Once upon a time in the small, undistinguished town of Silentville people started disappearing. Help uncover the mystery behind these disappearances and save the town from a curse!
This game takes the usual interactive game play and then builds up from there! This game will keep you busy and entertained for hours. I loved it! (I finished the whole game)
The graphics were awesome! I really loved the hidden object sparkles that looked more like Christmas lights.
Close to 90% of the objects in the hidden object games were interactive--and some of them required 2 or 3 actions before you could pick up the object! It makes it much more fun to play them!
The mini-games were somewhat unique and fun. I had to skip a couple of them but the rest I finished without help.
The length of the game seemed perfect. It wasn't too short. It took me 2 days to finish it.
The voiceovers were fantastic! They matched the characters and were easy to understand.
There was a lot of backtracking (which I love) but there was a map to skip to where you wanted to go.
If you get stuck, just push the hint button and it teleports you to the scene where you need to be doing something. If you still don't see what it is you are supposed to do, then hit the hint button again and it will show you specifically what to do in that scene. To me, that is the perfect amount of help--however much you need.
There is even some humor thrown in here and there to make you smile while you are playing.
Thank-you 2 Monkeys for making this game! Keep up the good work.
I wanted to give the game a fair shake, so I played it for 58 minutes. The game has some unique factors that could have made it fun.
You take turns playing 3 different characters during the game.
You have to go to this hidden underground meeting place to swap inventory items with each other. This means that you not only have to remember where it is that you need to use an inventory object, you also have to remember which character you were playing at the time to insure that you swap out the inventory item to the right character. Personally, I found it far too challenging. I have a hard time remembering where an object is needed when I play just one character!
Some of the mini-games were rather unique and fun but most of them were nothing out of the ordinary.
A few of the objects in the hidden object scenes were difficult to decipher. I had to guess at some and use the hint button often (which recharged quickly, thank-goodness).
I tried to like the game but just couldn't pull it off.
It doesn't get much better than this! You have to work your way through different scenes collecting objects along the way to add to your inventory, which you need to use during your journey in order to progress through the game.
The graphics are superb.
The hidden object scenes are scattered sparingly throughout and it's easy to see the objects.
There are somewhat unique mini-games to play once in awhile. They were a little bit challenging--but that's the way I like it.
I had to use the strategy guide a few times for the mini-games and also to see how to collect certain objects. I plan to buy the collector's edition on this game so that I can use the strategy guide when I get stuck.
The only thing I would say I didn't like in this game is the storyline. It is about a family that has disappeared with a connection somehow to werewolves. I imagine it's tough to come up with unique and interesting storylines--especially ones that are not about werewolves, witches, ghosts, etc.
I own the first one, Grim Tales: The Bride and I loved that one. If you like this game, you should try that one.
Two years ago, I would have loved this game. Now, I like my games with better graphics and more interactive scenes.
I made it through the first 2 chapters in the trial version. I played about 15 hidden object scenes. Some of the H.O.S. were back-to-back--go right into another one right after you finish one. The graphics were clear enough to find the objects quickly.
I played at least 10 mini-games. They were the usual. There were lock-picking, slider puzzles, place the gears, configure wiring, sliding blocks to clear a path to the exit, and puzzles.
The dialogue (which can be skipped) is the detective interrogating suspects. There is no voice-over. I thought the storyline had enough intrigue to keep it interesting.
I won't be buying this game because it wasn't challenging enough. If your preference is playing hidden object scenes and mini-games with some dialogue thrown in without moving through scenes to explore, then this is the game for you. If it was a wee bit more challenging or the mini-games were unique, I would buy it. I am going to recommend the game, because I know lots of people prefer less interactive games.
I played the Beta test version of this game and it was fantastic!
This is my favorite kind of game, it has everything I like:
1) H.O. scenes with a few objects that require an "extra step" to find them [such as finding an axe and then finding wood to chop up with the axe to make "wood chips"]
2) Navigating through scenes that require you to pick-up objects to be used somewhere in the game. Playing these objects in specific places to perform certain tasks that allow more scenes to be opened up.
3) Unique mini-games to change-up the pace and keep the game interesting.
4) Spectacular graphics and even the background music and sounds are good.
5)There were two levels of difficulty to choose from. I chose the easier one and it had lots of sparkles to help you out and the hint button recharged quickly.
6) The lighting was perfect. It was easy to see all of the scenes and pick out objects that need collecting.
From glancing through the integrated strategy guide, the collector's edition seemed to have a lenthly bonus part that would not be included in the standard edition. I plan on buying the collectors edition today.
This game has the kind of H.O. games that show you pieces of things you have to find in the scene and then adds the completed object to your inventory. I very rarely find a game where this kind of H.O. is fun. This one is not one of the fun ones. If you like this kind of H.O. games or the other Dark Parables games, then you will probably like this one, but I am going to pass. The storyline was slow moving and so was the progress through the game. I played the trial game and was glad when the hour was up.
I just finished playing the whole game (indcluding the bonus material in the C.E.) and the game is great! The bonus material was lengthy and I feel it was worth the money to purchase the C.E. version. I used the built-in strategy guide quite a few times and was glad it was available in the game. I highly recomend this game.
This game has one of the best storylines ever! There are 8 categories that I judge a game by and the storyline is first or second in importance. (graphics is the other top contender) I give this game a 4.5 out of 5 for the storyline and quirky humor. I loved the game so much that I bought the game one day and had beat it by the next day! I laughed most of the way through the game. This game is fun to play. Definately, one of my all-time favorite games!
This game is somewhat unusual, but that is what makes it so much fun! You have to interact with characters on the ship to complete tasks. Naturally, the ship is going to sink eventually--everyone knows that--but you get to choose an ending. This game is really lots of fun and it has humor! (A somewhat rare quality in most games.) I got stuck a few times (which is why I rate myself as an intermediate player instead of an expert--if the game is any good at all, I will get stuck somewhere) I don't mind getting stuck though because I can go online to the Big Fish Games Web site and find the walk-through. Almost all of their hidden object games have a walk-through with scene-by-scene help. I use them all the time.