Favorite Genre(s):Adventure, Card & Board, Hidden Object, Match 3
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
When this game came out way back in 2009, I was new to casual games and pretty much played hidden object games. Fast forward more than 10 years later with more than a few hidden object games under my belt, I am comfortable tackling an older adventure game. I am not quite sure why BFG released or re-released this game since it doesn't appear that it has been remastered. The graphics appear to be the same early attempts at transitioning characters from 2D to 3D, including the awkward way the characters gesture and wall. Also be prepared to go through a lot of dialogue, which going through it all is probably necessary IMO. You can still find the original walk-through from BFG and other sites if you get stuck. Overall, I enjoyed playing the demo.
This game has been available on another game site for a few days now, so after seeing reviews here about the Glitch, I downloaded it from the other site. I could get through the first level on the other site but got the Glitch on BFG. Storyline is decent, download was very slow. This game harkens back to the early days of Match 3: waiting for all the tiles to clear before being able to make your next match, very slow movement, constant hints, and a tutorial that starts with limited moves and doesn't let you know that you can switch to unlimited moves until you play a few levels. Of course, players wouldn't know that because you can't progress from the first level playing on the BFG site.
Favorite Genre(s):Card & Board, Hidden Object, Match 3
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
3/ 5
Storyline
1/ 5
BFG has released #21 in the series, but #42 has actually been released on another site. I played the demo of #21, and the demo of #42 hoping that the dev has listened to those who would like to see some changes. Unfortunately, nothing has changed with either #21 or #42: You have to play the entire first level in order to see the other pictures on other levels, the second picture on the first level is so detailed that you'll have a hard time even finishing that picture, and the colors used just don't fit the picture (in #42 it's a puppy painted with purples and blues that made it look like it was borrowed from a sticker and notebook series popular with middle school girls a few decades ago). I am going to give the Pixel Art series a hard pass and will not be buying in the future.
Favorite Genre(s):Card & Board, Hidden Object, Match 3, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
I love the games from this dev, and I am really happy that Laruaville 12 was released. I should have bought it right away, but I played the demo just to check out the Wild West theme and the new gameplay. The series gives just the right amount of challenge without a lot of frustration, so you feel a sense of accomplishment when you have enough coins to complete the building you want to build.
Favorite Genre(s):Card & Board, Hidden Object, Match 3, Puzzle
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
5/ 5
As others have said, this game is not cookie cutter, and you have to do a bit of thinking to figure out what to do next. If you're stuck, the hint system is good, and you can skip the puzzles. The graphics and colors are clear, bright, and not garish. My only question is the length of play. At the end of my demo time, I was about to start Chapter 4. I've played enough HOPA games to know that sometimes the chapters after the demo could be longer, so I hope that I have at least a couple more hours of fun gaming.
Art By Numbers transports us to a new world of wonderful paintings! Let your creative side shine as you complete these colorful paint-by-numbers puzzles.
Favorite Genre(s):Arcade & Action, Hidden Object, Match 3
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
5/ 5
I enjoy having a paint-by-numbers game available when I want something to do for a few minutes. I have a touch screen and a stylus, so I actually find running the stylus around the screen to be a relaxing experience. I normally just play the demo when it comes out and never have liked that I had to complete all the pictures on the first screen before being able to play something I wanted to paint. I looked at the first set of #6, then decided to click on a picture on another set. To my surprise, I didn't get a message telling me I had to complete the first set! I just had to complete the robot picture before completing a cool steam punk style picture on another set. Think that clicking on the area to fill it in is boring? Well, I discovered the other cursor option will give you a bit of a challenge. It will allow you to fill in the area yourself, and it was fun, but challenging when I tried it with my stylus. Using my finger on the screen made it feel like I was finger painting, but you have to really make sure that the entire area is filled. It's easy to miss a tiny area with this cursor, and you won't complete the color if a tiny bit is not filled in. #6 is a wonderful update and the devs did a great job with the new features.
The ghosts are back and trying to help a Viking ghost. Of the Match-3 series from this dev, Laruaville is the least complicated one of their group, in that you don't need to worry about your first match affecting how long it takes you to finish the level. I like making the first match without worrying that I have to start the level over at some point because I didn't pick the right strategy for finishing the level. There is a new feature that ups the 'bar' a bit and gives the level a new challenge. Make a match on either side of the bar to move it and access a blocked area. There is also a new slider minigame in addition to the familiar ones, including my least favorite 'Spot the Difference'.
I recommend this game!
+2points
2of2voted this as helpful.
The Adventures of Wolf and Hood: A Jigsaw Tale
Wolf and Hood team up for a new jigsaw adventure. Reveal the unique story by solving beautifully illustrated puzzles!
Welcome to a puzzle game with beautiful, bright graphics and a good fairy-tale inspired storyline. No dark pictures or dark magic in the demo. This enjoyable delight has plenty of options, including number of pieces. I play on a laptop with a touch screen, and I have unfortunately not been able to figure out the zoom and pan features.
I really enjoyed the last offering from this dev, despite the limited theme of Halloween/Fall. The pictures in this offering are a mix of beautiful winter and spring scenes, which are perfect as the daffodils bloom and the chipmunks run around my yard. There are a lot of options to choose, from puzzle shape and number of pieces. I can take a short break and finish a couple puzzles, or can spend an evening completing a whole page of puzzles. This game will stay on my desktop until the next one in the series.
While the other dev's pixel art game has very detailed pictures with many, many colors, this one is quite the opposite. As previously mentioned, you can't see other pictures in the level, nor can you complete pictures out of order in the level. You have to complete each picture one by one. Unless it changes later in the game, there were only 5 colors in each picture. Again, this makes the pictures very basic. When I got to the simple picture of the cat, I zoomed in to see the pixels, only to find that some of the pixels became cut off. I was unable to move around the screen to focus on the area I wanted to. I was able to use my computer pen to fill in the pixels, which made it easier. If you accidently fill in a pixel with the wrong color, you can still see the number it is supposed to be, so It makes it easier to go back and fill it in with the correct color. I am looking for a little more complexity and challenge, and unfortunately, this one just doesn't qualify. If you want an easy, basic pixel game, this one might fit the bill.