow.
I don't think I have ever played a worse game. Nonsensical instructions, unclear goals, horrible graphics...I could go on but I think I'm speechless over the abject awfulness of this game.
If you have never played a nonogram with the penguin, then by all means play this one - the first time is quite fun, for about half the game. But TWENTY EIGHT? Sorry, these games are so easy that it's almost insulting and I guess it's just a cash cow to rehash the same game over and over again with the same colors and absolutely no story line whatsoever. This is a do not buy - please end the line of the penguin I beg you!!
PS : If you really enjoy nonograms AND an actual challenge, with a story line to boot, then check out Malcolm and the Magnificent Pie (and there's more from that developer).
I have only played the demo but I rather enjoyed this one. Inventory as long as your arm, lots to do. Graphics were good and voice overs were very well done. There are also some fun info items in the achievements book. My only gripe is the need for a reset button on the puzzles. I might wait for a better sale but will definitely pick this one up.
My title pretty much sums it up - this is just a mess. - Story line makes no sense. Someone at Eipix needs to actually communicate with their story board creator as the hinted at Red Riding Hood thing never becomes a thing. It's like they forgot all about the back story and just did something else entirely. - HOS are nothing but straight lists. And like many other games of theirs, it's like someone else created the graphics after the demo. The demo graphics are just awful, blurry messes. After the demo is just junk pile indecipherable crap. Not like I want anything to be obvious but this is just ridiculous tediousness to take up time. - Mini games - there were some that were pretty good and then some others that made no sense. I skipped 2 of them but I would have to say they did alright here. - Back to the story line. Wow, where do I begin. There is no tie-in to Red Robin Hood. Ever. There is a witch and then they forgot about it. This game is like visiting your great-grandma (both of mine are gone now but it went something like this). - Please hire story-board writers and then actually interact with them throughout the process of creating the game. - Run far away from this one
This series just does not disappoint! It might be simpler than their Lost Lands series but I for one just cannot get enough of their graphics and fantastic cut scenes. I didn't find any mindless back-and-forth - most tasks are pretty straightforward with a couple tasks finished later but it makes sense to the story. I also love the custom ability to uncheck what I call "auto-finding" collectibles - adds a nice level of challenge. And no, they do not jump out at you as giant, obvious items nor are they the same item in every scene.
I really think this is a game/series that all levels of expertise can enjoy.
Now, if they would just offer another in their crime series I would be over the moon!!
Or maybe I just figured it out during the demo that a game was a total dud and never bothered reviewing. I think I'm still going to blame my bad judgement of purchasing this one in the first place on my horrible cold which has obviously clouded my judgement and somehow bouyed my faith in a favorite developer to pull the story through and offer a good game. Was I ever wrong.
Other fish friends have already described the really silly story that at many places makes no sense (to get detailed would be spoilers I suppose) but the game play just killed me. HOS are only simple lists, maybe 2 or 3 interactive things which are banal "move the fan" type interactions. Oh, and they REPEAT. So if you were bored the first time, you'll be bored yet again. Cheap, cheap, cheap production is what that is.
I could go on some more about puzzles that wouldn't complete and HOS items that weren't even in the scene, but you get the picture. This one is a total loser and do not waste your money.