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fromWhite crows do exist, it's a genetic mutation called albinism that prevents the production of melanin in the body including red eyes which are just the blood vessels you see. Leucism is a partial loss of pigmentation that doesn't effect the eye color.
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Enfant Terrible is just another "terrible" story about a detective who enters a person's nightmarish dreams to defeat the plague beaked-masked monsters that haunt them. To make matters worse, there are 2 gadgets that are just as believable as the monsters are scary. I've made this statement over and over, "if you can't come up with a creepy looking monster, don't show it!" Leave it up to one's own imagination to picture the things that go bump in the night, catching glimpses of something lurking or stalking can be just as terrifying, and certainly better than seeing these cheesy looking things leftover from a B-rated horror flick!
I was super curious about the title they chose, Enfant Terrible. What is an Enfant Terrible? According to the Merriam-Webster Dictionary, it's (A) a child whose inopportune remarks cause embarrassment. (B) a person known for shocking remarks or outrageous behavior, or (C) a usually young and successful person who is strikingly unorthodox, innovative, or avant-garde. I'm going to loosely translate that as a very non-scary, weird nightmare creature you'd laugh about in the morning when you wake up wondering what you ate that caused that dream, which seems to pertain to this story a little more than any of those other definitions.
It seems unfathomable, but there are actually 2 GADGETS used in this much anticipated Whispered Secrets game! The first gadget is a Detective's Mirror that detects hidden caches. Let's just stop right here for a moment of silence..............sigh! This gadget brings up so many questions, mostly WHAT? & WHY? Really? Okay, I quickly overcame my grief only to discover that this magical mystery machine requires a Crystal to make it do its mirror master detecting, and guess what, it breaks after one use, of course, and says the same thing each time. "it's amazing but quite finicky" Next up we have a Dreamcatcher that allows the detective to enter someone's dream, aka nightmare. (lets not even talk about the fact that this plot has been done at least once in just about every series) Moving on to the graphics, what happened to the awesome, realistic graphics that were so cool in Everburning Candle? The graphics here are sometimes downright cartoon looking. The nightmare "monsters" are cheesy looking and so not scary. I used to love this series, but 2 gadgets, a been there done that storyline, large unrealistic graphics, and cheesy looking monsters, has me seriously doubting this series should move forward!
The Hidden Object Scenes are in abundance, but some of the scenes are repeated. Most of the HOS are in the form of sketches in a book to progress the plot or give background sight to fill in the blanks of the story, tasking you to find and replace 3 Keyword Items on each page. There are also Progressive Interactive Silhouetted Shape Finds, Items to find to use as a tool to open up the Interactive Listed Items, Multiples of the same Item Finds, Finding all Morphing Objects, and several Zoom Zone HOS to find a handful of Listed Items, some of which require a slight interaction. There is an optional Match 3 game to play if you're not into Hidden Object Scenes.
The Mini-Games are numerous and many of them are available in an Easy or Hard Difficulty Mode. Below are brief descriptions of some of the games you'll encounter during and after the demo:
1-Swap upper & lower lock teeth to match the key shape. 2-Hover over green orbs to collect them while avoiding red orbs. 3-Swap the positions of the yellow & blue tiles. 4-Draw a single continuous line to all symbols on the dreamcatcher. 5-Fill meter by clicking the red buttons when the blue icons reach the green zone. 6-Select the numbered branches in the correct order. 7-Place railroad tracks correctly onto the silhouetted shapes. 8-Light all haystacks in a single line using directional arrows. 9-Swap puzzle pieces to reconstruct the image. 10-Place the stars into the correct slots. 11-Select the pumpkins in the correct order by trial & error. 12-Slide tokens along paths until they reach the correct slots. 13-Plant at least 3 seeds in a row, new ones grow after each move. 14-Select matching pairs of keys. 15-Place torn fragments into their correct silhouetted shapes. 16-Fill all squares by selecting & dragging limited moves colors.
This Collector's Edition version has10 Wallpapers, 12 Concept Art pictures, 15 Achievements to earn, 8 Music Soundtracks, 11 re-playable Movie Cutscenes, 25 re-playable Hidden Object Scenes (Best Time & Best Accuracy % scores) 11 re-playable Mini-Games (Best Time scores) 35 Collectible Memorable Objects (collect 35 memory objects to unlock the Hidden Chapter) 20 Hidden Zoom Zone Jigsaw Puzzle Pieces (assemble the 20 piece Jigsaw to set the Screensaver Wallpaper) 21 Morphing Objects, 5 Main Chapters (The Nightmare) +Hidden Chapter (Forest of Dreams) +Bonus Chapter (The Last Sleep) and a built-in Strategy Guide, sleep well and enjoy!
WHISPERED SECRETS SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-The Story of Tideville (October 7-2012) 3.9 2-Into The Beyond (November 14-2013) 4.1 3-Into The Wind (October 4-2014) 4.2 4-Golden Silence (August 6-2015) 4.2 5-Everburning Candle (March 31-2016) 4.4 6-Song of Sorrow (November 12-2016) 3.7 7-Forgotten Sins (September 2-2017) 3.7 8-Enfant Terrible (July 5-2018) n/a
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The Witch's Apprentice has made it to the top of my personal favorite's of a TM game. The graphics are gorgous, the tasks are really fun, the storyline is super funny. I liked this game so much so, that I purchased the CE version because I just couldn't wait for this SE version, and I'm anti-CE when it comes to a TM game!
After playing both versions, I really wish I'd waited because this version still offers High Score Boards, 13 Trophies to earn, and 40 Collectible Crystals (1 hidden in each level) This version also still offers the Bonus levels that can only be unlocked by earning 10, 20, 30 and 40 Crystals, and those Crystals can also still be used to clean the Witch's Hut! The only thing you don't get with this version is 3 cartoon Wallpapers and a built-in Strategy Guide, boy I sure wish I had waited!
You can play in an Easy (untimed) Normal or Difficult mode, which is a plus nowadays because the new trend seems to be gearing towards a single mode TM game. The goal is to earn 3 Stars, and any level can be replayed, in fact, you can switch between modes if you'd like, and the High Scores Leaderboard is available to view on the pop-up Score window after each level completed.
The goals are different than most TM resource games, you'll clean up Purple Ooze, gather Stardust, Tree Bark, and Mushrooms which are the ingredients that are used to make potions within the Witch's Hut. There are different Potions available, such as a Healing Potion of Life to cure the sick animals, a Potion of Restoration, and a Potion of Destruction to clear away boulders and other obstructions.
Bonuses are available that will help you win the harder levels, such as Speeding up Workers (which happen to be Magic Brooms) Accumulate Resources and one that regenerates renewable Resources. I like the fact that the Bonuses not only alert you when they have recharged, but it also allows you to use both of the available bonuses at the same time if you want. Usually, you have to wait until the meter fills up to the second bonus and then you can only choose one or the other.
This is a super entertaining TM game with unusual tasks and resources. I loved absolutely everything about this game, but I definitely think that this Standard Edition version is the best option, unless you want to pay twice as much just to get 3 Wallpapers and a Strategy Guide? Enjoy the purple ooze fiasco!
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This is the world we live in now, a nuclear post-apocalyptic world void of technology. The buildings and even the towering skyscrapers of yesteryear are slowly crumbling into ruins. The automobiles and the roads they traveled are being consumed by nature itself, and Nature itself had a death sentence. Everyone knows the story of the day the earth was healed when the Elves appeared from the skies, but not everyone knows the truth...until now that is...
Unfortunately, we have yet another gadget! For the life of me, I don't understand why they are included!? I wouldn't mind having a new device such as a phone or tablet, anything realistic, but a gadget that heats or freezes anything? Not to mention the fact that it works on 2 AA batteries, think about it. Not only are 2 small batteries capable of toasting or freezing any material, but how old are these batteries? This is a post-apocalyptic scenario and it has been that way for generations, surely those batteries have no juice left??? I know, I know, it's only HOPA world,
The Hidden Object Scenes are a bit scarce compared to the number of Mini-Games (my personal preference) but I will say that the scenes are located in interesting locations or have interesting features, especially some of the Keyword finds. Most of them are Listed Item Finds, but there are also Interactions, Fragments to Uncover, Silhouetted Shape Finds, Colorless & Colored Picture Finds and several smaller Zoom Zone HOP's where you are tasked with finding 5-6 Items. Each of the 27 main HO scenes has a Morphing Object to find in the CE version, which I'm more than okay with now that MHG has started to include them in each of the locations as well. In the past, Mad Head has stated in the now abolished forums, that they do indeed read every review and try to incorporate the wants and needs of their customers, so let me just say thanks Mad Head for listening and an even bigger thanks for including Morphs in both the HOP's & each scene (CE versions of course)
The Mini-Games are good but fairly easy to solve. I was able to solve most of them on the first attempt, even the ones offered after the demo. Below are brief descriptions of some of the games you'll encounter during the demo, and a few afterward:
1) Place wires on the jacks to turn all lights green. 2) Find and place misplaced items in a book. 3) Adjust sliders until all 3 lightning bolts are centered. 4) Gadget: Remove all squares by clicking groups of identical tiles. (progressive ea. time) 5) Replay the sequence of numbers s demonstrated. 6) Rotate train track sections to create a path to the end x3. 7) Swap colored pipes correctly by following tangled wires. 8) Swap triangle shaped pieces to create the image on a clue. 9) Move figurine to blast door, each section moves w/ figurine. 10) Use rotation buttons to move gems to colored slots. 11) Tap cracks in the same sequence as shown. 12) Choose Lock pins in the correct order by trial and error. 13) Use directional arrows to avoid obstacles in your path. 14) Click to stops each ball when it enters the target zone. 15) Move various sized blocks to allow the key block access. 16) Place torn picture fragments onto highlighted spaces. 17) Repeat the sequence of symbols on bricks correctly. 18) Set the right amount of Gunpowder & Angle & then shoot. 19) Detect iron objects using the Orb device. 20) Place various sized gears correctly.
The Collector's Edition version has 4 Wallpapers, 6 Concept Art pictures (with before/after slider bar) 10 Music Soundtracks, 12 Character Gallery pictures, 11 Achievements to earn (most with 3 categories) replayable Mine Games (gadget mini-game) 21 re-playable Hidden Object Scenes, 21 HOS Morphing Objects, 27 Morphing Objects (1 in each location) 27 Hidden Snowflakes, 5 Main Chapters +Bonus Chapter and a built-in Strategy Guide, enjoy!
DAWN OF HOPE SERIES LIST Title***Standard Edition Release Date***Average Rating
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Where do I begin with this disastrous TM game? First of all, the process is lengthy and has about 10 pages of instructions, so there's a lot to have to take in. It's a hodgepodge of different types of TM tasks such as a Farm frenzy type that requires you to manage the farm part by constantly planting crops, harvesting them and replanting in a vicious cycle that becomes repetitive and boring very quickly. You will also buy & breed farm animals such as cows, chickens, and pigs, which need to be milked, fed etc repetitively as well. Everything takes time, or you can use the Diamonds you earn to speed up the wait time to instantaneous, but of course, the diamonds are hard to earn.
Once you harvest crops of milk the cows you need to switch to the Factory to buy and produce goods such as a Bakery to bake bread, a Milk Machine to produce cheese or milk, a Fruit Machine to process fruits or a BBQ Grill Machine. This is a different type of TM style where you must buy and repair machinery of the correct type, and make sure you have plenty of farm products to keep production running smoothly. Again, you can spend Diamonds to speed up production, and you must switch back to the farm constantly to harvest crops etc.
The goods you made in the factory are automatically sent to the Shop so they can be sold. Somebody needs to run the shop, so before you can sell products you need to Hire Employees by visiting yet another Icon to hire employees. In yet another diner dash type of TM, your employees must keep the customer happy by waiting on them quickly. You can hire and fire employees, and whenever the employee becomes emotional (happy, sad etc.) you must click on them to give them a pat on the back?
Eventually, you will be visiting several more icons to visit the Supermarket, Technologies departments, Market Research, and other uninteresting features. You can earn up to 3 Stars per level and those levels can be replayed using a different strategy. You'll receive a Daily reward, and you can spin a Lottery Wheel when available. Before the level begins, you are given the option to purchase Boosters, most of which require Diamonds to purchase, and a lot of diamonds at that. The boosters are usually in the form of a % increase or decrease to make supplies cheaper, receive more revenue increase production or decrease the time it takes to produce items, some even automate things like an automatic harvest of crops.
For me personally, there's too much back and forthing, it should either concentrate on the Farm Management or Making and Selling Farm products. Because you have to take care of the entire process from farm to table, it just becomes aggravating which make it frustrating and more complicated than it needs to be, and really boring.
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There are so few games nowadays that have a decent storyline to go along with fantastic graphics and decent puzzles, not to mention, worthy Hidden Object Scenes. This game held my interest from beginning to end, in fact, I thought it became more interesting as the story progressed. I wish the plot had more twists, but other than that, I was more than satisfied with my purchase of the CE version. My personal preference is with the CE because it had a lot of decent extras, and they didn't stick out like a sore thumb like most games. Here's a recap of my review to help you decide which version, if either is right for you:
Rick Rogers was determined to make a fresh start after a rocky relationship and betrayal by his best friend. Everything he owned was packed into his car, and the road home seemed unusually long. Route 39 was a lonely stretch of highway, there wasn't a soul in sight for miles, until a hitchhiker appeared around the bend. Rick knew better than to pick up a stranger, but after all, they were in the middle of nowhere, and she was quite beautiful, what could possibly go wrong? Everything goes wrong! Rick should have kept driving that fateful day because now his time is limited, just 3 days, Rick has been given a mere three days to live or 3 days to survive! Tick, tock!
Welcome back Elephant! Just a few weeks ago I was writing about how disappointed I was that this dev had seemingly abandoned the creepy graphics style that drew me in hook, line, and sinker when I first discovered their popular series with the tiny little Elf dog (can I say the title?) So now I can say once more "NOBODY does creepy, abandoned, paranormal like this dev!" <insert handful of peanuts> This is the kind of plot that keeps you on the edge of your computer seat, one that you can't stop playing because it keeps leading you along with teasers, twists, and turns. Personally, I haven't felt this excited about playing a game after the demo in a long, long time because they usually fizzle after the climactic demo ending as if they had run out of ideas. <insert more peanuts because they deserve royal treatment> Thank you for providing this Masterpiece! This game deserves an award for its genius storyline, and creepy graphics! <so here's more peanuts>
In the Collector's Edition version there are Hidden Eyes or Hidden Ravens in each scene and each scene has a Morphing Object. My only complaint is that the cursor turns to a hand when it scans across an item, but I worked around that by not moving my mouse until I found the collectibles.
The Hidden Object Scenes are varied with Pictured Items, Silhouetted Shape Finds, Keywords in Sentence Finds, Sketches Finds and Multiples of the Same Item Finds. Many of the HOP's are smaller Zoom Zone's, and most are located in interesting scenes. I really liked the HOP where you had to find Sketches on a wooden door that had been partially scratched out, I haven't seen that style done before.
The Mini-Games are fairly decent and most are doable on the first attempt. Below are brief descriptions of some of the games you'll encounter during the demo:
1) Choose the correct symbols that spell the Latin word shown. 2) Swap destination stickers to correct country locations then input numbers into the lock. 3) Rotate the wheel to show matching symbols on the walls. 4) Swap picture frames to their dust outline shapes on the wall. 5) Place torn tapestry fragments using arrows to scroll up and down. 6) Recreate symbols by selecting rotation buttons. 7) Select pairs of ghosts to find matching symbols.
The Collector's Edition version has 10 wallpapers, 10 Concept Art pictures, 1 Screensaver, 5 Music Soundtracks, 10 Achievements to earn, 13 re-playable Hidden Object Scenes, 13 re-playable Mini-Games, 12 Hidden Ravens, 12 Hidden Eye (Personal Items: Hunter, Car, Graduation Cap, Caricature, Supernatural Magazine, Rick's Photo, Shooting Trophy, Wedding Ring, Broken Phone, Cufflinks, Coffee Mug, Lighter) 26 Morphing Objects, 5 Main Chapters +Bonus Chapter and a built-in Strategy Guide, enjoy...for 3 days!
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Flowers Garden Solitaire is a visually stunning game, the card choices are beautiful and the backgrounds are simply gorgeous. You can choose from 5 Flower Themed Cards and 2 Font styles, and there are 12 Trophies to earn. When you earn an award, a pop-up window appears to tell you why you earned the trophy, but they aren't labeled, either the ones you earned or what you have to do to earn the others, for future reference.
This is a Higher/Lower type of Solitaire game and the goal is to earn 3 Stars. This is where the "cons" play a part in my decision to deduct a star from my rating. The game ends once you remove the Special Cards, even if other cards remain. This feature drives me absolutely bonkers because I want to be able to remove all of the cards from the board to win. I've never understood why the devs don't have an option to continue playing for points once the special cards have been collected, in fact, I think I only remember 1 Solitaire game of this type that offered this feature!
The second issue I have with this game is with the Star scoring, which is confusing, to say the least. If you don't remove all the Special cards, you lose and have to replay the level. You can also remove all of the Special cards but only earn 1-2 Stars, and carry on? The only way to earn all 3 Stars, is to NOT remove the last Special card until the Star Meter at the top of the screen fills to the 3rd Star, but that requires taking a big chance that you'll be able to remove the last Special card, confused? Me too!
You can use the Points or Coins you earn to buy Booster Cards in the Shop, but they are rather pricey in my opinion. You can purchase the option to show the amount of Deck Cards Remaining, Reveal 10% of Face Down Cards, the option to Remove a Card from the board, Purchase more Undo & Shuffle Features, and buy Wildcards. In order to use most of these features, you must first purchase the Right to do so, such as the opportunity to Discard a Card from the board.
The Stars you earn can be used to purchase Flowers in the Garden Room as well as unlock new Packs. I couldn't figure this option out, every time I clicked on the Flower that I had enough Coins to purchase, it would activate a Level pop-up window that kept taking me to whichever level I clicked on, and when I'd return to the Garden Room, the flower I chose was still available and hadn't been added, so good luck trying to figure that out.
If this game had the ability to continue playing after the Special Cards were removed, it would definitely be a 5 Star game, but that's just my personal preference. If you don't mind this style of Solitaire it's a really good game otherwise.
fromDid you know that there are different types of fog, Radiation, Advection, Upslope and Evaporation Fog. The foggiest place in the world is Grand Banks, near the Canadian island, Newfoundland which has over 200 foggy days a year!
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This game is so easy you could complete it blindfolded! Not only is this a short game you can complete in about 2 hours or so (3 short chapters) but it also has every cliche HOPA world tasks imaginable. Jug of magical oil to remove 30 years of rust and decay, check. A rusty dull knife that gets discarded after one use once it's sharpened, check. A random item that's been sewn into a pillow, obvious check. A Broken lens that apparently is the standard size for every lens ever made, check, and another check because it's always just a single lens that's cracked. Cobwebs you just can't bring yourself to remove by hand even though you fear for your life, giant check. Wax from a candle to remove because nobody ever uses a candlestick to catch the dripping wax, check. (because the candlestick is always used in the HOS) Flint & Steel to light something just before finding a modern-day lighter, check (usually requiring oil, fuel, fluid and/or a wick). A flashlight with old batteries and/or bulb, check. Important and useful tools discarded only to realize you could have used it in the very next scene, double, check!
Have you ever noticed that when you use an item that gets discarded after it's maiden voyage, that the item just goes poof! and completely disappears into oblivion, even though you haven't moved? Where did it go? Did it join my sock in sock heaven? Did a random animal steal it while I wasn't looking only to hold it hostage until the next random, unsuspecting HOPA player comes along? Will I find the hammer that went, poof! buried in the dirt on the next game I play? Will the saw that just went, poof! show up in the bonus chapter entangled in vines with thorns the size of tyrannosaurus claws? Is there a HOPA cleptomaniac that has an entire shed filled with these discarded items, laughing hysterically as they watch me risk life and limb to find the correct, sturdy hand and footholds to climb my way up a cliffside after falling because I just had to have that backpack slightly out of reach? Would I have this much time to think of all these random thoughts if the game hadn't been so easy and predictable?...check!
The Hidden Object Scenes are downright boring and most of them are the same type. You'll find 4 items to place onto their Silhouetted Shapes that will open the List of items to find. The Silhouetted items are impossible to miss because the cursor turns into a hand when you scan across the items needed. The scenes are repeated shortly afterward with a Matching Pairs HOS. In this CE version, most of the HOS have a Morphing Object, I say most because when the scene is repeated, there aren't any morphs available, and there are no alternate puzzles offered.
The Mini-Games are rather easy for the most part, even though some are available in a Normal or Hard difficulty mode. One of the achievements available to earn is for completing 18 Super Puzzles. This intrigued my interest enough to purchase this game (on a sale of course) but I have completed 2 of the 3 chapters and have yet to see a "super" puzzle. The Hidden Signs claim that finding them will unlock Bonus Content, so hopefully, the super puzzles are still to come?? Below are brief descriptions of some of the games you'll encounter during the demo:
1-Unlock the handcuffs by dragging the hairpins. 2-Turn all of the tiles red in a limited amount of moves. 3-Use directional arrows to move tokens to their matching slots. 4-Light the correct tiles according to the clue, 1 may affect others. 5-Swap portraits to their matching silhouettes on the wall. 6-Swap adjacent disc portions to complete the image. 7-Move food items into the correct compartments. 8-Light the correct squares on the grid by selecting +,-,x 9-Drop all skeletons off the board in a swap type Match 3 game. 10-Draw a line between each matching gem without crossing the lines.
This Collector's Edition version has 8 Wallpapers, 8 Concept Art pictures, 6 Music Soundtracks, 15 Achievements to earn, 32 Hidden Signs (which unlock Bonus Content), 14 Hidden Object Scene Morphing Objects, 3 Main Chapters +Bonus Chapter and a built-in Strategy Guide.
TALES OF TERROR SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Crimson Dawn SE ONLY (September 22-2012) 3.4 2-House on The Hill (May 17-2014) 3.5 3-Estate of the Heart (February 13-2016) 4.0 4-Art of Horror (March 30-2017) 3.7 5-The Fog of Madness (June 30-2018) n/a
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You simply can't go wrong when choosing between the Standard Edition or the Collector's Edition version of Darkarta: A Broken Heart's Quest. Personally, I loved the Morphing Objects and Cursed Memory Items that are available within the Collector's Edition version. They are really well-done features and not always easy to spot, so I strongly recommend the CE version. Otherwise, both versions are phenomenal, the storyline is really intriguing, the graphics are wicked good, the Mini-Games are excellent and believe it or not, I even loved the Hidden Object Scenes, which is something a rarely say nowadays. I'll take that one step further, I looked forward to the Hidden Object Scenes!
It seems like the games lately are getting shorter, and offering less, but that isn't the case with Darkarta! There are 7 lengthy chapters (+Bonus Chapter in the CE version) and those chapters aren't lengthy because they are filled with a lot of back and forth nonsense, they are chapters filled with meaningful tasks to get from point A to point B, refreshing puzzles to solve using logic, and HOP's that make you think. You will feel like you actually get your money's worth out of this game, and if you've had the privilege of speaking with this dev, I'm sure you'll understand why this game is so incredible, because they poured their heart and soul into this game, and I'd be very disappointed if Felix didn't make arrangements for the next installation of Darkarta! Here's a recap of my review to help you decide which version is right for you (notice I didn't say "if either" this time?:
Everyone who lives here knows these Isles are cursed by The Master of Dark Arts. During a full moon, Darkarta the immortal rises once again to search for the One with a pure soul, an innocent heart he so desperately needs to complete his never-ending Quest. A cast Spell of Immortality by the hands of his dying lover has cursed Darkarta to an eternity of mourning, an eternal Broken Heart. His Broken Heart's Quest is the reason you have returned to this place, of which you have little memory of. The Master of Dark Arts has deceived you and your family, and your daughter Sophia is now in grave danger. Can a mortal defeat that which is immortal?
The Hidden Object Scenes are some of the best I've ever seen! It's no secret that I'm not a huge HOS fan because nowadays the devs simply aren't creative with them. Usually, the objects aren't "hidden" they are just scattered around the scene. This dev, however, proves that HOP's are still relevant, and if done correctly, can be quite entertaining! I loved how interactive each HOP was, and found the puzzles within to be really fun. There are Interactive List Finds (if you hover the cursor over the word it will show you the items Silhouetted Shape) My favorites were the Interactive Progressive Silhouetted Shape Finds, they were highly interactive with lots of puzzles and clues to apply. There is an alternate Match 3 game if you aren't thrilled about the HOP's.
The Mini-Games range from, fairly easy to solve, to more detailed and complex, yet doable. This is a puzzle-heavy adventure game, but there are still plenty of HOP's to keep everyone happy. Most of the puzzles are within the highly interactive HOP's, many of which are very entertaining and creative puzzles! One of my absolute favorite Mini-Games was in the second chapter I believe, and you had to make it past several armored guards by interacting with each row, applying clues and solving their puzzles to figure out which path to take, if you chose wrong, you had to start over! Below are brief descriptions of some of the games you'll encounter during the demo:
1) Choose items in the drawing to logically fill in the sentence. 2) Rotate the positive & negative charges to complete the circuit. 3) Spot 7 differences between the split screen pictures. 4) HOP puzzle: Swap symbols correctly according to the clues. 5) HOP puzzle: Select gems correctly by trial and error. 6) HOP puzzle: Guide the gem to 2 symbols shown in the clue. 7) Restore the painting by guiding tokens to the correct slots. 8) Select the correct animals based on their silhouette shape. 9) Select 2 hand positions used to create each animal silhouette. 10) HOP puzzle: Swap tiles to complete the image. 11) HOP puzzle: Rotate or swap tri-colored gem to match base.
The Collector's Edition version is crammed full of extra's: 12 Concept Art pictures, 33 Wallpapers, 27 Movie Cutscene Videos, 12 Music Soundtracks, 35 Achievements to earn, 17 re-playable Hidden Object Scenes, 32 re-playable Mini-Games (WOW!) 30 non-linear Cursed Memories, 28 Morphing Objects, Collectible Elixir Flowers, a Comic Book Story-Nagina: An Untold Love Story (a comic book style story about Anantha's childhood and early adult life) 7 Main Chapters (A Broken Heart's Quest) +Bonus Chapter (Rising of the Phoenix) and a built-in Strategy Guide, enjoy!
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Gravely Silent: House of Deadlock Collector's Edition
(22)
Fun Factor
4/ 5
Visual/Sound Quality
4/ 5
Level of Challenge
3/ 5
Storyline
5/ 5
It's time for another journey to the Castle. Midnight Castle fans know that it's not about what happens in the Castle, it's all about the journey to the Castle. This is a Castle Calling you might not want to answer on your journey, and especially not at Midnight, but if you're Arabella, the things that go bump in the night are probably just your family members!
Good news! There are NO gadgets involved! Bad news, there is a Kitten Helper! Good news, you can opt to leave him where you found him! Although I'm not a fan of most helpers (Elf, Tom & Mr. Jenkins are the exceptions) I still chose to let him tag along for 2 reasons. I wanted to be able to report how intrusive or annoying she was, and she was barely noticeable, plus I thought she was rather cute and unusual looking. There are Morphing Objects to find but not in every scene, and most of the scenes also have Stained Glass puzzle pieces. There are 12 Statue Figurines of all the Midnight Calling Characters from Anabel to the Wise Dragon, which I thought was a cool idea, but the collectibles and Morphs are fairly large and hard to miss.
My only complaint is that I'd love to see more realistic graphics versus the cartoon style graphics this series has. I realize this is a Fantasy Themed genre game, but everything is so large and plain looking, the colors are nice, but if they opted for CG graphics they could totally pull this genre off and appeal to more fans. There are several "logic fails" right from the get-go when the druid disappears through brambles that were so thick it required me to find and use a tool two seconds later! There are also several tried and true HOPA cliche items used throughout the game, the famous container of Magic Oil that removes 30 years worth of rust, a glass shard knife, a hive of angry bees and of course, a vial of green acid that eats through a solid chunk of metal instantly.
The Hidden Object Scenes are varied with Silhouetted Shape finds, Multiple finds, Interactive List finds and Progressive Interactions. Some of the HOP's were quite creative in the way they were presented and the locations themselves were beautiful, but they are much better after the demo where they become more complex. There are several smaller zoom zone HOP's or several objects to find once you open an interactive inventory item. There are no morphs and no alternate games available.
The Mini-Games tend to be on the easy-breezy side of the spectrum, which isn't necessarily a bad thing, easy can be fun too. Here's a list of some of the games you'll encounter during the demo:
1-Move the ball through the maze by choosing highlighted areas. 2-Select highlighted areas to move 3 balls avoiding the moving pointers. 3-Rotate disk rings to create the image. 4-Rotate 4 circle wedges until they connect within the circle. 5-Use directional arrows to steer the boat and avoid obstacles.
This Collector's Edition version has 10 Wallpapers, 9 Concept Art pictures, 4 Music Soundtracks, 1a Secret Room with 6 re-playable Hidden Object Scenes, 13 re-playable Mini Games, 28 Morphing Objects, 32 Collectible Stained Glass Pieces (Photo Album) 12 Midnight Calling Character Figurines, 3 Main Chapters +Bonus Chapter (sequel pirate themed game) and a built-in Strategy Guide, enjoy your journey!
MIDNIGHT CALLING SERIES LIST Title***Collector's Edition Release Date***Average Rating
This "Top Reviewer" is one of our most frequent game reviewers. We think you'll trust what they have to say and find their reviews helpful and informative.
One thing's for sure, Alicia Quatermain is one of the better Time Management games available, and this third addition to the series does not disappoint The HD graphics are amazing, and it's really fun to play. I'm still not sold on the Collector's Edition value for a TM game, because a few wallpapers and extra levels just don't appeal to me personally, but I'll definitely purchase this game once the Standard Edition version comes along!
You can play in an Easy untimed mode, Normal or Expert mode, and if you earn expert status of 3 stars, you can repair Mr. Gringrays Museum. You can replay any level to try for a better star rating, and if you click on the Question Mark Icon, located on the bottom left of the screen, it will access the built-in Strategy Guide with a step by step walkthrough for that particular level, and also shows the location of the Puzzle Piece, in this Collector's Edition version.
The level goals are shown on the top right of the screen, and there is a meter on the left of the screen shows your level status and how much time you have left before losing a star rating. There are a ton of Achievements to earn, and each chapter has specific achievements available. Collecting items such as a pair of Shoes will speed up the workers versus a Bonus meter.
I'm usually a fan of the games this dev offers, and I feel horrible that I hated the last TM game they offered, but Alicia Quatermain proves that they are back on track! Again, I'm personally not a fan of CE version for a TM game, but if you're okay with the price tag, this game won't disappoint most TM fans.
This Collector's Edition version has 6 Wallpapers, Achievements to earn, a Hidden Jigsaw Rune in each scene, items to restore the Museum and a built in Strategy Guide, enjoy!
ALICIA QUATERMAIN SERIES LIST Title***Collector's Edition Release Date***Average Rating
1-Secrets of the Lost Treasures (May 16-2017) 3.8 2-The Stone of Fate (November 28-2017) 4.3 3-The Mystery of the Flaming Gold CE (June 26-2018) n/a