Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
1/ 5
Storyline
3/ 5
Word games, by their nature are slow paced intellectual games. This game presents the user with 15 letters and offers them a chance to kill monsters by forming words. High scoring words cause lots of damage, but the monsters fight back. Sometimes the monster causes way more damage than the attack word. Add to that the special requirements of certain levels where only four letter words score anything or only words starting with a vowel score anything and you have an extremely difficult game, also a game with zero fun. Every level has an initial challenge and then three ‘stars’ for quests. The first quest is an impossibly short time like 30 seconds to do what otherwise might take 15 minutes or more. That is stress, not fun. The next level or star is one where the monsters are stronger or are damaged only by certain types of words. Those levels can be won, but again it may take an hour and you likely will lose several times. Those are not fun levels. The last star, the crystal level, can only be done after the other three are won. Since I refuse to play timed games, I have only attempted one crystal level, but it was rewarding in terms of gems earned and relative ease. Gems, I might add, buy you certain protection from damage by monsters, but only if you gather lots of them with levels I am not playing. So my final judgment is that this could have been a great game but is spoiled with too many things to make you lose. A purely intellectual endeavor becomes infused with a very large measure of just plain luck. Hence, I cannot find anything to recommend it to anyone except an enemy.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
This game is a series of unrelated puzzles strung one after another where one has to figure out how to get mice to advance to the cheese while picking up gems along the way. There are bombs, exploding bricks, crumbling bricks and so forth to use or avoid, and mice can be killed in various accidental ways. Get all the mice to the cheese while getting all the gems and get a perfect. I got halfway through but I had about 4 or 5 ‘goods’ with the ‘perfects’. Eventually losing made the game very boring. I have quit it because there is no fun left. The worst part is that there is one and likely only one way to achieve a perfect score. To get a perfect you are not beating a game, you are trying to figure out the same solution which the company figured. So, ultimately you are duplicating their solution and not creating your own. I played the free hour as JessF suggested and liked it then, but as it got difficult, it took increasing amounts of time to resolve. More time than I was willing to devote to a puzzle game. Not quite good enough to recommend.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
Storyline
3/ 5
This tower defense game is one where easy is tough. No denying that it can be frustrating, I have not even finished it yet. At the second group of scenes I am only able to play one or two at a time before they bother me. This is a challenge game, and occasionally I believe that it is intentionally tough just to prove that the writers can make it so, and it is really tough. Unfortunately, it is probably too tough to really be fun. Sometimes I wonder why I keep playing it and question my own sanity. I recommend this game only for those who understand it is not a causal game.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
Storyline
5/ 5
This is a familiar game type where an auction of junk from each room of a mansion is being held to raise money. There are customers with particular desires and you have to find the items they wish to buy. Really nothing fancy but entertaining. I played it all one Sunday and found it both appealing and addicting. After finishing it, I am still playing it and changing some things in the house. Fun.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
This game was like the original and that was a good thing. It was nothing really special but it was very entertaining and certainly worth my money. Build houses, make money, build other things and win the level. Some levels made you replay if you guessed incorrectly about which buildings to build first, so strategy was involved.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
3/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
2/ 5
Storyline
2/ 5
Everything from the previous tower games from this company is here again except that now the towers are traps. The villains are familiar and the traps have tower properties. Essentially these are reverse towers, but I miss the shooting. Also, the rewards are frequent but the traps are expensive. After a while you learn that magic is the answer, traps are not. I actually played one level and beat every enemy without ever buying a trap. That just killed the fun for me. You can repeatedly use rewards to buy magic but not to buy traps, so why buy traps at all? The authors need to analyze this game and start over.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
2/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
3/ 5
Storyline
2/ 5
This game begins in a fun way and plays that way until the last few levels when all of the fun goes out the window in favor of the writers trying to show players that they can make the game impossible. So what. The game could have been a real winner until the writers decided to make it impossible and hence the rating fall to low levels. I really cannot even recommend the game.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
5/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
5/ 5
Storyline
4/ 5
It takes a while to get used to the mechanisms of this tower game, but once you get the hang of it, it can be won. The towers are gnomes with rocket launchers and plants with explosive seeds or smells, and super bugs which are good bugs. Different, but good. I have replayed it already.
I recommend this game!
+1point
1of1voted this as helpful.
Green City: Go South
Feel summer blossom as you develop the infrastructure of lush coastal lands. Build a flourishing Green City in the middle of the ocean!
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
5/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
5/ 5
Storyline
3/ 5
This is the third in a series of Green City games which appears to be billed as a Time Management Game but is also a fine strategy game. It is not possible to play the game as untimed, but the only consequence of taking too long is the awarding of less than three stars. Since I intensely dislike timed games, I have made it my goal to achieve one star on all levels. I have occasionally slipped up and gotten more stars, but I don’t beat myself up for allowing it to happen. All finishers are awarded at least one star. I will admit that on level 37 I took over two hours and finally had to read the forum for a hint so that I could finish. The strategy for me is not speed, but trying to place the houses to conserve space and achieve the goals for that level. If that is pleasing to you, then this game is for you. By the way, the first two Green City games were similar. My one quibble with the play is that the instructions during the game on the first several levels cannot be turned off. When the lady says to do this, you have to, even if you know what you are doing and don’t want to do that right now. This is annoying, but hardly more than an annoyance. I bought the game and I want to play it as a strategy game and not as a Time Management Game, and it does let me. So if you, too, hate timed games, this one will work for you.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Strategy
Fun Factor
1/ 5
Visual/Sound Quality
2/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
I read dialog boxes for 6 minutes into the trial and all I could see were endless more boxes of dialog. Is there a game here somewhere or is this just a story? I quit reading what was in the boxes after the first couple of minutes and still they kept popping up. I erased whatever this is. Is it a game or a story or an on line comic? I never found out.