Favorite Genre(s):Adventure, Hidden Object, Match 3, Puzzle
Fun Factor
3/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
4/ 5
Storyline
4/ 5
I was looking for one more standard edition to fill my punchcard and this one seemed to fit the bill. I like asylum settings fairly well, and this one has a built-in strategy guide!
But after struggling through many Hidden Object scenes that are just too dim, I ultimately decided against. Perhaps the developers do this to add to the challenge, but I don't enjoy scenes where the objects are either so well-blended with the background they are practically invisible, or are so small and unrecognizable that they can't be identified.
This just makes it frustrating and definitely not fun, in my opinion.
A map would be helpful, too, but the lack of one wouldn't prevent me from purchasing the game. Just those darn, dark Hidden Object scenes that turn me off.
For whatever reason, I could not get into this game. The storyline was dull, a lot of the areas to explore look too similar, way too much back-and-forthing for my taste, inventory items that are picked up rather randomly, and a general sense of not knowing where to go next.
Overall, it was just okay.
(But if you like Hidden Object scenes, there are a lot of them!)
With no instructions, no skip feature, no walk-through, and "help" that has to be earned by constantly clicking on flying fireflies, I was very frustrated.
Got stuck on the very first page, and although I really did enjoy the artwork, life is just too short for this.
Nicely done. The tasks and inventory item usage are logical and advance the storyline.
What I really liked was that near the end, when you finally escape, the game doesn't just abruptly end. There are still some things you need to do before making your getaway.
I also liked the hint at the very end of things to come.
This is how you make a winning series. I look forward to the next installment.
I used a coupon code for this and don't regret it, although the game is quite easy and a bit too short. But it's fun, with some unique puzzles.
Kids would probably like this, or someone who just wants a quick, relaxing game.
You have to find smaller objects that make up larger objects. Not fragmented pieces, though, for the most part.
One caveat: if you exit before finishing the "level" you are on, you will lose your progress. Wait until you see the brother character again, and then you'll know your progress will be saved.
This is way too old-school for me. The navigation is clunky. You walk around a lot not knowing what you are doing. Too much dialog that you can't skip over. No Hints button. You are supposed to figure out what to do by having endless conversations with people, and then they want you to read a really long book about horses. Not my cup of tea.