I have now played all 3 of the Trilogy games and I liked the 3rd one the best. It seemed rather short, though.
This game does lead you around by the nose, as the talking protagonist pretty much tells you exactly what you have to do next. I didn't find that all that annoying; I much prefer something like that than the games that send you chasing after yourself with no rhyme or reason.
The type of play involved in these games takes a bit of getting used to, which is probably why I liked the 3rd game the best. If you want to play any of them, I suggest you play all of them, and in order.
I recommend this game!
+3points
3of3voted this as helpful.
The Tudors
Travel across Europe as a spy and uncover conspiracies, assassination attempts, and other threats against England and her King!
The hidden object scenes in this game were the darkest I have ever encountered, and the objects themselves were so small I needed a magnifying glass. Good thing the hint button recharged fairly quickly. I played the timed mode and never ran out of time, so it wasn't that hard.
There is way too much dialogue; probably at least half the game was spent reading the actors. The game was based on the attempt to overthrow England's King Henry VIII, so if you are a history buff, this might interest you. But the puzzles and hidden object scenes were repetitious and boring. A big plus was the skip button for the puzzles required no charging, so I could immediately skip the repetitive puzzles.
If I wanted a history lesson, I'd rather read a book.
I really liked this game and couldn't stop playing it. I love books and a game based on a real author and his books is very appealing to me.
This game was not hard, although at times some of the hidden objects were a little elusive. I used some hints to find some of the objects, but didn't need any hints or a walk through to complete the game. The puzzles were fairly easy. The game play was varied and engaging; very little repetition at all. Lots of hidden object scenes and lots of different types.
It seemed a little short to me, but maybe it was because it was so enjoyable. I'm ready to play the other games in this series, and just hope they are as good as this one.
I'm kind of shaking my head on this one. Definitely a little different from most games, specifically in the use of clues instead of hints.
Hints are available normally in the hidden object scenes (none of which were junk pile) but in order to figure out what to do next, or how to do something, I needed to use clues that were associated with whatever task I was having a problem with. The number of clues available for any given task ranged from 1 to 4, I guess depending on how hard the game felt the task was.
There was a not very accurate map, but it was not interactive. I played the casual mode and opted out of the 360 degree display, which just gives me a headache. So, instead of a lot of up and down and back and forth, there was going in a circle over and over again to move between locations.
The continuous commentary by the protagonist was also different, but mostly helpful. I intend on playing the 3rd game in this series, because I want to find out if he ever gets back to his family. The 3-game concept of ongoing installments of the same story is also something I've never seen before.
The game held my interest, but was at times frustrating. Maybe after I play the 3rd installment, I'll have a clearer idea of how to rate them.
When I first started playing this game, I was really liking it and was thinking it would get a high rating from me. But it turned into a game that sent me from place to place and back again until I had no idea what to do next or where to go. I had to use the hint button because the strategy guide was not built-in, requiring me to exit the game every time I got stuck on what to do next. I hate games like these and I think the developers of these kind of games do this just to make the game longer,
This game had an interactive map, which really impressed me since it isn't a collector's edition. But the map was not much help because I couldn't figure out where the next logical place for action would be. Thankfully, the hint button was good at sending me to the right place, but it took forever to move around the game that way. At the end, I was so frustrated that I just wanted the game to be over.
It is too bad that this game went down hill from its first promising play. I liked the storyline a lot, as it was sort of a Beauty and the Beast story with a prequel. But even this wasn't enough to make me rate this game any higher.
First, this is my least favorite type of hidden object game, the kind where you have to find pieces of things to create an item.
Second, the map was almost completely useless, as was the hint button. The map was not interactive, and only showed hidden object scenes to play (of which there weren't that many), not all the areas where things needed to be done. The hint button, except in the hidden object scenes, only said that there was nothing to do at this location. As a result, I found myself referring to the built-in strategy guide (one plus for the game, at least) way too many times for me to be able to enjoy the game. It was either refer to the strategy guide or meet myself coming and going, trying to find the next thing to do.
The types of puzzles were repetitious, also a strike against the game.
This game was terrible, compared to the sequel, Curse of Briar Rose CE, which I rated much higher.
This game has 30 scenes that are used for the normal junk pile hidden object search, as well as from 3 to 5 additional puzzles/hidden object searches based on each scene and selected from 10 types of play based on spinning the wheel. In addition, you can win additional hints and skip coins to avoid some of the puzzles by finding question marks and stars within the scenes. This adds up to a lot of play.
The atmosphere of the game is based on a television game show, with spin the wheel and other actions similar to these shows. You play for money and prizes. You will cycle through the 30 locations three times; first for a $1 million grand prize, then for $2 million and finally for $5 million. That is a lot of repetition, but the scenes have lots of hidden objects, many of them tiny and hard to find. This isn't an easy game by any means.
The game show host gets a little irritating, so I turned off the sound, but still had to click through his dialog. Still, it held my interest and I played for hours/days to finally get through all 3 cycles.
So, lots of hidden objects and puzzles make this game interesting but not too demanding.
With 96 reviews already on record, I would just be repeating things, so I'll keep it short and sweet. This is one of the best games I've played in a long time.
I recommend this game!
+2points
2of2voted this as helpful.
Amazing Adventures: Around the World
Travel to unique and exotic locations around the world to help find the most expensive gem ever known - the World Diamond.
Ordinarily I like the Amazing Adventures games, but this one just about bored me to tears. There are 25 locations, with each location having several levels. Each level consists of a hidden object scene (HOS) followed by a puzzle. The HOS were OK, because even though the locations repeated themselves a lot, there was always different set of hidden objects to find. Not true of the puzzles.
There were 6 types of puzzles; word search, a hybrid mahjong game, find the differences and 3 types of jigsaw puzzles. The three types of jigsaw puzzles were rotating tiles, swapping tiles, and regular jigsaw. Here the repetition became mind numbing. I got really tired of solving the same puzzle over and over again. I'm not talking about the same type of puzzle, I'm talking about the exact same puzzle; same picture, same puzzle pieces, same solution. With a one-on-one ratio between HOS and puzzles, you can imagine how much repetition is involved. I'm thinking that maybe the newer games cut down on the number of puzzles, because I don't remember this much boredom with them.
In this game you have to find 50 jewels to open the unlimited play at the end. This is my favorite part of these games, because I like going to all the locations and finding all the hidden objects. The other unlimited play involved find the differences for all 25 locations.
The little snippets of information about the locations is always interesting, but this game seemed to be pretty weak in this area.
I'm ambivalent about recommending this game. If you love hidden object games, then this game has tons of them. But if repetition bores you, I would avoid it.
+3points
3of3voted this as helpful.
The Torment of Whitewall Collector's Edition
Only one girl has survived the mysterious attacks on Whitewall, but she’s not talking… So they’ve called you in to end the town’s terrible torment!
Ordinarily, I would have given this game only a 4 star, but there were so many bad reviews that I think are undeserved that I decided to up it to a 5 star to counter balance all the negatives. I played the whole game, plus the bonus chapter, on casual mode.
This game has a lot going for it and includes some of my favorite things that should be in a CE, like an interactive map and a built-in strategy guide. The map in particular makes this game a lot easier to play.
The HOS varied in difficulty; some were fairly easy, while others were harder. I did get caught with some of the names of the items that made no sense to me. A "shawl" ended up looking like a folded handkerchief to me and I never did figure out what a "hammer opener" was, but that's what hints are for.
The puzzles also varied in difficulty, but then I am good at some kinds of puzzles but not at others. Thankfully, there is a skip button and in the casual mode it charged up quick enough to keep my level of frustration down.
The game was fairly intuitive and I only had to use the strategy guide a couple of times, both times because I couldn't figure out how to work a puzzle. Some of the puzzles could have used better instructions. I never used the hint button to find out where to go next; I just went right to the map and didn't try to remember where things were that needed to be done.
I don't have a lot of patience and, for me, games need to be fun. That's why I almost always play the casual mode. If a game frustrates me, either by too much back and forth with no easy way to cut to the chase, or too many puzzles that do not require any thought, just clicking at random till your mind goes numb, then no matter how great the graphics, or the storyline or anything else about the game, I will not rate it very high. This game was very enjoyable for me.