Game still needed far less backtracking back & forth to either obtain a single item, or complete a puzzle to proceed with its mystery. At least its Bonus Game was a nice way to tie up all loose ends.
One BFG that makes its player keep on guessing who's the real killer and why, while its victims continue dropping, despite still having to backtrack back and forth to either obtain a single item, or complete a puzzle. Although its Bonus Game's killer was pretty obvious from the very start.
I recommend this game!
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Final Cut: Homage Collector's Edition
Will you heed the director’s final casting call?
Overall rating
3/ 5
Far Less Backtracking Back & Forth Would've Made All The Difference
It needed far less backtracking back & forth, especially to either get a single item, or complete a puzzle to proceed in solving the mystery. Even though the Director's identify was pretty obvious from the very start. Also its Bonus Game should've been an entirely different investigation, rather than a tying up of all loose ends that needn't have been fully explained.
Buyer Beware! This is purely a Hidden Objects & Mini Games level by level game. Which even now it lack of full self-description/advertisement, including screenshots, and trailer duly fails to inform its BFG purchasers. Any sequel should be an actual Standard Collector's Edition, where its player isn't forced to solely complete HOs, or puzzles per screen.
Honestly BFG games nowadays really need far less backtracking back & forth endlessly. Just to either obtain 1 item, or complete a single puzzle to proceed with both its Main & Bonus Games, without unnecessary padding for their players. .
I recommend this game!
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Final Cut: Encore Collector's Edition
Your murderous half-sister has escaped, and you've got the last piece of your father's treacherous film projector...
At least the sequel had fast travel and match 3, compared to the original, although their still could've been far less backtracking back & forth in its Main & Bonus game though.
I recommend this game!
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Final Cut: Death on the Silver Screen Collector's Edition
Save your brother and try to solve the mystery behind the silver screen in Final Cut: Death on the Silver Screen, a thrilling game set in the 1950's!
It's sequel needs far less backtracking back and forth just to either obtain 1 item, or complete a single puzzle. Hopefully the ravens will play a bigger part too both as friend and foe.
Far too much unnecessary padding, as far repetitively backtracking back and forth either just to obtain 1 item, complete a single puzzle, or hidden object. Also cutscenes could be far more 3D, than 2D, while too many multiple endings and choices ultimately ruins the real ones.
Far too many repetitive hidden objects, especially item pairing per area as an unnecessary padding, repetitive backtracking back and forth to either collect 1 item, or complete a single puzzle, predictable storyline, and lousy bonus game. Honestly this is becoming the latest trend of nowadays BFG games, where hopefully its next installment will be far more entertaining, and not so overly boringly long.