The Dark Queen is gone and I wish this series had met its demise along with her. I hate to say it because I loved the earlier games in the series, but the sequels just go on and on until there is no life left. I lasted about 15 minutes in the game and I just couldn’t continue. Sadly, a once great series has now become horrid.
My shortest review ever as I have nothing good to say about this game. It is very seldom that I don’t purchase the CE release of any new HOPA game, with this one probably being only the second game since CEs started. In fact, I would not want to play this game even if it was a freebee. Enough said I am sure you get the point!
I don't recommend this game.
+37points
65of93voted this as helpful.
Haunted Legends: The Iron Mask
Explore 17th-century France as you track down a masked killer.
Overall rating
5/ 5
42 of 52 found this review helpful
HAVE A SWASHBUCKLING GOOD TIME AS YOU SOLVE THE MYSTERY OF THE IRON MASK
PostedJuly 29, 2016
biscuitsmama
fromWho doesn't dream of meeting the Musketeers and adventuring through the French Court of the Sun King
n this terrific new Haunted Legends game travel back to 17th century France and come face-to-face with those swashbuckling Musketeers and a host of other characters in the court of Louis XIV. You play the game as an agent of the secret service whom the Cardinal Richelieu has personally called upon to solve the recent murders where the victims all received the same letter accusing them of treason against the King and France. The Cardinal recently received the same letter and now that he is personally a target, it is more important than ever that the “Man in the Iron Mask” is apprehended.
What would a Haunted Legends game be without that signature mischievous little dwarf? Yes he is back and after a recent game that told his story, I have a bit more tolerance for his antics and troublemaking. The question is why is he so involved in chasing down the murderer? You can bet that Vox will be causing trouble and trying to thwart you at every turn. For good measure, throw in the attitudinal cat that is showing up in many recent games from this developer and we have a winner. Although I am not a “cat” person I can’t help but love this imperious and scruffy cat when he shows up in a game.
I am not going to detail all the HOPs and mini-games since most of them are fairly much the same as those we normally see in this type of game. I will comment that in this particular game they are excellent and well-designed. The mini-games have a bit more challenge than usual and even if they are not over-the-top difficult, I found them a lot of fun. Both the mini-games and HOPs fit well with the storyline and made the game better with all that I encountered in my adventure.
Haunted Legends Man in the Iron Mask is, at least for me, one of the best in the series. I have always loved the Haunted Legends games and even that little troublesome dwarf doesn’t keep me away from adding each new game in the series to my collection. This game has an engrossing storyline and I was so intrigued by the tangled web that I just had to keep going and find out what ultimately happens to solve the mystery of that “masked man.” The game has those excellent hand-drawn graphics that make this developer’s games memorable. The bunny team has always been at the top of my list for developers who provide top-notch games and I am happy to see that they are beginning to take a step up to what once made them the premier developer of casual games. You probably already have guessed that I love this game but, as always, please try the demo to see if it is a game you will enjoy.
Mystery Trackers is back with the 11th game in the series – Train to Hellswich. We are off for a hard-earned vacation after our last case in Paxton Creek but it quickly turns into anything but a change of pace. Yes, we are traveling with our side-kick Elf because a Mystery Trackers game just wouldn’t be the same without him and his antics. Many gamers do not care for pet helpers but being the “mom” of Elf’s female twin, I happen to love having him tag along in a Mystery Trackers game. The graphics are excellent and what we would expect from this top game developer. There are four modes of gameplay with the Detective Mode being customizable. Your tools include Elf who will help with various tasks, an integrated map and a special hacking device that allows you to open locks.
After your last case you are ready for a vacation and some well-deserved time off. Alas, trouble just seems to find you no matter where you might be and this time it is on a train to London. Not long after boarding, your train is attacked by some evil creatures who seem to be searching for a girl who is on the train. It turns out that you are running into one problem after another as you try to follow the creatures who have finally found their target. Just in the nick of time you manage to follow them as the car is detached from the rest of the train. Who are these creatures and what do they want with the girl, and possibly others that have been kidnapped? Are they from another world? Find the answers as you an Elf follow the trail and solve this new mystery.
The HOPS include a good variety including silhouette and list types that are found during the demo. I enjoy the HOP scenes created by this developer and always enjoy their artwork. Somehow one of their games wouldn’t be the same if the first HOP didn’t involve a suitcase – lol. The puzzles are great but most will find them easy. I did struggle with the Rube-Goldberg puzzle at the end of the demo even though only one of the levels was tricky.
Extras in the CE version of the game include puzzle pieces to complete a jigsaw, morphing objects, achievements can be earned as you play the game, bonus game, strategy guide, concept art, wallpapers, music and a secret room.
Mystery Trackers has always been a favorite series and with eleven games there have been some that were excellent but in recent years there have been a few games that have not lived up to the excellence of those early games such as The Void and Raincliff. The early part of this game seems bogged down with idiotic time-filler tasks before the action really picks up. When it does, the Train to Hellswich seems like an exciting and interesting game. I am not sure about our hooded villains, maybe they are from another world or maybe they are local nasties but whoever they might be, it will certainly be fun to put a stop to their venture and rescue the kidnapped girl. I think this game lives up to some of the early games as far as entertainment value and for me it was a definite by. Even though I love the game, please try the demo and see it you will enjoy it as well.
You play the game as Alice, a young girl living an idyllic life with her father. All that changes quickly after you find a chest with a special egg that hatches into a firebird as soon as you touch it leaving you branded with a special mark on your arm. Not long after, your father is killed and you must find your only living relative, your uncle Colin. Together you and Colin set out on an adventure that will save you from dark forces.
IMHO, the graphics are excellent and include wonderful hand drawn scenes but some of them do seem a bit misty. I am guessing that this was done intentionally but the game’s dev to create a certain feel to the game and storyline. Your tools include an interactive, transporter type map. I happen to love games from this dev who also brought us the wonderful New York Mysteries and Lost Lands series.
The game has more puzzles than HOPS however; the HOPs are very puzzle like as well. The HOPS are interactive and items are found by silhouette during the demo. The HOPS are very well-crafted and integrate seamlessly into the gameplay so that one doesn’t get the feeling of stopping to find an item in a HOP and then continue on with the story. The puzzles or mini-games are quite good and even though none are really new I happen to like them and found them excellent. Some of the mini-games are a step up in challenge from those we generally see but none are over-the-top so difficult that they are frustrating.
This excellent Tuesday surprise CE game includes a plethora of collectibles that include 6 different sets of items to be collected – eggs, feathers, fish, bees, hour glasses, and skulls. If that isn’t enough, we will also find capsules throughout the game that provide information about the fertile lands. Top it all off with morphing objects and this game is a veritable treasure chest of extras to keep us occupied. The remaining CE contents is fairly standard with achievements, bonus game, strategy guide, wallpapers, concept art, videos, music, bonus puzzles, replay of mini-games and HOPs.
I love the storyline and the gameplay so I am giving the game 5 stars even though the graphics have a bit of mistiness. I purchased the CE and enjoyed everything about the game. It took me a almost an entire day to complete because I had to find all of the collectibles and morphing objects. Even though I love this game, please try the demo to see if it is a game you will enjoy.
Parapsychologist Brenda Gale is on the job once again after being called by retired Inspector Bolton who is now the owner of a pub inhabited by an unhappy spirit. Although Bob knew the pub was haunted, its resident ghost has always been peaceful until recently. Something changed and now Florry is on a rampage and Bob has lost almost all of his customers.
The graphics are beautiful and hand drawn but the voice overs are a bit iffy with some very American accents for a game that takes place in England. What I absolutely hate about this game is the very clunky user interface area that has ghostly hands and a blue vapor that surrounds the inventory. The interface seemed quite unfriendly and at times non-responsive as well as overly large and, as a result, quite annoying. If the game had not intrigued me I would have skipped this one simply because of the clunky interface. There is a custom mode of gameplay but it seems rather pointless because there are not many options available to “customize”.
Your tools include an interactive map and there is a journal of sorts where information is stored. Well in a change from animal helpers we now have a ghost who is somewhat of a boozer and at times hysterically funny. As one would expect, we will periodically need to ply him with various “spirits” before he will help.
The HOPS are very creative and well designed. Although the HOPS are nothing new they are quite clever and some require several steps in order to receive the item you will need to progress in the game. The puzzles are excellent and a bit different than those we normally see. I particularly enjoyed the one where we needed to purchase a bus ticket. Some puzzles are tricky but not so challenging that they proved frustrating. What I look for in puzzles is entertainment value rather than-over-the top challenge that drives me crazy.
Aside from the very unfriendly user interface area I love the game. The storyline is excellent as we bring peace to this particular unhappy spirit. The HOPS and puzzles are what make the game quite fun and entertaining – at least for me. Although some think the game is short, it really depends on how fast you play. I tend to play slowly and take the time to gawk at all the scenery and special effects, which are wonderful in Spirit of Revenge Florry’s Well. Even though I love this game, please try the demo to see if it is a game you will enjoy.
The Enigmatis saga continues with this absolutely wonderful game – Shadow of Karkhala. The Enigmatis series is without a doubt one of the best I have ever played with each game continuing that trend of excellence. From the harrowing beginning right through to the end of the demo this game made me want to buy so that I could find out how it all ends. As the Shadow of Karkhala begins you are once again on the trail of your slippery nemesis the Preacher. After a short break from Ravenswood where you last encountered the Preacher, you have resumed your search and this time your partner Rick is working by your side. Now with Ricks help you have picked up the trail and are on your way.
The game has all of the features that I enjoy when it comes to playing HOPA games – excellent graphics, terrific voice overs (some of the best that I have found in these types of games) and the ability to customize the way I like to play. The realistic early scenes took me on a ride I won’t soon forget.
Your tools include a map that is found as you play the game, and an evidence board that will help you as you piece together the bits and pieces that you find to lead you in your search.
The HOPS are varied and interesting with not all objects right-in-the-face obvious. I hate to admit it but I did have to use that dreaded hint button a few times in order to find the well-hidden objects. Perhaps some of them were a bit too difficult to find but that just adds to the enjoyment of playing a HOPA game. The mini-games were also excellent and though they were not over-the-top difficult they were not too easy – another thing I like about the Enigmatis series. Each Enigmatis game has that excellent gameplay factor that holds my attention and keeps my interest high.
The CE version of the game includes morphing objects, two different collectibles to find, achievements, a bonus game, the Strategy Guide, cutscenes, wallpapers, concept art, and music. IMHO, the CE offers a terrific package of extras. Anytime I find multiple sets of collectibles AND morphing objects I’m very happy.
As I have already mentioned, I love Enigmatis. This third game in the series somehow seems even better than the last game, which just proves that a game series doesn’t have to become stale. From the first game Ghosts of Maple Creek, then Mists of Ravenwood, and now Shadow of Karkhala – each game has remained excellent in gameplay and storyline. Although it is not absolutely necessary, I would recommend playing the first two games because they would give you the whole story and because they are great games to play. The Shadow of KarKhala started with creating some heart-pounding scenes and continues with even more exciting moments as the game continues. Since I did play the beta and because I LOVE Enigmatis it was a no-brainer for me to purchase the complete game as soon as it was released. This will be one of those days when it will be hard to pull myself away from the gameplay. Even though I love this game, please try the demo to see if it is a game you will enjoy.
From the most awesome development team associated with BFG there is finally a new series. YES, I know you can’t believe it either but after endless sequels we have a team who is firmly grasping the reins to create an incredible new game - Vermillion Watch: Moorgate Accord. Take a step back to late Victorian England in this fascinating steampunk game where you will meet some famous characters from literature. The year is 1895 and your uncle as been killed by a grotesque monster that might just be the renowned criminal Mr. Hyde. When you meet one of your uncle’s associates – Phileas Fogg, he wonders if possibly Dr. Hyde might somehow have survived the execution of Dr. Jekyll some 20 years earlier. As you talk with Phileas you learn about the Moorgate Accord and your uncle’s role in the organization. Could it be that the mantle has now fallen on your shoulders and you must now follow your uncle as a member of the Vermillion Watch?
Vermillion Watch has the excellent graphics this team is known for creating in their games. Sometimes a bit dark but at other times with the richness associated with Victorian England. The game offers all of the technical quality I have come to expect from this development team. The voiceovers are excellent and do justice to the game’s locale. There is a custom mode so you can set the gameplay to your specification.
The HOPS are very creative with some being multi-tiered. Although the HOPS are well-designed, there isn’t really anything new. I know that most of us who have been playing HOPA games for a very long time, seem to want something new and different all of the time but, realistically, there isn’t much that hasn’t been done in the past. The best part is that each developer puts their own spin on the scenes so some are much better than others in this particular genre. Yes, the HOPS do contain those oftentimes elusive morphing objects so keep your eyes open. The mini-games are standard with some being a bit tricky. Once again, there is nothing new or earth shaking but they fun with a touch of challenge.
The storyline is interesting but the game does get off to a slow start. At least we have a different type of storyline and some very interesting characters for a change from the evil witches bent on reincarnating and taking over the world. The game is one that I found intriguing and enjoyable without all of the violence in some recent games. Some of the scenes are a bit grubby and dark but those are offset by others depicting the richness of Victorian England. Even though Vermillion Watch is a game I love, as always, I recommend that you at least try the demo to see if this is a game you will like.
Detective Dupin is back in the latest Dark Tales game Metzengerstein. You have traveled with Dupin to Hungary at the request of Mary von Metzengerstein whose daughter was attacked by what she calls a ghost. After you arrive on the scene you find that the attack could have been the result of a very long family feud. So now it is time to roll up your sleeves and delve into a new Dark Tales mystery. Alas, my favorite game detective has undergone some changes in recent years and he now looks rather worn and tired but I guess being involved in all these strange mysteries over the years has taken its toll; or maybe it is because he is now traveling in one of those rare and dangerous, early automated carriages that caused problems in the mid-19th century – lol.
The graphics are as dark and gloomy as they are in most of the EAP Dark Tales games, and in Metzengerstein they create a perfect setting for the game’s theme. The sound package was mediocre at best with the voice acting being very bland, with not even an attempt at the proper accents. The game offers four modes of gameplay including a custom setting. In the Custom mode you can set the hint and skip buttons in a range of 5 to 200 seconds. There are 5 chapters in the game and when the demo ended I was beginning Chapter 3 so this might be a short game. Your tools include an interactive map and also a camera that will provided filmed clues.
The HOP scenes are fairly standard but do include some variety. During the demo there were two storybook type HOPS where you must find the bold print items that are hidden in the scenes, a standard list type scene, and one where you find a certain number of an item. Most of the scenes are revisited but they usually change in “type”. I didn’t notice an option to switch to an alternate match 3 game rather than looking for objects.
The mini-games were well integrated into the gameplay but they were fairly typical of puzzles normally presented by this developer. I didn’t find any of them to be difficult during the demo but they usually become more challenging as the game progresses. One feature I like is that we can choose the level of difficulty on some mini-games. My least favorite types of mini-games are those manual dexterity types, particularly the ones where we are racing along a path and must avoid obstacles.
The CE package is very “light” but it does include a limited number of collectibles to find and achievements to earn as you play the game. The remainder of the package includes a bonus game, the strategy guide, replay of mini-games and HOP scenes, wallpapers, screensavers, concept artwork, music and replay of the cutscenes or movies. If you happen to
Dark Tales Metzengerstein is a study in family dynamics. What happens when your family is embroiled in a long-term feud that has deadly consequences? As much as I love this developer, the Dark Tales games are not my favorites and this game seems somewhat tedious and plodding – at least in the beginning. Even though I only played the demo before stopping to review the game, I must say there are times when the game seems quite chilling, particularly towards the end of the demo time. I love good mystery games but don’t particularly care for bloody scenes or gruesome images. The game is not excellent but it is good and I did find myself hitting the buy button. Even though I didn’t care for the scene at the end of the demo, I have to continue the game to find out who, or what, is behind the mystery. These “cliff-hanger” endings will get me every time! I highly recommend that you try the demo before you buy to see if this is a game you will enjoy.
In this latest offering in the Grim Legends series, “The Dark City”, you play the game as Silvia, a member of the Order who lost her memory in an accident a year ago. As an apprentice to Master Solomon you hunt monsters that don’t belong in this world, and when the game begins you are off to meet with him at an abandoned theater where a monster, most likely a Maskwraith, has recently been seen. You soon learn that the sighting is a trick to draw Master Solomon away from headquarters where the Incarceri stones that imprison the dreaded Koshmaars (monsters who feed off the negative emotions of people who then are turned into their servants) are locked away in its vaults. With the Incarceri stones missing you and Master Solomon begin an adventure to return the stones and the Koshmaars to its vaults before disaster is unleashed upon the world.
The graphics are excellent as is the sound package including the voiceovers that are some of the best I have heard in recent games. Although there is a custom mode, unfortunately it does not allow you to turn of the dreaded misclick penalty in the HOPS. Really? I, as others, hate that penalty and one would think that would be obvious to the developer. Your tools include an interactive transporter type map that is present at the beginning of the game.
The Dark City has more mini-games than HOPS so those of you who love puzzles will be very happy. As is typical there are varying levels of challenge in the puzzles with some being very easy while others are quite challenging. Even though there are more mini-games than HOPS, the HOPS that I found seemed to include some variety. There were a couple of the storybook HOPS as well as the traditional list type scenes that were included in the demo but hopefully there will be some other types as I continue with the full game. Although there was nothing really new or different in either the HOPS or the mini-games those that are included in the demo are still entertaining.
The CE version of the game is fairly light on extras but does have collectibles that are raven type skeletons (ala those in Ravenhearst), there are achievements and the standard extras such as the Bonus Chapter, Strategy Guide, Replay HO Puzzles, Replay Mini-games, Cutscenes, Music, Wallpapers, and Concept Art.
Grim Legends the Dark City is an excellent game with an exciting storyline and wonderful characters. I have been eagerly awaiting the games release since playing the beta many months ago. I loved the beta and knew the final release of the game would be even better. The Dark City is probably one of the best games I have played this year, and even though I love this game, please try the demo to see if it is a game you will enjoy.
The latest game in the League of Light series “The Gatherer” is a return to Blake’s Mountain and is a tie-in of sorts to “Wicked Harvest” a very popular game that was released in 2014. Once again we have our little scarecrow helper but this time we witness his transformation from average boy to scarecrow as he is trying to help us very early in the game. It seems that evil is afoot in Blake’s Mountain and Hank Hunter has the feeling that he is being watched and has requested help from the League detectives. You arrive in Blake’s Mountain expecting to meet with Hank but instead you are greeted by a guard who refuses to believe that you are a detective sent by the League to help, particularly because someone else is masquerading as the League detective. It is not long before you find yourself in chains and now you must escape before you will be able to help anyone.
The graphics are not as excellent as they were in the earlier games in the series and seem to be a bit washed out. It is also rather ludicrous that we have the Hank Hunter sounding and looking as if he is a member of the Confederate Army in the US while he is from Blake’s Mountain in Ireland. There is a custom game option available but IMHO it is rather useless.
Your tools include a transporter type map and a little scarecrow helper who I happen to think is quite cute. I know some gamers hate helpers and I don’t always mind them but guess it happens to depend on the helper, the game and my mood – lol.
The HOPS are extremely well-crafted and excellent. There is a lot of variety so I doubt you will become bored as you play through the game. I personally am fairly old-school and love the standard list type HOPS but those are what were available when I began playing HOPA games ages ago. The mini-games are almost too easy at times and not as entertaining as the HOP scenes. Generally the minis increase in difficulty as we play through the game so I am holding out hope for so more challenging puzzles later.
The CE version of the game is fairly light on extras so it is a matter of preference between buying the CE or waiting for the SE release a month from now.
We all like different things in games but I was surprised at the low ratings given to the game by some other reviewers. I happen to love the League of Light series and although the graphics might not be as terrific I still am enjoying the gameplay. It took me a bit longer to get started and to figure out what to do when I first arrived at Blake’s Mountain but once I found the one item I needed, I moved forward quite easily. I actually liked the storyline and found the game quite entertaining. I have been playing for a couple of hours now and am thoroughly enjoying the game. Even though I love this game, please try the demo to see if it is a game you will enjoy.