This is a nice collection of Match-3 games, with some unique challenges.
It is also an adventure game, with storyline.
For those of us who like adventure games, but are a bit soured on HOS (unless done in a clever way), this is a good development. How about some more adventure games with match-3 instead of junk piles to dig into?
It is a good, fun game, with not too much backtracking, and clever HOS (with a variation about finding matching objects), with objects that are relevant to the scene.
The storyline is OK, and it moves along.
I would give it five stars, but those I reserve for those games that "blow me out of the water". This is not one of them, but it is quite good.
I get a bit fed up with HOS scenes. You go through them in these games because you need to.
But Zap Boom knows how to make them fun First make them beautiful to look at. Second make them interactive so that you have to dig for it, or build it. I breezed through the scenes and never resented them at all.
The storyline moves easily, there is little backtracking, and the puzzles are not to hard and not too easy..
This game is pure fun. The silly storyline and outrageous solutions to challenges are not a bug, but a feature. I dare you to play this game and not smile or laugh. This is FUN...
Some people do like powerups, and more power to them.
As for myself I do not appreciate powerups in what is basically a logical game. You have to plan ahead, and try to guess the pattern. If you can destroy tiles or change them, what is the fun? And if you ever stop to think it trhough you get the annoying "Do you need a hint?" Aslo, when you cannot make any more matches, instead of losing and starting again, you can reshuffle.
It was a time management game, as many others, Except that you do not get the information you need. I got through the first three levels, and on the fourth, amoght the tasks is "Use the Speed bonus" What speed bonus? Where can if find about the speed bonus?
Frankly I might as well uninstall it, and find something better..
Nothing but puzzles in an adventure game. Or rather several adventure minigames, where you have to dive into a book and solve the problem posed there, You have to find objects and where to use it, move between pages of the same story, solve a puzzle or two. It forces you to think, and you feel very clever once you have beaten it. The visuals are OK for it, not stunning but appropriate enough. You do not need to have read the books to appreciate it, but it adds to the fun.
You only get a limited number of "skips" so do not use them unless absolutely necessary. Just think about it, and eventually you'll figure out the solution.
This game is gorgeous to look at. All those pre-Columbian objects and décor are outstanding. I found out that HOS are much more fun if what you are looking at is pretty. Here you enjoy looking at the artifacts, so you enjoy the HOS too (and you can find things without extra straining of your eyes). The neat twist is the switch between light and dark scenes. Enter a well lighted room, and it is your normal every day room. Draw the shade, and suddenly it is an ancient Aztec (or some such) setting, all stones, and statues, and pottery. Very stunning. The narrative moves easily enough, and I had no trouble remembering where things were.
I was afraid after the previous installment that the Dana Knightstone was in danger of becoming a generic adventure'HOS game.
I was wrong.
It is back with its star-crossed lovers story, and murder. Back to jewelike backgrounds that are a treat to look at. Back to inventive HOS. Back to the Dana Knighstones we fell in love with.
Now I want a fifth adventure! And a sixth! And more!!!