Based on the hour trial. Intriguing because of the almost total lack of instructions! Boards are small and quite tricky, but you only have to match 4 for a small bomb or 5 for a larger one. Match gold coins to buy buildings, building the boathouse gives the boat bonus which removes one tile when filled, at which point any boats on the board are replaced by leaves until the bonus is used - nice effect! Occasional lucky dip Pick-a-globe for additional resources and a FROG scene which I found hard - no hints but you can skip. My current favourite is Cradle of Persia, and this game is definitely not in the same league but I might use a free game code for it one day. I'd definitely recommend anyone to give it a try.
Favorite Genre(s):Adventure, Hidden Object, Match 3, Card & Board, Mahjong
Current Favorite:
Gardenscapes: Mansion Makeover™
(277)
Fun Factor
4/ 5
Visual/Sound Quality
5/ 5
Level of Challenge
4/ 5
Storyline
3/ 5
I love HO games with key objects - click on one and a ring of other objects to find opens up. You also have to think a bit with this one, for instance, you may need to find several coils of rope or vines, but they won't be coiled, look for them just strung through the trees. Some objects are impossible to find - I've made notes of the worst ones so that when I replay I don't spend so much time waiting for the hint to refill, although many of the scenes are pretty enough and detailed enough for me to enjoy just studying them while I wait!
This game is by 8floor. Having tried Mahjong games by them and found them pretty to look at but almost impossible to play I wasn't expecting much, but this game is awful. Sort of educational with a book of ecological facts but a book of instructions and goals would be more to the point.
The first Lost in Reefs has been one of my all time favourites for a long time, mainly because of the way the chain mode works - tiles are dragged along after the chain rather than replacement tiles falling from above, allowing a different way to plan further matches. As with L in R 1 it's taking me ages to build much as I've collected lots of gold but there's never enough fish on the boards. Still it's the gameplay I enjoy, the building is just an occasional extra. The magic match shapes which can be created in L in R 1 are missing here. Creating a long chain causes an automatic explosion, which can be more of a hindrance than a help. All in all not quite such a favourite as the first version, but well worth buying.
I love the first Farmington Tales but didn't get very far with this one - got tired of the constant falling snowflakes and found the pipe puzzles harder.
As I remembered trying the first game and being disappointed by an original idea not really living up to expectations I almost didn't try this one but I'm glad I did! Having bought this version I've tried the first one again, and it might be worth a free game code. No match 3 or other minigames, just a single riddle or proverb clue and the flying moth to catch for a letter. Not such attractive artwork as this game either.
I really like the additional touches of having to make the right kind of match over a tile in order to remove it, and clearing a path across the board for items. If anyone else would like more of this I can recommend Laruaville and Floria - both rather more developed than Queen's Garden, but sometimes a simple and attractive game is more relaxing than a polished one. Still trying to work out exactly what the bonus gems do, Might have given the game 5 stars if the storyline and instructions were clearer.
The original Heroes of Hellas was one of the first games I bought, and I love the whole series. At first the puzzles in "2" irritated me, but as I got the hang of them the need to think them out made a nice change to the more random main game - though I won't say you can't use a bit of strategy there, especially by creating coins in the right places. My only real niggle is that I like to use as few Heroes as possible, so making the use of Heroes a neccessary task on some levels is annoying. Still, I keep replaying it!!
Other reviews have explained the mechanics, I'd just like to add my positive and negative thoughts. On the plus side I've never tried a game quite like it, and each of the eight chapters has something different. Some levels are easy, but they all need you to think out the placing of all the scales before you begin. The last levels in which you have to place 5 scales at a time and make matches of 4 do make me concentrate. Only chapter 6 is timed, and you can always buy more extensions. A few small dislikes - The bonus Dragon Madness zooms into your face, and the way the screen jiggles as the bonus scales are removed is quite unpleasant - I usually close my eyes! You can only play the last level of each chapter in replay, and if you create another profile you can't skip the tutorials. Not very long gameplay, I've already almost completed my second profile, which in itself shows how much I'm enjoying the game.
There doesn't seem to be a lot of this kind of match 3, where you drag things across the board to make a match. Takes some getting used to but I love them. Not much I can add to previous reviews except to mention that you can make L shaped as well as straight line matches - a really rare feature which can make me start wanting to do it in other games! If anyone is looking for more "drag" type match 3: the very best I've found is Oriental Dreams, followed by Villa Banana, although the final level 60 of this will drive you "bananas"!