Favorite Genre(s):Hidden Object, Card & Board, Strategy, Time Management
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This is a so-called Free 2 Play, but gameplay is so incredibly slow, with items taking hours to be delivered and in the later levels cash delivery from the value of your house can take the best part of a day (which is probably why this game is designed to keep running even when you are not playing it).
You'll need coins; lots and lots of coins if you want something delivered right away instead of hanging around. You'll run out of those coins quite quickly and you can't buy more with the cash you make playing the game - you have to buy them with your own real money - up to a staggering $49.99 for 600 coins. You do the math!
Besides all of this, the game is so childlike and basic even the first Sims game from the 90s had far better design. The music is the same awful jazz tune over and over again.
There are lots of good games around in this genre for outright purchase. I'd keep a hold of your hard earned real money. Frankly, you'd have to pay me to keep on with this one.
Put in the trashcan. Good riddance!
I don't recommend this game.
+14points
15of16voted this as helpful.
Kingdom's Heyday
Have you ever wanted to rule a kingdom? Now is your chance! Help the princess restore prosperity.
This is a wonderful game of the Build A Lot / Be Rich type.
It begins simply enough but the challenges soon build up. The colours are bright and game definition is high. The buildings are beautifully drawn and quite distinct from one another, meaning you can't easily confuse them when you are hurrying.
Level 29 had me in a mind-spin for hours, but the grid system really helps to figure out how to progress. You really need to use your logical brain in the later levels.
The challenges start to mount up quite rapidly. What to buy and what to sell? Where is best to build? How to balance food with the need for luxury, and vice versa? And, bearing that in mind, how still to have enough residents to pass the level?
If you like a good puzzle (but not in the conventional HOG style) and like to use your brain to figure things out, I'd really recommend this game. It's a gem in this little acknowledged builder genre. 5 Stars all the way!
This is easily the best HOPA/HOG I have played this year. It has it all - great graphics, cut scenes, lip sync voiceovers, fantastic story unravelling by being told by the prisoner who is reminiscent of a Hannibal Lecter peeking out from behind that door (minus the cannibalism).
There is so much going on here: three different types of hidden object scenes - traditional interactive lists, silhouettes and fragmented. You have ethereal butterflies to collect throughout and a whole host of achievements. The 'evidence collecting' makes it feel like a CSI type programme. There are also morphing objects which are large and quite easy to spot.
There's trivia on Redwood and the extras are accessible from the outset, apart from the bonus chapter.
This is a long game with a good bonus and I feel it's well worth the CE price. This is one you'll be replaying again over the years.
Favorite Genre(s):Hidden Object, Card & Board, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
I also love this game, and can't add anything more than has already been said by other reviewers.
Yes, these builders all play along the same lines, but here is something different - unlimited workers that you promote along the way and how quickly this happens is dependent on how well you play the game. There are achievements along the way.
Unlike a lot of other resource management/time management builders of this genre, no-one takes too long gathering this or that or building structures. Things move along swiftly, and thank you for that devs (I'm not known for my patience).
I also loved the hidden treasure chests - no endless chopping through wood or pick-axing a pile of stones to dust. You need to find these things.
And, yes, even in advanced mode all of these games are relatively easy because you never need to finish on time to progress (unlike the dash type TMs), but the trick is.... can you finish each level on maximum? That's tricky and may need a replay on various levels. They say beauty is in the eye of the beholder; difficulty then surely is in the player's skill at achieving gold on every level.
Favorite Genre(s):Hidden Object, Card & Board, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
This is my second venture into these types of 'gather resources' games (after Ballad of Solar) and I have to say it completely hooked me. The beauty about these RM/TM games is that you can aim for gold or silver (gold is actually really quite hard to achieve - you need a solid strategy from the word 'go' to do it), or you can amble along, enjoying the whole thing and still progress - there's no needing to replay a level countless times in order to move on as is the case with a lot of Dash/Mania/Frenzy type games.
I think I might have discovered a new love in terms of gaming. Some call them strategy games; others resource management. Whatever you wish to call them, they are highly addictive and suitable for everyone who likes them, as you are free to progress at your own speed; and if you choose to amble through it the first time, you can always try for silver or gold on every level on a replay.
I'm sold on this genre, though I'm not very good yet - failing to get gold every time, but this has the replay potential to enjoy it the first time; and be more ambitious the next.
The latest instalment in the much loved Dark Parables fragmented object scene series.
I had high expectations for this one and, on the whole it doesn't disappoint. Blue Tea Games usually deliver. The graphics are colourful and bright, the voiceovers and lip syncing well done.
I did not enjoy this one as much as earlier games, however, and here's why; I understand that Blue Tea take traditional fairytales and put their own twist on them in this series, but the storyline in this game was very odd. Just as with the Red Riding Hood Sisters, here there is more than one Cinderella, but for a large part of the game another well known fairytale character comes into play and takes centre stage and the marriage of the two (stories that is, not characters), not to mention the relationship between the two adults is just bizarre.
There are also two serious problems which need to be patched and fixed by the developers. One comes in one of the last chapters of the main game and the other in the bonus play. Both can be circumnavigated if one reads how others have done it in the technical and game forum threads here on Big Fish. It is by no means a 'no buy' for this reason, but can be annoying if you need to uninstall and reinstall (especially if you have very slow downloads).
One other thing is that gamers will seriously have to like FROGs, because there are a staggering 32 in the main game and only 9 puzzles. I counted 8 FROGs and 5 puzzles in the bonus; and the FROGs just keep coming, one after another and many are revisited.
In my opinion, this wasn't as good as previous Dark Parables, but it's entertaining enough.
I recommend this game!
+4points
4of4voted this as helpful.
Fitness Bustle: Energy Boost
Develop the nationwide chain of fitness centers to make people happier and healthier!
Favorite Genre(s):Hidden Object, Card & Board, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
This review is based on the almost completed game, where I tried to get all gold trophies. This isn't always possible. Some levels are just too fast to achieve a gold, but this doesn't matter because, unlike the Diner Dash games for example, you don't need to replay a frustrating level countless times in order to pass it - your gym clients will just keep coming along until you've met your goals.
As has been mentioned, this plays like the Burger Bustle games, though there aren't as many 'stations', meaning those that you do have are larger and it's easier to move everyone around.
Your goals vary between hiring a certain number of assistants, having X number of people use a certain machine, repairing equipment or making a set amount of money - all in gold trophy time if you can manage it.
The characters come out with some very funny one liners and there are enough of those so that the inevitable repeating of them doesn't become tedious. The music fits the game nicely.
Another plus - everyone gets on with things quickly. Even if you don't assign an assistant to speed up the workout, your client won't hang around on a machine for too long. Right click when they're done and they'll go take a shower (which also happens very quickly). Repairs are swift too. Great for those TM gamers among us who get impatient when clients take too long ordering/eating (or whatever else).
Favorite Genre(s):Hidden Object, Card & Board, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
What a lovely, if easy, game to spend about 5 hours on, plus 45 to 50 minutes on the bonus.
Nothing creepy or dark. Beautiful graphics and a lot to do throughout. There is a map you can use to teleport to different locations, which cuts down on all the running around that can become tedious towards the end of a game.
The characters are beautifully drawn and the voiceovers very well done. Gloria looks like a little angel and, for once, I actually believed she was a little girl when she spoke, rather than an adult doing a very bad impression of a young voice. As with many games these days, the storyline was a bit all over the place and didn't make much sense.
I didn't realise you could collect 'Meteorite Artefacts' in the H0S, but if you missed them you can replay them in the Extras to try to find them all. You can also play Word Association games in the Extras. Those are nice touches.
The only thing I could have done without is the 'double' H0S scenes. You have 12 in a scene, then travel in time via a clock to play another 12. They have to be done back-to-back to gain the object you need. Also, some of the items are so hard to find I found that I was squinting at the screen.
All in all, though, a thoroughly enjoyable game from developers on a par with Blue Tea and Elephant. Can't wait for the next one.
Favorite Genre(s):Hidden Object, Card & Board, Time Management
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
Enchantia did not enchant at first. I found it all a bit too much to look at - there is such a thing as overdoing the graphics and detail, developers. I also found the fragmented object scenes (FROGs) to be junkpiles. The dialogue and cutscenes were plentiful; perhaps too many. I was reading faster than the character was speaking, so skipped some of the voiceovers.
This is also quite a sad story, because there is a lot of death throughout.
Once I got used to the above, though, I began to enjoy the game. It's a good story and, overall, Blue Tea never disappoint.
A couple of things: there are no traditional hidden object scenes here, so if you are a die hard hogger look away. All of the hidden object scenes are FROGs (personally I prefer these). And you really DO need to love your fragmented scenes because there are a staggering 24 in the main game and 10 in the bonus. Puzzles aren't many - 8 in the MG and 5 in the Bonus.
I found this to be a good length. The bonus is nice too and is a prequel to the main story.
Favorite Genre(s):Hidden Object, Card & Board, Time Management
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
I often come back to this gem. It is soothing, the characters are fun, the various workouts are laugh aloud funny,the music is just right and it doesn't get too difficult too quickly.
One of the best things about this TM is that it is not a tedious click and drag fest. Click the client and click the station and they will go by themselves. Your hired help also attends to their need all by themselves.
Your aim is to make all of your clients achieve Nirvana and to send them to the Nirvana room at the end of each level where you need to work out how to seat them so they achieve maximum Nirvana happiness, and you achieve extra points. Play until you have enough to pass the level or keep playing until you achieve Karma Guru Award on each level. You have 5 different spas to open and run, each with 10 levels so it's a good long game. As it progresses, it becomes more and more involved and a lot starts happening that conspires against you in the later levels.
Highly recommended and, I think, better than the Sally games.