This game was very well put together, which is to be expected from the folks at Mariaglorum. The artwork is superb and the score is hauntingly beautiful. The mini-games and hidden object puzzles were just challenging enough not to be frustrating. Best of all, the story was engaging and made sense. There were just a bit too many hidden object scenes, that tended to slow the story line and feel monotonous, else I would have judged Lockwood Manor a 5-star game. However, I still recommend it and had fun while playing it.
This game is an easy and enjoyable outing for children, although as an adult, I enjoyed it as well. It's a cute love story set in ancient Egypt, complete with all the cliche's you would expect. I almost couldn't call it a hidden object game because the objects weren't exactly "hidden". However, this game does have one claim to fame that I haven't seen in most other games: the motion camera effect when changing scenes. There were times when I could actually feel like I was moving. I think this, in itself, would give most kids a thrill.
This game had me going for hours. The visuals were wonderfully rendered, the sets were almost endless, and the storyline was entertaining and made sense. The hidden object scenes were mostly easy, but some of the mini-games were very challenging. Best of all, however, was the amazing voice work of the Oscar character. Besides being spooky and making my skin crawl at places, the voice was very reminiscent of one of my favorite actors - William Daniels. For those of you who aren't familiar with him, he played the voice of "Kitt" in the original TV production of Knight Rider. If I didn't know better, I would almost swear it was him. This game is very well put together and I recommend it highly.
This is one of the best games from Big Fish I've ever played. The artwork and level design are excellent, the background music is beautiful and haunting, and the storyline is immersive. Most of the mini-games were a real challenge, and not the run-of-the-mill puzzles contained in other HOB games. This is a game that I can see myself replaying from time to time without tiring of it.
I enjoyed this game mainly because of the Oriental theme it presented. The music, which was played on what I believe is a "Guqin" (7-string zither), provided a realistic atmosphere to the scenes of ancient China. The storyline, while not especially innovative, was entertaining and lively. The puzzles could have been somewhat more challenging, but I enjoyed the way the game presented the hidden object quests, as pieces of a whole to be put together. Games like this relieve stress and provide an escape from the tempo of day-to-day living. Thank you Big Fish, Game Mill, and Gunnar Games - and keep them coming....
This game shares the level of excellence attained by the "Dark Parables" series. Blue Tea Games has one of the most unique ways of fashioning hidden object puzzles - listing parts for three sub-assemblies which combine to form one complete story object when all pieces have been found. The level designs and artwork are top-notch, and the music adds to the emotional enjoyment of entering each new area. The storyline, while good, was just slightly less interesting than the games in the "Dark Parables" series, which is why I couldn't give it the full five stars. Nevertheless, this is a game that is highly enjoyable and worthy of the Blue Tea brand.
This game was an unexpected pleasure. It started out much the same as other hidden object games, with a disappearance and a search. The artwork was colorful and exotic, if a bit too cartoonish, and the background music was largely uninspiring. The puzzles were easier than in the average game, but did have some nice variations, such as placing objects behind doors and having the player complete a number of mini-tasks to find an ultimate listed item. The game's real claim to fame, however, is the story ending. I won't give any of it away, but it involves sacrifice, and if you're a parent, this will almost bring tears to your eyes. It was enough to make me play it again.
I recommend this game!
+1point
1of1voted this as helpful.
The Missing: A Search and Rescue Mystery
A group of college students have gone missing from a remote island in the Pacific Ocean. You are called in to rescue them, but nothing is as it seems.
Overall rating
2/ 5
17 of 21 found this review helpful
Nothing Special
PostedMay 12, 2012
ts1sds
fromFarmingdale, NY
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
Unfortunately, I find this game to be routine and unimaginative. There are too many hidden object puzzles and not enough brain teasers. Those that are included are generally easy. It gets credit for mixing in some silhouette hidden object puzzles with the list type, but the silhouettes are often hard to read and don't match exactly with the objects they represent. The music is boring and repetitive, and the storyline is improbable (one of four students on a field trip with their professor suddenly becomes power hungry with delusions of grandeur and tries to take over the world). This is not one of the better games I've played.
This is the first installment of the "electric power beetle" series in the Hidden Expedition franchise. Normally, I no longer play hidden object games that feature H.O. puzzles on every screen, and little else. However, this game really surprised me. The hidden object puzzles are just at the right challenge level, made more interesting by the quest to find all of the "hint beetles" (finding 5 camouflaged beetles in a hidden object scene entitles the player to an additional hint), as well as the listed objects. What makes the game even more interesting is the case where one screen requires the player to find an object that is needed to close out another screen. There are brain teasers thrown in between some of the H.O. puzzles that are quite challenging. All of the puzzles, regardless of type, were fun to play. The storyline, documented in journal pages that are acquired in each hidden object scene, is clear, understandable, and actually pretty humorous. Lastly, that background music is terrific, if a bit repetitive. The only cons I have are that some of the hidden object scenes are so dark that it's difficult, if not impossible, to find all of the items - and that there are point penalties for non-target clicks (I never liked that aspect of hidden object games).
A pretty good game, but with some negative factors
PostedApril 24, 2012
ts1sds
fromFarmingdale, NY
Fun Factor
4/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
4/ 5
When I first started playing this game, I thought I would really enjoy it, as it seemed to have all of the elements that I like: a good storyline, some challenging mini-games, and ornate landscapes. However, my patience started flagging halfway through the game. For one thing, there were too many hidden object puzzles and not enough brain teasers. It seemed that finishing a hidden object screen and moving on to the next area just took me to another hidden object game. Another problem with the hidden object challenges is that the graphics, while colorful and imaginative, were not sharp. That made some of the hidden object challenges very difficult as it was next to impossible to see many of the objects without hints. Being a spooky game, most of these scenes were dark and some of the objects occurred in areas that were just too dark to see (I didn't want to adjust the gamma setting of my screen, as it is perfect for all of my other programs). The music was just plain monotonous as the same theme just kept playing in every scene. And finally, the ending was one of those abrupt finishes that leave you saying, "That's it?".