A late-night subway ride takes a bizarre turn into a mystical cemetery. You have been summoned by a strange entity to free the cemetery’s lost souls. Will you succeed, or is this the end of the line?
This game is just one puzzle after another with an HOS thrown in now and then. Meanwhile, a reporter needs rescuing, and you're jogging back and forth solving puzzles. And THEN, a dastardly villain gets injured, and you get to solve yet another puzzle, because you're going to go to his aid... and meanwhile, the poor reporter STILL needs rescuing. I say let the villain bleed and GO GET THE REPORTER!!! But you probably won't be able to, because you have to solve -- you guessed it -- more puzzles to power up your helpful power ravens.
Totally stupid.
+8points
12of16voted this as helpful.
Them: The Summoning
Find proof that you were framed for two murders that you didn’t commit in Them: The Summoning!
Straight HOG with bonus items. If there are puzzles, I didn't run across one in the time I played. I wish all games had hint systems as good as this one --- fast refill and a simple circle around the item to be found. Unfortunately, the bonus items here are easier to find than the hidden objects. I play on a laptop, so I did get well-acquainted with the hint button.
The graphics are clear and the scenes quite artful. The music is unobtrusive. I'd like to give it four stars, maybe even five, for what it is.-- a simple game with an intriguing story line -- except for the difficulty of finding the hidden objects.
Not a buy for me, but I'd like to see the devs try again.
I wasn't expecting a whole lot from this game, but other than a minor delay between screens and the short music loop, I have nothing negative to say. The story, which could've been just one more kidnapped child scenario, actually turned out to be interesting instead of old hat. Voiceovers would've added to the enjoyment, but the reading didn't get bogged down with wordiness. Nor did I miss having a map as each chapter was self-contained with only three (IIRC) locations each. The artwork was outstanding. I thought the final chapter with the statues was especially beautiful and fun to play. I definitely look forward to more from this developer.
Follow orphan Eva on a trip to mystical Prague. Will she find out about her Royal origins, find real love, and save the world from a monster? It’s all up to you.
At first I thought, wow, if I have to keep turning in circles in order to see anything... and wow, the arrow hint isn't very helpful when it points up to four possible directions at once. But now, at least, I'm starting to get the hang of the overly complicated and only partially transporting map.
So far, I haven't come across any dark locations, and the game doesn't seem to be all that spooky, but there have been a few startling moments.
You've heard of the cigarette-smoking man? Well, here we have our very own cigarette-smoking woman! She's definitely not to be trusted.
I really liked the voice acting, especially the man in the antique shop... not a Czech accent, mind you, nor Bohemian, but more like somebody's Jewish uncle from New York. LOL! But in fact, the acting isn't bad -- not bad at all.
The artwork is quite good and even better in the street scenes. But, to quote another reviewer, all I'm doing is having an overly chummy relationship with the help icon.
And the stone goliath and robot-looking characters we see in the beginning don't seem to fit with the premise of inheriting an ancient mansion and finding out who your forebears might be, which seems like story enough without throwing in cartoonish monsters and weird henchmen to boot.
I think I'll pass on this one, although I won't go so far as not to recommend it to others. Try it; you might like it.
Sorry to say but this game is a total loss for me. Graphics aren't everything. This is the most muddled up story and game play I've come across yet. The game is so utterly non-linear that nothing in it follows with any kind of logical or even somewhat reasonable progression. Even using the hints to find out what the game thinks you should do next, it's still just all over the place.
Another fun game from this developer! After playing the demo, I purchased the SE edition. I almost never even try a game that has silhouette clues in the HOS, but these were interactive and fun, so I'm glad I did. A couple of the puzzles were quite different from most, almost intriguing enough to keep me from skipping them!! I just don't have the patience for puzzles! They make me CRAZY and after about a minute of trying, I get bored and wait for the skip button. LOL!
I would say this game is about 75% adventure and 25% HOS (not counting the puzzles), but it was never too difficult to figure out what to do.
The game progresses logically and evenly from beginning through each chapter. I was sorry when I got to the end. I.recommend it.
I recommend this game!
+1point
1of1voted this as helpful.
Whispers
While doing some fieldwork Charlotte Davis has her soul captured by an evil sorcerer! Help her escape his clutches!
I bought this game quite some time ago and played it without reviewing it. I just finished it again, and there was much that I did not recall from the first playing. Could it be that different each time it's played?
This is the first of the series where we're introduced to the house and some of the characters. Beautiful artwork but repetitive music, and some of the voiceovers were annoying. I didn't think the continuity was all that great, and it did get tedious toward the end, otherwise I would've given it five stars.
A new breed of virus has spread throughout the City of Oxford. You must search the city for a missing girl who holds the key to stopping the global epidemic!
What I didn't like about this game were the HOS, i.e., having to find things that go into a storage box, and then you use the stored items to find more things, if possible -- emphasis on if possible due to the fact that all the items were so dang hard to find. The hint refills almost immediately, so at least that was a positive, and hints work outside the HOS.
There are also lots of things to find just in the scenes of the locations you go to that you need to open or light or unlock something in order to find something else in the same scene! Not unusual to pick up useful things along the way in most HOPAs, but there were so many of them in just one location, it was like doubling down on HOS, and none of those things were easy to find either.
Putting a big, black X in the ground to indicate, yes, X marks the spot, and you just happen to have a shovel, so.... The dialogue at the top says, "It looks like something might be buried here." Well, duh, ya think? With this big X that somebody just happened to leave here for me to stumble across? Totally lame.
I played only about 20 minutes before I was completely fed up, so I'm not going to waste money on this one.
I don't recommend this game.
+1point
3of5voted this as helpful.
Amazing Adventures Riddle of the Two Knights
Follow a curious trail through crowded bazaars and snow-swept summits to find what is missing!
I bought this game as a DOD just to have something to noodle around with when I'm up late at night enjoying the quiet, and also to get a cheap punch on my punch card. After noodling around with it for a while last night, I found out that even though I used to enjoy straight hidden object games, I've apparently become spoiled playing the HOPA games here at BF. Going back to straight HO is now just a big snooze for me.
That said, these games are pure genius as far as hiding objects within the clear, bright scenes goes. If you just want to noodle around on the computer for a while, the Hidden Adventure series is your ticket.