A straight forward HOG from the same people who brought you Farmscapes and Gardenscapes. It has luscious graphics and good sound effects. The hidden bonus items, like the magnet and the light bulb help you find objects. They are very cleverly hidden in each scene and are really fun to find, sometimes impossible to find, but that makes it challenging in itself. The objects themselves can be quite well hidden but there are hints in the form of two butterflies in every scene, plus several gold coins to add to the cash you make in the yard sales, which in turn, help furnish and decorate the barn. I like the fact that the difficulty level increases as you play but you also make more money for your barn. It does have its exciting, fun moments. I wouldn't say it was too relaxing as the customers are quite demanding but it's mostly warm and cosy and has a level of replayability.
A Match 3 game with a difference. It's Match 3 with combat added, which makes it quite unique. You play a girl battling all kids of creatures. Some of them are cute, funny and often times downright bizzarre, but very rarely scary. It's got 8 Levels to it, or rather chapters. At the end of each level, you will fight a boss monster. Once you get into the castle, the boss monster is a little more difficult to defeat than all the other boss monsters, but it's perfectly do-able. The actual last boss monster before the end of the game was quite easy to defeat, so I felt that they did that the wrong way round. Anyway, it's a tactical game and you have to think one step ahead before making your move, otherwise you will give your opponent the upper hand and a chance to attack. Good thing is, there is no time restriction. You can take as much time as you want to make your move. Always a good idea to find a four-in-a-row first, then you get a free move afterwards(or rather 2 moves for the price of 1) You get a chance to shop and buy limited equipment, basic armour and weapons. Mostly strong armour to defend against the many creatures you battle. I found that by Chapter 6 or so, you've bought everything in the shop, all the best armour and weapons. There's not a lot in the shop but it's still fun to buy stuff. There's no blood and guts shown in this game and when you or your opponents die, it's very subtle, like you fall asleep or something. I feel it had a great deal of potential to be a great game. More variety in the equipment/shop department would have been welcome and made the game more exciting. Also, you can only play one class, with one character and one gender. So quite limited and very little in the way of re-playability. Enjoyed it nethertheless though. Fun game.
I like this much more than a lot of the new Match 3 that are out there. It was relaxing and fun, yet exciting and quite challenging at times. Learning where everything is and how to get bonuses and how to shop and stuff like that, took a long time, as did getting ALL the trophies and all the equipment and furnishings for the pizza shop. I didn't get all the upgrades and trophes until Level 161. Yes, you read right. Level 161. And then I stopped playing but I could have carried on if I'd wanted to. I played this with a seasoned gamer (my husband). If it wasn't for him, I wouldn't have got all the trophies and equipment. I tend to buy the Match 3 games for him, or for us to play together. Even he thought that some aspects were a bit confusing. We didn't even know we could shop for bonuses until about Level 50 or something. You can only shop for bonuses in game, while you're playing the level, as that's when you run up the cash for the bonuses. There are easy puzzles in between levels that you can skip and there's a time management element in there too. Customers come in while you play and you have to make them up a pizza by getting all the ingredients. It does get stressful and sometimes it seems impossible to fill the order. You just have to ignore them in those circumstances. I like the way the customers are always so polite and laid back even when you don't fill their order. They are usually so rude and bad tempered in other time management games. The food graphics will probably make you hungry, so best to play after a good meal.
The graphics are easy on the eye and the gameplay is solid. It has a creepy, quirky atmosphere without being too dark I liked the occasional thought-provoking dialogue and the voices were good. One of its strong points was the fairly unique premise behind it (for a HOG) the psychological traumas of being trapped in a dead end job, the rat race, the idea that we're all just puppets and slaves to the nine to five. What let it down was the abrupt ending and lack of conclusion. I remember thinking 'Seriously, is that it?' It was one of those double take moments. I thought maybe there was another chapter somewhere and I'd ovelooked it somewhere. It was almost as if the developers had suddenly realised their deadline was coming up within the week and hastily gave it the heave ho. So, it was quite disapponting for that reason and I did think there was another two chapters to go. Felt short as well. I enjoyed the game overall and will probably replay at some point, but not for a while. Maybe with a second play, now that I'm prepared for the ending, I'll enjoy it more- and it won't be such a shock!
Imagine a sunny day at a cozy Parisian cafe. People are walking around, drinking coffee and laughing. Suddenly a bright flash wipes out all life on Earth!
This game is a combination of timed hidden object game, match 3 and casino. You play the hidden objects scenes again and again, relentlessly. The match 3 has a limit. There are two types of match 3 game, a timed and an untimed. I really like the untimed match 3 game, it has good graphics and effects. The problem with the game is, there is no clearly defining ultimate goal. It also doesn't appear to end (just like free to play games). If you go into this knowing that it doesn't appear to have an ending and that sits well with you, then you may survive. and enjoy it for what it is. I've been playing it on and off now for six months, am on Level 28, are about a week away from completing the Match 3 (untimed) and wonder what will happen after that, if anything. I was waiting to finish the game before I did a review, but decided that the world might end before that. A mindless, repetitive and never ending groundhog day. On the other hand, you can dip in and out when you like, as long as you don't take it too seriously. Iif you are resigned to the idea that you may never complete it, then, there is possible enjoyment to be had. I like the historical figures and the things they say, some inspiring, some funny and you sort of go on this never ending journey with them.
A genre mix of a modern setting with a Middle Earth type theme. Some irritating sound effects. An alarm goes off for a while, in the first part,which almost made me not buy it. The voices of most of the characters are like nails down a chalkboard. Of course, you can always turn the sound down. It was rather short, or certainly felt like a shorter game than unusual. On the plus side, I thought there were unique puzzles in the game play. Not as run of the mill as other games, a little unusual and had a quirkiness. It also had you thinking just a little bit outside the box, just a smidgen. Nice graphics too.
I liked the storyline, the genre (1940's style) the graphics, the sound effects and the atmosphere. Nice cinematics too, infrequent enough not to break up the story or bore you silly, yet just enough to keep the story going at a good pace. I wish they'd come up with some unique puzzles, not having a go at this game in particular, as a lot of these games are guilty of cliched done to death puzzles,both in the game play and in the mini sections. It tends to be the same uniform gameplay, with the same puzzles but maybe executed slightly differently. If I never light another lantern, cut open a mattress or give another dog a bone, it'll be too soon. The HOS are unique and fun to do. They have different types. In some you start off by finding four object shapes which then unlock four more object lists and also they have matching object HOS. They also have a teleport system, which is handy. The graphics are rendered beautifully, with good detail. The last half of the game, gets really interesting and builds up in pace. What I liked most about this game is the characters, they were strong,mostly likable, quite believable and not too annoying,
I prefer old/older games because they usually have more straight forward and more frequent HOS, than the newer ones and this game proved to be correct on both counts. I'm sure the graphics were state of the art at the time but they seem very basic now. It also felt a a bit short to me. (I've just recently complained about a game being too long.There's no pleasing some people) The main character's voice was okay but there were others, not naming names, that were terrible, very wooden. Some of the sound effects were funny for all the wrong reasons and some of them downright irritating. Having said that though, I found it very atmospheric, which is something else that the older games nailed. All in all, I enjoyed it for its simplicity, atmosphere and a particular quirkiness that only old games seem to have.
A game with a Victorian backdrop, slightly leaning towards the steampunk genre. Well paced game with a strong clear storyline. Clean graphics with fun and interesting puzzles. Quite quick charge on hints and skips. Would have liked more hidden object scenes.There seemed to be a lot to do and it felt like an epic game. It actually felt a bit tiresome at times because it just seemed to go on forever, but better too long than too short. You definately get your moneys worth with this standard version.
The graphics are nice and the story/plot is okay but the puzzles are cliched. Same old, same old and far too many puzzles for my liking and most of them mind numbingly predictable. Not only that, but they actually repeated a puzzle. I was also disappointed by how short it was. On the upside - quick rechargable hint and skip buttons and the hidden object scenes were good but not frequent enough. Some exciting interactive moments. I've noticed that the first hour of games like these are really exciting but then you buy it and you end up being quite bored by it all. The game developers know that the first hour/demo is critical, so they have to work on that the most. The newer games tend to lose their momentum after the first hour of playing, which is obviously no coincidence. The genre pulled me in. I like that blend of Philip Marlowe, 40's style with the 70's overlay. It had potential but in the end, it didn't live up to my expectations.